Lines Matching refs:inputFilename
1560 bool runAllCompilationStages(std::string_view inputFilename, CompilationSettings& settings) in runAllCompilationStages() argument
1565 std::filesystem::relative(inputFilename, settings.shaderSourcePath); in runAllCompilationStages()
1567 const std::string extension = std::filesystem::path(inputFilename).extension().string(); in runAllCompilationStages()
1576 !std::filesystem::equivalent(inputFilename, outputFilename)) { in runAllCompilationStages()
1578 …std::filesystem::copy(inputFilename, outputFilename, std::filesystem::copy_options::overwrite_exis… in runAllCompilationStages()
1585 LUME_LOG_V(" input: '%s'", inputFilename.data()); in runAllCompilationStages()
1590 if (std::string shaderSource = readFileToString(inputFilename); !shaderSource.empty()) { in runAllCompilationStages()
1619 LUME_LOG_E("Failed to reflect %s", inputFilename.data()); in runAllCompilationStages()
1632 LUME_LOG_E("Failed to optimize %s", inputFilename.data()); in runAllCompilationStages()
1681 … LUME_LOG_E("Failed to generate GL shader for '%s': %s", inputFilename.data(), e.what()); in runAllCompilationStages()
1728 … "Failed to generate GLES shader for '%s': %s", inputFilename.data(), e.what()); in runAllCompilationStages()
1738 LUME_LOG_E("Processing file failed '%s': %s", inputFilename.data(), e.what()); in runAllCompilationStages()