Lines Matching refs:GpuResourceState
298 …if (!CloneData(store.renderPasses[idx]->inputResourceStates.states, sizeof(GpuResourceState) * att… in UpdateMultiRenderCommandListRenderPasses()
299 … firstRenderPass->inputResourceStates.states, sizeof(GpuResourceState) * attachmentCount)) { in UpdateMultiRenderCommandListRenderPasses()
354 ResourceBarrier GetSrcBufferBarrier(const GpuResourceState& state, const BindableBuffer& res) in GetSrcBufferBarrier()
365 ResourceBarrier GetSrcImageBarrier(const GpuResourceState& state, const BindableImage& res) in GetSrcImageBarrier()
376 ResourceBarrier GetSrcImageBarrierMips(const GpuResourceState& state, const BindableImage& src, in GetSrcImageBarrierMips()
404 ResourceBarrier GetDstBufferBarrier(const GpuResourceState& state, const BindableBuffer& res) in GetDstBufferBarrier()
415 ResourceBarrier GetDstImageBarrier(const GpuResourceState& state, const BindableImage& res) in GetDstImageBarrier()
426 ResourceBarrier GetDstImageBarrierMips(const GpuResourceState& state, const BindableImage& src, in GetDstImageBarrierMips()
989 const GpuResourceState& refState = subpassResourceStatesRef.states[attachmentIndex]; in BeginRenderPassUpdateSubpassImageStates()
1219 const GpuResourceState resourceState { CORE_SHADER_STAGE_VERTEX_BIT, in HandleVertexInputBufferBarriers()
1239 const GpuResourceState resourceState { CORE_SHADER_STAGE_VERTEX_BIT, in HandleRenderpassIndirectBufferBarriers()
1265 …GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpu… in HandleClearImage()
1287 …GpuResourceState { 0, CORE_ACCESS_TRANSFER_READ_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQ… in HandleBlitImage()
1298 …GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpu… in HandleBlitImage()
1318 …GpuResourceState { 0, CORE_ACCESS_TRANSFER_READ_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpuQ… in HandleCopyBuffer()
1327 …GpuResourceState { 0, CORE_ACCESS_TRANSFER_WRITE_BIT, CORE_PIPELINE_STAGE_TRANSFER_BIT, params.gpu… in HandleCopyBuffer()
1371 GpuResourceState { in HandleCopyBufferImage()
1381 GpuResourceState { in HandleCopyBufferImage()
1397 GpuResourceState { in HandleCopyBufferImage()
1407 GpuResourceState { in HandleCopyBufferImage()
1429 GpuResourceState { CORE_SHADER_STAGE_COMPUTE_BIT, CORE_ACCESS_INDIRECT_COMMAND_READ_BIT, in HandleDispatchIndirect()
1482 const GpuResourceState& state, const BindableImage& res, RenderGraph::ParameterCache& params) in UpdateStateAndCreateBarriersGpuImage()
1493 const GpuResourceState& prevState = ref.state; in UpdateStateAndCreateBarriersGpuImage()
1531 … const GpuResourceState& dstState, const BindableBuffer& res, RenderGraph::ParameterCache& params) in UpdateStateAndCreateBarriersGpuBuffer()
1554 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer, in AddCommandBarrierAndUpdateStateCacheBuffer()
1559 const GpuResourceState srcState = stateRef.state; in AddCommandBarrierAndUpdateStateCacheBuffer()
1585 …const GpuResourceState& newGpuResourceState, const BindableImage& newImage, const RenderCommandWit… in AddCommandBarrierAndUpdateStateCacheImage()
1591 const GpuResourceState srcState = stateRef.state; in AddCommandBarrierAndUpdateStateCacheImage()