Lines Matching refs:PipelineStateConstants

332 …(firstSubpass.depthResolveAttachmentIndex < PipelineStateConstants::MAX_RENDER_PASS_ATTACHMENT_COU…  in UpdateMultiRenderCommandListRenderPasses()
372 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetSrcImageBarrier()
380 uint32_t mipCount = PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS; in GetSrcImageBarrierMips()
382 if ((src.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) || in GetSrcImageBarrierMips()
383 (dst.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS)) { in GetSrcImageBarrierMips()
399 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetSrcImageBarrierMips()
400 { 0, mipLevel, mipCount, 0u, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }, in GetSrcImageBarrierMips()
422 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetDstImageBarrier()
430 uint32_t mipCount = PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS; in GetDstImageBarrierMips()
432 if ((src.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) || in GetDstImageBarrierMips()
433 (dst.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS)) { in GetDstImageBarrierMips()
447 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetDstImageBarrierMips()
448 { 0, mipLevel, mipCount, 0u, PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }, in GetDstImageBarrierMips()
460 if ((res.mip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) && in ModifyAdditionalImageState()
487 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetQueueOwnershipTransferBarrier()
497 PipelineStateConstants::GPU_BUFFER_WHOLE_SIZE, in GetQueueOwnershipTransferBarrier()
1163 uint32_t mipCount = PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS; in HandleCustomBarriers()
1168 if ((srcMip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS) || in HandleCustomBarriers()
1169 (dstMip != PipelineStateConstants::GPU_IMAGE_ALL_MIP_LEVELS)) { in HandleCustomBarriers()
1191 PipelineStateConstants::GPU_IMAGE_ALL_LAYERS }; in HandleCustomBarriers()
1427 …const BindableBuffer bRes = { nextRc.argsHandle, nextRc.offset, PipelineStateConstants::GPU_BUFFER… in HandleDispatchIndirect()