Lines Matching refs:RenderGraph

201 void DebugPrintImageState(const GpuResourceManager& gpuResourceMgr, const RenderGraph::RenderGraphI…  in DebugPrintImageState()
223 RenderCommandBeginRenderPass& beginRenderPass, RenderGraph::RenderGraphImageState& storeState) in PatchRenderPassFinalLayout()
234 void UpdateMultiRenderCommandListRenderPasses(RenderGraph::MultiRenderPassStore& store) in UpdateMultiRenderCommandListRenderPasses()
377 …const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetSrcImageBarrierMips()
384 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetSrcImageBarrierMips()
427 …const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetDstImageBarrierMips()
434 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetDstImageBarrierMips()
453 const BindableImage& res, RenderGraph::RenderGraphAdditionalImageState& additionalStateRef) in ModifyAdditionalImageState()
461 (res.mip < RenderGraph::MAX_MIP_STATE_COUNT)) { in ModifyAdditionalImageState()
465 for (uint32_t idx = 0; idx < RenderGraph::MAX_MIP_STATE_COUNT; ++idx) { in ModifyAdditionalImageState()
505 array_view<const RenderGraph::GpuQueueTransferState> currNodeGpuResourceTransfers) in PatchGpuResourceQueueTransfers()
565 RenderGraph::RenderGraph(GpuResourceManager& gpuResourceMgr) : gpuResourceMgr_(gpuResourceMgr) {} in RenderGraph() function in RenderGraph
567 void RenderGraph::BeginFrame() in BeginFrame()
578 void RenderGraph::ProcessRenderNodeGraph( in ProcessRenderNodeGraph()
634 RenderGraph::SwapchainStates RenderGraph::GetSwapchainResourceStates() const in GetSwapchainResourceStates()
639 void RenderGraph::ProcessRenderNodeGraphNodeStores( in ProcessRenderNodeGraphNodeStores()
689 void RenderGraph::ProcessRenderNodeCommands(array_view<const RenderCommandWithType>& cmdListRef, in ProcessRenderNodeCommands()
751 void RenderGraph::StoreFinalBufferState() in StoreFinalBufferState()
771 void RenderGraph::StoreFinalImageState() in StoreFinalImageState()
828 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand()
899 void RenderGraph::BeginRenderPassHandleDependency( in BeginRenderPassHandleDependency()
923 void RenderGraph::BeginRenderPassUpdateImageStates(BeginRenderPassParameters& params, const GpuQueu… in BeginRenderPassUpdateImageStates()
947 if (addMips && (attachmentDesc.mipLevel < RenderGraph::MAX_MIP_STATE_COUNT)) { in BeginRenderPassUpdateImageStates()
980 void RenderGraph::BeginRenderPassUpdateSubpassImageStates(array_view<const uint32_t> attatchmentInd… in BeginRenderPassUpdateSubpassImageStates()
1014 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand()
1037 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand()
1111 inline void RenderGraph::UpdateBufferResourceState( in UpdateBufferResourceState()
1123 inline void RenderGraph::UpdateImageResourceState( in UpdateImageResourceState()
1135 void RenderGraph::HandleCustomBarriers(ParameterCache& params, const uint32_t barrierIndexBegin, in HandleCustomBarriers()
1170 if (dstMip < RenderGraph::MAX_MIP_STATE_COUNT) { in HandleCustomBarriers()
1211 void RenderGraph::HandleVertexInputBufferBarriers(ParameterCache& params, const uint32_t barrierInd… in HandleVertexInputBufferBarriers()
1228 void RenderGraph::HandleRenderpassIndirectBufferBarriers(ParameterCache& params, const uint32_t bar… in HandleRenderpassIndirectBufferBarriers()
1248 void RenderGraph::HandleClearImage(ParameterCache& params, const uint32_t& commandListCommandIndex, in HandleClearImage()
1270 void RenderGraph::HandleBlitImage(ParameterCache& params, const uint32_t& commandListCommandIndex, in HandleBlitImage()
1303 void RenderGraph::HandleCopyBuffer(ParameterCache& params, const uint32_t& commandListCommandIndex, in HandleCopyBuffer()
1332 void RenderGraph::HandleCopyBufferImage(ParameterCache& params, const uint32_t& commandListCommandI… in HandleCopyBufferImage()
1414 void RenderGraph::HandleDispatchIndirect(ParameterCache& params, const uint32_t& commandListCommand… in HandleDispatchIndirect()
1435 void RenderGraph::HandleDescriptorSets(ParameterCache& params, in HandleDescriptorSets()
1481 void RenderGraph::UpdateStateAndCreateBarriersGpuImage( in UpdateStateAndCreateBarriersGpuImage()
1482 const GpuResourceState& state, const BindableImage& res, RenderGraph::ParameterCache& params) in UpdateStateAndCreateBarriersGpuImage()
1510 currNodeGpuResourceTransfers_.push_back(RenderGraph::GpuQueueTransferState { in UpdateStateAndCreateBarriersGpuImage()
1530 void RenderGraph::UpdateStateAndCreateBarriersGpuBuffer( in UpdateStateAndCreateBarriersGpuBuffer()
1531 … const GpuResourceState& dstState, const BindableBuffer& res, RenderGraph::ParameterCache& params) in UpdateStateAndCreateBarriersGpuBuffer()
1553 void RenderGraph::AddCommandBarrierAndUpdateStateCacheBuffer(const uint32_t renderNodeIndex, in AddCommandBarrierAndUpdateStateCacheBuffer()
1556 vector<RenderGraph::GpuQueueTransferState>& currNodeGpuResourceTransfer) in AddCommandBarrierAndUpdateStateCacheBuffer()
1568RenderGraph::GpuQueueTransferState { newBuffer.handle, stateRef.prevRenderNodeIndex, renderNodeInd… in AddCommandBarrierAndUpdateStateCacheBuffer()
1584 void RenderGraph::AddCommandBarrierAndUpdateStateCacheImage(const uint32_t renderNodeIndex, in AddCommandBarrierAndUpdateStateCacheImage()
1586 …vector<CommandBarrier>& barriers, vector<RenderGraph::GpuQueueTransferState>& currNodeGpuResourceT… in AddCommandBarrierAndUpdateStateCacheImage()
1600 currNodeGpuResourceTransfer.push_back(RenderGraph::GpuQueueTransferState { newImage.handle, in AddCommandBarrierAndUpdateStateCacheImage()
1623 RenderGraph::RenderGraphBufferState& RenderGraph::GetBufferResourceStateRef( in GetBufferResourceStateRef()
1651 RenderGraph::RenderGraphImageState& RenderGraph::GetImageResourceStateRef( in GetImageResourceStateRef()