Lines Matching refs:cmdRef
526 …const RenderCommandWithType& cmdRef = releaseNodeRef.renderCommandList->GetRenderCommands()[rcInde… in PatchGpuResourceQueueTransfers() local
527 PLUGIN_ASSERT(cmdRef.type == RenderCommandType::BARRIER_POINT); in PatchGpuResourceQueueTransfers()
528 const auto& rcbp = *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc); in PatchGpuResourceQueueTransfers()
540 …const RenderCommandWithType& cmdRef = acquireNodeRef.renderCommandList->GetRenderCommands()[rcInde… in PatchGpuResourceQueueTransfers() local
541 PLUGIN_ASSERT(cmdRef.type == RenderCommandType::BARRIER_POINT); in PatchGpuResourceQueueTransfers()
542 const auto& rcbp = *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc); in PatchGpuResourceQueueTransfers()
693 auto& cmdRef = cmdListRef[listIdx]; in ProcessRenderNodeCommands() local
697 DebugPrintCommandListCommand(cmdRef, gpuResourceMgr_); in ProcessRenderNodeCommands()
702 switch (cmdRef.type) { in ProcessRenderNodeCommands()
704 …derCommand(nodeIdx, listIdx, ref, *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc), stateCache); in ProcessRenderNodeCommands()
709 … nodeIdx, listIdx, ref, *static_cast<RenderCommandBeginRenderPass*>(cmdRef.rc), stateCache); in ProcessRenderNodeCommands()
713 …erCommand(nodeIdx, listIdx, ref, *static_cast<RenderCommandEndRenderPass*>(cmdRef.rc), stateCache); in ProcessRenderNodeCommands()