Lines Matching refs:imageLayout
207 resState.resource.imageLayout, RenderHandleUtil::GetIndexPart(resState.resource.handle), in DebugPrintImageState()
222 void PatchRenderPassFinalLayout(const RenderHandle handle, const ImageLayout imageLayout, in PatchRenderPassFinalLayout() argument
228 beginRenderPass.imageLayouts.attachmentFinalLayouts[attachmentIdx] = imageLayout; in PatchRenderPassFinalLayout()
229 storeState.resource.imageLayout = imageLayout; in PatchRenderPassFinalLayout()
370 res.imageLayout, in GetSrcImageBarrier()
381 ImageLayout srcImageLayout = src.imageLayout; in GetSrcImageBarrierMips()
420 res.imageLayout, in GetDstImageBarrier()
431 ImageLayout dstImageLayout = dst.imageLayout; in GetDstImageBarrierMips()
462 additionalStateRef.layouts[res.mip] = res.imageLayout; in ModifyAdditionalImageState()
466 additionalStateRef.layouts[idx] = res.imageLayout; in ModifyAdditionalImageState()
799 …wapchainStates_.swapchains.push_back({ ref.resource.handle, ref.state, ref.resource.imageLayout }); in StoreFinalImageState()
941 ImageLayout imgLayout = stateRef.resource.imageLayout; in BeginRenderPassUpdateImageStates()
999 ref.resource.imageLayout = refImgLayout; in BeginRenderPassUpdateSubpassImageStates()
1164 ImageLayout srcImageLayout = stateRef.resource.imageLayout; in HandleCustomBarriers()
1194 stateRef.resource.imageLayout = cb.dst.optionalImageLayout; in HandleCustomBarriers()
1263 bRes.imageLayout = nextRc.imageLayout; in HandleClearImage()
1285 bRes.imageLayout = nextRc.srcImageLayout; in HandleBlitImage()
1296 bRes.imageLayout = nextRc.dstImageLayout; in HandleBlitImage()
1379 bRes.imageLayout = CORE_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; in HandleCopyBufferImage()
1405 bRes.imageLayout = CORE_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; in HandleCopyBufferImage()
1499 const bool layoutChanged = (prevStateRb.optionalImageLayout != res.imageLayout); in UpdateStateAndCreateBarriersGpuImage()
1511 …handle, ref.prevRenderNodeIndex, params.renderNodeIndex, prevImage.imageLayout, res.imageLayout }); in UpdateStateAndCreateBarriersGpuImage()
1601 … stateRef.prevRenderNodeIndex, renderNodeIndex, srcImage.imageLayout, newImage.imageLayout }); in AddCommandBarrierAndUpdateStateCacheImage()