Lines Matching refs:layouts

261 …                 toRpSubpassResourceStates.layouts[idx] = fromRpSubpassResourceStates.layouts[idx];  in UpdateMultiRenderCommandListRenderPasses()
327 firstRenderPass->subpassResourceStates[0U].layouts[resAttIdx] = in UpdateMultiRenderCommandListRenderPasses()
328 finalSubpassResourceStates.layouts[resAttIdx]; in UpdateMultiRenderCommandListRenderPasses()
334 firstRenderPass->subpassResourceStates[0U].layouts[resAttIdx] = in UpdateMultiRenderCommandListRenderPasses()
335 finalSubpassResourceStates.layouts[resAttIdx]; in UpdateMultiRenderCommandListRenderPasses()
391 PLUGIN_ASSERT(additionalImageState.layouts); in GetSrcImageBarrierMips()
392 srcImageLayout = additionalImageState.layouts[mipLevel]; in GetSrcImageBarrierMips()
459 if (additionalStateRef.layouts) { in ModifyAdditionalImageState()
462 additionalStateRef.layouts[res.mip] = res.imageLayout; in ModifyAdditionalImageState()
466 additionalStateRef.layouts[idx] = res.imageLayout; in ModifyAdditionalImageState()
817 PLUGIN_ASSERT(!ref.additionalState.layouts); in StoreFinalImageState()
818 ref.additionalState.layouts = make_unique<ImageLayout[]>(MAX_MIP_STATE_COUNT); in StoreFinalImageState()
948 if (stateRef.additionalState.layouts) { in BeginRenderPassUpdateImageStates()
949 imgLayout = stateRef.additionalState.layouts[attachmentDesc.mipLevel]; in BeginRenderPassUpdateImageStates()
967 attachmentInputResourceStates.layouts[attachmentIdx] = imgLayout; in BeginRenderPassUpdateImageStates()
990 const ImageLayout& refImgLayout = subpassResourceStatesRef.layouts[attachmentIndex]; in BeginRenderPassUpdateSubpassImageStates()
1177 if (stateRef.additionalState.layouts) { in HandleCustomBarriers()
1178 srcImageLayout = stateRef.additionalState.layouts[mipLevel]; in HandleCustomBarriers()
1674 (!gpuImageTracking_[dataIdx].additionalState.layouts)) { in GetImageResourceStateRef()
1675 …gpuImageTracking_[dataIdx].additionalState.layouts = make_unique<ImageLayout[]>(MAX_MIP_STATE_COUN… in GetImageResourceStateRef()