Lines Matching refs:renderNodeIndex
828 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() argument
846 BeginRenderPassUpdateImageStates(params, gpuQueue, finalImageLayouts, renderNodeIndex); in RenderCommand()
924 array_view<ImageLayout>& finalImageLayouts, const uint32_t renderNodeIndex) in BeginRenderPassUpdateImageStates() argument
971 stateRef.prevRenderNodeIndex = renderNodeIndex; in BeginRenderPassUpdateImageStates()
1014 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() argument
1037 void RenderGraph::RenderCommand(const uint32_t renderNodeIndex, const uint32_t commandListCommandIn… in RenderCommand() argument
1049 … rc.customBarrierCount, rc.vertexIndexBarrierCount, rc.indirectBufferBarrierCount, renderNodeIndex, in RenderCommand()
1120 stateRef.prevRenderNodeIndex = params.renderNodeIndex; in UpdateBufferResourceState()
1132 stateRef.prevRenderNodeIndex = params.renderNodeIndex; in UpdateImageResourceState()
1264 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex, in HandleClearImage()
1286 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex, in HandleBlitImage()
1297 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex, in HandleBlitImage()
1317 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex, in HandleCopyBuffer()
1326 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex, in HandleCopyBuffer()
1370 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex, in HandleCopyBufferImage()
1380 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex, in HandleCopyBufferImage()
1396 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex, in HandleCopyBufferImage()
1406 AddCommandBarrierAndUpdateStateCacheImage(params.renderNodeIndex, in HandleCopyBufferImage()
1428 AddCommandBarrierAndUpdateStateCacheBuffer(params.renderNodeIndex, in HandleDispatchIndirect()
1509 PLUGIN_ASSERT(ref.prevRenderNodeIndex != params.renderNodeIndex); in UpdateStateAndCreateBarriersGpuImage()
1511 …res.handle, ref.prevRenderNodeIndex, params.renderNodeIndex, prevImage.imageLayout, res.imageLayou… in UpdateStateAndCreateBarriersGpuImage()
1523 ref.prevRenderNodeIndex = params.renderNodeIndex; in UpdateStateAndCreateBarriersGpuImage()
1550 srcStateRef.prevRenderNodeIndex = params.renderNodeIndex; in UpdateStateAndCreateBarriersGpuBuffer()
1553 void RenderGraph::AddCommandBarrierAndUpdateStateCacheBuffer(const uint32_t renderNodeIndex, in AddCommandBarrierAndUpdateStateCacheBuffer() argument
1566 PLUGIN_ASSERT(stateRef.prevRenderNodeIndex != renderNodeIndex); in AddCommandBarrierAndUpdateStateCacheBuffer()
1568 …nderGraph::GpuQueueTransferState { newBuffer.handle, stateRef.prevRenderNodeIndex, renderNodeIndex, in AddCommandBarrierAndUpdateStateCacheBuffer()
1581 stateRef.prevRenderNodeIndex = renderNodeIndex; in AddCommandBarrierAndUpdateStateCacheBuffer()
1584 void RenderGraph::AddCommandBarrierAndUpdateStateCacheImage(const uint32_t renderNodeIndex, in AddCommandBarrierAndUpdateStateCacheImage() argument
1599 PLUGIN_ASSERT(stateRef.prevRenderNodeIndex != renderNodeIndex); in AddCommandBarrierAndUpdateStateCacheImage()
1601 … stateRef.prevRenderNodeIndex, renderNodeIndex, srcImage.imageLayout, newImage.imageLayout }); in AddCommandBarrierAndUpdateStateCacheImage()
1617 stateRef.prevRenderNodeIndex = renderNodeIndex; in AddCommandBarrierAndUpdateStateCacheImage()