Lines Matching refs:load

53     if (runningState_.load() == RunningState::STOPPING) {  in Start()
54 syncCond_.wait(lock, [this] { return runningState_.load() == RunningState::STOPPED; }); in Start()
56 if (runningState_.load() == RunningState::STOPPED) { in Start()
76 …OGD("task %{public}s stop entered, current state: %{public}d", name_.data(), runningState_.load()); in Stop()
78 if (runningState_.load() != RunningState::STOPPED) { in Stop()
81 syncCond_.wait(lock, [this] { return runningState_.load() == RunningState::STOPPED; }); in Stop()
96 …if (runningState_.load() != RunningState::STOPPING && runningState_.load() != RunningState::STOPPE… in StopAsync()
106 switch (runningState_.load()) { in Pause()
110 …return runningState_.load() == RunningState::PAUSED || runningState_.load() == RunningState::STOPP… in Pause()
115 syncCond_.wait(lock, [this] { return runningState_.load() == RunningState::STOPPED; }); in Pause()
119 syncCond_.wait(lock, [this] { return runningState_.load() == RunningState::PAUSED; }); in Pause()
132 if (runningState_.load() == RunningState::STARTED) { in PauseAsync()
157 name_.data(), runningState_.load()); in Run()
158 if (runningState_.load() == RunningState::STARTED) { in Run()
162 …if (runningState_.load() == RunningState::PAUSING || runningState_.load() == RunningState::PAUSED)… in Run()
167 [this] { return runningState_.load() != RunningState::PAUSED; }); in Run()
169 …if (runningState_.load() == RunningState::STOPPING || runningState_.load() == RunningState::STOPPE… in Run()