Lines Matching refs:GetWindowId
147 … WLOGFE("RSWindowAnimation: srcNode has no surface, winId: %{public}u", srcNode->GetWindowId()); in CheckTransition()
152 … WLOGFE("RSWindowAnimation: dstNode has no surface, winId: %{public}u", dstNode->GetWindowId()); in CheckTransition()
160 "windowModeSupportType: %{public}u", dstNode->GetWindowId(), dstNode->GetWindowMode(), in CheckTransition()
191 WLOGFE("get surfaceSnapshot failed for window:%{public}u", srcNode->GetWindowId()); in GetAndDrawSnapShot()
196 rsSurfaceNodeConfig.SurfaceNodeName = "closeWin" + std::to_string(srcNode->GetWindowId()); in GetAndDrawSnapShot()
206 … WLOGFI("Draw surface snapshot in starting window for window:%{public}u", srcNode->GetWindowId()); in GetAndDrawSnapShot()
209 … WLOGFI("Draw startingWindow in starting window for window:%{public}u", srcNode->GetWindowId()); in GetAndDrawSnapShot()
218 …("current window:%{public}u state: %{public}u transitionReason:%{public}u", srcNode->GetWindowId(), in GetTransitionEvent()
221 WLOGFE("srcNode is hiding or hidden id: %{public}u!", srcNode->GetWindowId()); in GetTransitionEvent()
233 WLOGFI("current window:%{public}u state: %{public}u", dstNode->GetWindowId(), in GetTransitionEvent()
238 … dstNode->GetWindowId(), static_cast<uint32_t>(dstNode->stateMachine_.GetCurrentState())); in GetTransitionEvent()
264 …LOGFI("node:%{public}u is not play show animation with state:%{public}u!", weakNode->GetWindowId(), in GetTransitionFinishedCallback()
273 weakNode->GetWindowName().c_str(), weakNode->GetWindowId(), in GetTransitionFinishedCallback()
297 WLOGFI("RSWindowAnimation: start app id:%{public}u from launcher!", dstNode->GetWindowId()); in NotifyAnimationStartApp()
303 WLOGFI("RSWindowAnimation: start app id:%{public}u from recent!", dstNode->GetWindowId()); in NotifyAnimationStartApp()
308 WLOGFI("RSWindowAnimation: start app id:%{public}u from other!", dstNode->GetWindowId()); in NotifyAnimationStartApp()
324 dstNode->GetWindowName().c_str(), dstNode->GetWindowId(), in GetExpectRect()
331 …D("[FixOrientation] window %{public}u expected rotatable, pre-cal bounds", dstNode->GetWindowId()); in GetExpectRect()
350 …WindowAnimation: notify animation transition with dst currId:%{public}u!", dstNode->GetWindowId()); in NotifyAnimationTransition()
384 winController->RemoveWindowNode(srcNode->GetWindowId(), true); in NotifyAnimationTransition()
392 srcNode->GetWindowId(), dstNode->GetWindowId()); in NotifyAnimationTransition()
405 WLOGFI("RSWindowAnimation: notify animation minimize Id:%{public}u!", srcNode->GetWindowId()); in NotifyAnimationMinimize()
410 winController->RemoveWindowNode(srcNode->GetWindowId(), true); in NotifyAnimationMinimize()
432 WLOGFI("RSWindowAnimation: notify animation close id:%{public}u!", srcNode->GetWindowId()); in NotifyAnimationClose()
436 winController->RemoveWindowNode(srcNode->GetWindowId(), true); in NotifyAnimationClose()
501 srcNode->GetWindowId(), dstNode->GetWindowId()); in NotifyAnimationBackTransition()
512 winController->RemoveWindowNode(srcNode->GetWindowId(), true); in NotifyAnimationBackTransition()
552 WLOGFI("notify animation by home, need minimize id%{public}u", srcNode->GetWindowId()); in GetAnimationTargetsForHome()
555 WLOGFE("srcNode is already hiding or hidden id: %{public}d!", srcNode->GetWindowId()); in GetAnimationTargetsForHome()
565 winController->RemoveWindowNode(srcNode->GetWindowId(), true); in GetAnimationTargetsForHome()
737 windowAnimationTarget->windowId_ = windowNode->GetWindowId(); in CreateWindowAnimationTarget()
747 windowNode->GetWindowId(), windowNode->GetWindowType()); in CreateWindowAnimationTarget()
758 …" [%{public}d, %{public}d, %{public}d, %{public}d]", windowNode->GetWindowId(), rect.posX_, rect.p… in CreateWindowAnimationTarget()
776 WLOGFD("leashWinSurfaceNode_ is nullptr with id: %{public}u!", node->GetWindowId()); in PostProcessShowCallback()
780 node->GetWindowName().c_str(), node->GetWindowId(), in PostProcessShowCallback()
806 WLOGFI("execute task removing from rs tree id:%{public}u!", node->GetWindowId()); in ExecuteFinalStateTask()
807 winRoot->UpdateRsTree(node->GetWindowId(), false); in ExecuteFinalStateTask()
809 WLOGFI("execute task layout after show animation id:%{public}u!", node->GetWindowId()); in ExecuteFinalStateTask()
814 winController->FlushWindowInfo(node->GetWindowId()); in ExecuteFinalStateTask()
840 WLOGFI("callback timeout process windowId:%{public}u", node->GetWindowId()); in CallbackTimeOutProcess()
876 node->GetWindowId(), node->GetWindowName().c_str(), taskCount); in ProcessNodeStateTask()
883 node->GetWindowId(), node->GetWindowName().c_str(), in ProcessNodeStateTask()
887 node->GetWindowId(), taskCount); in ProcessNodeStateTask()
937 WLOGFI("current window:%{public}u state: %{public}u", dstNodeSptr->GetWindowId(), in CreateShowAnimationFinishedCallback()
960 srcNode->GetWindowId(), srcNode->GetWindowName().c_str()); in ProcessAbility()
966 srcNode->GetWindowId(), srcNode->GetWindowName().c_str()); in ProcessAbility()