/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "script_loadscript.h" #include "dump.h" #include "script_instruction.h" #include "script_instructionhelper.h" #include "script_manager.h" #include "script_utils.h" using namespace Uscript; namespace BasicInstruction { int32_t ScriptLoadScript::Execute(UScriptEnv &env, UScriptContext &context) { ScriptInstructionHelper* helper = ScriptInstructionHelper::GetBasicInstructionHelper(); if (helper == nullptr) { USCRIPT_LOGE("Failed to get instruction helper"); UPDATER_LAST_WORD(USCRIPT_INVALID_PARAM); return USCRIPT_INVALID_PARAM; } std::string scriptName; int32_t priority = 0; int32_t ret = context.GetParam(0, scriptName); if (ret != USCRIPT_SUCCESS) { USCRIPT_LOGE("Failed to get param"); UPDATER_LAST_WORD(ret); return ret; } ret = context.GetParam(1, priority); if (ret != USCRIPT_SUCCESS) { USCRIPT_LOGE("Failed to get param"); UPDATER_LAST_WORD(ret); return ret; } USCRIPT_LOGI("ScriptLoadScript %s priority:%d", scriptName.c_str(), priority); return helper->AddScript(scriptName, priority); } } // namespace BasicInstruction