# Event Interception Development (C/C++) ## Introduction The multimodal module provides applications with the ability to create and delete keystrokes and intercept input events. For example, you can intercept key, mouse, touch, and axis events. ## Available APIs The following table lists the APIs for event interception. For details, see [Input](../../reference/apis-input-kit/input.md). | API | Description| | ------------------------------------------------------------ | -------------------------- | | Input_Result OH_Input_AddKeyEventInterceptor(Input_KeyEventCallback callback, Input_InterceptorOptions *option) |Creates a key event interceptor. | | Input_Result OH_Input_AddInputEventInterceptor(Input_InterceptorEventCallback *callback, Input_InterceptorOptions *option) |Creates an input event interceptor. Input events include mouse, touch, and axis events. | | Input_Result OH_Input_RemoveKeyEventInterceptor() |Removes a key event interceptor. | | Input_Result OH_Input_RemoveInputEventInterceptor() |Removes an input event interceptor. | ## How to Develop ### Linking a Dynamic Library Before calling interception-related APIs, you need to link the related dynamic library. You can do this by editing the **CMakeList.txt** file as follows: ```txt target_link_libraries(entry PUBLIC libohinput.so) ``` ### Applying for Required Permissions Declare the required permission in the **module.json5** file. For details, see [Declaring Permissions in the Configuration File](../../security/AccessToken/declare-permissions.md). ```json "requestPermissions": [ { "name": "ohos.permission.INTERCEPT_INPUT_EVENT" } ] ``` ### Creating an Event Interceptor #### Key Events ```c++ #include "multimodalinput/oh_input_manager.h" struct KeyEvent { int32_t action; int32_t keyCode; int64_t actionTime { -1 }; }; // Define the key event callback function. void OnKeyEventCallback(const Input_KeyEvent* keyEvent) { KeyEvent event; // The lifecycle of Input_KeyEvent is limited to the callback function. Input_KeyEvent will be destroyed if it is called outside of the callback function. event.action = OH_Input_GetKeyEventAction(keyEvent); event.keyCode = OH_Input_GetKeyEventKeyCode(keyEvent); event.actionTime = OH_Input_GetKeyEventActionTime(keyEvent); } void TestInterceptor() { // Add the key event interceptor. Input_Result ret = OH_Input_AddKeyEventInterceptor(OnKeyEventCallback, nullptr); // Remove the key event interceptor. ret = OH_Input_RemoveKeyEventInterceptor(); } ``` #### Input Events ```c++ #include "multimodalinput/oh_input_manager.h" #include <map> struct MouseEvent { int32_t action; int32_t displayX; int32_t displayY; int32_t button { -1 }; int32_t axisType { -1 }; float axisValue { 0.0f }; int64_t actionTime { -1 }; }; struct TouchEvent { int32_t action; int32_t id; int32_t displayX; int32_t displayY; int64_t actionTime { -1 }; }; struct AxisEvent { int32_t axisAction; float displayX; float displayY; std::map<int32_t, double> axisValues; int64_t actionTime { -1 }; int32_t sourceType; int32_t axisEventType { -1 }; }; // Define the mouse event callback function. void OnMouseEventCallback(const Input_MouseEvent* mouseEvent) { MouseEvent event; // The lifecycle of Input_MouseEvent is limited to the callback function. Input_MouseEvent will be destroyed if it is called outside of the callback function. event.action = OH_Input_GetMouseEventAction(mouseEvent); event.displayX = OH_Input_GetMouseEventDisplayX(mouseEvent); event.displayY = OH_Input_GetMouseEventDisplayY(mouseEvent); event.button = OH_Input_GetMouseEventButton(mouseEvent); event.axisType = OH_Input_GetMouseEventAxisType(mouseEvent); event.axisValue = OH_Input_GetMouseEventAxisValue(mouseEvent); event.actionTime = OH_Input_GetMouseEventActionTime(mouseEvent); } // Define the touch event callback function. void OnTouchEventCallback(const Input_TouchEvent* touchEvent) { TouchEvent event; // The lifecycle of Input_TouchEvent is limited to the callback function. Input_TouchEvent will be destroyed if it is called outside of the callback function. event.action = OH_Input_GetTouchEventAction(touchEvent); event.id = OH_Input_GetTouchEventFingerId(touchEvent); event.displayX = OH_Input_GetTouchEventDisplayX(touchEvent); event.displayY = OH_Input_GetTouchEventDisplayY(touchEvent); event.actionTime = OH_Input_GetTouchEventActionTime(touchEvent); } // Define the axis event callback function. void OnAxisEventCallback(const Input_AxisEvent* axisEvent) { AxisEvent event; // The lifecycle of Input_AxisEvent is limited to the callback function. Input_AxisEvent will be destroyed if it is called outside of the callback function. InputEvent_AxisAction action; Input_Result ret = OH_Input_GetAxisEventAction(axisEvent, &action); event.axisAction = action; ret = OH_Input_GetAxisEventDisplayX(axisEvent, &event.displayX); ret = OH_Input_GetAxisEventDisplayY(axisEvent, &event.displayY); ret = OH_Input_GetAxisEventActionTime(axisEvent, &event.actionTime); InputEvent_SourceType sourceType; ret = OH_Input_GetAxisEventSourceType(axisEvent, &sourceType); event.sourceType = sourceType; InputEvent_AxisEventType axisEventType; ret = OH_Input_GetAxisEventType(axisEvent, &axisEventType); event.axisEventType = axisEventType; if (event.axisEventType == AXIS_EVENT_TYPE_PINCH) { double value = 0; ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_PINCH, &value); event.axisValues.insert(std::make_pair(AXIS_TYPE_PINCH, value)); ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_ROTATE, &value); event.axisValues.insert(std::make_pair(AXIS_TYPE_ROTATE, value)); } else if (event.axisEventType == AXIS_EVENT_TYPE_SCROLL) { double value = 0; ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_VERTICAL, &value); event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_VERTICAL, value)); ret = OH_Input_GetAxisEventAxisValue(axisEvent, AXIS_TYPE_SCROLL_HORIZONTAL, &value); event.axisValues.insert(std::make_pair(AXIS_TYPE_SCROLL_HORIZONTAL, value)); } } // Structure of the input event callback function Input_InterceptorEventCallback g_eventCallback; void TestInterceptor() { // Set the mouse event callback function. g_eventCallback.mouseCallback = OnMouseEventCallback; // Set the touch event callback function. g_eventCallback.touchCallback = OnTouchEventCallback; // Set the axis event callback function. g_eventCallback.axisCallback = OnAxisEventCallback; // Add the input event interceptor. Input_Result ret = OH_Input_AddInputEventInterceptor(&g_eventCallback, nullptr); // Remove the input event interceptor. ret = OH_Input_RemoveInputEventInterceptor(); } ```