/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AUDIO_BLUETOOTH_MANAGER_H #define AUDIO_BLUETOOTH_MANAGER_H #include "bluetooth_a2dp_codec.h" #include "bluetooth_a2dp_a2dpCodecInfo.h" #include "bluetooth_a2dp_a2dpCodecStatus.h" #include "raw_address.h" #include "audio_internal.h" #ifdef LOG_DOMAIN #undef LOG_DOMAIN #endif #define LOG_DOMAIN 0xD000105 namespace OHOS { namespace Bluetooth { using namespace OHOS::bluetooth; typedef struct BtA2dpAudioCallback { void (*OnConnectionStateChanged)(const RawAddress &device, int state, int cause); void (*OnPlayingStatusChanged)(const RawAddress &device, int playingState, int error); void (*OnConfigurationChanged)(const RawAddress &device, const BluetoothA2dpCodecInfo &info, int error); void (*OnMediaStackChanged)(const RawAddress &device, int action); }BtA2dpAudioCallback; int GetPlayingState(); void GetProxy(); void RegisterObserver(); void DeRegisterObserver(); #ifdef A2DP_HDI_SERVICE bool SetUp(); void TearDown(); bool FastSetUp(); void FastTearDown(); int FastStartPlaying(uint32_t sampleRate, uint32_t channelCount, uint32_t format); int FastSuspendPlaying(); int FastStopPlaying(); int FastReqMmapBuffer(int32_t ashmemLength); void FastReadMmapPosition(int64_t &sec, int64_t &nSec, uint64_t &frames); int FastGetLatency(uint32_t &latency); int SuspendPlayingFromParam(); int FastSuspendPlayingFromParam(); void UnBlockStart(); #endif int WriteFrame(const uint8_t *data, uint32_t size, const HDI::Audio_Bluetooth::AudioSampleAttributes *attrs); int StartPlaying(); int SuspendPlaying(); int StopPlaying(); int GetLatency(uint32_t &latency); } } #endif