/* * Copyright (c) 2020-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup USB * @{ * * @brief Declares USB-related APIs, including the custom data types and functions used to obtain descriptors, * interface objects, and request objects, and to submit requests. * * @since 1.0 * @version 1.0 */ /** * @file usb_session.h * * @brief Defines the session context data. * * @since 1.0 * @version 1.0 */ #ifndef USB_SESSION_H #define USB_SESSION_H #include "usb_object.h" #ifdef __cplusplus extern "C" { #endif /** * @brief Defines a session context object. * * A session context object allows a program to use the driver development kit (DDK) independently. This can prevent * interference between users of a single DDK. Such a session can be initiated by using UsbInitHostSdk() or * UsbRawInit() and destroyed by using UsbExitHostSdk() or UsbRawExit(). * If a program has only one user, you can ignore the session context. You just need to pass NULL in each * function call that requires context, and the default session context will be used. */ struct UsbSession { /** Device linked list */ struct HdfSList usbDevs; /** Interface object pool linked list */ struct DListHead ifacePoolList; /** Mutex used for operations on the device linked list and interface object pool linked list */ struct OsalMutex lock; /** Number of references to session context objects */ OsalAtomic refCount; }; #ifdef __cplusplus } #endif #endif /* USB_SESSION_H */ /** @} */