/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MSG_HANDLE_THREAD_H #define MSG_HANDLE_THREAD_H #include #include "message_queue.h" #include "base_thread.h" namespace OHOS { namespace IntellVoiceUtils { class MsgHandleThread : public BaseThread { public: MsgHandleThread(); // for compatible with wakeup engine explicit MsgHandleThread(std::shared_ptr callbackMsgQue); explicit MsgHandleThread(MsgHandleThread *callbackThread); ~MsgHandleThread() override; bool SendMsg(Message msg); bool SendMsg(std::shared_ptr msg); bool SendSynMsg(std::shared_ptr msg); void SetCallbackThread(MsgHandleThread *tmpCallbackThread); protected: // subclass should override this function most time virtual bool HandleMsg(Message &msg); virtual void SendbackMsg(Message msg); private: void Run() override; std::shared_ptr callbackMsgQue_ = nullptr; MessageQueue msgQue_; MsgHandleThread *callbackThread_; }; } } #endif