/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H #include "frameworks/bridge/common/dom/dom_node.h" #include "frameworks/bridge/common/dom/dom_type.h" #include "frameworks/core/components/svg/svg_animate_component.h" namespace OHOS::Ace::Framework { class ACE_EXPORT DOMSvgAnimate : public DOMNode { DECLARE_ACE_TYPE(DOMSvgAnimate, DOMNode); public: DOMSvgAnimate(NodeId nodeId, const std::string& nodeName); ~DOMSvgAnimate() override = default; RefPtr GetSpecializedComponent() override { return animateComponent_; } protected: void PrepareSpecializedComponent() override; void SetAnimateAttrs(); CalcMode ConvertCalcMode(const std::string& val) const; RefPtr animateComponent_; }; } // namespace OHOS::Ace::Framework #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_COMMON_DOM_DOM_SVG_ANIMATE_H