/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup UI_Components * @{ * * @brief Defines UI components such as buttons, texts, images, lists, and progress bars. * * @since 1.0 * @version 1.0 */ /** * @file ui_repeate_button.h * * @brief Defines the attributes and common functions of a repeat button. * * If a repeat button is clicked and hold, the click event is triggered continuously. * * @since 1.0 * @version 1.0 */ #ifndef GRAPHIC_LITE_UI_REPEAT_BUTTON_H #define GRAPHIC_LITE_UI_REPEAT_BUTTON_H #include "components/ui_button.h" namespace OHOS { /** * @brief Represents a repeat button. * * If a repeat button is clicked and hold, the click event is triggered continuously. * * @see UIButton * @since 1.0 * @version 1.0 */ class UIRepeatButton : public UIButton { public: /** * @brief A constructor used to create a UIRepeatButton instance. * * @since 1.0 * @version 1.0 */ UIRepeatButton(); /** * @brief A destructor used to delete the UIRepeatButton instance. * * @since 1.0 * @version 1.0 */ virtual ~UIRepeatButton(); /** * @brief Obtains the component type. * * @return Returns the component type, as defined in {@link UIViewType}. * @since 1.0 * @version 1.0 */ UIViewType GetViewType() const override { return UI_REPEAT_BUTTON; } /** * @brief Sets the interval between two consecutive click events. * * @param interval Indicates the interval to set. * @since 1.0 * @version 1.0 */ virtual void SetInterval(uint16_t interval) { ticksInterval_ = interval; } /** * @brief Obtains the interval between two consecutive click events. * * @return Returns the interval between two consecutive click events. * @since 1.0 * @version 1.0 */ virtual uint16_t GetInterval() const { return ticksInterval_; } /** * @fn void UIRepeatButton::OnClickEvent(const ClickEvent& event) * * @brief The action of click event. * * @param [in] event click event. * @return Returns true if the event is consumed; returns false otherwise. */ bool OnClickEvent(const ClickEvent& event) override; /** * @fn void UIRepeatButton::OnReleaseEvent(const ReleaseEvent& event) * * @brief The action of release event. * * @param [in] event release event. */ bool OnReleaseEvent(const ReleaseEvent& event) override; /** * @fn void UIRepeatButton::OnLongPressEvent(const ReleaseEvent& event) * * @brief The action of long press event. * * @param [in] event long press event. */ bool OnLongPressEvent(const LongPressEvent& event) override; /** * @fn void UIRepeatButton::HandleTickEvent() * * @brief handle the event of long pressing. */ void HandleTickEvent(); private: uint16_t ticksInterval_; ClickEvent event_; bool longPressed_; static UIRepeatButton* repeatButton_; uint32_t timerRepeatID_; void OnDraw(BufferInfo& gfxDstBuffer, const Rect& invalidatedArea) override; inline void SetEvent(const ClickEvent& event); }; } // namespace OHOS #endif // GRAPHIC_LITE_UI_REPEAT_BUTTON_H