/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "mouse_input.h" #include #include namespace OHOS { #if defined(USE_MOUSE) && USE_MOUSE MouseInput* MouseInput::GetInstance() { static MouseInput mouseInput; return &mouseInput; } bool MouseInput::Read(DeviceData& data) { data.point.x = lastX_; data.point.y = lastY_; data.state = leftButtonDown_ ? STATE_PRESS : STATE_RELEASE; return false; } void MouseInput::MouseHandler(QMouseEvent* event) { if (event == nullptr) { return; } switch (event->type()) { case QMouseEvent::Type::MouseButtonRelease: if (event->button() == Qt::LeftButton) { leftButtonDown_ = false; } break; case QMouseEvent::Type::MouseButtonPress: if (event->button() == Qt::LeftButton) { leftButtonDown_ = true; lastX_ = event->x(); lastY_ = event->y(); } break; case QMouseEvent::Type::MouseMove: lastX_ = event->x(); lastY_ = event->y(); break; default: break; } } #endif // USE_MOUSE } // namespace OHOS