/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file sendbytes_message_demo.c * * @brief Provides the sample code code for sending messages or byte data. * * @since 1.0 * @version 1.0 */ // Device A: #include <stdio.h> #include "session.h" #include "softbus_config_type.h" const char *g_pkgNameA = "dms"; // Application bundle name of device A const char *g_sessionNameA = "ohos.distributedschedule.dms.test"; // Session name of device A // Network ID generated by device B after devices A and B are networked const char *g_networkidB = "ABCDEF00ABCDEF00ABCDEF00ABCDEF00ABCDEF00ABCDEF00ABCDEF00ABCDEF00"; const char *g_groupid = "TEST_GROUP_ID"; // Group ID static SessionAttribute g_sessionAttr = { .dataType = TYPE_BYTES, // Session type }; // Notify that the session is set up successfully. static int OnSessionOpened(int sessionId, int result) { printf("session opened,sesison id = %d\r\n", sessionId); return 0; } // Notify that the session is closed. static void OnSessionClosed(int sessionId) { printf("session closed, session id = %d\r\n", sessionId); } // Notify that the byte data is received. static void OnBytesReceived(int sessionId, const void *data, unsigned int len) { printf("session bytes received, session id = %d\r\n", sessionId); } // Notify that the message is received. static void OnMessageReceived(int sessionId, const void *data, unsigned int len) { printf("session msg received, session id = %d\r\n", sessionId); } static ISessionListener g_sessionlistenerA = { .OnSessionOpened = OnSessionOpened, .OnSessionClosed = OnSessionClosed, .OnBytesReceived = OnBytesReceived, .OnMessageReceived = OnMessageReceived, }; int main(void) { /* * 1. Device A calls CreateSessionServer() to create a session server based on the application bundle name and * session name, and registers the callbacks for session opened, session closed, byte received, and message * received. */ int ret = CreateSessionServer(g_pkgNameA, g_sessionNameA, &g_sessionlistenerA); printf("create session server result = %d\n", ret); /* * 2. Device A calls OpenSession() to open a session based on the local session name, * peer session name, and peer network ID and determine the session channel based on the session type. * When the session is opened, a callback will be invoked to notify devices A and B. * A session ID is returned for subsequent data sending. */ int sessionId = OpenSession(g_sessionNameA, g_sessionNameB, g_networkidB, g_groupid, &g_sessionAttr); printf("open session result = %d\n", sessionId); /* 3. Device A calls SendBytes() to send byte data or calls SendMessage() to send messages to device B. */ const char *data = "testdata"; uint32_t len = strlen(data); ret = SendBytes(sessionId, data, len); printf("send bytes result = %d\n", ret); ret = SendMessage(sessionId, data, len); printf("send message result = %d\n", ret); /* 4. After data transmission is complete, device A calls CloseSession() to close the session * and instructs device B to close the session. */ CloseSession(sessionId); printf("SOFTBUS_OK"); /* 5. After the session is closed, devices A and B call RemoveSessionServer() to remove the session server. */ ret = RemoveSessionServer(g_pkgNameA, g_sessionNameA); printf("remove session server result = %d\n", ret); } // Device B: #include <stdio.h> #include "session.h" const char *g_pkgNameB = "dmsB"; // Application bundle name of device B const char *g_sessionNameB = "ohos.distributedschedule.dms.testB"; // Session name of device B static int OnSessionOpened(int sessionId, int result) { printf("session opened,sesison id = %d\r\n", sessionId); return 0; } static void OnSessionClosed(int sessionId) { printf("session closed, session id = %d\r\n", sessionId); } static void OnBytesReceived(int sessionId, const void *data, unsigned int len) { printf("session bytes received, session id = %d\r\n", sessionId); } static void OnMessageReceived(int sessionId, const void *data, unsigned int len) { printf("session msg received, session id = %d\r\n", sessionId); } static ISessionListener g_sessionlistenerB = { .OnSessionOpened = OnSessionOpened, .OnSessionClosed = OnSessionClosed, .OnBytesReceived = OnBytesReceived, .OnMessageReceived = OnMessageReceived, }; int main(void) { /* * 1. Device B calls CreateSessionServer() to create a session server based on * the application bundle name and session name, and registers the callbacks for * session opened, session closed, byte received, and message received. */ int ret = CreateSessionServer(g_pkgNameB, g_sessionNameB, &g_sessionlistenerB); printf("create session server result = %d\n", ret); /* * 2. Upon receiving the session open notification via OnSessionOpened(), device B waits for device A to send data. * When receiving data, device B returns the receiving status via OnBytesReceived() or OnMessageReceived(). */ /* 3. When the data is received, device B closes the session and removes the session server. */ ret = RemoveSessionServer(g_pkgNameB, g_sessionNameB); printf("remove session server result = %d\n", ret); }