/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef INCLUDE_VIRTUAL_NETWORK_H #define INCLUDE_VIRTUAL_NETWORK_H #include #include #include #include #include #include #include "netsys_network.h" #include "network_permission.h" #include "uid_range.h" namespace OHOS { namespace nmd { using namespace NetManagerStandard; class VirtualNetwork : public NetsysNetwork { public: VirtualNetwork(uint16_t netId, bool hasDns); virtual ~VirtualNetwork() = default; /** * Judge network type whether or not physical * * @return Returns true physical */ bool IsPhysical() override { return false; } bool GetHasDns() const; int32_t AddUids(const std::vector &uidRanges); int32_t RemoveUids(const std::vector &uidRanges); private: std::string GetNetworkType() const override { return "VIRTUAL"; }; int32_t AddInterface(std::string &interfaceName) override; int32_t RemoveInterface(std::string &interfaceName) override; private: const bool hasDns_ = false; std::vector uidRanges_; }; } // namespace nmd } // namespace OHOS #endif // INCLUDE_VIRTUAL_NETWORK_H