/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "cloud/asset_loader.h" namespace OHOS::DistributedData { int32_t AssetLoader::Download(const std::string &tableName, const std::string &gid, const Value &prefix, VBucket &assets) { return E_NOT_SUPPORT; } int32_t AssetLoader::RemoveLocalAssets(const std::string &tableName, const std::string &gid, const Value &prefix, VBucket &assets) { return E_NOT_SUPPORT; } int32_t AssetLoader::Cancel() { return E_NOT_SUPPORT; } } // namespace OHOS::DistributedData