/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dinputreleasesink_fuzzer.h" #include #include #include #include #include #include #include "constants_dinput.h" #include "distributed_input_handler.h" #include "distributed_input_kit.h" #include "distributed_input_sink_handler.h" #include "i_distributed_sink_input.h" namespace OHOS { namespace DistributedHardware { void ReleaseSinkFuzzTest(const uint8_t *data, size_t size) { (void)data; (void)size; DistributedInput::DistributedInputSinkHandler::GetInstance().ReleaseSink(); } } // namespace DistributedHardware } // namespace OHOS /* Fuzzer entry point */ extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { /* Run your code on data */ OHOS::DistributedHardware::ReleaseSinkFuzzTest(data, size); return 0; }