/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef BASE_EVENTHANDLER_INTERFACES_INNER_API_EVENT_QUEUE_H #define BASE_EVENTHANDLER_INTERFACES_INNER_API_EVENT_QUEUE_H #include <array> #include <atomic> #include <list> #include <map> #include <mutex> #include "inner_event.h" #include "event_handler_errors.h" #include "file_descriptor_listener.h" #include "dumper.h" #include "logger.h" namespace OHOS { namespace AppExecFwk { class IoWaiter; class EventQueue final { public: // Priority for the events enum class Priority : uint32_t { // The highest priority queue, should be distributed until the tasks in the queue are completed. VIP = 0, // Event that should be distributed at once if possible. IMMEDIATE, // High priority event, sorted by handle time, should be distributed before low priority event. HIGH, // Normal event, sorted by handle time. LOW, // Event that should be distributed only if no other event right now. IDLE, }; EventQueue(); explicit EventQueue(const std::shared_ptr<IoWaiter> &ioWaiter); ~EventQueue(); DISALLOW_COPY_AND_MOVE(EventQueue); /** * Insert an event into event queue with different priority. * The events will be sorted by handle time. * * @param event Event instance which should be added into event queue. * @param Priority Priority of the event * * @see #Priority */ void Insert(InnerEvent::Pointer &event, Priority priority = Priority::LOW); /** * Remove events if its owner is invalid. */ void RemoveOrphan(); /** * Remove events with specified requirements. * * @param owner Owner of the event which is point to an instance of 'EventHandler'. */ void Remove(const std::shared_ptr<EventHandler> &owner); /** * Remove events with specified requirements. * * @param owner Owner of the event which is point to an instance of 'EventHandler'. * @param innerEventId Remove events by event id. */ void Remove(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId); /** * Remove events with specified requirements. * * @param owner Owner of the event which is point to an instance of 'EventHandler'. * @param innerEventId Remove events by event id. * @param param Remove events by value of param. */ void Remove(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId, int64_t param); /** * Remove events with specified requirements. * * @param owner Owner of the event which is point to an instance of 'EventHandler'. * @param name Remove events by name of the task. */ void Remove(const std::shared_ptr<EventHandler> &owner, const std::string &name); /** * Add file descriptor listener for a file descriptor. * * @param fileDescriptor File descriptor. * @param events Events from file descriptor, such as input, output, error * @param listener Listener callback. * @return Return 'ERR_OK' on success. */ ErrCode AddFileDescriptorListener( int32_t fileDescriptor, uint32_t events, const std::shared_ptr<FileDescriptorListener> &listener); /** * Remove all file descriptor listeners for a specified owner. * * @param owner Owner of the event which is point to an instance of 'FileDescriptorListener'. */ void RemoveFileDescriptorListener(const std::shared_ptr<EventHandler> &owner); /** * Remove file descriptor listener for a file descriptor. * * @param fileDescriptor File descriptor. */ void RemoveFileDescriptorListener(int32_t fileDescriptor); /** * Prepare event queue, before calling {@link #GetEvent}. * If {@link #Finish} is called, prepare event queue again, before calling {@link #GetEvent}. */ void Prepare(); /** * Exit from blocking in {@link #GetEvent}, and mark the event queue finished. * After calling {@link #Finish}, {@link #GetEvent} never returns any event, until {@link #Prepare} is called. */ void Finish(); /** * Get event from event queue one by one. * Before calling this method, developers should call {@link #Prepare} first. * If none should be handled right now, the thread will be blocked in this method. * Call {@link #Finish} to exit from blocking. * * @return Returns nullptr if event queue is not prepared yet, or {@link #Finish} is called. * Otherwise returns event instance. */ InnerEvent::Pointer GetEvent(); /** * Get expired event from event queue one by one. * Before calling this method, developers should call {@link #Prepare} first. * * @param nextExpiredTime Output the expired time for the next event. * @return Returns nullptr if none in event queue is expired. * Otherwise returns event instance. */ InnerEvent::Pointer GetExpiredEvent(InnerEvent::TimePoint &nextExpiredTime); /** * Prints out the internal information about an object in the specified format, * helping you diagnose internal errors of the object. * * @param dumpr The Dumper object you have implemented to process the output internal information. */ void Dump(Dumper &dumper); /** * Print out the internal information about an object in the specified format, * helping you diagnose internal errors of the object. * * @param queueInfo queue Info. */ void DumpQueueInfo(std::string& queueInfo); /** * Checks whether the current EventHandler is idle. * * @return Returns true if all events have been processed; returns false otherwise. */ bool IsIdle(); /** * Check whether this event queue is empty. * * @return If queue is empty return true otherwise return false. */ bool IsQueueEmpty(); /** * Check whether an event with the given ID can be found among the events that have been sent but not processed. * * @param owner Owner of the event which is point to an instance of 'EventHandler'. * @param innerEventId The id of the event. */ bool HasInnerEvent(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId); /** * Check whether an event carrying the given param can be found among the events that have been sent but not * processed. * * @param owner The owner of the event which is point to an instance of 'EventHandler'. * @param param The basic parameter of the event. */ bool HasInnerEvent(const std::shared_ptr<EventHandler> &owner, int64_t param); private: using RemoveFilter = std::function<bool(const InnerEvent::Pointer &)>; using HasFilter = std::function<bool(const InnerEvent::Pointer &)>; /* * To avoid starvation of lower priority event queue, give a chance to process lower priority events, * after continuous processing several higher priority events. */ static const uint32_t DEFAULT_MAX_HANDLED_EVENT_COUNT = 5; // Sub event queues for IMMEDIATE, HIGH and LOW priority. So use value of IDLE as size. static const uint32_t SUB_EVENT_QUEUE_NUM = static_cast<uint32_t>(Priority::IDLE); struct SubEventQueue { std::list<InnerEvent::Pointer> queue; uint32_t handledEventsCount{0}; uint32_t maxHandledEventsCount{DEFAULT_MAX_HANDLED_EVENT_COUNT}; }; void Remove(const RemoveFilter &filter); bool HasInnerEvent(const HasFilter &filter); InnerEvent::Pointer PickEventLocked(const InnerEvent::TimePoint &now, InnerEvent::TimePoint &nextWakeUpTime); InnerEvent::Pointer GetExpiredEventLocked(InnerEvent::TimePoint &nextExpiredTime); void WaitUntilLocked(const InnerEvent::TimePoint &when, std::unique_lock<std::mutex> &lock); void HandleFileDescriptorEvent(int32_t fileDescriptor, uint32_t events); bool EnsureIoWaiterSupportListerningFileDescriptorLocked(); std::mutex queueLock_; std::atomic_bool usable_ {true}; // Sub event queues for different priority. std::array<SubEventQueue, SUB_EVENT_QUEUE_NUM> subEventQueues_; // Event queue for IDLE events. std::list<InnerEvent::Pointer> idleEvents_; // Next wake up time when block in 'GetEvent'. InnerEvent::TimePoint wakeUpTime_ { InnerEvent::TimePoint::max() }; // Mark if in idle mode, and record the start time of idle. InnerEvent::TimePoint idleTimeStamp_ { InnerEvent::Clock::now() }; bool isIdle_ {true}; // Mark if the event queue is finished. bool finished_ {true}; // IO waiter used to block if no events while calling 'GetEvent'. std::shared_ptr<IoWaiter> ioWaiter_; // File descriptor listeners to handle IO events. std::map<int32_t, std::shared_ptr<FileDescriptorListener>> listeners_; }; } // namespace AppExecFwk } // namespace OHOS #endif // #ifndef BASE_EVENTHANDLER_INTERFACES_INNER_API_EVENT_QUEUE_H