/*
* Copyright (C) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GeometryJS.h"
#include
#include
#include
#include
#include
#include
void* GeometryJS::GetInstanceImpl(uint32_t id)
{
if (id == GeometryJS::ID) {
return this;
}
return NodeImpl::GetInstanceImpl(id);
}
void GeometryJS::DisposeNative()
{
// do nothing for now..
CORE_LOG_F("GeometryJS::DisposeNative");
if (auto node = interface_pointer_cast(GetNativeObject())) {
// reset the native object refs
SetNativeObject(nullptr, false);
SetNativeObject(nullptr, true);
ExecSyncTask([nod = BASE_NS::move(node)]() mutable {
auto scene = nod->GetScene();
if (scene == nullptr) {
return META_NS::IAny::Ptr {};
}
scene->ReleaseNode(nod);
return META_NS::IAny::Ptr {};
});
}
scene_.Reset();
}
void GeometryJS::Init(napi_env env, napi_value exports)
{
BASE_NS::vector node_props;
NodeImpl::GetPropertyDescs(node_props);
using namespace NapiApi;
node_props.push_back(GetProperty