/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VULKAN_GPU_QUERY_GLES_H
#define VULKAN_GPU_QUERY_GLES_H
#include
#include
#include "perf/gpu_query.h"
RENDER_BEGIN_NAMESPACE()
class Device;
struct GpuQueryPlatformDataGLES : public GpuQueryPlatformData {
uint32_t queryObject;
};
/** GpuQueryGLES. */
class GpuQueryGLES final : public GpuQuery {
public:
GpuQueryGLES(Device& device, const GpuQueryDesc& desc);
~GpuQueryGLES();
void NextQueryIndex() override;
const GpuQueryDesc& GetDesc() const override;
const GpuQueryPlatformData& GetPlatformData() const override;
private:
uint32_t queryIndex_ { 0 };
BASE_NS::vector plats_;
GpuQueryDesc desc_;
};
BASE_NS::unique_ptr CreateGpuQueryGLES(Device& device, const GpuQueryDesc& desc);
RENDER_END_NAMESPACE()
#endif // VULKAN_GPU_QUERY_GLES_H