/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GLES_SPIRV_CROSS_HELPERS_H #define GLES_SPIRV_CROSS_HELPERS_H #include #include #include #include #include "spirv_cross_helper_structs_gles.h" RENDER_BEGIN_NAMESPACE() namespace Gles { bool DefineForSpec(BASE_NS::array_view reflectionInfo, uint32_t spcid, uintptr_t offset, BASE_NS::string& result); BASE_NS::string InsertDefines(BASE_NS::string_view shaderIn, BASE_NS::string_view Defines); BASE_NS::string Specialize(ShaderStageFlags mask, BASE_NS::string_view shaderTemplate, BASE_NS::array_view info, const ShaderSpecializationConstantDataView& data); int32_t FindConstant( BASE_NS::array_view reflections, const PushConstantReflection& reflection); } // namespace Gles RENDER_END_NAMESPACE() #endif // GLES_SPIRV_CROSS_HELPERS_H