/* * Copyright (C) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDER_ATTRIBUTE_H #define RENDER_ATTRIBUTE_H #include "render_lib_header.h" #include "base/render_base.h" namespace OHOS { namespace Media { namespace Effect { const int COLOR_LENGTH = 8; class RenderAttribute { public: RenderAttribute() = default; ~RenderAttribute() = default; std::vector ToEGLAttribList() const; private: int redBits_ = COLOR_LENGTH; int greenBits_ = COLOR_LENGTH; int bluBits_ = COLOR_LENGTH; int alphaBits_ = COLOR_LENGTH; int depthBits_ = 0; }; } // namespace Effect } // namespace Media } // namespace OHOS #endif