/* * Copyright (c) 2021-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HISTREAMER_HIPLAYER_PREPARE_STATE_H #define HISTREAMER_HIPLAYER_PREPARE_STATE_H #include #include "foundation/log.h" #include "pipeline/core/error_code.h" #include "play_executor.h" #include "state.h" namespace OHOS { namespace Media { class PreparingState : public State { public: explicit PreparingState(StateId stateId, PlayExecutor& executor) : State(stateId, "PreparingState", executor) { } ~PreparingState() override = default; std::tuple Enter(Intent) override { Action nextAction = Action::ACTION_BUTT; auto rtv = executor_.PrepareFilters(); if (rtv != ErrorCode::SUCCESS) { nextAction = Action::TRANS_TO_INIT; } return {rtv, nextAction}; } std::tuple Play() override { MEDIA_LOG_W("Play received in preparing state."); return {ErrorCode::SUCCESS, Action::ACTION_PENDING}; } std::tuple Stop() override { return {ErrorCode::SUCCESS, Action::TRANS_TO_STOPPED}; } std::tuple OnReady() override { return {ErrorCode::SUCCESS, Action::TRANS_TO_READY}; } }; } // namespace Media } // namespace OHOS #endif