/* * Copyright (c) 2023-2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef COOPERATE_IN_H #define COOPERATE_IN_H #include "i_cooperate_state.h" namespace OHOS { namespace Msdp { namespace DeviceStatus { namespace Cooperate { class CooperateIn final : public ICooperateState { public: CooperateIn(IStateMachine &parent, IContext *env); ~CooperateIn(); void OnEvent(Context &context, const CooperateEvent &event) override; void OnEnterState(Context &context) override; void OnLeaveState(Context &context) override; private: class Initial final : public ICooperateStep { public: Initial(CooperateIn &parent); ~Initial() = default; void OnProgress(Context &context, const CooperateEvent &event) override; void OnReset(Context &context, const CooperateEvent &event) override; static void BuildChains(std::shared_ptr self, CooperateIn &parent); static void RemoveChains(std::shared_ptr self); private: void OnDisable(Context &context, const CooperateEvent &event); void OnStart(Context &context, const CooperateEvent &event); void OnComeBack(Context &context, const CooperateEvent &event); void OnRelay(Context &context, const CooperateEvent &event); void OnStop(Context &context, const CooperateEvent &event); void OnRemoteStart(Context &context, const CooperateEvent &event); void OnRemoteStop(Context &context, const CooperateEvent &event); void OnAppClosed(Context &context, const CooperateEvent &event); void OnPointerEvent(Context &context, const CooperateEvent &event); void OnBoardOffline(Context &context, const CooperateEvent &event); void OnSwitchChanged(Context &context, const CooperateEvent &event); void OnSoftbusSessionClosed(Context &context, const CooperateEvent &event); void OnUpdateCooperateFlag(Context &context, const CooperateEvent &event); void OnRemoteHotPlug(Context &context, const CooperateEvent &event); void OnRemoteInputDevice(Context &context, const CooperateEvent &event); CooperateIn &parent_; static std::set filterPointerActions_; std::shared_ptr relay_ { nullptr }; }; class RelayConfirmation : public ICooperateStep { public: RelayConfirmation(CooperateIn &parent, std::shared_ptr prev); ~RelayConfirmation() = default; void OnProgress(Context &context, const CooperateEvent &event) override; void OnReset(Context &context, const CooperateEvent &event) override; private: void OnDisable(Context &context, const CooperateEvent &event); void OnStop(Context &context, const CooperateEvent &event); void OnResponse(Context &context, const CooperateEvent &event); void OnNormal(Context &context, const CooperateEvent &event); void OnRemoteStart(Context &context, const CooperateEvent &event); void OnRemoteStop(Context &context, const CooperateEvent &event); void OnAppClosed(Context &context, const CooperateEvent &event); void OnPointerEvent(Context &context, const CooperateEvent &event); void OnBoardOffline(Context &context, const CooperateEvent &event); void OnSwitchChanged(Context &context, const CooperateEvent &event); void OnSoftbusSessionClosed(Context &context, const CooperateEvent &event); CooperateIn &parent_; int32_t timerId_ { -1 }; }; void StopCooperate(Context &context, const CooperateEvent &event); void UnchainConnections(Context &context, const StopCooperateEvent &event) const; IContext *env_ { nullptr }; std::shared_ptr initial_ { nullptr }; }; } // namespace Cooperate } // namespace DeviceStatus } // namespace Msdp } // namespace OHOS #endif // COOPERATE_IN_H