/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FFRT_CONCURRENT_QUEUE_H #define FFRT_CONCURRENT_QUEUE_H #include "base_queue.h" namespace ffrt { class ConcurrentQueue : public BaseQueue { public: explicit ConcurrentQueue(const int maxConcurrency = 1) : maxConcurrency_(maxConcurrency) { dequeFunc_ = QueueStrategy::DequeSingleByPriority; } ~ConcurrentQueue() override; int Push(QueueTask* task) override; QueueTask* Pull() override; bool GetActiveStatus() override { return concurrency_.load(); } int GetQueueType() const override { return ffrt_queue_concurrent; } void Stop() override; bool SetLoop(Loop* loop); inline bool ClearLoop() { if (loop_ == nullptr) { return false; } loop_ = nullptr; return true; } bool IsOnLoop() override { return isOnLoop_.load(); } private: int PushDelayTaskToTimer(QueueTask* task); Loop* loop_ { nullptr }; std::atomic_bool isOnLoop_ { false }; int maxConcurrency_ {1}; std::atomic_int concurrency_ {0}; }; std::unique_ptr CreateConcurrentQueue(const ffrt_queue_attr_t* attr); } // namespace ffrt #endif // FFRT_CONCURRENT_QUEUE_H