/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SURFACE_READER_H #define SURFACE_READER_H #include "refbase.h" #include #include "iconsumer_surface.h" #include "surface_reader_handler.h" namespace OHOS { namespace Rosen { class SurfaceReader { public: SurfaceReader(); virtual ~SurfaceReader(); bool Init(); void DeInit(); sptr GetSurface() const; void SetHandler(sptr handler); private: class BufferListener : public IBufferConsumerListener { public: explicit BufferListener(SurfaceReader& surfaceReader): surfaceReader_(surfaceReader) { } ~BufferListener() noexcept override = default; void OnBufferAvailable() override { surfaceReader_.OnVsync(); } private: SurfaceReader &surfaceReader_; }; friend class BufferListener; void OnVsync(); bool ProcessBuffer(const sptr &buf); sptr listener_ = nullptr; sptr csurface_ = nullptr; // cosumer surface sptr psurface_ = nullptr; // producer surface sptr prevBuffer_ = nullptr; sptr handler_ = nullptr; }; } } #endif // SURFACE_READER_H