Searched defs:AllShaderData (Results 1 – 4 of 4) sorted by relevance
66 struct AllShaderData { struct67 BASE_NS::vector<PerShaderData> perShaderData;69 BASE_NS::unordered_map<uint64_t, uint32_t> shaderIdToData;72 RENDER_NS::RenderHandle defaultShaderHandle;73 RENDER_NS::RenderHandle defaultStateHandle;74 RENDER_NS::RenderHandle defaultPlHandle;75 RENDER_NS::RenderHandle defaultVidHandle;76 RENDER_NS::PipelineLayout defaultPipelineLayout;77 BASE_NS::vector<RENDER_NS::ShaderSpecialization::Constant> defaultSpecilizationConstants;
163 struct AllShaderData { struct174 AllShaderData allShaderData_; argument
91 struct AllShaderData { struct92 BASE_NS::vector<PerShaderData> perShaderData;94 BASE_NS::unordered_map<uint64_t, uint32_t> shaderIdToData;97 RENDER_NS::RenderHandle defaultShaderHandle;98 RENDER_NS::RenderHandle defaultStateHandle;99 RENDER_NS::RenderHandle defaultPlHandle;100 RENDER_NS::RenderHandle defaultVidHandle;101 RENDER_NS::PipelineLayout defaultPipelineLayout;102 BASE_NS::vector<RENDER_NS::ShaderSpecialization::Constant> defaultSpecilizationConstants;
82 struct AllShaderData { struct85 RENDER_NS::RenderHandle psoHandle;86 RENDER_NS::RenderHandle shaderHandle;87 RENDER_NS::RenderHandle stateHandle;88 RENDER_NS::RenderHandle plHandle;89 BASE_NS::vector<RENDER_NS::ShaderSpecialization::Constant> defaultSpecilizationConstants;