1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "base/thread/background_task_executor.h"
17 
18 #include <pthread.h>
19 
20 #include "base/log/log.h"
21 #include "base/memory/memory_monitor.h"
22 #include "base/thread/frame_trace_adapter.h"
23 #include "base/thread/thread_priority.h"
24 
25 namespace OHOS::Ace {
26 namespace {
27 
28 constexpr size_t MAX_BACKGROUND_THREADS = 8;
29 constexpr uint32_t PURGE_FLAG_MASK = (1 << MAX_BACKGROUND_THREADS) - 1;
30 
SetThreadName(uint32_t threadNo)31 void SetThreadName(uint32_t threadNo)
32 {
33     std::string name("ace.bg.");
34     name.append(std::to_string(threadNo));
35 #if defined(MAC_PLATFORM) || defined(IOS_PLATFORM)
36     pthread_setname_np(name.c_str());
37 #else
38     pthread_setname_np(pthread_self(), name.c_str());
39 #endif
40 }
41 
42 } // namespace
43 
GetInstance()44 BackgroundTaskExecutor& BackgroundTaskExecutor::GetInstance()
45 {
46     static BackgroundTaskExecutor instance;
47     return instance;
48 }
49 
BackgroundTaskExecutor()50 BackgroundTaskExecutor::BackgroundTaskExecutor() : maxThreadNum_(MAX_BACKGROUND_THREADS)
51 {
52     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
53     if (ft != nullptr && ft->IsEnabled()) {
54         return;
55     } else {
56         LOGI("Create ace bg threads pool.");
57         if (maxThreadNum_ > 1) {
58             // Start other threads in the first created thread.
59             PostTask([this, num = maxThreadNum_ - 1]() { StartNewThreads(num); });
60         }
61 
62         // Make sure there is at least 1 thread in background thread pool.
63         StartNewThreads(1);
64     }
65 }
66 
~BackgroundTaskExecutor()67 BackgroundTaskExecutor::~BackgroundTaskExecutor()
68 {
69     std::list<std::thread> threads;
70 
71     {
72         std::lock_guard<std::mutex> lock(mutex_);
73         running_ = false;
74         condition_.notify_all();
75         threads = std::move(threads_);
76     }
77 
78     for (auto& threadInPool : threads) {
79         threadInPool.join();
80     }
81 }
82 
PostTask(Task && task,BgTaskPriority priority)83 bool BackgroundTaskExecutor::PostTask(Task&& task, BgTaskPriority priority)
84 {
85     if (!task) {
86         return false;
87     }
88 
89     std::lock_guard<std::mutex> lock(mutex_);
90     if (!running_) {
91         return false;
92     }
93     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
94     if (ft != nullptr && ft->IsEnabled()) {
95         switch (priority) {
96             case BgTaskPriority::LOW:
97                 ft->SlowExecute(std::move(task));
98                 break;
99             default:
100                 ft->QuickExecute(std::move(task));
101                 break;
102         }
103         return true;
104     }
105     switch (priority) {
106         case BgTaskPriority::LOW:
107             lowPriorityTasks_.emplace_back(std::move(task));
108             break;
109         default:
110             tasks_.emplace_back(std::move(task));
111             break;
112     }
113     condition_.notify_one();
114     return true;
115 }
116 
PostTask(const Task & task,BgTaskPriority priority)117 bool BackgroundTaskExecutor::PostTask(const Task& task, BgTaskPriority priority)
118 {
119     if (!task) {
120         return false;
121     }
122 
123     std::lock_guard<std::mutex> lock(mutex_);
124     if (!running_) {
125         return false;
126     }
127     FrameTraceAdapter* ft = FrameTraceAdapter::GetInstance();
128     if (ft != nullptr && ft->IsEnabled()) {
129         Task variableTask = task;
130         switch (priority) {
131             case BgTaskPriority::LOW:
132                 ft->SlowExecute(std::move(variableTask));
133                 break;
134             default:
135                 ft->QuickExecute(std::move(variableTask));
136         }
137         return true;
138     }
139     switch (priority) {
140         case BgTaskPriority::LOW:
141             lowPriorityTasks_.emplace_back(task);
142             break;
143         default:
144             tasks_.emplace_back(task);
145             break;
146     }
147     condition_.notify_one();
148     return true;
149 }
150 
StartNewThreads(size_t num)151 void BackgroundTaskExecutor::StartNewThreads(size_t num)
152 {
153     uint32_t currentThreadNo = 0;
154 
155     {
156         std::lock_guard<std::mutex> lock(mutex_);
157         if (!running_ || currentThreadNum_ >= maxThreadNum_) {
158             return;
159         }
160         if (currentThreadNum_ + num > maxThreadNum_) {
161             num = maxThreadNum_ - currentThreadNum_;
162         }
163         currentThreadNo = currentThreadNum_ + 1;
164         currentThreadNum_ += num;
165     }
166 
167     // Start new threads.
168     std::list<std::thread> newThreads;
169     for (size_t idx = 0; idx < num; ++idx) {
170         newThreads.emplace_back(std::bind(&BackgroundTaskExecutor::ThreadLoop, this, currentThreadNo + idx));
171     }
172 
173     {
174         std::lock_guard<std::mutex> lock(mutex_);
175         if (running_) {
176             threads_.splice(threads_.end(), newThreads);
177         }
178     }
179 
180     for (auto& newThread : newThreads) {
181         // Join the new thread if stop running.
182         if (newThread.joinable()) {
183             newThread.join();
184         }
185     }
186 }
187 
ThreadLoop(uint32_t threadNo)188 void BackgroundTaskExecutor::ThreadLoop(uint32_t threadNo)
189 {
190     if (threadNo == 0) {
191         return;
192     }
193     SetThreadName(threadNo);
194     ThreadPriority::SetThreadPriority(TaskExecutor::TaskType::BACKGROUND);
195     Task task;
196     const uint32_t purgeFlag = (1u << (threadNo - 1u));
197     std::unique_lock<std::mutex> lock(mutex_);
198     while (running_) {
199         if (tasks_.empty() && lowPriorityTasks_.empty()) {
200             if ((purgeFlags_ & purgeFlag) != purgeFlag) {
201                 condition_.wait(lock);
202                 continue;
203             }
204 
205             lock.unlock();
206             PurgeMallocCache();
207             lock.lock();
208             purgeFlags_ &= ~purgeFlag;
209             continue;
210         }
211         // deal with tasks_ first. do lowPriorityTasks_ only when all tasks_ done.
212         if (!tasks_.empty()) {
213             task = std::move(tasks_.front());
214             tasks_.pop_front();
215         } else {
216             task = std::move(lowPriorityTasks_.front());
217             lowPriorityTasks_.pop_front();
218         }
219 
220         lock.unlock();
221         // Execute the task and clear after execution.
222         task();
223         task = nullptr;
224         lock.lock();
225     }
226 }
227 
TriggerGarbageCollection()228 void BackgroundTaskExecutor::TriggerGarbageCollection()
229 {
230     std::lock_guard<std::mutex> lock(mutex_);
231     purgeFlags_ = PURGE_FLAG_MASK;
232     condition_.notify_all();
233 }
234 
235 } // namespace OHOS::Ace
236