1 /*
2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "rs_uni_render_processor.h"
17
18 #include <vector>
19
20 #include "hdi_layer.h"
21 #include "hdi_layer_info.h"
22 #include "luminance/rs_luminance_control.h"
23 #include "rs_trace.h"
24 #include "rs_uni_render_util.h"
25 #include "string_utils.h"
26 #include "surface_type.h"
27
28 #include "common/rs_optional_trace.h"
29 #include "drawable/rs_display_render_node_drawable.h"
30 #include "drawable/rs_surface_render_node_drawable.h"
31 #include "params/rs_display_render_params.h"
32 #include "params/rs_surface_render_params.h"
33 #include "pipeline/parallel_render/rs_sub_thread_manager.h"
34 #include "pipeline/round_corner_display/rs_rcd_surface_render_node.h"
35 #include "platform/common/rs_log.h"
36 #ifdef USE_VIDEO_PROCESSING_ENGINE
37 #include "metadata_helper.h"
38 #endif
39 namespace OHOS {
40 namespace Rosen {
RSUniRenderProcessor()41 RSUniRenderProcessor::RSUniRenderProcessor()
42 : uniComposerAdapter_(std::make_unique<RSUniRenderComposerAdapter>())
43 {
44 }
45
~RSUniRenderProcessor()46 RSUniRenderProcessor::~RSUniRenderProcessor() noexcept
47 {
48 }
49
Init(RSDisplayRenderNode & node,int32_t offsetX,int32_t offsetY,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)50 bool RSUniRenderProcessor::Init(RSDisplayRenderNode& node, int32_t offsetX, int32_t offsetY, ScreenId mirroredId,
51 std::shared_ptr<RSBaseRenderEngine> renderEngine)
52 {
53 if (!RSProcessor::Init(node, offsetX, offsetY, mirroredId, renderEngine)) {
54 return false;
55 }
56 // In uni render mode, we can handle screen rotation in the rendering process,
57 // so we do not need to handle rotation in composer adapter any more,
58 // just pass the buffer to composer straightly.
59 screenInfo_.rotation = ScreenRotation::ROTATION_0;
60 isPhone_ = RSMainThread::Instance()->GetDeviceType() == DeviceType::PHONE;
61 return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
62 }
63
InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)64 bool RSUniRenderProcessor::InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable,
65 ScreenId mirroredId, std::shared_ptr<RSBaseRenderEngine> renderEngine)
66 {
67 if (!RSProcessor::InitForRenderThread(displayDrawable, mirroredId, renderEngine)) {
68 return false;
69 }
70 // In uni render mode, we can handle screen rotation in the rendering process,
71 // so we do not need to handle rotation in composer adapter any more,
72 // just pass the buffer to composer straightly.
73 screenInfo_.rotation = ScreenRotation::ROTATION_0;
74 isPhone_ = RSMainThread::Instance()->GetDeviceType() == DeviceType::PHONE;
75 return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
76 }
77
PostProcess()78 void RSUniRenderProcessor::PostProcess()
79 {
80 uniComposerAdapter_->CommitLayers(layers_);
81 if (!isPhone_) {
82 MultiLayersPerf(layerNum_);
83 }
84 RS_LOGD("RSUniRenderProcessor::PostProcess layers_:%{public}zu", layers_.size());
85 }
86
CreateLayer(RSSurfaceRenderNode & node,RSSurfaceRenderParams & params)87 void RSUniRenderProcessor::CreateLayer(RSSurfaceRenderNode& node, RSSurfaceRenderParams& params)
88 {
89 auto surfaceHandler = node.GetRSSurfaceHandler();
90 auto buffer = surfaceHandler->GetBuffer();
91 if (buffer == nullptr || surfaceHandler->GetConsumer() == nullptr) {
92 return;
93 }
94 auto& layerInfo = params.GetLayerInfo();
95 const Rect& dirtyRect = params.GetBufferDamage();
96 RS_OPTIONAL_TRACE_NAME_FMT(
97 "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
98 "buffer:[%d, %d] alpha:[%f] ",
99 node.GetName().c_str(), layerInfo.zOrder,
100 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
101 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
102 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
103 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
104 RS_LOGD("CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
105 "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
106 "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
107 "buffer:[%{public}d, %{public}d] alpha:[%{public}f]",
108 node.GetName().c_str(), layerInfo.zOrder,
109 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
110 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
111 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
112 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
113 auto preBuffer = params.GetPreBuffer();
114 LayerInfoPtr layer = GetLayerInfo(
115 params, buffer, preBuffer, surfaceHandler->GetConsumer(), params.GetAcquireFence());
116 layer->SetSdrNit(params.GetSdrNit());
117 layer->SetDisplayNit(params.GetDisplayNit());
118 layer->SetBrightnessRatio(params.GetBrightnessRatio());
119
120 uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceHandler->GetConsumer());
121 CreateSolidColorLayer(layer, params);
122 layers_.emplace_back(layer);
123 params.SetLayerCreated(true);
124 }
125
CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)126 void RSUniRenderProcessor::CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
127 {
128 auto& paramsSp = surfaceDrawable.GetRenderParams();
129 if (!paramsSp) {
130 return;
131 }
132 auto& params = *(static_cast<RSSurfaceRenderParams*>(paramsSp.get()));
133 auto buffer = params.GetBuffer();
134 if (buffer == nullptr) {
135 return;
136 }
137 auto& layerInfo = params.GetLayerInfo();
138 const Rect& dirtyRect = params.GetBufferDamage();
139 RS_OPTIONAL_TRACE_NAME_FMT(
140 "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
141 "buffer:[%d, %d] alpha:[%f] ",
142 surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
143 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
144 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
145 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
146 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
147 RS_LOGD("CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
148 "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
149 "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
150 "buffer:[%{public}d, %{public}d] alpha:[%{public}f]",
151 surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
152 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
153 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
154 dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
155 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
156 auto preBuffer = params.GetPreBuffer();
157 LayerInfoPtr layer = GetLayerInfo(static_cast<RSSurfaceRenderParams&>(params), buffer, preBuffer,
158 surfaceDrawable.GetConsumerOnDraw(), params.GetAcquireFence());
159 layer->SetNodeId(surfaceDrawable.GetId());
160 auto& renderParams = static_cast<RSSurfaceRenderParams&>(params);
161 layer->SetSdrNit(renderParams.GetSdrNit());
162 layer->SetDisplayNit(renderParams.GetDisplayNit());
163 layer->SetBrightnessRatio(renderParams.GetBrightnessRatio());
164 uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceDrawable.GetConsumerOnDraw());
165 CreateSolidColorLayer(layer, params);
166 layers_.emplace_back(layer);
167 params.SetLayerCreated(true);
168 }
169
CreateUIFirstLayer(DrawableV2::RSSurfaceRenderNodeDrawable & drawable,RSSurfaceRenderParams & params)170 void RSUniRenderProcessor::CreateUIFirstLayer(DrawableV2::RSSurfaceRenderNodeDrawable& drawable,
171 RSSurfaceRenderParams& params)
172 {
173 auto surfaceHandler = drawable.GetMutableRSSurfaceHandlerUiFirstOnDraw();
174 if (!surfaceHandler) {
175 return;
176 }
177 auto buffer = surfaceHandler->GetBuffer();
178 if (buffer == nullptr && surfaceHandler->GetAvailableBufferCount() <= 0) {
179 RS_TRACE_NAME_FMT("HandleSubThreadNode wait %" PRIu64 "", params.GetId());
180 RSSubThreadManager::Instance()->WaitNodeTask(params.GetId());
181 }
182 if (!RSBaseRenderUtil::ConsumeAndUpdateBuffer(*surfaceHandler) || !surfaceHandler->GetBuffer()) {
183 RS_LOGE("CreateUIFirstLayer ConsumeAndUpdateBuffer or GetBuffer return false");
184 return;
185 }
186 buffer = surfaceHandler->GetBuffer();
187 auto preBuffer = surfaceHandler->GetPreBuffer();
188 LayerInfoPtr layer = GetLayerInfo(
189 params, buffer, preBuffer, surfaceHandler->GetConsumer(), surfaceHandler->GetAcquireFence());
190 uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceHandler->GetConsumer());
191 layers_.emplace_back(layer);
192 auto& layerInfo = params.layerInfo_;
193 RS_LOGD("RSUniRenderProcessor::CreateUIFirstLayer: [%{public}s-%{public}" PRIu64 "] "
194 "src: %{public}d %{public}d %{public}d %{public}d, "
195 "dst: %{public}d %{public}d %{public}d %{public}d, zOrder: %{public}d",
196 drawable.GetName().c_str(), drawable.GetId(),
197 layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
198 layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h, layerInfo.zOrder);
199 }
200
CreateSolidColorLayer(LayerInfoPtr layer,RSSurfaceRenderParams & params)201 void RSUniRenderProcessor::CreateSolidColorLayer(LayerInfoPtr layer, RSSurfaceRenderParams& params)
202 {
203 auto color = params.GetBackgroundColor();
204 if (!params.GetIsHwcEnabledBySolidLayer()) {
205 return;
206 }
207 auto solidColorLayer = HdiLayerInfo::CreateHdiLayerInfo();
208 solidColorLayer->CopyLayerInfo(layer);
209 if (layer->GetZorder() > 0) {
210 solidColorLayer->SetZorder(layer->GetZorder() - 1);
211 }
212 auto dstRect = params.layerInfo_.dstRect;
213 GraphicIRect layerRect = {dstRect.x, dstRect.y, dstRect.w, dstRect.h};
214 solidColorLayer->SetLayerSize(layerRect);
215 solidColorLayer->SetCompositionType(GraphicCompositionType::GRAPHIC_COMPOSITION_SOLID_COLOR);
216 solidColorLayer->SetLayerColor({color.GetRed(), color.GetGreen(), color.GetBlue(), color.GetAlpha()});
217 solidColorLayer->SetSurface({});
218 solidColorLayer->SetBuffer({}, {});
219 solidColorLayer->SetPreBuffer({});
220 solidColorLayer->SetMetaData({});
221 layers_.emplace_back(solidColorLayer);
222 }
223
GetForceClientForDRM(RSSurfaceRenderParams & params)224 bool RSUniRenderProcessor::GetForceClientForDRM(RSSurfaceRenderParams& params)
225 {
226 if (params.GetIsProtectedLayer() == false) {
227 return false;
228 }
229 if (params.GetAnimateState() == true ||
230 RSUniRenderUtil::GetRotationDegreeFromMatrix(params.GetTotalMatrix()) % RS_ROTATION_90 != 0) {
231 return true;
232 }
233 if (!params.GetCornerRadiusInfoForDRM().empty()) {
234 return true;
235 }
236 bool forceClientForDRM = false;
237 auto ancestorDisplayDrawable =
238 std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(params.GetAncestorDisplayDrawable().lock());
239 auto& uniParam = RSUniRenderThread::Instance().GetRSRenderThreadParams();
240 if (ancestorDisplayDrawable == nullptr || ancestorDisplayDrawable->GetRenderParams() == nullptr ||
241 uniParam == nullptr) {
242 RS_LOGE("%{public}s ancestorDisplayDrawable/ancestorDisplayDrawableParams/uniParam is nullptr", __func__);
243 return false;
244 } else {
245 auto displayParams = static_cast<RSDisplayRenderParams*>(ancestorDisplayDrawable->GetRenderParams().get());
246 forceClientForDRM = displayParams->IsRotationChanged() || uniParam->GetCacheEnabledForRotation();
247 }
248 return forceClientForDRM;
249 }
250
GetLayerInfo(RSSurfaceRenderParams & params,sptr<SurfaceBuffer> & buffer,sptr<SurfaceBuffer> & preBuffer,const sptr<IConsumerSurface> & consumer,const sptr<SyncFence> & acquireFence)251 LayerInfoPtr RSUniRenderProcessor::GetLayerInfo(RSSurfaceRenderParams& params, sptr<SurfaceBuffer>& buffer,
252 sptr<SurfaceBuffer>& preBuffer, const sptr<IConsumerSurface>& consumer, const sptr<SyncFence>& acquireFence)
253 {
254 LayerInfoPtr layer = HdiLayerInfo::CreateHdiLayerInfo();
255 auto& layerInfo = params.layerInfo_;
256 layer->SetSurface(consumer);
257 layer->SetBuffer(buffer, acquireFence);
258 layer->SetPreBuffer(preBuffer);
259 params.SetPreBuffer(nullptr);
260 layer->SetZorder(layerInfo.zOrder);
261 layer->SetRotationFixed(params.GetFixRotationByUser());
262
263 GraphicLayerAlpha alpha;
264 alpha.enGlobalAlpha = true;
265 // Alpha of 255 indicates opacity
266 alpha.gAlpha = static_cast<uint8_t>(std::clamp(layerInfo.alpha, 0.0f, 1.0f) * RGBA_MAX);
267 layer->SetAlpha(alpha);
268 layer->SetLayerSize(layerInfo.dstRect);
269 layer->SetBoundSize(layerInfo.boundRect);
270 bool forceClientForDRM = GetForceClientForDRM(params);
271 RS_OPTIONAL_TRACE_NAME_FMT("%s nodeName[%s] forceClientForDRM[%d]",
272 __func__, params.GetName().c_str(), forceClientForDRM);
273 RS_LOGD("%{public}s nodeName[%{public}s] forceClientForDRM[%{public}d]",
274 __func__, params.GetName().c_str(), forceClientForDRM);
275 bool forceClient = RSSystemProperties::IsForceClient() || forceClientForDRM;
276 layer->SetCompositionType(forceClient ? GraphicCompositionType::GRAPHIC_COMPOSITION_CLIENT :
277 GraphicCompositionType::GRAPHIC_COMPOSITION_DEVICE);
278 layer->SetCornerRadiusInfoForDRM(params.GetCornerRadiusInfoForDRM());
279 auto bufferBackgroundColor = params.GetBackgroundColor();
280 GraphicLayerColor backgroundColor = {
281 .r = bufferBackgroundColor.GetRed(),
282 .g = bufferBackgroundColor.GetGreen(),
283 .b = bufferBackgroundColor.GetBlue(),
284 .a = bufferBackgroundColor.GetAlpha()
285 };
286 layer->SetBackgroundColor(backgroundColor);
287
288 std::vector<GraphicIRect> visibleRegions;
289 visibleRegions.emplace_back(layerInfo.dstRect);
290 layer->SetVisibleRegions(visibleRegions);
291 std::vector<GraphicIRect> dirtyRegions;
292 if (RSSystemProperties::GetHwcDirtyRegionEnabled()) {
293 const auto& dirtyRect = params.GetBufferDamage();
294 dirtyRegions.emplace_back(GraphicIRect { dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h });
295 } else {
296 dirtyRegions.emplace_back(layerInfo.srcRect);
297 }
298 layer->SetDirtyRegions(dirtyRegions);
299
300 layer->SetBlendType(layerInfo.blendType);
301 ProcessLayerSetCropRect(layer, layerInfo, buffer);
302 layer->SetGravity(layerInfo.gravity);
303 layer->SetTransform(layerInfo.transformType);
304 auto matrix = GraphicMatrix {layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_X),
305 layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_X), layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_X),
306 layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_Y),
307 layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_0),
308 layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_1), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_2)};
309 layer->SetMatrix(matrix);
310 layer->SetLayerSourceTuning(params.GetLayerSourceTuning());
311 layer->SetClearCacheSet(params.GetBufferClearCacheSet());
312 layer->SetLayerArsr(layerInfo.arsrTag);
313 return layer;
314 }
315
ProcessLayerSetCropRect(LayerInfoPtr & layerInfoPtr,RSLayerInfo & layerInfo,sptr<SurfaceBuffer> buffer)316 void RSUniRenderProcessor::ProcessLayerSetCropRect(LayerInfoPtr& layerInfoPtr, RSLayerInfo& layerInfo,
317 sptr<SurfaceBuffer> buffer)
318 {
319 auto adaptedSrcRect = layerInfo.srcRect;
320 // Because the buffer is mirrored in the horiziontal/vertical directions,
321 // srcRect need to be adjusted.
322 switch (layerInfo.transformType) {
323 case GraphicTransformType::GRAPHIC_FLIP_H: [[fallthrough]];
324 case GraphicTransformType::GRAPHIC_FLIP_H_ROT180: {
325 // 1. Intersect the left border of the screen.
326 // map_x = (buffer_width - buffer_right_x)
327 if (adaptedSrcRect.x > 0) {
328 adaptedSrcRect.x = buffer->GetSurfaceBufferWidth() - adaptedSrcRect.x - adaptedSrcRect.w;
329 } else if (layerInfo.dstRect.x + layerInfo.dstRect.w >= static_cast<int32_t>(screenInfo_.width)) {
330 // 2. Intersect the right border of the screen.
331 // map_x = (buffer_width - buffer_right_x)
332 // Only left side adjustment can be triggerred on the narrow screen.
333 adaptedSrcRect.x =
334 buffer ? (static_cast<int32_t>(buffer->GetSurfaceBufferWidth()) - adaptedSrcRect.w) : 0;
335 }
336 break;
337 }
338 case GraphicTransformType::GRAPHIC_FLIP_V: [[fallthrough]];
339 case GraphicTransformType::GRAPHIC_FLIP_V_ROT180: {
340 // The processing in the vertical direction is similar to that in the horizontal direction.
341 if (adaptedSrcRect.y > 0) {
342 adaptedSrcRect.y = buffer->GetSurfaceBufferHeight() - adaptedSrcRect.y - adaptedSrcRect.h;
343 } else if (layerInfo.dstRect.y + layerInfo.dstRect.h >= static_cast<int32_t>(screenInfo_.height)) {
344 adaptedSrcRect.y =
345 buffer ? (static_cast<int32_t>(buffer->GetSurfaceBufferHeight()) - adaptedSrcRect.h) : 0;
346 }
347 break;
348 }
349 default:
350 break;
351 }
352 layerInfoPtr->SetCropRect(adaptedSrcRect);
353 }
354
ProcessSurface(RSSurfaceRenderNode & node)355 void RSUniRenderProcessor::ProcessSurface(RSSurfaceRenderNode &node)
356 {
357 RS_LOGE("It is update to DrawableV2 to process node now!!");
358 }
359
ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)360 void RSUniRenderProcessor::ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
361 {
362 auto layer = uniComposerAdapter_->CreateLayer(surfaceDrawable);
363 if (layer == nullptr) {
364 RS_LOGE("RSUniRenderProcessor::ProcessSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
365 surfaceDrawable.GetId());
366 return;
367 }
368 layers_.emplace_back(layer);
369 }
370
ProcessDisplaySurface(RSDisplayRenderNode & node)371 void RSUniRenderProcessor::ProcessDisplaySurface(RSDisplayRenderNode& node)
372 {
373 auto layer = uniComposerAdapter_->CreateLayer(node);
374 if (layer == nullptr) {
375 RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
376 node.GetId());
377 return;
378 }
379 if (node.GetFingerprint()) {
380 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
381 RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
382 } else {
383 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
384 }
385 layers_.emplace_back(layer);
386 layerNum_ = node.GetSurfaceCountForMultiLayersPerf();
387 auto drawable = node.GetRenderDrawable();
388 if (!drawable) {
389 return;
390 }
391 auto displayDrawable = std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(drawable);
392 auto surfaceHandler = displayDrawable->GetRSSurfaceHandlerOnDraw();
393 RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
394 }
395
ProcessDisplaySurfaceForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable)396 void RSUniRenderProcessor::ProcessDisplaySurfaceForRenderThread(
397 DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable)
398 {
399 auto layer = uniComposerAdapter_->CreateLayer(displayDrawable);
400 if (layer == nullptr) {
401 RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
402 displayDrawable.GetId());
403 return;
404 }
405 auto& params = displayDrawable.GetRenderParams();
406 if (!params) {
407 return;
408 }
409 if (params->GetFingerprint()) {
410 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
411 RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
412 } else {
413 layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
414 }
415 layers_.emplace_back(layer);
416 auto displayParams = static_cast<RSDisplayRenderParams*>(params.get());
417 for (const auto& drawable : displayParams->GetAllMainAndLeashSurfaceDrawables()) {
418 auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
419 if (!surfaceDrawable || !surfaceDrawable->GetRenderParams() ||
420 !surfaceDrawable->GetRenderParams()->GetOcclusionVisible() ||
421 surfaceDrawable->GetRenderParams()->IsLeashWindow()) {
422 continue;
423 }
424 layerNum_++;
425 }
426 auto surfaceHandler = displayDrawable.GetRSSurfaceHandlerOnDraw();
427 if (!surfaceHandler) {
428 return;
429 }
430 RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
431 }
432
ProcessRcdSurface(RSRcdSurfaceRenderNode & node)433 void RSUniRenderProcessor::ProcessRcdSurface(RSRcdSurfaceRenderNode& node)
434 {
435 auto layer = uniComposerAdapter_->CreateLayer(node);
436 if (layer == nullptr) {
437 RS_LOGE("RSUniRenderProcessor::ProcessRcdSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
438 node.GetId());
439 return;
440 }
441 layers_.emplace_back(layer);
442 }
443
444 #ifdef OHOS_BUILD_ENABLE_MAGICCURSOR
GetLayers() const445 std::vector<LayerInfoPtr> RSUniRenderProcessor::GetLayers() const
446 {
447 return layers_;
448 }
449 #endif
450 } // namespace Rosen
451 } // namespace OHOS
452