1 /*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15 #include "virtual_asset_loader.h"
16 #include "log_print.h"
17
18 namespace DistributedDB {
Download(const std::string & tableName,const std::string & gid,const Type & prefix,std::map<std::string,Assets> & assets)19 DBStatus VirtualAssetLoader::Download(const std::string &tableName, const std::string &gid, const Type &prefix,
20 std::map<std::string, Assets> &assets)
21 {
22 {
23 std::lock_guard<std::mutex> autoLock(dataMutex_);
24 if (downloadStatus_ != OK) {
25 return downloadStatus_;
26 }
27 }
28 LOGD("Download GID:%s", gid.c_str());
29 if (downloadCallBack_) {
30 downloadCallBack_(assets);
31 }
32 for (auto &item: assets) {
33 for (auto &asset: item.second) {
34 LOGD("asset [name]:%s, [status]:%u, [flag]:%u", asset.name.c_str(), asset.status, asset.flag);
35 asset.status = static_cast<uint32_t>(AssetStatus::NORMAL);
36 }
37 }
38 return OK;
39 }
40
RemoveLocalAssets(const std::vector<Asset> & assets)41 DBStatus VirtualAssetLoader::RemoveLocalAssets(const std::vector<Asset> &assets)
42 {
43 if (removeAssetsCallBack_) {
44 return removeAssetsCallBack_(assets);
45 }
46 return DBStatus::OK;
47 }
48
RemoveLocalAssets(const std::string & tableName,const std::string & gid,const Type & prefix,std::map<std::string,Assets> & assets)49 DBStatus VirtualAssetLoader::RemoveLocalAssets(const std::string &tableName, const std::string &gid, const Type &prefix,
50 std::map<std::string, Assets> &assets)
51 {
52 DBStatus errCode = DBStatus::OK;
53 if (removeLocalAssetsCallBack_) {
54 errCode = removeLocalAssetsCallBack_(assets);
55 }
56 if (errCode != DBStatus::OK) {
57 return errCode;
58 }
59 LOGD("RemoveLocalAssets GID:%s", gid.c_str());
60 for (auto &item: assets) {
61 for (auto &asset: item.second) {
62 LOGD("asset [name]:%s, [status]:%u, [flag]:%u", asset.name.c_str(), asset.status, asset.flag);
63 asset.status = static_cast<uint32_t>(AssetStatus::NORMAL);
64 }
65 }
66 return DBStatus::OK;
67 }
68
SetDownloadStatus(DBStatus status)69 void VirtualAssetLoader::SetDownloadStatus(DBStatus status)
70 {
71 std::lock_guard<std::mutex> autoLock(dataMutex_);
72 LOGD("[VirtualAssetLoader] set download status :%d", static_cast<int>(status));
73 downloadStatus_ = status;
74 }
75
ForkDownload(const DownloadCallBack & callback)76 void VirtualAssetLoader::ForkDownload(const DownloadCallBack &callback)
77 {
78 downloadCallBack_ = callback;
79 }
80
ForkRemoveLocalAssets(const RemoveAssetsCallBack & callback)81 void VirtualAssetLoader::ForkRemoveLocalAssets(const RemoveAssetsCallBack &callback)
82 {
83 removeAssetsCallBack_ = callback;
84 }
85
SetRemoveLocalAssetsCallback(const RemoveLocalAssetsCallBack & callback)86 void VirtualAssetLoader::SetRemoveLocalAssetsCallback(const RemoveLocalAssetsCallBack &callback)
87 {
88 removeLocalAssetsCallBack_ = callback;
89 }
90 }
91