1 /*
2 * Copyright (c) 2024 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "engine.h"
17
18 #include <algorithm>
19 #include <chrono>
20 #include <cstring>
21
22 #include <base/containers/array_view.h>
23 #include <base/containers/iterator.h>
24 #include <base/containers/refcnt_ptr.h>
25 #include <base/containers/string.h>
26 #include <base/containers/string_view.h>
27 #include <base/containers/type_traits.h>
28 #include <base/containers/unique_ptr.h>
29 #include <base/containers/unordered_map.h>
30 #include <base/containers/vector.h>
31 #include <base/namespace.h>
32 #include <base/util/uid.h>
33 #include <core/ecs/intf_ecs.h>
34 #include <core/engine_info.h>
35 #include <core/implementation_uids.h>
36 #include <core/intf_engine.h>
37 #include <core/io/intf_file_manager.h>
38 #include <core/io/intf_filesystem_api.h>
39 #include <core/log.h>
40 #include <core/namespace.h>
41 #include <core/os/intf_platform.h>
42 #include <core/plugin/intf_class_factory.h>
43 #include <core/plugin/intf_class_register.h>
44 #include <core/plugin/intf_interface.h>
45 #include <core/plugin/intf_plugin.h>
46 #include <core/plugin/intf_plugin_register.h>
47 #include <core/threading/intf_thread_pool.h>
48
49 #include "image/image_loader_manager.h"
50 #include "image/loaders/image_loader_ktx.h"
51 #include "image/loaders/image_loader_stb_image.h"
52 #include "os/platform.h"
53
54 #if (CORE_PERF_ENABLED == 1)
55 #include "perf/performance_data_manager.h"
56 #endif
57
58 CORE_BEGIN_NAMESPACE()
59 namespace {
60 #if (CORE_EMBEDDED_ASSETS_ENABLED == 1)
61 // Core Rofs Data.
62 extern "C" const uint64_t SIZEOFDATAFORCORE;
63 extern "C" const void* const BINARYDATAFORCORE[];
64 #endif
65
66 using BASE_NS::array_view;
67 using BASE_NS::make_unique;
68 using BASE_NS::pair;
69 using BASE_NS::string;
70 using BASE_NS::string_view;
71 using BASE_NS::Uid;
72
73 // This is defined in the CMake generated version.cpp
LogEngineBuildInfo()74 void LogEngineBuildInfo()
75 {
76 #define CORE_TO_STRING_INTERNAL(x) #x
77 #define CORE_TO_STRING(x) CORE_TO_STRING_INTERNAL(x)
78
79 #ifdef NDEBUG
80 CORE_LOG_I("Core engine version: %s", GetVersion().data());
81 #else
82 CORE_LOG_I("Version: %s (DEBUG)", GetVersion().data());
83 #endif
84
85 CORE_LOG_I("CORE_VALIDATION_ENABLED=" CORE_TO_STRING(CORE_VALIDATION_ENABLED));
86 CORE_LOG_I("CORE_DEV_ENABLED=" CORE_TO_STRING(CORE_DEV_ENABLED));
87 }
88 } // namespace
89
Engine(EngineCreateInfo const & createInfo)90 Engine::Engine(EngineCreateInfo const& createInfo)
91 : platform_(Platform::Create(createInfo.platformCreateInfo)), applicationContext_(createInfo.applicationContext)
92 {
93 LogEngineBuildInfo();
94 auto factory = CORE_NS::GetInstance<IFileSystemApi>(UID_FILESYSTEM_API_FACTORY);
95 fileManager_ = factory->CreateFilemanager();
96 fileManager_->RegisterFilesystem("file", factory->CreateStdFileSystem());
97 fileManager_->RegisterFilesystem("memory", factory->CreateMemFileSystem());
98 #if (CORE_EMBEDDED_ASSETS_ENABLED == 1)
99 fileManager_->RegisterFilesystem(
100 "corerofs", factory->CreateROFilesystem(BINARYDATAFORCORE, static_cast<size_t>(SIZEOFDATAFORCORE)));
101 #endif
102
103 RegisterDefaultPaths();
104 }
105
~Engine()106 Engine::~Engine()
107 {
108 GetPluginRegister().RemoveListener(*this);
109
110 #if (CORE_PERF_ENABLED == 1)
111 if (auto perfFactory = CORE_NS::GetInstance<IPerformanceDataManagerFactory>(UID_PERFORMANCE_FACTORY); perfFactory) {
112 for (const auto& perfMan : perfFactory->GetAllCategories()) {
113 CORE_LOG_I("%s PerformanceData for this run:", perfMan->GetCategory().data());
114 static_cast<const PerformanceDataManager&>(*perfMan).DumpToLog();
115 }
116 }
117 #endif
118
119 UnloadPlugins();
120
121 fileManager_.reset();
122 }
123
124 CORE_NS::IEcs* IEcsInstance(IClassFactory&, const IThreadPool::Ptr&);
125
CreateEcs()126 IEcs::Ptr Engine::CreateEcs()
127 {
128 // construct a secondary ecs instance.
129 if (auto threadFactory = CORE_NS::GetInstance<ITaskQueueFactory>(UID_TASK_QUEUE_FACTORY); threadFactory) {
130 auto threadPool = threadFactory->CreateThreadPool(threadFactory->GetNumberOfCores());
131 return IEcs::Ptr { IEcsInstance(*this, threadPool) };
132 }
133
134 return IEcs::Ptr {};
135 }
136
CreateEcs(IThreadPool & threadPool)137 IEcs::Ptr Engine::CreateEcs(IThreadPool& threadPool)
138 {
139 return IEcs::Ptr { IEcsInstance(*this, IThreadPool::Ptr { &threadPool }) };
140 }
141
Init()142 void Engine::Init()
143 {
144 CORE_LOG_D("Engine init.");
145
146 imageManager_ = make_unique<ImageLoaderManager>(*fileManager_);
147
148 // Pre-register some basic image formats.
149
150 LoadPlugins();
151
152 GetPluginRegister().AddListener(*this);
153 }
154
RegisterDefaultPaths()155 void Engine::RegisterDefaultPaths()
156 {
157 platform_->RegisterDefaultPaths(*fileManager_);
158 #if (CORE_EMBEDDED_ASSETS_ENABLED == 1)
159 // Create engine:// protocol that points to embedded engine asset files.
160 CORE_LOG_D("Registered core asset path: 'corerofs://core/'");
161 fileManager_->RegisterPath("engine", "corerofs://core/", false);
162 #endif
163
164 // Create shaders:// protocol that points to shader files.
165 fileManager_->RegisterPath("shaders", "engine://shaders/", false);
166 // Create shaderstates:// protocol that points to (graphics) shader state files.
167 fileManager_->RegisterPath("shaderstates", "engine://shaderstates/", false);
168 // Create vertexinputdeclarations:// protocol that points to vid files.
169 fileManager_->RegisterPath("vertexinputdeclarations", "engine://vertexinputdeclarations/", false);
170 // Create pipelinelayouts:// protocol that points to vid files.
171 fileManager_->RegisterPath("pipelinelayouts", "engine://pipelinelayouts/", false);
172 // Create renderdataconfigurations:// protocol that points to render byteData configurations.
173 fileManager_->RegisterPath("renderdataconfigurations", "engine://renderdataconfigurations/", false);
174 }
175
UnloadPlugins()176 void Engine::UnloadPlugins()
177 {
178 for (auto& plugin : plugins_) {
179 if (plugin.second->destroyPlugin) {
180 plugin.second->destroyPlugin(plugin.first);
181 }
182 }
183 }
184
LoadPlugins()185 void Engine::LoadPlugins()
186 {
187 for (auto info : CORE_NS::GetPluginRegister().GetTypeInfos(IEnginePlugin::UID)) {
188 if (auto enginePlugin = static_cast<const IEnginePlugin*>(info); enginePlugin && enginePlugin->createPlugin) {
189 auto token = enginePlugin->createPlugin(*this);
190 plugins_.push_back({ token, enginePlugin });
191 }
192 }
193 }
194
TickFrame()195 bool Engine::TickFrame()
196 {
197 return TickFrame({ nullptr, size_t(0) });
198 }
199
TickFrame(const array_view<IEcs * > & ecsInputs)200 bool Engine::TickFrame(const array_view<IEcs*>& ecsInputs)
201 {
202 using namespace std::chrono;
203 const auto currentTime =
204 static_cast<uint64_t>(duration_cast<microseconds>(high_resolution_clock::now().time_since_epoch()).count());
205
206 if (firstTime_ == ~0u) {
207 previousFrameTime_ = firstTime_ = currentTime;
208 }
209 deltaTime_ = currentTime - previousFrameTime_;
210 constexpr auto limitHz = duration_cast<microseconds>(duration<float, std::ratio<1, 15u>>(1)).count();
211 if (deltaTime_ > limitHz) {
212 deltaTime_ = limitHz; // clamp the time step to no longer than 15hz.
213 }
214 previousFrameTime_ = currentTime;
215
216 const uint64_t totalTime = currentTime - firstTime_;
217
218 bool needRender = false;
219 for (auto& ecs : ecsInputs) {
220 if (TickFrame(*ecs, totalTime, deltaTime_)) {
221 needRender = true;
222 }
223 }
224
225 return needRender;
226 }
227
TickFrame(IEcs & ecs,uint64_t totalTime,uint64_t deltaTime)228 bool Engine::TickFrame(IEcs& ecs, uint64_t totalTime, uint64_t deltaTime)
229 {
230 // run garbage collection before updating the systems to ensure only valid entities/ components are available.
231 ecs.ProcessEvents();
232
233 const bool needRender = ecs.Update(totalTime, deltaTime);
234
235 // do gc also after the systems have been updated to ensure any deletes done by systems are effective
236 // and client doesn't see stale entities.
237 ecs.ProcessEvents();
238
239 return needRender;
240 }
241
GetImageLoaderManager()242 IImageLoaderManager& Engine::GetImageLoaderManager()
243 {
244 CORE_ASSERT_MSG(imageManager_, "Engine not initialized");
245 return *imageManager_;
246 }
247
GetFileManager()248 IFileManager& Engine::GetFileManager()
249 {
250 CORE_ASSERT_MSG(fileManager_, "Engine not initialized");
251 return *fileManager_;
252 }
253
GetEngineTime() const254 EngineTime Engine::GetEngineTime() const
255 {
256 return { previousFrameTime_ - firstTime_, deltaTime_ };
257 }
258
GetInterface(const Uid & uid) const259 const IInterface* Engine::GetInterface(const Uid& uid) const
260 {
261 if ((uid == IEngine::UID) || (uid == IClassFactory::UID) || (uid == IInterface::UID)) {
262 return static_cast<const IEngine*>(this);
263 }
264 if (uid == IClassRegister::UID) {
265 return static_cast<const IClassRegister*>(this);
266 }
267
268 return nullptr;
269 }
270
GetInterface(const Uid & uid)271 IInterface* Engine::GetInterface(const Uid& uid)
272 {
273 if ((uid == IEngine::UID) || (uid == IClassFactory::UID) || (uid == IInterface::UID)) {
274 return static_cast<IEngine*>(this);
275 }
276 if (uid == IClassRegister::UID) {
277 return static_cast<IClassRegister*>(this);
278 }
279
280 return nullptr;
281 }
282
RegisterInterfaceType(const InterfaceTypeInfo & interfaceInfo)283 void Engine::RegisterInterfaceType(const InterfaceTypeInfo& interfaceInfo)
284 {
285 // keep interfaceTypeInfos_ sorted according to UIDs
286 const auto pos = std::upper_bound(interfaceTypeInfos_.cbegin(), interfaceTypeInfos_.cend(), interfaceInfo.uid,
287 [](Uid value, const InterfaceTypeInfo* element) { return value < element->uid; });
288 interfaceTypeInfos_.insert(pos, &interfaceInfo);
289 }
290
UnregisterInterfaceType(const InterfaceTypeInfo & interfaceInfo)291 void Engine::UnregisterInterfaceType(const InterfaceTypeInfo& interfaceInfo)
292 {
293 if (!interfaceTypeInfos_.empty()) {
294 const auto pos = std::lower_bound(interfaceTypeInfos_.cbegin(), interfaceTypeInfos_.cend(), interfaceInfo.uid,
295 [](const InterfaceTypeInfo* element, Uid value) { return element->uid < value; });
296 if ((pos != interfaceTypeInfos_.cend()) && (*pos)->uid == interfaceInfo.uid) {
297 interfaceTypeInfos_.erase(pos);
298 }
299 }
300 }
301
GetInterfaceMetadata() const302 array_view<const InterfaceTypeInfo* const> Engine::GetInterfaceMetadata() const
303 {
304 return interfaceTypeInfos_;
305 }
306
GetInterfaceMetadata(const Uid & uid) const307 const InterfaceTypeInfo& Engine::GetInterfaceMetadata(const Uid& uid) const
308 {
309 static constexpr InterfaceTypeInfo invalidType {};
310
311 if (!interfaceTypeInfos_.empty()) {
312 const auto pos = std::lower_bound(interfaceTypeInfos_.cbegin(), interfaceTypeInfos_.cend(), uid,
313 [](const InterfaceTypeInfo* element, Uid value) { return element->uid < value; });
314 if ((pos != interfaceTypeInfos_.cend()) && (*pos)->uid == uid) {
315 return *(*pos);
316 }
317 }
318 return invalidType;
319 }
320
GetInstance(const Uid & uid) const321 IInterface* Engine::GetInstance(const Uid& uid) const
322 {
323 const auto& data = GetInterfaceMetadata(uid);
324 if (data.getInterface) {
325 return data.getInterface(const_cast<Engine&>(*this), data.token);
326 }
327 return nullptr;
328 }
329
CreateInstance(const Uid & uid)330 IInterface::Ptr Engine::CreateInstance(const Uid& uid)
331 {
332 const auto& data = GetInterfaceMetadata(uid);
333 if (data.createInterface) {
334 return IInterface::Ptr { data.createInterface(*this, data.token) };
335 }
336 return {};
337 }
338
OnTypeInfoEvent(EventType type,array_view<const ITypeInfo * const> typeInfos)339 void Engine::OnTypeInfoEvent(EventType type, array_view<const ITypeInfo* const> typeInfos)
340 {
341 if (type == EventType::ADDED) {
342 for (const auto* info : typeInfos) {
343 if (info && info->typeUid == IEnginePlugin::UID && static_cast<const IEnginePlugin*>(info)->createPlugin) {
344 auto enginePlugin = static_cast<const IEnginePlugin*>(info);
345 if (std::none_of(plugins_.begin(), plugins_.end(),
346 [enginePlugin](const pair<PluginToken, const IEnginePlugin*>& pluginData) {
347 return pluginData.second == enginePlugin;
348 })) {
349 auto token = enginePlugin->createPlugin(*this);
350 plugins_.push_back({ token, enginePlugin });
351 }
352 }
353 }
354 } else if (type == EventType::REMOVED) {
355 for (const auto* info : typeInfos) {
356 if (info && info->typeUid == IEnginePlugin::UID) {
357 auto enginePlugin = static_cast<const IEnginePlugin*>(info);
358 if (auto pos = std::find_if(plugins_.cbegin(), plugins_.cend(),
359 [enginePlugin](const pair<PluginToken, const IEnginePlugin*>& pluginData) {
360 return pluginData.second == enginePlugin;
361 });
362 pos != plugins_.cend()) {
363 if (enginePlugin->destroyPlugin) {
364 enginePlugin->destroyPlugin(pos->first);
365 }
366 plugins_.erase(pos);
367 }
368 }
369 }
370 }
371 }
372
GetVersion()373 string_view Engine::GetVersion()
374 {
375 return CORE_NS::GetVersion();
376 }
377
IsDebugBuild()378 bool Engine::IsDebugBuild()
379 {
380 return CORE_NS::IsDebugBuild();
381 }
382
CreateEngine(EngineCreateInfo const & createInfo)383 IEngine::Ptr CreateEngine(EngineCreateInfo const& createInfo)
384 {
385 auto engine = new Engine(createInfo);
386 return IEngine::Ptr { engine };
387 }
388
GetPlatform() const389 const IPlatform& Engine::GetPlatform() const
390 {
391 return *platform_;
392 }
393
Ref()394 void Engine::Ref()
395 {
396 refCount_++;
397 }
398
Unref()399 void Engine::Unref()
400 {
401 if (--refCount_ == 0) {
402 delete this;
403 }
404 }
405 CORE_END_NAMESPACE()
406