1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef API_RENDER_IRENDER_NODE_POST_PROCESS_UTIL_H 17 #define API_RENDER_IRENDER_NODE_POST_PROCESS_UTIL_H 18 19 #include <cstdint> 20 21 #include <base/containers/vector.h> 22 #include <base/util/uid.h> 23 #include <core/plugin/intf_interface.h> 24 #include <render/device/pipeline_state_desc.h> 25 #include <render/render_data_structures.h> 26 27 RENDER_BEGIN_NAMESPACE() 28 class IRenderNodeContextManager; 29 class IRenderCommandList; 30 31 /** 32 * IRenderNodePostProcessUtil. 33 * Helper class for combined post process rendering. 34 * Creation: 35 * CORE_NS::CreateInstance<IRenderNodePostProcessUtil>(renderContext, UID_RENDER_NODE_POST_PROCESS_UTIL); 36 */ 37 class IRenderNodePostProcessUtil : public CORE_NS::IInterface { 38 public: 39 static constexpr BASE_NS::Uid UID { "84057a3c-0e0f-4752-84af-55591f746ceb" }; 40 41 using Ptr = BASE_NS::refcnt_ptr<IRenderNodePostProcessUtil>; 42 43 /** 44 * Image data is filled automatically by the class if data is not given and it's needed 45 * If parsing is true, the resources are parsed from render node inputs 46 */ 47 struct ImageData { 48 /** Global input */ 49 BindableImage input; 50 /** Global output */ 51 BindableImage output; 52 53 /** Depth */ 54 BindableImage depth; 55 /** Velocity */ 56 BindableImage velocity; 57 58 /** History image */ 59 BindableImage history; 60 /** History next image */ 61 BindableImage historyNext; 62 63 /** Dirtmask */ 64 RenderHandle dirtMask; 65 }; 66 67 struct PostProcessInfo { 68 /** Parse render node resource inputs */ 69 bool parseRenderNodeInputs { true }; 70 /** Input image data */ 71 ImageData imageData; 72 }; 73 74 /** 75 * Init method. Call in render node Init() 76 */ 77 virtual void Init(IRenderNodeContextManager& renderNodeContextMgr, const PostProcessInfo& postProcessInfo) = 0; 78 79 /** 80 * PreExecute method. Call in render node PreExecute() 81 */ 82 virtual void PreExecute(const PostProcessInfo& postProcessInfo) = 0; 83 84 /** 85 * Execute method. Call in render node Execute() 86 */ 87 virtual void Execute(IRenderCommandList& cmdList) = 0; 88 89 protected: 90 IRenderNodePostProcessUtil() = default; 91 virtual ~IRenderNodePostProcessUtil() = default; 92 }; 93 GetName(const IRenderNodePostProcessUtil *)94inline constexpr BASE_NS::string_view GetName(const IRenderNodePostProcessUtil*) 95 { 96 return "IRenderNodePostProcessUtil"; 97 } 98 RENDER_END_NAMESPACE() 99 100 #endif // API_RENDER_IRENDER_NODE_POST_PROCESS_UTIL_H 101