1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef API_3D_ECS_SYSTEMS_ISKINNING_SYSTEM_H
17 #define API_3D_ECS_SYSTEMS_ISKINNING_SYSTEM_H
18 
19 #include <3d/namespace.h>
20 #include <base/containers/array_view.h>
21 #include <base/containers/string_view.h>
22 #include <core/ecs/intf_system.h>
23 
24 CORE_BEGIN_NAMESPACE()
25 struct Entity;
26 CORE_END_NAMESPACE()
27 
CORE3D_BEGIN_NAMESPACE()28 CORE3D_BEGIN_NAMESPACE()
29 /** @ingroup group_ecs_systems_iskinning */
30 /** ISkinning system */
31 class ISkinningSystem : public CORE_NS::ISystem {
32 public:
33     static constexpr BASE_NS::Uid UID { "06931e7e-cd68-43b4-8f89-40652dade9fa" };
34 
35     /** Creates a skin instance for the given entity.
36      *  @param skinIbmEntity Entity where we get skin ibm matrices.
37      *  @param joints List of entities which are the joints of the skin. The order should match the order of the skin
38      * IBM entity's matrices.
39      *  @param entity Entity where we get node which we use in instance creation.
40      *  @param skeleton Entity pointing to the node that is the common root of the joint entity hierarchy (optional).
41      */
42     virtual void CreateInstance(CORE_NS::Entity const& skinIbmEntity,
43         BASE_NS::array_view<const CORE_NS::Entity> const& joints, CORE_NS::Entity const& entity,
44         CORE_NS::Entity const& skeleton) = 0;
45 
46     /** Creates a skin instance for the given entity.
47      *  @param skinIbmEntity Entity where we get skin ibm matrices and joint entities.
48      *  @param entity Entity where we get node which we use in instance creation.
49      *  @param skeleton Entity pointing to the node that is the common root of the joint entity hierarchy (optional).
50      */
51     virtual void CreateInstance(
52         CORE_NS::Entity const& skinIbmEntity, CORE_NS::Entity const& entity, CORE_NS::Entity const& skeleton) = 0;
53 
54     /** Destroys Skin Instance.
55      *  @param entity Entity whose skin instance is destroyed.
56      */
57     virtual void DestroyInstance(CORE_NS::Entity const& entity) = 0;
58 
59 protected:
60     ISkinningSystem() = default;
61     ISkinningSystem(const ISkinningSystem&) = delete;
62     ISkinningSystem(ISkinningSystem&&) = delete;
63     ISkinningSystem& operator=(const ISkinningSystem&) = delete;
64     ISkinningSystem& operator=(ISkinningSystem&&) = delete;
65 };
66 
67 /** @ingroup group_ecs_systems_iskinning */
68 /** Return name of this system
69  */
GetName(const ISkinningSystem *)70 inline constexpr BASE_NS::string_view GetName(const ISkinningSystem*)
71 {
72     return "SkinningSystem";
73 }
74 CORE3D_END_NAMESPACE()
75 
76 #endif // API_3D_ECS_SYSTEMS_ISKINNING_SYSTEM_H
77