1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "window_property.h"
17 #include "window_helper.h"
18 #include "wm_common.h"
19 
20 namespace OHOS {
21 namespace Rosen {
22 namespace {
23 constexpr uint32_t SYSTEM_BAR_PROPERTY_MAX_NUM = 2;
24 constexpr uint32_t TOUCH_HOT_AREA_MAX_NUM = 50;
25 }
WindowProperty(const sptr<WindowProperty> & property)26 WindowProperty::WindowProperty(const sptr<WindowProperty>& property)
27 {
28     CopyFrom(property);
29 }
30 
SetWindowName(const std::string & name)31 void WindowProperty::SetWindowName(const std::string& name)
32 {
33     windowName_ = name;
34 }
35 
SetAbilityInfo(const AbilityInfo & info)36 void WindowProperty::SetAbilityInfo(const AbilityInfo& info)
37 {
38     abilityInfo_ = info;
39 }
40 
SetWindowRect(const struct Rect & rect)41 void WindowProperty::SetWindowRect(const struct Rect& rect)
42 {
43     ComputeTransform();
44     windowRect_ = rect;
45 }
46 
SetDecoStatus(bool decoStatus)47 void WindowProperty::SetDecoStatus(bool decoStatus)
48 {
49     decoStatus_ = decoStatus;
50 }
51 
SetRequestRect(const Rect & requestRect)52 void WindowProperty::SetRequestRect(const Rect& requestRect)
53 {
54     requestRect_ = requestRect;
55 }
56 
SetWindowType(WindowType type)57 void WindowProperty::SetWindowType(WindowType type)
58 {
59     type_ = type;
60 }
61 
SetWindowMode(WindowMode mode)62 void WindowProperty::SetWindowMode(WindowMode mode)
63 {
64     if (!WindowHelper::IsValidWindowMode(mode) || !WindowHelper::IsWindowModeSupported(windowModeSupportType_, mode)) {
65         return;
66     }
67     if (!WindowHelper::IsSplitWindowMode(mode_)) {
68         lastMode_ = mode_;
69     }
70     mode_ = mode;
71 }
72 
SetLastWindowMode(WindowMode mode)73 void WindowProperty::SetLastWindowMode(WindowMode mode)
74 {
75     if (!WindowHelper::IsWindowModeSupported(windowModeSupportType_, mode)) {
76         return;
77     }
78     lastMode_ = mode;
79 }
80 
SetFullScreen(bool isFullScreen)81 void WindowProperty::SetFullScreen(bool isFullScreen)
82 {
83     isFullScreen_ = isFullScreen;
84 }
85 
SetFocusable(bool isFocusable)86 void WindowProperty::SetFocusable(bool isFocusable)
87 {
88     focusable_ = isFocusable;
89 }
90 
SetTouchable(bool isTouchable)91 void WindowProperty::SetTouchable(bool isTouchable)
92 {
93     touchable_ = isTouchable;
94 }
95 
SetPrivacyMode(bool isPrivate)96 void WindowProperty::SetPrivacyMode(bool isPrivate)
97 {
98     isPrivacyMode_ = isPrivate;
99 }
100 
SetSnapshotSkip(bool isSkip)101 void WindowProperty::SetSnapshotSkip(bool isSkip)
102 {
103     isSnapshotSkip_ = isSkip;
104 }
105 
SetSystemPrivacyMode(bool isSystemPrivate)106 void WindowProperty::SetSystemPrivacyMode(bool isSystemPrivate)
107 {
108     isSystemPrivacyMode_ = isSystemPrivate;
109 }
110 
SetTransparent(bool isTransparent)111 void WindowProperty::SetTransparent(bool isTransparent)
112 {
113     isTransparent_ = isTransparent;
114 }
115 
SetAlpha(float alpha)116 void WindowProperty::SetAlpha(float alpha)
117 {
118     alpha_ = alpha;
119 }
120 
SetTransform(const Transform & trans)121 void WindowProperty::SetTransform(const Transform& trans)
122 {
123     recomputeTransformMat_ = true;
124     trans_ = trans;
125 }
126 
HandleComputeTransform(const Transform & trans)127 void WindowProperty::HandleComputeTransform(const Transform& trans)
128 {
129     TransformHelper::Vector3 pivotPos = { windowRect_.posX_ + trans.pivotX_ * windowRect_.width_,
130         windowRect_.posY_ + trans.pivotY_ * windowRect_.height_, 0 };
131     worldTransformMat_ = TransformHelper::CreateTranslation(-pivotPos) *
132                             WindowHelper::ComputeWorldTransformMat4(trans) *
133                             TransformHelper::CreateTranslation(pivotPos);
134     // transformMat = worldTransformMat * viewProjectionMat
135     transformMat_ = worldTransformMat_;
136     // Z component of camera position is constant value
137     constexpr float cameraZ = -576.f;
138     TransformHelper::Vector3 cameraPos(pivotPos.x_ + trans.translateX_, pivotPos.y_ + trans.translateY_, cameraZ);
139     // Concatenate with view projection matrix
140     transformMat_ *= TransformHelper::CreateLookAt(cameraPos,
141         TransformHelper::Vector3(cameraPos.x_, cameraPos.y_, 0), TransformHelper::Vector3(0, 1, 0)) *
142         TransformHelper::CreatePerspective(cameraPos);
143 }
144 
ComputeTransform()145 void WindowProperty::ComputeTransform()
146 {
147     if (isDisplayZoomOn_) {
148         if (reCalcuZoomTransformMat_) {
149             HandleComputeTransform(zoomTrans_);
150             reCalcuZoomTransformMat_ = false;
151         }
152     } else if (recomputeTransformMat_) {
153         HandleComputeTransform(trans_);
154         recomputeTransformMat_ = false;
155     }
156 }
157 
SetZoomTransform(const Transform & trans)158 void WindowProperty::SetZoomTransform(const Transform& trans)
159 {
160     zoomTrans_ = trans;
161     reCalcuZoomTransformMat_ = true;
162 }
163 
ClearTransformZAxisOffset(Transform & trans)164 void WindowProperty::ClearTransformZAxisOffset(Transform& trans)
165 {
166     // replace Z axis translation by scaling
167     TransformHelper::Matrix4 preTransformMat = transformMat_;
168     HandleComputeTransform(trans);
169     Rect rect = WindowHelper::TransformRect(transformMat_, windowRect_);
170     float translateZ = trans.translateZ_;
171     trans.translateZ_ = 0.f;
172     HandleComputeTransform(trans);
173     Rect rectWithoutZAxisOffset = WindowHelper::TransformRect(transformMat_, windowRect_);
174     if (rectWithoutZAxisOffset.width_ == 0) {
175         trans.translateZ_ = translateZ;
176         return;
177     }
178     float scale = rect.width_ * 1.0f / rectWithoutZAxisOffset.width_;
179     trans.scaleX_ *= scale;
180     trans.scaleY_ *= scale;
181     transformMat_ = preTransformMat;
182 }
183 
UpdatePointerEvent(const std::shared_ptr<MMI::PointerEvent> & pointerEvent)184 void WindowProperty::UpdatePointerEvent(const std::shared_ptr<MMI::PointerEvent>& pointerEvent)
185 {
186     if (trans_ == Transform::Identity() && zoomTrans_ == Transform::Identity()) {
187         return;
188     }
189     ComputeTransform();
190     MMI::PointerEvent::PointerItem pointerItem;
191     if (!pointerEvent->GetPointerItem(pointerEvent->GetPointerId(), pointerItem)) {
192         return;
193     }
194     PointInfo originPos =
195         WindowHelper::CalculateOriginPosition(transformMat_,
196         { pointerItem.GetDisplayX(), pointerItem.GetDisplayY() });
197     pointerItem.SetDisplayX(originPos.x);
198     pointerItem.SetDisplayY(originPos.y);
199     pointerItem.SetWindowX(originPos.x - windowRect_.posX_);
200     pointerItem.SetWindowY(originPos.y - windowRect_.posY_);
201     pointerEvent->UpdatePointerItem(pointerEvent->GetPointerId(), pointerItem);
202 }
203 
isNeedComputerTransform()204 bool WindowProperty::isNeedComputerTransform()
205 {
206     return ((!isDisplayZoomOn_ && trans_ != Transform::Identity()) || zoomTrans_ != Transform::Identity());
207 }
208 
SetAnimateWindowFlag(bool isAnimateWindow)209 void WindowProperty::SetAnimateWindowFlag(bool isAnimateWindow)
210 {
211     isAnimateWindow_ = isAnimateWindow;
212 }
213 
SetDisplayZoomState(bool isDisplayZoomOn)214 void WindowProperty::SetDisplayZoomState(bool isDisplayZoomOn)
215 {
216     isDisplayZoomOn_ = isDisplayZoomOn;
217 }
218 
IsDisplayZoomOn() const219 bool WindowProperty::IsDisplayZoomOn() const
220 {
221     return isDisplayZoomOn_;
222 }
223 
IsAnimateWindow() const224 bool WindowProperty::IsAnimateWindow() const
225 {
226     return isAnimateWindow_;
227 }
228 
GetZoomTransform() const229 const Transform& WindowProperty::GetZoomTransform() const
230 {
231     return zoomTrans_;
232 }
233 
SetBrightness(float brightness)234 void WindowProperty::SetBrightness(float brightness)
235 {
236     brightness_ = brightness;
237 }
238 
SetTurnScreenOn(bool turnScreenOn)239 void WindowProperty::SetTurnScreenOn(bool turnScreenOn)
240 {
241     turnScreenOn_ = turnScreenOn;
242 }
243 
SetKeepScreenOn(bool keepScreenOn)244 void WindowProperty::SetKeepScreenOn(bool keepScreenOn)
245 {
246     keepScreenOn_ = keepScreenOn;
247 }
248 
SetCallingWindow(uint32_t windowId)249 void WindowProperty::SetCallingWindow(uint32_t windowId)
250 {
251     callingWindow_ = windowId;
252 }
253 
SetDisplayId(DisplayId displayId)254 void WindowProperty::SetDisplayId(DisplayId displayId)
255 {
256     displayId_ = displayId;
257 }
258 
SetWindowFlags(uint32_t flags)259 void WindowProperty::SetWindowFlags(uint32_t flags)
260 {
261     flags_ = flags;
262 }
263 
SetSizeLimits(const WindowLimits & sizeLimits)264 void WindowProperty::SetSizeLimits(const WindowLimits& sizeLimits)
265 {
266     sizeLimits_ = sizeLimits;
267 }
268 
SetUpdatedSizeLimits(const WindowLimits & sizeLimits)269 void WindowProperty::SetUpdatedSizeLimits(const WindowLimits& sizeLimits)
270 {
271     updatedSizeLimits_ = sizeLimits;
272 }
273 
AddWindowFlag(WindowFlag flag)274 void WindowProperty::AddWindowFlag(WindowFlag flag)
275 {
276     flags_ |= static_cast<uint32_t>(flag);
277 }
278 
SetSystemBarProperty(WindowType type,const SystemBarProperty & property)279 void WindowProperty::SetSystemBarProperty(WindowType type, const SystemBarProperty& property)
280 {
281     if (type == WindowType::WINDOW_TYPE_STATUS_BAR || type == WindowType::WINDOW_TYPE_NAVIGATION_BAR) {
282         sysBarPropMap_[type] = property;
283     }
284 }
285 
SetDecorEnable(bool decorEnable)286 void WindowProperty::SetDecorEnable(bool decorEnable)
287 {
288     isDecorEnable_ = decorEnable;
289 }
290 
SetHitOffset(const PointInfo & offset)291 void WindowProperty::SetHitOffset(const PointInfo& offset)
292 {
293     hitOffset_ = offset;
294 }
295 
SetAnimationFlag(uint32_t animationFlag)296 void WindowProperty::SetAnimationFlag(uint32_t animationFlag)
297 {
298     animationFlag_ = animationFlag;
299 }
300 
SetWindowSizeChangeReason(WindowSizeChangeReason reason)301 void WindowProperty::SetWindowSizeChangeReason(WindowSizeChangeReason reason)
302 {
303     windowSizeChangeReason_ = reason;
304 }
305 
SetDragType(DragType dragType)306 void WindowProperty::SetDragType(DragType dragType)
307 {
308     dragType_ = dragType;
309 }
310 
SetStretchable(bool stretchable)311 void WindowProperty::SetStretchable(bool stretchable)
312 {
313     isStretchable_ = stretchable;
314 }
315 
SetOriginRect(const Rect & rect)316 void WindowProperty::SetOriginRect(const Rect& rect)
317 {
318     originRect_ = rect;
319 }
320 
SetAccessTokenId(uint32_t accessTokenId)321 void WindowProperty::SetAccessTokenId(uint32_t accessTokenId)
322 {
323     accessTokenId_ = accessTokenId;
324 }
325 
GetWindowSizeChangeReason() const326 WindowSizeChangeReason WindowProperty::GetWindowSizeChangeReason() const
327 {
328     return windowSizeChangeReason_;
329 }
330 
ResumeLastWindowMode()331 void WindowProperty::ResumeLastWindowMode()
332 {
333     // if lastMode isn't supported, get supported mode from supportModeInfo
334     if (!WindowHelper::IsWindowModeSupported(windowModeSupportType_, lastMode_)) {
335         auto mode = WindowHelper::GetWindowModeFromWindowModeSupportType(windowModeSupportType_);
336         if (!WindowHelper::IsSplitWindowMode(mode)) {
337             mode_ = mode;
338         }
339         return;
340     }
341     mode_ = lastMode_;
342 }
343 
GetWindowName() const344 const std::string& WindowProperty::GetWindowName() const
345 {
346     return windowName_ ;
347 }
348 
GetAbilityInfo() const349 const AbilityInfo& WindowProperty::GetAbilityInfo() const
350 {
351     return abilityInfo_ ;
352 }
353 
GetWindowRect() const354 Rect WindowProperty::GetWindowRect() const
355 {
356     return windowRect_;
357 }
358 
GetDecoStatus() const359 bool WindowProperty::GetDecoStatus() const
360 {
361     return decoStatus_;
362 }
363 
GetRequestRect() const364 Rect WindowProperty::GetRequestRect() const
365 {
366     return requestRect_;
367 }
368 
GetWindowType() const369 WindowType WindowProperty::GetWindowType() const
370 {
371     return type_;
372 }
373 
GetWindowMode() const374 WindowMode WindowProperty::GetWindowMode() const
375 {
376     return mode_;
377 }
378 
GetLastWindowMode() const379 WindowMode WindowProperty::GetLastWindowMode() const
380 {
381     return lastMode_;
382 }
383 
GetFullScreen() const384 bool WindowProperty::GetFullScreen() const
385 {
386     return isFullScreen_;
387 }
388 
GetFocusable() const389 bool WindowProperty::GetFocusable() const
390 {
391     return focusable_;
392 }
393 
GetTouchable() const394 bool WindowProperty::GetTouchable() const
395 {
396     return touchable_;
397 }
398 
GetCallingWindow() const399 uint32_t WindowProperty::GetCallingWindow() const
400 {
401     return callingWindow_;
402 }
403 
GetPrivacyMode() const404 bool WindowProperty::GetPrivacyMode() const
405 {
406     return isPrivacyMode_;
407 }
408 
GetSystemPrivacyMode() const409 bool WindowProperty::GetSystemPrivacyMode() const
410 {
411     return isSystemPrivacyMode_;
412 }
413 
GetSnapshotSkip() const414 bool WindowProperty::GetSnapshotSkip() const
415 {
416     return isSnapshotSkip_;
417 }
418 
GetTransparent() const419 bool WindowProperty::GetTransparent() const
420 {
421     return isTransparent_;
422 }
423 
GetAlpha() const424 float WindowProperty::GetAlpha() const
425 {
426     return alpha_;
427 }
428 
GetTransform() const429 const Transform& WindowProperty::GetTransform() const
430 {
431     return trans_;
432 }
433 
GetBrightness() const434 float WindowProperty::GetBrightness() const
435 {
436     return brightness_;
437 }
438 
IsTurnScreenOn() const439 bool WindowProperty::IsTurnScreenOn() const
440 {
441     return turnScreenOn_;
442 }
443 
IsKeepScreenOn() const444 bool WindowProperty::IsKeepScreenOn() const
445 {
446     return keepScreenOn_;
447 }
448 
GetDisplayId() const449 DisplayId WindowProperty::GetDisplayId() const
450 {
451     return displayId_;
452 }
453 
GetWindowFlags() const454 uint32_t WindowProperty::GetWindowFlags() const
455 {
456     return flags_;
457 }
458 
GetSystemBarProperty() const459 const std::unordered_map<WindowType, SystemBarProperty>& WindowProperty::GetSystemBarProperty() const
460 {
461     return sysBarPropMap_;
462 }
463 
GetDecorEnable() const464 bool WindowProperty::GetDecorEnable() const
465 {
466     return isDecorEnable_;
467 }
468 
SetWindowId(uint32_t windowId)469 void WindowProperty::SetWindowId(uint32_t windowId)
470 {
471     windowId_ = windowId;
472 }
473 
SetParentId(uint32_t parentId)474 void WindowProperty::SetParentId(uint32_t parentId)
475 {
476     parentId_ = parentId;
477 }
478 
SetTokenState(bool hasToken)479 void WindowProperty::SetTokenState(bool hasToken)
480 {
481     tokenState_ = hasToken;
482 }
483 
SetWindowModeSupportType(uint32_t windowModeSupportType)484 void WindowProperty::SetWindowModeSupportType(uint32_t windowModeSupportType)
485 {
486     windowModeSupportType_ = windowModeSupportType;
487 }
488 
SetRequestWindowModeSupportType(uint32_t requestWindowModeSupportType)489 void WindowProperty::SetRequestWindowModeSupportType(uint32_t requestWindowModeSupportType)
490 {
491     requestWindowModeSupportType_ = requestWindowModeSupportType;
492 }
493 
GetWindowId() const494 uint32_t WindowProperty::GetWindowId() const
495 {
496     return windowId_;
497 }
498 
GetParentId() const499 uint32_t WindowProperty::GetParentId() const
500 {
501     return parentId_;
502 }
503 
GetHitOffset() const504 const PointInfo& WindowProperty::GetHitOffset() const
505 {
506     return hitOffset_;
507 }
508 
GetAnimationFlag() const509 uint32_t WindowProperty::GetAnimationFlag() const
510 {
511     return animationFlag_;
512 }
513 
GetWindowModeSupportType() const514 uint32_t WindowProperty::GetWindowModeSupportType() const
515 {
516     return windowModeSupportType_;
517 }
518 
GetRequestWindowModeSupportType() const519 uint32_t WindowProperty::GetRequestWindowModeSupportType() const
520 {
521     return requestWindowModeSupportType_;
522 }
523 
GetTokenState() const524 bool WindowProperty::GetTokenState() const
525 {
526     return tokenState_;
527 }
528 
GetDragType() const529 DragType WindowProperty::GetDragType() const
530 {
531     return dragType_;
532 }
533 
GetOriginRect() const534 const Rect& WindowProperty::GetOriginRect() const
535 {
536     return originRect_;
537 }
538 
GetStretchable() const539 bool WindowProperty::GetStretchable() const
540 {
541     return isStretchable_;
542 }
543 
GetSizeLimits() const544 WindowLimits WindowProperty::GetSizeLimits() const
545 {
546     return sizeLimits_;
547 }
548 
GetUpdatedSizeLimits() const549 WindowLimits WindowProperty::GetUpdatedSizeLimits() const
550 {
551     return updatedSizeLimits_;
552 }
553 
GetTransformMat() const554 const TransformHelper::Matrix4& WindowProperty::GetTransformMat() const
555 {
556     return transformMat_;
557 }
558 
GetWorldTransformMat() const559 const TransformHelper::Matrix4& WindowProperty::GetWorldTransformMat() const
560 {
561     return worldTransformMat_;
562 }
563 
SetTouchHotAreas(const std::vector<Rect> & rects)564 void WindowProperty::SetTouchHotAreas(const std::vector<Rect>& rects)
565 {
566     touchHotAreas_ = rects;
567 }
568 
GetTouchHotAreas(std::vector<Rect> & rects) const569 void WindowProperty::GetTouchHotAreas(std::vector<Rect>& rects) const
570 {
571     rects = touchHotAreas_;
572 }
573 
SetAspectRatio(float ratio)574 void WindowProperty::SetAspectRatio(float ratio)
575 {
576     aspectRatio_ = ratio;
577 }
578 
SetMaximizeMode(MaximizeMode maximizeMode)579 void WindowProperty::SetMaximizeMode(MaximizeMode maximizeMode)
580 {
581     maximizeMode_ = maximizeMode;
582 }
583 
GetAspectRatio() const584 float WindowProperty::GetAspectRatio() const
585 {
586     return aspectRatio_;
587 }
588 
GetMaximizeMode() const589 MaximizeMode WindowProperty::GetMaximizeMode() const
590 {
591     return maximizeMode_;
592 }
593 
GetAccessTokenId() const594 uint32_t WindowProperty::GetAccessTokenId() const
595 {
596     return accessTokenId_;
597 }
598 
SetWindowGravity(WindowGravity gravity,uint32_t percent)599 void WindowProperty::SetWindowGravity(WindowGravity gravity, uint32_t percent)
600 {
601     windowGravity_ = gravity;
602     windowGravitySizePercent_ = percent;
603 }
604 
GetWindowGravity(WindowGravity & gravity,uint32_t & percent) const605 void WindowProperty::GetWindowGravity(WindowGravity& gravity, uint32_t& percent) const
606 {
607     gravity = windowGravity_;
608     percent = windowGravitySizePercent_;
609 }
610 
MapMarshalling(Parcel & parcel) const611 bool WindowProperty::MapMarshalling(Parcel& parcel) const
612 {
613     auto size = sysBarPropMap_.size();
614     if (!parcel.WriteUint32(static_cast<uint32_t>(size))) {
615         return false;
616     }
617     for (auto it : sysBarPropMap_) {
618         // write key(type)
619         if (!parcel.WriteUint32(static_cast<uint32_t>(it.first))) {
620             return false;
621         }
622         // write val(sysBarProps)
623         if (!(parcel.WriteBool(it.second.enable_) && parcel.WriteUint32(it.second.backgroundColor_) &&
624             parcel.WriteUint32(it.second.contentColor_))) {
625             return false;
626         }
627     }
628     return true;
629 }
630 
MapUnmarshalling(Parcel & parcel,WindowProperty * property)631 void WindowProperty::MapUnmarshalling(Parcel& parcel, WindowProperty* property)
632 {
633     uint32_t size = parcel.ReadUint32();
634     if (size > SYSTEM_BAR_PROPERTY_MAX_NUM) {
635         return;
636     }
637     for (uint32_t i = 0; i < size; i++) {
638         WindowType type = static_cast<WindowType>(parcel.ReadUint32());
639         SystemBarProperty prop = { parcel.ReadBool(), parcel.ReadUint32(), parcel.ReadUint32() };
640         property->SetSystemBarProperty(type, prop);
641     }
642 }
643 
MarshallingTouchHotAreas(Parcel & parcel) const644 bool WindowProperty::MarshallingTouchHotAreas(Parcel& parcel) const
645 {
646     auto size = touchHotAreas_.size();
647     if (!parcel.WriteUint32(static_cast<uint32_t>(size))) {
648         return false;
649     }
650     for (const auto& rect : touchHotAreas_) {
651         if (!(parcel.WriteInt32(rect.posX_) && parcel.WriteInt32(rect.posY_) &&
652             parcel.WriteUint32(rect.width_) && parcel.WriteUint32(rect.height_))) {
653             return false;
654         }
655     }
656     return true;
657 }
658 
UnmarshallingTouchHotAreas(Parcel & parcel,WindowProperty * property)659 void WindowProperty::UnmarshallingTouchHotAreas(Parcel& parcel, WindowProperty* property)
660 {
661     uint32_t size = parcel.ReadUint32();
662     if (size > TOUCH_HOT_AREA_MAX_NUM) {
663         return;
664     }
665     for (uint32_t i = 0; i < size; i++) {
666         property->touchHotAreas_.emplace_back(
667             Rect{ parcel.ReadInt32(), parcel.ReadInt32(), parcel.ReadUint32(), parcel.ReadUint32() });
668     }
669 }
670 
MarshallingTransform(Parcel & parcel) const671 bool WindowProperty::MarshallingTransform(Parcel& parcel) const
672 {
673     return parcel.WriteFloat(trans_.pivotX_) && parcel.WriteFloat(trans_.pivotY_) &&
674         parcel.WriteFloat(trans_.scaleX_) && parcel.WriteFloat(trans_.scaleY_) &&
675         parcel.WriteFloat(trans_.rotationX_) && parcel.WriteFloat(trans_.rotationY_) &&
676         parcel.WriteFloat(trans_.rotationZ_) && parcel.WriteFloat(trans_.translateX_) &&
677         parcel.WriteFloat(trans_.translateY_) && parcel.WriteFloat(trans_.translateZ_);
678 }
679 
UnmarshallingTransform(Parcel & parcel,WindowProperty * property)680 void WindowProperty::UnmarshallingTransform(Parcel& parcel, WindowProperty* property)
681 {
682     Transform trans;
683     trans.pivotX_ = parcel.ReadFloat();
684     trans.pivotY_ = parcel.ReadFloat();
685     trans.scaleX_ = parcel.ReadFloat();
686     trans.scaleY_ = parcel.ReadFloat();
687     trans.rotationX_ = parcel.ReadFloat();
688     trans.rotationY_ = parcel.ReadFloat();
689     trans.rotationZ_ = parcel.ReadFloat();
690     trans.translateX_ = parcel.ReadFloat();
691     trans.translateY_ = parcel.ReadFloat();
692     trans.translateZ_ = parcel.ReadFloat();
693     property->SetTransform(trans);
694 }
695 
MarshallingWindowSizeLimits(Parcel & parcel) const696 bool WindowProperty::MarshallingWindowSizeLimits(Parcel& parcel) const
697 {
698     if (parcel.WriteUint32(sizeLimits_.maxWidth_) &&
699         parcel.WriteUint32(sizeLimits_.maxHeight_) && parcel.WriteUint32(sizeLimits_.minWidth_) &&
700         parcel.WriteUint32(sizeLimits_.minHeight_) && parcel.WriteFloat(sizeLimits_.maxRatio_) &&
701         parcel.WriteFloat(sizeLimits_.minRatio_)) {
702         return true;
703     }
704     return false;
705 }
706 
UnmarshallingWindowSizeLimits(Parcel & parcel,WindowProperty * property)707 void WindowProperty::UnmarshallingWindowSizeLimits(Parcel& parcel, WindowProperty* property)
708 {
709     WindowLimits sizeLimits = { parcel.ReadUint32(), parcel.ReadUint32(), parcel.ReadUint32(),
710                                 parcel.ReadUint32(), parcel.ReadFloat(), parcel.ReadFloat() };
711     property->SetSizeLimits(sizeLimits);
712 }
713 
Marshalling(Parcel & parcel) const714 bool WindowProperty::Marshalling(Parcel& parcel) const
715 {
716     return parcel.WriteString(windowName_) && parcel.WriteInt32(windowRect_.posX_) &&
717         parcel.WriteInt32(windowRect_.posY_) && parcel.WriteUint32(windowRect_.width_) &&
718         parcel.WriteUint32(windowRect_.height_) && parcel.WriteInt32(requestRect_.posX_) &&
719         parcel.WriteInt32(requestRect_.posY_) && parcel.WriteUint32(requestRect_.width_) &&
720         parcel.WriteUint32(requestRect_.height_) && parcel.WriteBool(decoStatus_) &&
721         parcel.WriteUint32(static_cast<uint32_t>(type_)) &&
722         parcel.WriteUint32(static_cast<uint32_t>(mode_)) && parcel.WriteUint32(static_cast<uint32_t>(lastMode_)) &&
723         parcel.WriteUint32(flags_) &&
724         parcel.WriteBool(isFullScreen_) && parcel.WriteBool(focusable_) && parcel.WriteBool(touchable_) &&
725         parcel.WriteBool(isPrivacyMode_) && parcel.WriteBool(isTransparent_) && parcel.WriteFloat(alpha_) &&
726         parcel.WriteFloat(brightness_) && parcel.WriteUint64(displayId_) && parcel.WriteUint32(windowId_) &&
727         parcel.WriteUint32(parentId_) && MapMarshalling(parcel) && parcel.WriteBool(isDecorEnable_) &&
728         parcel.WriteInt32(hitOffset_.x) && parcel.WriteInt32(hitOffset_.y) && parcel.WriteUint32(animationFlag_) &&
729         parcel.WriteUint32(static_cast<uint32_t>(windowSizeChangeReason_)) && parcel.WriteBool(tokenState_) &&
730         parcel.WriteUint32(callingWindow_) && parcel.WriteUint32(static_cast<uint32_t>(requestedOrientation_)) &&
731         parcel.WriteBool(turnScreenOn_) && parcel.WriteBool(keepScreenOn_) &&
732         parcel.WriteUint32(windowModeSupportType_) && parcel.WriteUint32(requestWindowModeSupportType_) &&
733         parcel.WriteUint32(static_cast<uint32_t>(dragType_)) &&
734         parcel.WriteUint32(originRect_.width_) && parcel.WriteUint32(originRect_.height_) &&
735         parcel.WriteBool(isStretchable_) && MarshallingTouchHotAreas(parcel) && parcel.WriteUint32(accessTokenId_) &&
736         MarshallingTransform(parcel) && MarshallingWindowSizeLimits(parcel) && zoomTrans_.Marshalling(parcel) &&
737         parcel.WriteBool(isDisplayZoomOn_) && parcel.WriteString(abilityInfo_.bundleName_) &&
738         parcel.WriteString(abilityInfo_.abilityName_) && parcel.WriteInt32(abilityInfo_.missionId_) &&
739         parcel.WriteBool(isSnapshotSkip_) &&
740         parcel.WriteDouble(textFieldPositionY_) && parcel.WriteDouble(textFieldHeight_);
741 }
742 
Unmarshalling(Parcel & parcel)743 WindowProperty* WindowProperty::Unmarshalling(Parcel& parcel)
744 {
745     WindowProperty* property = new(std::nothrow) WindowProperty();
746     if (property == nullptr) {
747         return nullptr;
748     }
749     property->SetWindowName(parcel.ReadString());
750     Rect rect = { parcel.ReadInt32(), parcel.ReadInt32(), parcel.ReadUint32(), parcel.ReadUint32() };
751     property->SetWindowRect(rect);
752     Rect reqRect = { parcel.ReadInt32(), parcel.ReadInt32(), parcel.ReadUint32(), parcel.ReadUint32() };
753     property->SetRequestRect(reqRect);
754     property->SetDecoStatus(parcel.ReadBool());
755     property->SetWindowType(static_cast<WindowType>(parcel.ReadUint32()));
756     property->SetWindowMode(static_cast<WindowMode>(parcel.ReadUint32()));
757     property->SetLastWindowMode(static_cast<WindowMode>(parcel.ReadUint32()));
758     property->SetWindowFlags(parcel.ReadUint32());
759     property->SetFullScreen(parcel.ReadBool());
760     property->SetFocusable(parcel.ReadBool());
761     property->SetTouchable(parcel.ReadBool());
762     property->SetPrivacyMode(parcel.ReadBool());
763     property->SetTransparent(parcel.ReadBool());
764     property->SetAlpha(parcel.ReadFloat());
765     property->SetBrightness(parcel.ReadFloat());
766     property->SetDisplayId(parcel.ReadUint64());
767     property->SetWindowId(parcel.ReadUint32());
768     property->SetParentId(parcel.ReadUint32());
769     MapUnmarshalling(parcel, property);
770     property->SetDecorEnable(parcel.ReadBool());
771     PointInfo offset = {parcel.ReadInt32(), parcel.ReadInt32()};
772     property->SetHitOffset(offset);
773     property->SetAnimationFlag(parcel.ReadUint32());
774     property->SetWindowSizeChangeReason(static_cast<WindowSizeChangeReason>(parcel.ReadUint32()));
775     property->SetTokenState(parcel.ReadBool());
776     property->SetCallingWindow(parcel.ReadUint32());
777     property->SetRequestedOrientation(static_cast<Orientation>(parcel.ReadUint32()));
778     property->SetTurnScreenOn(parcel.ReadBool());
779     property->SetKeepScreenOn(parcel.ReadBool());
780     property->SetWindowModeSupportType(parcel.ReadUint32());
781     property->SetRequestWindowModeSupportType(parcel.ReadUint32());
782     property->SetDragType(static_cast<DragType>(parcel.ReadUint32()));
783     uint32_t w = parcel.ReadUint32();
784     uint32_t h = parcel.ReadUint32();
785     property->SetOriginRect(Rect { 0, 0, w, h });
786     property->SetStretchable(parcel.ReadBool());
787     UnmarshallingTouchHotAreas(parcel, property);
788     property->SetAccessTokenId(parcel.ReadUint32());
789     UnmarshallingTransform(parcel, property);
790     UnmarshallingWindowSizeLimits(parcel, property);
791     Transform zoomTrans;
792     zoomTrans.Unmarshalling(parcel);
793     property->SetZoomTransform(zoomTrans);
794     property->SetDisplayZoomState(parcel.ReadBool());
795     AbilityInfo info = { parcel.ReadString(), parcel.ReadString(), parcel.ReadInt32() };
796     property->SetAbilityInfo(info);
797     property->SetSnapshotSkip(parcel.ReadBool());
798     property->SetTextFieldPositionY(parcel.ReadDouble());
799     property->SetTextFieldHeight(parcel.ReadDouble());
800     return property;
801 }
802 
Write(Parcel & parcel,PropertyChangeAction action)803 bool WindowProperty::Write(Parcel& parcel, PropertyChangeAction action)
804 {
805     bool ret = parcel.WriteUint32(static_cast<uint32_t>(windowId_));
806     switch (action) {
807         case PropertyChangeAction::ACTION_UPDATE_RECT:
808             ret = ret && parcel.WriteBool(decoStatus_) && parcel.WriteUint32(static_cast<uint32_t>(dragType_)) &&
809                 parcel.WriteInt32(originRect_.posX_) && parcel.WriteInt32(originRect_.posY_) &&
810                 parcel.WriteUint32(originRect_.width_) && parcel.WriteUint32(originRect_.height_) &&
811                 parcel.WriteInt32(requestRect_.posX_) && parcel.WriteInt32(requestRect_.posY_) &&
812                 parcel.WriteUint32(requestRect_.width_) && parcel.WriteUint32(requestRect_.height_) &&
813                 parcel.WriteUint32(static_cast<uint32_t>(windowSizeChangeReason_));
814             break;
815         case PropertyChangeAction::ACTION_UPDATE_MODE:
816             ret = ret && parcel.WriteUint32(static_cast<uint32_t>(mode_)) && parcel.WriteBool(isDecorEnable_);
817             break;
818         case PropertyChangeAction::ACTION_UPDATE_FLAGS:
819             ret = ret && parcel.WriteUint32(flags_);
820             break;
821         case PropertyChangeAction::ACTION_UPDATE_OTHER_PROPS:
822             ret = ret && MapMarshalling(parcel);
823             break;
824         case PropertyChangeAction::ACTION_UPDATE_FOCUSABLE:
825             ret = ret && parcel.WriteBool(focusable_);
826             break;
827         case PropertyChangeAction::ACTION_UPDATE_TOUCHABLE:
828             ret = ret && parcel.WriteBool(touchable_);
829             break;
830         case PropertyChangeAction::ACTION_UPDATE_CALLING_WINDOW:
831             ret = ret && parcel.WriteUint32(callingWindow_);
832             break;
833         case PropertyChangeAction::ACTION_UPDATE_ORIENTATION:
834             ret = ret && parcel.WriteUint32(static_cast<uint32_t>(requestedOrientation_));
835             break;
836         case PropertyChangeAction::ACTION_UPDATE_TURN_SCREEN_ON:
837             ret = ret && parcel.WriteBool(turnScreenOn_);
838             break;
839         case PropertyChangeAction::ACTION_UPDATE_KEEP_SCREEN_ON:
840             ret = ret && parcel.WriteBool(keepScreenOn_);
841             break;
842         case PropertyChangeAction::ACTION_UPDATE_SET_BRIGHTNESS:
843             ret = ret && parcel.WriteFloat(brightness_);
844             break;
845         case PropertyChangeAction::ACTION_UPDATE_MODE_SUPPORT_INFO:
846             ret = ret && parcel.WriteUint32(windowModeSupportType_);
847             break;
848         case PropertyChangeAction::ACTION_UPDATE_TOUCH_HOT_AREA:
849             ret = ret && MarshallingTouchHotAreas(parcel);
850             break;
851         case PropertyChangeAction::ACTION_UPDATE_TRANSFORM_PROPERTY:
852             ret = ret && MarshallingTransform(parcel);
853             break;
854         case PropertyChangeAction::ACTION_UPDATE_ANIMATION_FLAG:
855             ret = ret && parcel.WriteUint32(animationFlag_);
856             break;
857         case PropertyChangeAction::ACTION_UPDATE_PRIVACY_MODE:
858             ret = ret && parcel.WriteBool(isPrivacyMode_) && parcel.WriteBool(isSystemPrivacyMode_);
859             break;
860         case PropertyChangeAction::ACTION_UPDATE_SYSTEM_PRIVACY_MODE:
861             ret = ret && parcel.WriteBool(isPrivacyMode_) && parcel.WriteBool(isSystemPrivacyMode_);
862             break;
863         case PropertyChangeAction::ACTION_UPDATE_SNAPSHOT_SKIP:
864             ret = ret && parcel.WriteBool(isSnapshotSkip_) && parcel.WriteBool(isSystemPrivacyMode_);
865             break;
866         case PropertyChangeAction::ACTION_UPDATE_ASPECT_RATIO:
867             ret = ret && parcel.WriteFloat(aspectRatio_);
868             break;
869         case PropertyChangeAction::ACTION_UPDATE_MAXIMIZE_STATE:
870             ret = ret && parcel.WriteUint32(static_cast<uint32_t>(maximizeMode_));
871             break;
872         case PropertyChangeAction::ACTION_UPDATE_TEXTFIELD_AVOID_INFO:
873             ret = ret && parcel.WriteDouble(textFieldPositionY_) && parcel.WriteDouble(textFieldHeight_);
874             break;
875         default:
876             break;
877     }
878     return ret;
879 }
880 
Read(Parcel & parcel,PropertyChangeAction action)881 void WindowProperty::Read(Parcel& parcel, PropertyChangeAction action)
882 {
883     SetWindowId(parcel.ReadUint32());
884     switch (action) {
885         case PropertyChangeAction::ACTION_UPDATE_RECT:
886             SetDecoStatus(parcel.ReadBool());
887             SetDragType(static_cast<DragType>(parcel.ReadUint32()));
888             SetOriginRect(Rect { parcel.ReadInt32(), parcel.ReadInt32(), parcel.ReadUint32(), parcel.ReadUint32() });
889             SetRequestRect(Rect { parcel.ReadInt32(), parcel.ReadInt32(), parcel.ReadUint32(), parcel.ReadUint32() });
890             SetWindowSizeChangeReason(static_cast<WindowSizeChangeReason>(parcel.ReadUint32()));
891             break;
892         case PropertyChangeAction::ACTION_UPDATE_MODE:
893             SetWindowMode(static_cast<WindowMode>(parcel.ReadUint32()));
894             SetDecorEnable(parcel.ReadBool());
895             break;
896         case PropertyChangeAction::ACTION_UPDATE_FLAGS:
897             SetWindowFlags(parcel.ReadUint32());
898             break;
899         case PropertyChangeAction::ACTION_UPDATE_OTHER_PROPS:
900             MapUnmarshalling(parcel, this);
901             break;
902         case PropertyChangeAction::ACTION_UPDATE_FOCUSABLE:
903             SetFocusable(parcel.ReadBool());
904             break;
905         case PropertyChangeAction::ACTION_UPDATE_TOUCHABLE:
906             SetTouchable(parcel.ReadBool());
907             break;
908         case PropertyChangeAction::ACTION_UPDATE_CALLING_WINDOW:
909             SetCallingWindow(parcel.ReadUint32());
910             break;
911         case PropertyChangeAction::ACTION_UPDATE_ORIENTATION:
912             SetRequestedOrientation(static_cast<Orientation>(parcel.ReadUint32()));
913             break;
914         case PropertyChangeAction::ACTION_UPDATE_TURN_SCREEN_ON:
915             SetTurnScreenOn(parcel.ReadBool());
916             break;
917         case PropertyChangeAction::ACTION_UPDATE_KEEP_SCREEN_ON:
918             SetKeepScreenOn(parcel.ReadBool());
919             break;
920         case PropertyChangeAction::ACTION_UPDATE_SET_BRIGHTNESS:
921             SetBrightness(parcel.ReadFloat());
922             break;
923         case PropertyChangeAction::ACTION_UPDATE_MODE_SUPPORT_INFO:
924             SetWindowModeSupportType(parcel.ReadUint32());
925             break;
926         case PropertyChangeAction::ACTION_UPDATE_TOUCH_HOT_AREA:
927             UnmarshallingTouchHotAreas(parcel, this);
928             break;
929         case PropertyChangeAction::ACTION_UPDATE_TRANSFORM_PROPERTY:
930             UnmarshallingTransform(parcel, this);
931             break;
932         case PropertyChangeAction::ACTION_UPDATE_ANIMATION_FLAG: {
933             SetAnimationFlag(parcel.ReadUint32());
934             break;
935         }
936         case PropertyChangeAction::ACTION_UPDATE_PRIVACY_MODE:
937             SetPrivacyMode(parcel.ReadBool());
938             SetSystemPrivacyMode(parcel.ReadBool());
939             break;
940         case PropertyChangeAction::ACTION_UPDATE_SYSTEM_PRIVACY_MODE:
941             SetPrivacyMode(parcel.ReadBool());
942             SetSystemPrivacyMode(parcel.ReadBool());
943             break;
944         case PropertyChangeAction::ACTION_UPDATE_SNAPSHOT_SKIP:
945             SetSnapshotSkip(parcel.ReadBool());
946             SetSystemPrivacyMode(parcel.ReadBool());
947             break;
948         case PropertyChangeAction::ACTION_UPDATE_ASPECT_RATIO:
949             SetAspectRatio(parcel.ReadFloat());
950             break;
951         case PropertyChangeAction::ACTION_UPDATE_MAXIMIZE_STATE:
952             SetMaximizeMode(static_cast<MaximizeMode>(parcel.ReadUint32()));
953             break;
954         case PropertyChangeAction::ACTION_UPDATE_TEXTFIELD_AVOID_INFO:
955             SetTextFieldPositionY(parcel.ReadDouble());
956             SetTextFieldHeight(parcel.ReadDouble());
957             break;
958         default:
959             break;
960     }
961 }
962 
CopyFrom(const sptr<WindowProperty> & property)963 void WindowProperty::CopyFrom(const sptr<WindowProperty>& property)
964 {
965     windowName_ = property->windowName_;
966     windowRect_ = property->windowRect_;
967     requestRect_ = property->requestRect_;
968     decoStatus_ = property->decoStatus_;
969     type_ = property->type_;
970     mode_ = property->mode_;
971     lastMode_ = property->lastMode_;
972     flags_ = property->flags_;
973     isFullScreen_ = property->isFullScreen_;
974     focusable_ = property->focusable_;
975     touchable_ = property->touchable_;
976     isPrivacyMode_ = property->isPrivacyMode_;
977     isTransparent_ = property->isTransparent_;
978     alpha_ = property->alpha_;
979     brightness_ = property->brightness_;
980     displayId_ = property->displayId_;
981     windowId_ = property->windowId_;
982     parentId_ = property->parentId_;
983     hitOffset_ = property->hitOffset_;
984     animationFlag_ = property->animationFlag_;
985     windowSizeChangeReason_ = property->windowSizeChangeReason_;
986     sysBarPropMap_ = property->sysBarPropMap_;
987     isDecorEnable_ = property->isDecorEnable_;
988     tokenState_ = property->tokenState_;
989     callingWindow_ = property->callingWindow_;
990     requestedOrientation_ = property->requestedOrientation_;
991     turnScreenOn_ = property->turnScreenOn_;
992     keepScreenOn_ = property->keepScreenOn_;
993     windowModeSupportType_ = property->windowModeSupportType_;
994     requestWindowModeSupportType_ = property->requestWindowModeSupportType_;
995     dragType_ = property->dragType_;
996     originRect_ = property->originRect_;
997     isStretchable_ = property->isStretchable_;
998     touchHotAreas_ = property->touchHotAreas_;
999     accessTokenId_ = property->accessTokenId_;
1000     trans_ = property->trans_;
1001     sizeLimits_ = property->sizeLimits_;
1002     zoomTrans_ = property->zoomTrans_;
1003     isDisplayZoomOn_ = property->isDisplayZoomOn_;
1004     reCalcuZoomTransformMat_ = true;
1005     abilityInfo_ = property->abilityInfo_;
1006     isSnapshotSkip_ = property->isSnapshotSkip_;
1007     textFieldPositionY_ = property->textFieldPositionY_;
1008     textFieldHeight_ = property->textFieldHeight_;
1009 }
SetTextFieldPositionY(double textFieldPositionY)1010 void WindowProperty::SetTextFieldPositionY(double textFieldPositionY)
1011 {
1012     textFieldPositionY_ = textFieldPositionY;
1013 }
1014 
SetTextFieldHeight(double textFieldHeight)1015 void WindowProperty::SetTextFieldHeight(double textFieldHeight)
1016 {
1017     textFieldHeight_ = textFieldHeight;
1018 }
1019 
GetTextFieldPositionY() const1020 double WindowProperty::GetTextFieldPositionY() const
1021 {
1022     return textFieldPositionY_;
1023 }
1024 
GetTextFieldHeight() const1025 double WindowProperty::GetTextFieldHeight() const
1026 {
1027     return textFieldHeight_;
1028 }
1029 }
1030 }
1031