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Searched defs:RATIO (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/refresh/
H A Drefresh_test_ng.h36 constexpr float RATIO = DEFAULT_FRICTION_RATIO * PERCENT; variable
/ohos5.0/foundation/multimedia/media_library/interfaces/inner_api/media_library_helper/include/
H A Dstory_cover_info_column.h28 const std::string RATIO = "ratio"; variable
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/base/
H A Dview_abstract_test_ng.h70 const float RATIO = 1.0f; variable
/ohos5.0/foundation/window/window_manager/test/systemtest/wms/
H A Dwindow_immersive_test.cpp49 const float RATIO = 0.3; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Dsheet_presentation_pattern.h414 constexpr float RATIO = 1.848f; in CalculateFriction() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/
H A Dscrollable_pattern.h457 constexpr float RATIO = 1.848f; in CalculateFriction() local