1 /*
2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "pipeline/rs_render_node.h"
17
18 #include <algorithm>
19 #include <cstdint>
20 #include <memory>
21 #include <mutex>
22 #include <set>
23 #include <utility>
24
25 #include "rs_trace.h"
26
27 #include "animation/rs_render_animation.h"
28 #include "common/rs_common_def.h"
29 #include "common/rs_obj_abs_geometry.h"
30 #include "common/rs_optional_trace.h"
31 #include "drawable/rs_misc_drawable.h"
32 #include "drawable/rs_property_drawable_foreground.h"
33 #include "drawable/rs_render_node_drawable_adapter.h"
34 #include "modifier/rs_modifier_type.h"
35 #include "offscreen_render/rs_offscreen_render_thread.h"
36 #include "params/rs_render_params.h"
37 #include "pipeline/rs_context.h"
38 #include "pipeline/rs_display_render_node.h"
39 #include "pipeline/rs_effect_render_node.h"
40 #include "pipeline/rs_paint_filter_canvas.h"
41 #include "pipeline/rs_root_render_node.h"
42 #include "pipeline/rs_surface_render_node.h"
43 #include "pipeline/sk_resource_manager.h"
44 #include "platform/common/rs_log.h"
45 #include "platform/common/rs_system_properties.h"
46 #include "property/rs_point_light_manager.h"
47 #include "property/rs_properties_painter.h"
48 #include "property/rs_property_trace.h"
49 #include "render/rs_foreground_effect_filter.h"
50 #include "transaction/rs_transaction_proxy.h"
51 #include "visitor/rs_node_visitor.h"
52
53 #ifdef RS_ENABLE_VK
54 #include "include/gpu/GrBackendSurface.h"
55 #include "platform/ohos/backend/native_buffer_utils.h"
56 #include "platform/ohos/backend/rs_vulkan_context.h"
57 #endif
58
59 #ifdef RS_ENABLE_VK
60 namespace {
findMemoryType(uint32_t typeFilter,VkMemoryPropertyFlags properties)61 uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties)
62 {
63 auto& vkContext = OHOS::Rosen::RsVulkanContext::GetSingleton().GetRsVulkanInterface();
64 VkPhysicalDevice physicalDevice = vkContext.GetPhysicalDevice();
65
66 VkPhysicalDeviceMemoryProperties memProperties;
67 vkContext.vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
68
69 for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
70 if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
71 return i;
72 }
73 }
74
75 return UINT32_MAX;
76 }
77
SetVkImageInfo(std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo,const VkImageCreateInfo & imageInfo)78 void SetVkImageInfo(std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo,
79 const VkImageCreateInfo& imageInfo)
80 {
81 vkImageInfo->imageTiling = imageInfo.tiling;
82 vkImageInfo->imageLayout = imageInfo.initialLayout;
83 vkImageInfo->format = imageInfo.format;
84 vkImageInfo->imageUsageFlags = imageInfo.usage;
85 vkImageInfo->levelCount = imageInfo.mipLevels;
86 vkImageInfo->currentQueueFamily = VK_QUEUE_FAMILY_EXTERNAL;
87 vkImageInfo->ycbcrConversionInfo = {};
88 vkImageInfo->sharingMode = imageInfo.sharingMode;
89 }
90
MakeBackendTexture(uint32_t width,uint32_t height,VkFormat format=VK_FORMAT_R8G8B8A8_UNORM)91 OHOS::Rosen::Drawing::BackendTexture MakeBackendTexture(uint32_t width, uint32_t height,
92 VkFormat format = VK_FORMAT_R8G8B8A8_UNORM)
93 {
94 VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL;
95 VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
96 VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
97 VkImageCreateInfo imageInfo {
98 .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
99 .pNext = nullptr,
100 .flags = 0,
101 .imageType = VK_IMAGE_TYPE_2D,
102 .format = format,
103 .extent = {width, height, 1},
104 .mipLevels = 1,
105 .arrayLayers = 1,
106 .samples = VK_SAMPLE_COUNT_1_BIT,
107 .tiling = tiling,
108 .usage = usage,
109 .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
110 .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED
111 };
112
113 auto& vkContext = OHOS::Rosen::RsVulkanContext::GetSingleton().GetRsVulkanInterface();
114 VkDevice device = vkContext.GetDevice();
115 VkImage image = VK_NULL_HANDLE;
116 VkDeviceMemory memory = VK_NULL_HANDLE;
117
118 if (width * height > OHOS::Rosen::NativeBufferUtils::VKIMAGE_LIMIT_SIZE) {
119 ROSEN_LOGE("NativeBufferUtils: vkCreateImag failed, image is too large, width:%{public}u, height::%{public}u",
120 width, height);
121 return {};
122 }
123
124 if (vkContext.vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
125 return {};
126 }
127
128 VkMemoryRequirements memRequirements;
129 vkContext.vkGetImageMemoryRequirements(device, image, &memRequirements);
130
131 VkMemoryAllocateInfo allocInfo{};
132 allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
133 allocInfo.allocationSize = memRequirements.size;
134 allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
135 if (allocInfo.memoryTypeIndex == UINT32_MAX) {
136 return {};
137 }
138
139 if (vkContext.vkAllocateMemory(device, &allocInfo, nullptr, &memory) != VK_SUCCESS) {
140 return {};
141 }
142
143 vkContext.vkBindImageMemory(device, image, memory, 0);
144
145 OHOS::Rosen::RsVulkanMemStat& memStat = vkContext.GetRsVkMemStat();
146 auto time = std::chrono::time_point_cast<std::chrono::microseconds>(std::chrono::system_clock::now());
147 std::string timeStamp = std::to_string(static_cast<uint64_t>(time.time_since_epoch().count()));
148 memStat.InsertResource(timeStamp, static_cast<uint64_t>(memRequirements.size));
149 OHOS::Rosen::Drawing::BackendTexture backendTexture(true);
150 OHOS::Rosen::Drawing::TextureInfo textureInfo;
151 textureInfo.SetWidth(width);
152 textureInfo.SetHeight(height);
153
154 std::shared_ptr<OHOS::Rosen::Drawing::VKTextureInfo> vkImageInfo =
155 std::make_shared<OHOS::Rosen::Drawing::VKTextureInfo>();
156 vkImageInfo->vkImage = image;
157 vkImageInfo->vkAlloc.memory = memory;
158 vkImageInfo->vkAlloc.size = memRequirements.size;
159 vkImageInfo->vkAlloc.statName = timeStamp;
160
161 SetVkImageInfo(vkImageInfo, imageInfo);
162 textureInfo.SetVKTextureInfo(vkImageInfo);
163 backendTexture.SetTextureInfo(textureInfo);
164 return backendTexture;
165 }
166 } // un-named
167 #endif
168
169 namespace OHOS {
170 namespace Rosen {
OnRegister(const std::weak_ptr<RSContext> & context)171 void RSRenderNode::OnRegister(const std::weak_ptr<RSContext>& context)
172 {
173 context_ = context;
174 renderContent_->type_ = GetType();
175 renderContent_->renderProperties_.backref_ = weak_from_this();
176 SetDirty(true);
177 InitRenderParams();
178 }
179
IsPureContainer() const180 bool RSRenderNode::IsPureContainer() const
181 {
182 auto& drawCmdModifiers_ = renderContent_->drawCmdModifiers_;
183 return (drawCmdModifiers_.empty() && !GetRenderProperties().isDrawn_ && !GetRenderProperties().alphaNeedApply_);
184 }
185
IsContentNode() const186 bool RSRenderNode::IsContentNode() const
187 {
188 auto& drawCmdModifiers_ = renderContent_->drawCmdModifiers_;
189 return ((drawCmdModifiers_.size() == 1 && drawCmdModifiers_.count(RSModifierType::CONTENT_STYLE)) ||
190 drawCmdModifiers_.empty()) &&
191 !GetRenderProperties().isDrawn_;
192 }
193
194 namespace {
195 const std::set<RSModifierType> GROUPABLE_ANIMATION_TYPE = {
196 RSModifierType::ALPHA,
197 RSModifierType::ROTATION,
198 RSModifierType::SCALE,
199 };
200 const std::set<RSModifierType> CACHEABLE_ANIMATION_TYPE = {
201 RSModifierType::BOUNDS,
202 RSModifierType::FRAME,
203 };
204 const std::set<RSModifierType> BASIC_GEOTRANSFORM_ANIMATION_TYPE = {
205 RSModifierType::TRANSLATE,
206 RSModifierType::SCALE,
207 RSModifierType::ALPHA,
208 };
209 }
210
IsPurgeAble()211 static inline bool IsPurgeAble()
212 {
213 return RSSystemProperties::GetRenderNodePurgeEnabled() && RSUniRenderJudgement::IsUniRender();
214 }
215
RSRenderNode(NodeId id,const std::weak_ptr<RSContext> & context,bool isTextureExportNode)216 RSRenderNode::RSRenderNode(NodeId id, const std::weak_ptr<RSContext>& context, bool isTextureExportNode)
217 : id_(id), context_(context), isTextureExportNode_(isTextureExportNode), isPurgeable_(IsPurgeAble())
218 {}
219
RSRenderNode(NodeId id,bool isOnTheTree,const std::weak_ptr<RSContext> & context,bool isTextureExportNode)220 RSRenderNode::RSRenderNode(
221 NodeId id, bool isOnTheTree, const std::weak_ptr<RSContext>& context, bool isTextureExportNode)
222 : isOnTheTree_(isOnTheTree), id_(id), context_(context), isTextureExportNode_(isTextureExportNode),
223 isPurgeable_(IsPurgeAble())
224 {}
225
AddChild(SharedPtr child,int index)226 void RSRenderNode::AddChild(SharedPtr child, int index)
227 {
228 // sanity check, avoid loop
229 if (child == nullptr || child->GetId() == GetId()) {
230 return;
231 }
232 // if child already has a parent, remove it from its previous parent
233 if (auto prevParent = child->GetParent().lock()) {
234 prevParent->RemoveChild(child, true);
235 child->InternalRemoveSelfFromDisappearingChildren();
236 }
237
238 // Set parent-child relationship
239 child->SetParent(weak_from_this());
240 if (index < 0 || index >= static_cast<int>(children_.size())) {
241 children_.emplace_back(child);
242 } else {
243 children_.emplace(std::next(children_.begin(), index), child);
244 }
245
246 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
247 // A child is not on the tree until its parent is on the tree
248 if (isOnTheTree_) {
249 child->SetIsOnTheTree(true, instanceRootNodeId_, firstLevelNodeId_, drawingCacheRootId_,
250 uifirstRootNodeId_, displayNodeId_);
251 } else {
252 if (child->GetType() == RSRenderNodeType::SURFACE_NODE) {
253 auto surfaceNode = RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(child);
254 ROSEN_LOGI("RSRenderNode:: add child surfaceNode[id:%{public}" PRIu64 " name:%{public}s]"
255 " parent'S isOnTheTree_:%{public}d", surfaceNode->GetId(), surfaceNode->GetNodeName().c_str(),
256 isOnTheTree_);
257 }
258 }
259 SetContentDirty();
260 isFullChildrenListValid_ = false;
261 }
262
SetContainBootAnimation(bool isContainBootAnimation)263 void RSRenderNode::SetContainBootAnimation(bool isContainBootAnimation)
264 {
265 isContainBootAnimation_ = isContainBootAnimation;
266 isFullChildrenListValid_ = false;
267 }
268
MoveChild(SharedPtr child,int index)269 void RSRenderNode::MoveChild(SharedPtr child, int index)
270 {
271 if (child == nullptr || child->GetParent().lock().get() != this) {
272 return;
273 }
274 auto it = std::find_if(children_.begin(), children_.end(),
275 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
276 if (it == children_.end()) {
277 return;
278 }
279
280 // Reset parent-child relationship
281 if (index < 0 || index >= static_cast<int>(children_.size())) {
282 children_.emplace_back(child);
283 } else {
284 children_.emplace(std::next(children_.begin(), index), child);
285 }
286 children_.erase(it);
287 SetContentDirty();
288 isFullChildrenListValid_ = false;
289 }
290
RemoveChild(SharedPtr child,bool skipTransition)291 void RSRenderNode::RemoveChild(SharedPtr child, bool skipTransition)
292 {
293 if (child == nullptr) {
294 return;
295 }
296 // break parent-child relationship
297 auto it = std::find_if(children_.begin(), children_.end(),
298 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
299 if (it == children_.end()) {
300 return;
301 }
302 // avoid duplicate entry in disappearingChildren_ (this should not happen)
303 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
304 // if child has disappearing transition, add it to disappearingChildren_
305 if (skipTransition == false && child->HasDisappearingTransition(true)) {
306 ROSEN_LOGD("RSRenderNode::RemoveChild %{public}" PRIu64 " move child(id %{public}" PRIu64 ") into"
307 " disappearingChildren", GetId(), child->GetId());
308 // keep shared_ptr alive for transition
309 uint32_t origPos = static_cast<uint32_t>(std::distance(children_.begin(), it));
310 disappearingChildren_.emplace_back(child, origPos);
311 } else {
312 child->ResetParent();
313 }
314 children_.erase(it);
315 if (child->GetBootAnimation()) {
316 SetContainBootAnimation(false);
317 }
318 SetContentDirty();
319 isFullChildrenListValid_ = false;
320 }
321
SetHdrNum(bool flag,NodeId instanceRootNodeId)322 void RSRenderNode::SetHdrNum(bool flag, NodeId instanceRootNodeId)
323 {
324 auto context = GetContext().lock();
325 if (!context) {
326 ROSEN_LOGE("RSRenderNode::SetHdrNum: Invalid context");
327 return;
328 }
329 auto parentInstance = context->GetNodeMap().GetRenderNode(instanceRootNodeId);
330 if (!parentInstance) {
331 ROSEN_LOGE("RSRenderNode::SetHdrNum get parent instance root node info failed.");
332 return;
333 }
334 if (auto parentSurface = parentInstance->ReinterpretCastTo<RSSurfaceRenderNode>()) {
335 if (flag) {
336 parentSurface->IncreaseHDRNum();
337 } else {
338 parentSurface->ReduceHDRNum();
339 }
340 }
341 }
342
SetIsOnTheTree(bool flag,NodeId instanceRootNodeId,NodeId firstLevelNodeId,NodeId cacheNodeId,NodeId uifirstRootNodeId,NodeId displayNodeId)343 void RSRenderNode::SetIsOnTheTree(bool flag, NodeId instanceRootNodeId, NodeId firstLevelNodeId,
344 NodeId cacheNodeId, NodeId uifirstRootNodeId, NodeId displayNodeId)
345 {
346 // We do not need to label a child when the child is removed from a parent that is not on the tree
347 if (flag == isOnTheTree_) {
348 return;
349 }
350
351 SetPurgeStatus(flag);
352
353 // Need to count upeer or lower trees of HDR nodes
354 if (GetType() == RSRenderNodeType::CANVAS_NODE) {
355 auto canvasNode = RSBaseRenderNode::ReinterpretCast<RSCanvasRenderNode>(shared_from_this());
356 if (canvasNode != nullptr && canvasNode->GetHDRPresent()) {
357 NodeId parentNodeId = flag ? instanceRootNodeId : instanceRootNodeId_;
358 ROSEN_LOGD("RSRenderNode::SetIsOnTheTree HDRClient canvasNode[id:%{public}" PRIu64 " name:%{public}s]"
359 " parent'S id:%{public}" PRIu64 " ", canvasNode->GetId(), canvasNode->GetNodeName().c_str(),
360 parentNodeId);
361 SetHdrNum(flag, parentNodeId);
362 }
363 }
364
365 isNewOnTree_ = flag && !isOnTheTree_;
366 isOnTheTree_ = flag;
367 displayNodeId_ = displayNodeId;
368 if (isOnTheTree_) {
369 instanceRootNodeId_ = instanceRootNodeId;
370 firstLevelNodeId_ = firstLevelNodeId;
371 OnTreeStateChanged();
372 } else {
373 OnTreeStateChanged();
374 instanceRootNodeId_ = instanceRootNodeId;
375 if (firstLevelNodeId_ != INVALID_NODEID) {
376 preFirstLevelNodeIdSet_.insert(firstLevelNodeId_);
377 }
378 firstLevelNodeId_ = firstLevelNodeId;
379 }
380 // if node is marked as cacheRoot, update subtree status when update surface
381 // in case prepare stage upper cacheRoot cannot specify dirty subnode
382 if (cacheNodeId != INVALID_NODEID) {
383 drawingCacheRootId_ = cacheNodeId;
384 }
385 if (uifirstRootNodeId != INVALID_NODEID) {
386 uifirstRootNodeId_ = uifirstRootNodeId;
387 }
388
389 if (stagingRenderParams_) {
390 bool ret = stagingRenderParams_->SetFirstLevelNode(firstLevelNodeId_);
391 ret |= stagingRenderParams_->SetUiFirstRootNode(uifirstRootNodeId_);
392 if (ret) {
393 AddToPendingSyncList();
394 }
395 }
396
397 for (auto& weakChild : children_) {
398 auto child = weakChild.lock();
399 if (child == nullptr) {
400 continue;
401 }
402 if (isOnTheTree_) {
403 AddPreFirstLevelNodeIdSet(child->GetPreFirstLevelNodeIdSet());
404 }
405 child->SetIsOnTheTree(flag, instanceRootNodeId, firstLevelNodeId, cacheNodeId,
406 INVALID_NODEID, displayNodeId);
407 }
408
409 for (auto& [child, _] : disappearingChildren_) {
410 child->SetIsOnTheTree(flag, instanceRootNodeId, firstLevelNodeId, cacheNodeId,
411 INVALID_NODEID, displayNodeId);
412 }
413 }
414
ResetChildRelevantFlags()415 void RSRenderNode::ResetChildRelevantFlags()
416 {
417 childHasVisibleFilter_ = false;
418 childHasVisibleEffect_ = false;
419 childHasSharedTransition_ = false;
420 visibleFilterChild_.clear();
421 visibleEffectChild_.clear();
422 childrenRect_.Clear();
423 hasChildrenOutOfRect_ = false;
424 }
425
UpdateChildrenRect(const RectI & subRect)426 void RSRenderNode::UpdateChildrenRect(const RectI& subRect)
427 {
428 if (!subRect.IsEmpty()) {
429 if (childrenRect_.IsEmpty()) {
430 // init as not empty subRect in case join RectI enlarging area
431 childrenRect_ = subRect;
432 } else {
433 childrenRect_ = childrenRect_.JoinRect(subRect);
434 }
435 }
436 }
437
UpdateSubTreeInfo(const RectI & clipRect)438 void RSRenderNode::UpdateSubTreeInfo(const RectI& clipRect)
439 {
440 auto& geoPtr = GetRenderProperties().GetBoundsGeometry();
441 if (geoPtr == nullptr) {
442 return;
443 }
444 lastFrameHasChildrenOutOfRect_ = HasChildrenOutOfRect();
445 oldChildrenRect_ = childrenRect_;
446 oldClipRect_ = clipRect;
447 oldAbsMatrix_ = geoPtr->GetAbsMatrix();
448 }
449
AddCrossParentChild(const SharedPtr & child,int32_t index)450 void RSRenderNode::AddCrossParentChild(const SharedPtr& child, int32_t index)
451 {
452 // AddCrossParentChild only used as: the child is under multiple parents(e.g. a window cross multi-screens),
453 // so this child will not remove from the old parent.
454 if (child == nullptr) {
455 return;
456 }
457
458 // Set parent-child relationship
459 child->SetParent(weak_from_this());
460 if (index < 0 || index >= static_cast<int32_t>(children_.size())) {
461 children_.emplace_back(child);
462 } else {
463 children_.emplace(std::next(children_.begin(), index), child);
464 }
465
466 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
467 // A child is not on the tree until its parent is on the tree
468 if (isOnTheTree_) {
469 child->SetIsOnTheTree(true, instanceRootNodeId_, firstLevelNodeId_, drawingCacheRootId_, uifirstRootNodeId_);
470 }
471 SetContentDirty();
472 isFullChildrenListValid_ = false;
473 }
474
RemoveCrossParentChild(const SharedPtr & child,const WeakPtr & newParent)475 void RSRenderNode::RemoveCrossParentChild(const SharedPtr& child, const WeakPtr& newParent)
476 {
477 // RemoveCrossParentChild only used as: the child is under multiple parents(e.g. a window cross multi-screens),
478 // set the newParentId to rebuild the parent-child relationship.
479 if (child == nullptr) {
480 return;
481 }
482 // break parent-child relationship
483 auto it = std::find_if(children_.begin(), children_.end(),
484 [&](WeakPtr& ptr) -> bool { return ROSEN_EQ<RSRenderNode>(ptr, child); });
485 if (it == children_.end()) {
486 return;
487 }
488 // avoid duplicate entry in disappearingChildren_ (this should not happen)
489 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
490 // if child has disappearing transition, add it to disappearingChildren_
491 if (child->HasDisappearingTransition(true)) {
492 ROSEN_LOGD("RSRenderNode::RemoveChild %{public}" PRIu64 " move child(id %{public}" PRIu64 ")"
493 " into disappearingChildren", GetId(), child->GetId());
494 // keep shared_ptr alive for transition
495 uint32_t origPos = static_cast<uint32_t>(std::distance(children_.begin(), it));
496 disappearingChildren_.emplace_back(child, origPos);
497 } else {
498 child->SetParent(newParent);
499 // attention: set new parent means 'old' parent has removed this child
500 hasRemovedChild_ = true;
501 }
502 children_.erase(it);
503 SetContentDirty();
504 isFullChildrenListValid_ = false;
505 }
506
RemoveFromTree(bool skipTransition)507 void RSRenderNode::RemoveFromTree(bool skipTransition)
508 {
509 auto parentPtr = parent_.lock();
510 if (parentPtr == nullptr) {
511 return;
512 }
513 auto child = shared_from_this();
514 parentPtr->RemoveChild(child, skipTransition);
515 if (skipTransition == false) {
516 return;
517 }
518 // force remove child from disappearingChildren_ and clean sortChildren_ cache
519 parentPtr->disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
520 parentPtr->isFullChildrenListValid_ = false;
521 child->ResetParent();
522 }
523
ClearChildren()524 void RSRenderNode::ClearChildren()
525 {
526 if (children_.empty()) {
527 return;
528 }
529 // Cache the parent's transition state to avoid redundant recursively check
530 bool parentHasDisappearingTransition = HasDisappearingTransition(true);
531 uint32_t pos = 0;
532 for (auto& childWeakPtr : children_) {
533 auto child = childWeakPtr.lock();
534 if (child == nullptr) {
535 ++pos;
536 continue;
537 }
538 // avoid duplicate entry in disappearingChildren_ (this should not happen)
539 disappearingChildren_.remove_if([&child](const auto& pair) -> bool { return pair.first == child; });
540 if (parentHasDisappearingTransition || child->HasDisappearingTransition(false)) {
541 // keep shared_ptr alive for transition
542 disappearingChildren_.emplace_back(child, pos);
543 } else {
544 child->ResetParent();
545 }
546 ++pos;
547 }
548 children_.clear();
549 SetContentDirty();
550 isFullChildrenListValid_ = false;
551 }
552
SetParent(WeakPtr parent)553 void RSRenderNode::SetParent(WeakPtr parent)
554 {
555 AddSubSurfaceUpdateInfo(parent.lock(), parent_.lock());
556 parent_ = parent;
557 if (isSubSurfaceEnabled_) {
558 AddSubSurfaceNode(parent.lock());
559 }
560 }
561
ResetParent()562 void RSRenderNode::ResetParent()
563 {
564 if (auto parentNode = parent_.lock()) {
565 if (isSubSurfaceEnabled_) {
566 auto it = std::find_if(parentNode->disappearingChildren_.begin(), parentNode->disappearingChildren_.end(),
567 [childPtr = shared_from_this()](const auto& pair) -> bool { return pair.first == childPtr; });
568 if (it == parentNode->disappearingChildren_.end()) {
569 RemoveSubSurfaceNode(parentNode);
570 }
571 }
572 parentNode->hasRemovedChild_ = true;
573 parentNode->SetContentDirty();
574 AddSubSurfaceUpdateInfo(nullptr, parentNode);
575 }
576 SetIsOnTheTree(false);
577 parent_.reset();
578 OnResetParent();
579 }
580
IsFirstLevelNode()581 bool RSRenderNode::IsFirstLevelNode()
582 {
583 return id_ == firstLevelNodeId_;
584 }
585
AddSubSurfaceNode(SharedPtr parent)586 void RSRenderNode::AddSubSurfaceNode(SharedPtr parent)
587 {
588 if (parent && parent->subSurfaceNodes_.find(GetId()) != parent->subSurfaceNodes_.end()) {
589 return;
590 }
591 std::vector<WeakPtr> subSurfaceNodes;
592 if (IsInstanceOf<RSSurfaceRenderNode>() &&
593 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(shared_from_this())->IsLeashOrMainWindow()) {
594 subSurfaceNodes.push_back(weak_from_this());
595 } else {
596 for (auto &node : subSurfaceNodes_) {
597 subSurfaceNodes.insert(subSurfaceNodes.end(), node.second.begin(), node.second.end());
598 }
599 }
600 if (subSurfaceNodes.size() == 0) {
601 return;
602 }
603
604 auto childNode = shared_from_this();
605 auto parentNode = parent;
606 while (parentNode && !parentNode->IsInstanceOf<RSDisplayRenderNode>()) {
607 auto id = childNode->GetId();
608 if (parentNode->subSurfaceNodes_.find(id) == parentNode->subSurfaceNodes_.end()) {
609 parentNode->subSurfaceNodes_.insert({id, subSurfaceNodes});
610 } else {
611 parentNode->subSurfaceNodes_[id].insert(parentNode->subSurfaceNodes_[id].end(),
612 subSurfaceNodes.begin(), subSurfaceNodes.end());
613 }
614 std::sort(parentNode->subSurfaceNodes_[id].begin(), parentNode->subSurfaceNodes_[id].end(),
615 [](const auto &first, const auto &second) {
616 return
617 first.lock()->GetRenderProperties().GetPositionZ() <
618 second.lock()->GetRenderProperties().GetPositionZ();
619 });
620 if (parentNode->IsInstanceOf<RSSurfaceRenderNode>() &&
621 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(parentNode)->IsLeashOrMainWindow()) {
622 break;
623 }
624 childNode = parentNode;
625 parentNode = parentNode->GetParent().lock();
626 }
627 }
628
RemoveSubSurfaceNode(SharedPtr parent)629 void RSRenderNode::RemoveSubSurfaceNode(SharedPtr parent)
630 {
631 if (parent && parent->subSurfaceNodes_.find(GetId()) == parent->subSurfaceNodes_.end()) {
632 return;
633 }
634 auto subSurfaceNodes = parent->subSurfaceNodes_[GetId()];
635 parent->subSurfaceNodes_.erase(GetId());
636 SharedPtr childNode;
637 SharedPtr parentNode = parent;
638 while (parentNode && !parentNode->IsInstanceOf<RSDisplayRenderNode>()) {
639 if (parentNode->IsInstanceOf<RSSurfaceRenderNode>() &&
640 RSBaseRenderNode::ReinterpretCast<RSSurfaceRenderNode>(parentNode)->IsLeashOrMainWindow()) {
641 break;
642 }
643 childNode = parentNode;
644 parentNode = parentNode->GetParent().lock();
645 if (!parentNode) {
646 break;
647 }
648 auto id = childNode->GetId();
649 // If sizes are equal means that parentNode having no other subSurface nodes.
650 if (parentNode->subSurfaceNodes_[id].size() == subSurfaceNodes.size()) {
651 parentNode->subSurfaceNodes_.erase(id);
652 }
653 for (auto &node : subSurfaceNodes) {
654 parentNode->subSurfaceNodes_[id].erase(
655 remove_if(parentNode->subSurfaceNodes_[id].begin(), parentNode->subSurfaceNodes_[id].end(),
656 [node](WeakPtr iter) {
657 return node.lock() && iter.lock() && node.lock()->GetId() == iter.lock()->GetId();
658 }),
659 parentNode->subSurfaceNodes_[id].end()
660 );
661 }
662 }
663 }
664
DumpTree(int32_t depth,std::string & out) const665 void RSRenderNode::DumpTree(int32_t depth, std::string& out) const
666 {
667 for (int32_t i = 0; i < depth; ++i) {
668 out += " ";
669 }
670 out += "| ";
671 DumpNodeType(GetType(), out);
672 out += "[" + std::to_string(GetId()) + "], instanceRootNodeId" + "[" +
673 std::to_string(GetInstanceRootNodeId()) + "]";
674 if (auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>()) {
675 #if defined(ROSEN_OHOS)
676 if (surfaceNode->GetRSSurfaceHandler() && surfaceNode->GetRSSurfaceHandler()->GetConsumer()) {
677 out +=
678 ", uniqueId[" + std::to_string(surfaceNode->GetRSSurfaceHandler()->GetConsumer()->GetUniqueId()) + "]";
679 }
680 #endif
681 if (surfaceNode->HasSubSurfaceNodes()) {
682 out += surfaceNode->SubSurfaceNodesDump();
683 }
684 out += ", abilityState: " +
685 std::string(surfaceNode->GetAbilityState() == RSSurfaceNodeAbilityState::FOREGROUND ?
686 "foreground" : "background");
687 }
688 if (sharedTransitionParam_) {
689 out += sharedTransitionParam_->Dump();
690 }
691 if (IsSuggestedDrawInGroup()) {
692 out += ", [nodeGroup" + std::to_string(nodeGroupType_) + "]"; // adapt for SmartPerf Editor tree tool
693 }
694 if (HasChildrenOutOfRect()) {
695 out += ", [ChildrenOutOfParent: true]";
696 }
697 if (uifirstRootNodeId_ != INVALID_NODEID) {
698 out += ", uifirstRootNodeId_: " + std::to_string(uifirstRootNodeId_);
699 }
700 if (HasSubSurface()) {
701 out += ", subSurfaceCnt: " + std::to_string(subSurfaceCnt_);
702 }
703 DumpSubClassNode(out);
704 out += ", Properties: " + GetRenderProperties().Dump();
705 if (GetBootAnimation()) {
706 out += ", GetBootAnimation: true";
707 }
708 if (isContainBootAnimation_) {
709 out += ", isContainBootAnimation: true";
710 }
711 if (dirtyStatus_ != NodeDirty::CLEAN) {
712 out += ", isNodeDirty: " + std::to_string(static_cast<int>(dirtyStatus_));
713 }
714 if (GetRenderProperties().IsDirty()) {
715 out += ", isPropertyDirty: true";
716 }
717 if (isSubTreeDirty_) {
718 out += ", isSubTreeDirty: true";
719 }
720 if (IsPureContainer()) {
721 out += ", IsPureContainer: true";
722 }
723 if (!oldDirty_.IsEmpty()) {
724 out += ", oldDirty: " + oldDirty_.ToString();
725 }
726 if (!localShadowRect_.IsEmpty()) {
727 out += ", localShadowRect: " + localShadowRect_.ToString();
728 }
729 if (!localOutlineRect_.IsEmpty()) {
730 out += ", localOutlineRect: " + localOutlineRect_.ToString();
731 }
732 if (!localPixelStretchRect_.IsEmpty()) {
733 out += ", localPixelStretchRect: " + localPixelStretchRect_.ToString();
734 }
735 if (!localForegroundEffectRect_.IsEmpty()) {
736 out += ", localForegroundEffectRect: " + localForegroundEffectRect_.ToString();
737 }
738 if (auto drawRegion = GetRenderProperties().GetDrawRegion()) {
739 if (!drawRegion->IsEmpty()) {
740 out += ", drawRegion: " + drawRegion->ToString();
741 }
742 }
743 if (drawableVecStatus_ != 0) {
744 out += ", drawableVecStatus: " + std::to_string(drawableVecStatus_);
745 }
746 DumpDrawCmdModifiers(out);
747 DumpModifiers(out);
748 animationManager_.DumpAnimations(out);
749
750 auto sortedChildren = GetSortedChildren();
751 if (!isFullChildrenListValid_) {
752 out += ", Children list needs update, current count: " + std::to_string(fullChildrenList_->size()) +
753 " expected count: " + std::to_string(sortedChildren->size());
754 } else if (!sortedChildren->empty()) {
755 out += ", sortedChildren: " + std::to_string(sortedChildren->size());
756 }
757 if (!disappearingChildren_.empty()) {
758 out += ", disappearingChildren: " + std::to_string(disappearingChildren_.size());
759 }
760
761 out += "\n";
762
763 for (auto& child : children_) {
764 if (auto c = child.lock()) {
765 c->DumpTree(depth + 1, out);
766 }
767 }
768 for (auto& [child, pos] : disappearingChildren_) {
769 child->DumpTree(depth + 1, out);
770 }
771 }
772
DumpNodeType(RSRenderNodeType nodeType,std::string & out)773 void RSRenderNode::DumpNodeType(RSRenderNodeType nodeType, std::string& out)
774 {
775 switch (nodeType) {
776 case RSRenderNodeType::DISPLAY_NODE: {
777 out += "DISPLAY_NODE";
778 break;
779 }
780 case RSRenderNodeType::RS_NODE: {
781 out += "RS_NODE";
782 break;
783 }
784 case RSRenderNodeType::SURFACE_NODE: {
785 out += "SURFACE_NODE";
786 break;
787 }
788 case RSRenderNodeType::CANVAS_NODE: {
789 out += "CANVAS_NODE";
790 break;
791 }
792 case RSRenderNodeType::ROOT_NODE: {
793 out += "ROOT_NODE";
794 break;
795 }
796 case RSRenderNodeType::PROXY_NODE: {
797 out += "PROXY_NODE";
798 break;
799 }
800 case RSRenderNodeType::CANVAS_DRAWING_NODE: {
801 out += "CANVAS_DRAWING_NODE";
802 break;
803 }
804 case RSRenderNodeType::EFFECT_NODE: {
805 out += "EFFECT_NODE";
806 break;
807 }
808 default: {
809 out += "UNKNOWN_NODE";
810 break;
811 }
812 }
813 }
814
DumpSubClassNode(std::string & out) const815 void RSRenderNode::DumpSubClassNode(std::string& out) const
816 {
817 if (GetType() == RSRenderNodeType::SURFACE_NODE) {
818 auto surfaceNode = (static_cast<const RSSurfaceRenderNode*>(this));
819 auto p = parent_.lock();
820 out += ", Parent [" + (p != nullptr ? std::to_string(p->GetId()) : "null") + "]";
821 out += ", Name [" + surfaceNode->GetName() + "]";
822 out += ", hasConsumer: " + std::to_string(surfaceNode->GetRSSurfaceHandler()->HasConsumer());
823 std::string propertyAlpha = std::to_string(surfaceNode->GetRenderProperties().GetAlpha());
824 out += ", Alpha: " + propertyAlpha;
825 if (surfaceNode->contextAlpha_ < 1.0f) {
826 std::string contextAlpha = std::to_string(surfaceNode->contextAlpha_);
827 out += " (ContextAlpha: " + contextAlpha + ")";
828 }
829 out += ", Visible: " + std::to_string(surfaceNode->GetRenderProperties().GetVisible());
830 out += ", Visible" + surfaceNode->GetVisibleRegion().GetRegionInfo();
831 out += ", Opaque" + surfaceNode->GetOpaqueRegion().GetRegionInfo();
832 out += ", OcclusionBg: " + std::to_string(surfaceNode->GetAbilityBgAlpha());
833 out += ", SecurityLayer: " + std::to_string(surfaceNode->GetSecurityLayer());
834 out += ", skipLayer: " + std::to_string(surfaceNode->GetSkipLayer());
835 out += ", surfaceType: " + std::to_string((int)surfaceNode->GetSurfaceNodeType());
836 } else if (GetType() == RSRenderNodeType::ROOT_NODE) {
837 auto rootNode = static_cast<const RSRootRenderNode*>(this);
838 out += ", Visible: " + std::to_string(rootNode->GetRenderProperties().GetVisible());
839 out += ", Size: [" + std::to_string(rootNode->GetRenderProperties().GetFrameWidth()) + ", " +
840 std::to_string(rootNode->GetRenderProperties().GetFrameHeight()) + "]";
841 out += ", EnableRender: " + std::to_string(rootNode->GetEnableRender());
842 } else if (GetType() == RSRenderNodeType::DISPLAY_NODE) {
843 auto displayNode = static_cast<const RSDisplayRenderNode*>(this);
844 out += ", skipLayer: " + std::to_string(displayNode->GetSecurityDisplay());
845 out += ", securityExemption: " + std::to_string(displayNode->GetSecurityExemption());
846 }
847 }
848
DumpDrawCmdModifiers(std::string & out) const849 void RSRenderNode::DumpDrawCmdModifiers(std::string& out) const
850 {
851 if (renderContent_->drawCmdModifiers_.empty()) {
852 return;
853 }
854 std::string splitStr = ", ";
855 std::string modifierDesc = ", DrawCmdModifiers:[";
856 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
857 auto modifierTypeString = std::make_shared<RSModifierTypeString>();
858 std::string typeName = modifierTypeString->GetModifierTypeString(type);
859 modifierDesc += typeName + ":[";
860 std::string propertyDesc = "";
861 for (auto& modifier : modifiers) {
862 modifier->Dump(propertyDesc);
863 propertyDesc += splitStr;
864 }
865 modifierDesc += propertyDesc.substr(0, propertyDesc.length() - splitStr.length()) + "]" + splitStr;
866 }
867 out += modifierDesc.substr(0, modifierDesc.length() - splitStr.length()) + "]";
868 }
869
DumpModifiers(std::string & out) const870 void RSRenderNode::DumpModifiers(std::string& out) const
871 {
872 if (modifiers_.empty()) {
873 return;
874 }
875 std::string splitStr = ", ";
876 out += ", OtherModifiers:[";
877 std::string propertyDesc = "";
878 for (auto& [type, modifier] : modifiers_) {
879 propertyDesc += modifier->GetModifierTypeString();
880 modifier->Dump(propertyDesc);
881 propertyDesc += splitStr;
882 }
883 out += propertyDesc.substr(0, propertyDesc.length() - splitStr.length()) + "]";
884 }
885
ResetIsOnlyBasicGeoTransform()886 void RSRenderNode::ResetIsOnlyBasicGeoTransform()
887 {
888 isOnlyBasicGeoTransform_ = true;
889 }
890
IsOnlyBasicGeoTransform() const891 bool RSRenderNode::IsOnlyBasicGeoTransform() const
892 {
893 return isOnlyBasicGeoTransform_;
894 }
895
ForceMergeSubTreeDirtyRegion(RSDirtyRegionManager & dirtyManager,const RectI & clipRect)896 void RSRenderNode::ForceMergeSubTreeDirtyRegion(RSDirtyRegionManager& dirtyManager, const RectI& clipRect)
897 {
898 // prepare skip -> quick prepare, old dirty do not update
899 if (geoUpdateDelay_) {
900 if (auto& geoPtr = GetRenderProperties().GetBoundsGeometry()) {
901 auto absChildrenRect = geoPtr->MapRect(oldChildrenRect_.ConvertTo<float>(), oldAbsMatrix_);
902 subTreeDirtyRegion_ = absChildrenRect.IntersectRect(oldClipRect_);
903 dirtyManager.MergeDirtyRect(subTreeDirtyRegion_);
904 }
905 }
906 lastFrameSubTreeSkipped_ = false;
907 }
908
SubTreeSkipPrepare(RSDirtyRegionManager & dirtyManager,bool isDirty,bool accumGeoDirty,const RectI & clipRect)909 void RSRenderNode::SubTreeSkipPrepare(
910 RSDirtyRegionManager& dirtyManager, bool isDirty, bool accumGeoDirty, const RectI& clipRect)
911 {
912 // [planning] Prev and current dirty rect need to be joined only when accumGeoDirty is true.
913 if ((isDirty || accumGeoDirty) && (HasChildrenOutOfRect() || lastFrameHasChildrenOutOfRect_)) {
914 auto& geoPtr = GetRenderProperties().GetBoundsGeometry();
915 if (geoPtr == nullptr) {
916 return;
917 }
918 auto oldDirtyRect = geoPtr->MapRect(oldChildrenRect_.ConvertTo<float>(), oldAbsMatrix_);
919 auto oldDirtyRectClip = oldDirtyRect.IntersectRect(oldClipRect_);
920 auto dirtyRect = geoPtr->MapAbsRect(childrenRect_.ConvertTo<float>());
921 auto dirtyRectClip = dirtyRect.IntersectRect(clipRect);
922 dirtyRectClip = dirtyRectClip.JoinRect(oldDirtyRectClip);
923 dirtyManager.MergeDirtyRect(dirtyRectClip);
924 UpdateSubTreeSkipDirtyForDFX(dirtyManager, dirtyRectClip);
925 }
926 if (isDirty && GetChildrenCount() == 0) {
927 ResetChildRelevantFlags();
928 }
929 SetGeoUpdateDelay(accumGeoDirty);
930 UpdateSubTreeInfo(clipRect);
931 lastFrameSubTreeSkipped_ = true;
932 }
933
934 // attention: current all base node's dirty ops causing content dirty
SetContentDirty()935 void RSRenderNode::SetContentDirty()
936 {
937 isContentDirty_ = true;
938 isOnlyBasicGeoTransform_ = false;
939 SetDirty();
940 }
941
SetDirty(bool forceAddToActiveList)942 void RSRenderNode::SetDirty(bool forceAddToActiveList)
943 {
944 bool dirtyEmpty = dirtyTypes_.none();
945 // TO avoid redundant add, only add if both: 1. on-tree node 2. newly dirty node (or forceAddToActiveList = true)
946 if (dirtyStatus_ == NodeDirty::CLEAN || dirtyEmpty || forceAddToActiveList) {
947 if (auto context = GetContext().lock()) {
948 context->AddActiveNode(shared_from_this());
949 }
950 }
951 SetParentSubTreeDirty();
952 dirtyStatus_ = NodeDirty::DIRTY;
953 }
954
CollectSurface(const std::shared_ptr<RSRenderNode> & node,std::vector<RSRenderNode::SharedPtr> & vec,bool isUniRender,bool onlyFirstLevel)955 void RSRenderNode::CollectSurface(
956 const std::shared_ptr<RSRenderNode>& node, std::vector<RSRenderNode::SharedPtr>& vec, bool isUniRender,
957 bool onlyFirstLevel)
958 {
959 for (auto& child : *node->GetSortedChildren()) {
960 child->CollectSurface(child, vec, isUniRender, onlyFirstLevel);
961 }
962 }
963
CollectSurfaceForUIFirstSwitch(uint32_t & leashWindowCount,uint32_t minNodeNum)964 void RSRenderNode::CollectSurfaceForUIFirstSwitch(uint32_t& leashWindowCount, uint32_t minNodeNum)
965 {
966 for (auto& child : *GetSortedChildren()) {
967 child->CollectSurfaceForUIFirstSwitch(leashWindowCount, minNodeNum);
968 if (leashWindowCount >= minNodeNum) {
969 return;
970 }
971 }
972 }
973
Prepare(const std::shared_ptr<RSNodeVisitor> & visitor)974 void RSRenderNode::Prepare(const std::shared_ptr<RSNodeVisitor>& visitor)
975 {
976 if (!visitor) {
977 return;
978 }
979 ApplyModifiers();
980 visitor->PrepareChildren(*this);
981 }
982
QuickPrepare(const std::shared_ptr<RSNodeVisitor> & visitor)983 void RSRenderNode::QuickPrepare(const std::shared_ptr<RSNodeVisitor>& visitor)
984 {
985 if (!visitor) {
986 return;
987 }
988 ApplyModifiers();
989 visitor->QuickPrepareChildren(*this);
990
991 // fallback for global root node
992 UpdateRenderParams();
993 AddToPendingSyncList();
994 }
995
IsSubTreeNeedPrepare(bool filterInGlobal,bool isOccluded)996 bool RSRenderNode::IsSubTreeNeedPrepare(bool filterInGlobal, bool isOccluded)
997 {
998 auto checkType = RSSystemProperties::GetSubTreePrepareCheckType();
999 if (checkType == SubTreePrepareCheckType::DISABLED) {
1000 return true;
1001 }
1002 // stop visit invisible or clean without filter subtree
1003 if (!shouldPaint_ || isOccluded) {
1004 // when subTreeOccluded, need to applyModifiers to node's children
1005 RS_OPTIONAL_TRACE_NAME_FMT("IsSubTreeNeedPrepare node[%llu] skip subtree ShouldPaint %d, isOccluded %d",
1006 GetId(), shouldPaint_, isOccluded);
1007 return false;
1008 }
1009 if (checkType == SubTreePrepareCheckType::DISABLE_SUBTREE_DIRTY_CHECK) {
1010 return true;
1011 }
1012 if (IsSubTreeDirty()) {
1013 // reset iff traverses dirty subtree
1014 SetSubTreeDirty(false);
1015 UpdateChildrenOutOfRectFlag(false); // collect again
1016 return true;
1017 }
1018 if (childHasSharedTransition_) {
1019 return true;
1020 }
1021 if (isAccumulatedClipFlagChanged_) {
1022 return true;
1023 }
1024 if (ChildHasVisibleFilter()) {
1025 RS_OPTIONAL_TRACE_NAME_FMT("IsSubTreeNeedPrepare node[%d] filterInGlobal_[%d]",
1026 GetId(), filterInGlobal);
1027 }
1028 // if clean without filter skip subtree
1029 return ChildHasVisibleFilter() ? filterInGlobal : false;
1030 }
1031
PrepareChildrenForApplyModifiers()1032 void RSRenderNode::PrepareChildrenForApplyModifiers()
1033 {
1034 auto children = GetSortedChildren();
1035 std::for_each((*children).begin(), (*children).end(),
1036 [this](const std::shared_ptr<RSRenderNode>& node) {
1037 node->PrepareSelfNodeForApplyModifiers();
1038 });
1039 }
1040
PrepareSelfNodeForApplyModifiers()1041 void RSRenderNode::PrepareSelfNodeForApplyModifiers()
1042 {
1043 ApplyModifiers();
1044 PrepareChildrenForApplyModifiers();
1045
1046 stagingRenderParams_->SetAlpha(GetRenderProperties().GetAlpha());
1047
1048 UpdateRenderParams();
1049 AddToPendingSyncList();
1050 }
1051
IsUifirstArkTsCardNode()1052 bool RSRenderNode::IsUifirstArkTsCardNode()
1053 {
1054 if (nodeGroupType_ == NodeGroupType::NONE) {
1055 return false;
1056 }
1057 for (auto& child : *GetChildren()) {
1058 if (!child) {
1059 continue;
1060 }
1061 auto surfaceChild = child->ReinterpretCastTo<RSSurfaceRenderNode>();
1062 if (!surfaceChild) {
1063 continue;
1064 }
1065 if (surfaceChild->GetLastFrameUifirstFlag() == MultiThreadCacheType::ARKTS_CARD) {
1066 return true;
1067 }
1068 }
1069 return false;
1070 }
1071
UpdateDrawingCacheInfoBeforeChildren(bool isScreenRotation)1072 void RSRenderNode::UpdateDrawingCacheInfoBeforeChildren(bool isScreenRotation)
1073 {
1074 if (!ShouldPaint() || isScreenRotation) {
1075 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1076 return;
1077 }
1078 CheckDrawingCacheType();
1079 if (GetDrawingCacheType() == RSDrawingCacheType::DISABLED_CACHE) {
1080 RS_LOGD("RSRenderNode::UpdateDrawingCacheInfoBC drawingCacheType is %{public}d", GetDrawingCacheType());
1081 return;
1082 }
1083 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfo id:%llu contentDirty:%d subTreeDirty:%d nodeGroupType:%d",
1084 GetId(), IsContentDirty(), IsSubTreeDirty(), nodeGroupType_);
1085 SetDrawingCacheChanged((IsContentDirty() || IsSubTreeDirty()));
1086 stagingRenderParams_->SetDrawingCacheIncludeProperty(nodeGroupIncludeProperty_);
1087 }
1088
UpdateDrawingCacheInfoAfterChildren()1089 void RSRenderNode::UpdateDrawingCacheInfoAfterChildren()
1090 {
1091 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::UpdateDrawingCacheInfoAC uifirstArkTsCardNode:%{public}d"
1092 " startingWindowFlag_:%{public}d HasChildrenOutOfRect:%{public}d drawingCacheType:%{public}d",
1093 IsUifirstArkTsCardNode(), startingWindowFlag_, HasChildrenOutOfRect(), GetDrawingCacheType());
1094 if (IsUifirstArkTsCardNode() || startingWindowFlag_) {
1095 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1096 }
1097 if (HasChildrenOutOfRect() && GetDrawingCacheType() == RSDrawingCacheType::TARGETED_CACHE) {
1098 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfoAfter ChildrenOutOfRect id:%llu", GetId());
1099 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
1100 }
1101 stagingRenderParams_->SetDrawingCacheType(GetDrawingCacheType());
1102 if (GetDrawingCacheType() != RSDrawingCacheType::DISABLED_CACHE) {
1103 RS_OPTIONAL_TRACE_NAME_FMT("DrawingCacheInfoAfter id:%llu cacheType:%d childHasVisibleFilter:%d " \
1104 "childHasVisibleEffect:%d",
1105 GetId(), GetDrawingCacheType(), childHasVisibleFilter_, childHasVisibleEffect_);
1106 }
1107 AddToPendingSyncList();
1108 }
1109
Process(const std::shared_ptr<RSNodeVisitor> & visitor)1110 void RSRenderNode::Process(const std::shared_ptr<RSNodeVisitor>& visitor)
1111 {
1112 if (!visitor) {
1113 return;
1114 }
1115 visitor->ProcessChildren(*this);
1116 }
1117
SendCommandFromRT(std::unique_ptr<RSCommand> & command,NodeId nodeId)1118 void RSRenderNode::SendCommandFromRT(std::unique_ptr<RSCommand>& command, NodeId nodeId)
1119 {
1120 auto transactionProxy = RSTransactionProxy::GetInstance();
1121 if (transactionProxy != nullptr) {
1122 transactionProxy->AddCommandFromRT(command, nodeId);
1123 }
1124 }
1125
InternalRemoveSelfFromDisappearingChildren()1126 void RSRenderNode::InternalRemoveSelfFromDisappearingChildren()
1127 {
1128 // internal use only, force remove self from parent's disappearingChildren_
1129 auto parent = parent_.lock();
1130 if (parent == nullptr) {
1131 return;
1132 }
1133 auto it = std::find_if(parent->disappearingChildren_.begin(), parent->disappearingChildren_.end(),
1134 [childPtr = shared_from_this()](const auto& pair) -> bool { return pair.first == childPtr; });
1135 if (it == parent->disappearingChildren_.end()) {
1136 return;
1137 }
1138 parent->disappearingChildren_.erase(it);
1139 parent->isFullChildrenListValid_ = false;
1140 ResetParent();
1141 }
1142
~RSRenderNode()1143 RSRenderNode::~RSRenderNode()
1144 {
1145 if (appPid_ != 0) {
1146 RSSingleFrameComposer::AddOrRemoveAppPidToMap(false, appPid_);
1147 }
1148 FallbackAnimationsToRoot();
1149 if (clearCacheSurfaceFunc_ && (cacheSurface_ || cacheCompletedSurface_)) {
1150 clearCacheSurfaceFunc_(std::move(cacheSurface_), std::move(cacheCompletedSurface_), cacheSurfaceThreadIndex_,
1151 completedSurfaceThreadIndex_);
1152 }
1153 DrawableV2::RSRenderNodeDrawableAdapter::RemoveDrawableFromCache(GetId());
1154 ClearCacheSurface();
1155 auto context = GetContext().lock();
1156 if (!context) {
1157 ROSEN_LOGD("RSRenderNode::~RSRenderNode: Invalid context");
1158 return;
1159 }
1160 }
1161
FallbackAnimationsToRoot()1162 void RSRenderNode::FallbackAnimationsToRoot()
1163 {
1164 if (animationManager_.animations_.empty()) {
1165 return;
1166 }
1167
1168 auto context = GetContext().lock();
1169 if (!context) {
1170 ROSEN_LOGE("RSRenderNode::FallbackAnimationsToRoot: Invalid context");
1171 return;
1172 }
1173 auto target = context->GetNodeMap().GetAnimationFallbackNode();
1174 if (!target) {
1175 ROSEN_LOGE("Failed to move animation to root, root render node is null!");
1176 return;
1177 }
1178 context->RegisterAnimatingRenderNode(target);
1179
1180 for (auto& [unused, animation] : animationManager_.animations_) {
1181 animation->Detach(true);
1182 // avoid infinite loop for fallback animation
1183 animation->SetRepeatCount(1);
1184 target->animationManager_.AddAnimation(std::move(animation));
1185 }
1186 animationManager_.animations_.clear();
1187 // Check the next frame's VSync has been requested. If there is no request, add another VSync request
1188 if (!context->IsRequestedNextVsyncAnimate()) {
1189 context->RequestVsync();
1190 context->SetRequestedNextVsyncAnimate(true);
1191 }
1192 }
1193
ActivateDisplaySync()1194 void RSRenderNode::ActivateDisplaySync()
1195 {
1196 if (!displaySync_) {
1197 displaySync_ = std::make_shared<RSRenderDisplaySync>(GetId());
1198 }
1199 }
1200
UpdateDisplaySyncRange()1201 void RSRenderNode::UpdateDisplaySyncRange()
1202 {
1203 if (!displaySync_) {
1204 return;
1205 }
1206 auto animationRange = animationManager_.GetFrameRateRange();
1207 if (animationRange.IsValid()) {
1208 displaySync_->SetExpectedFrameRateRange(animationRange);
1209 }
1210 }
1211
Animate(int64_t timestamp,int64_t period,bool isDisplaySyncEnabled)1212 std::tuple<bool, bool, bool> RSRenderNode::Animate(int64_t timestamp, int64_t period, bool isDisplaySyncEnabled)
1213 {
1214 if (displaySync_ && displaySync_->OnFrameSkip(timestamp, period, isDisplaySyncEnabled)) {
1215 return displaySync_->GetAnimateResult();
1216 }
1217 RSSurfaceNodeAbilityState abilityState = RSSurfaceNodeAbilityState::FOREGROUND;
1218
1219 // Animation on surfaceNode is always on foreground ability state.
1220 // If instanceRootNode is surfaceNode, get its ability state. If not, regard it as foreground ability state.
1221 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1222 if (auto instanceRootNode = GetInstanceRootNode()) {
1223 abilityState = instanceRootNode->GetAbilityState();
1224 RS_OPTIONAL_TRACE_NAME("RSRenderNode:Animate node id: [" + std::to_string(GetId()) +
1225 "], instanceRootNode id: [" + std::to_string(instanceRootNode->GetId()) +
1226 "], abilityState: " +
1227 std::string(abilityState == RSSurfaceNodeAbilityState::FOREGROUND ? "foreground" : "background"));
1228 }
1229 } else {
1230 RS_OPTIONAL_TRACE_NAME("RSRenderNode:Animate surfaceNode id: [" + std::to_string(GetId()) +
1231 "], abilityState: " +
1232 std::string(GetAbilityState() == RSSurfaceNodeAbilityState::FOREGROUND ? "foreground" : "background"));
1233 }
1234
1235 RS_OPTIONAL_TRACE_BEGIN("RSRenderNode:Animate node id: [" + std::to_string(GetId()) + "]");
1236 auto animateResult = animationManager_.Animate(timestamp, IsOnTheTree(), abilityState);
1237 if (displaySync_) {
1238 displaySync_->SetAnimateResult(animateResult);
1239 }
1240 RS_OPTIONAL_TRACE_END();
1241 return animateResult;
1242 }
1243
IsClipBound() const1244 bool RSRenderNode::IsClipBound() const
1245 {
1246 return GetRenderProperties().GetClipToBounds() || GetRenderProperties().GetClipToFrame();
1247 }
1248
SetAccumulatedClipFlag(bool clipChange)1249 bool RSRenderNode::SetAccumulatedClipFlag(bool clipChange)
1250 {
1251 isAccumulatedClipFlagChanged_ = (hasAccumulatedClipFlag_ != IsClipBound()) || clipChange;
1252 if (isAccumulatedClipFlagChanged_) {
1253 hasAccumulatedClipFlag_ = IsClipBound();
1254 }
1255 return isAccumulatedClipFlagChanged_;
1256 }
1257
GetStagingRenderParams()1258 std::unique_ptr<RSRenderParams>& RSRenderNode::GetStagingRenderParams()
1259 {
1260 return stagingRenderParams_;
1261 }
1262
1263 // Deprecated! Do not use this interface.
1264 // This interface has crash risks and will be deleted in later versions.
GetRenderParams() const1265 const std::unique_ptr<RSRenderParams>& RSRenderNode::GetRenderParams() const
1266 {
1267 if (renderDrawable_ == nullptr) {
1268 DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(shared_from_this());
1269 }
1270 return renderDrawable_->renderParams_;
1271 }
1272
CollectAndUpdateLocalShadowRect()1273 void RSRenderNode::CollectAndUpdateLocalShadowRect()
1274 {
1275 // update shadow if shadow changes
1276 if (dirtySlots_.find(RSDrawableSlot::SHADOW) != dirtySlots_.end()) {
1277 auto& properties = GetRenderProperties();
1278 if (properties.IsShadowValid()) {
1279 SetShadowValidLastFrame(true);
1280 if (IsInstanceOf<RSSurfaceRenderNode>()) {
1281 RRect absClipRRect = RRect(properties.GetBoundsRect(), properties.GetCornerRadius());
1282 RSPropertiesPainter::GetShadowDirtyRect(localShadowRect_, properties, &absClipRRect, false, true);
1283 } else {
1284 RSPropertiesPainter::GetShadowDirtyRect(localShadowRect_, properties, nullptr, false, true);
1285 }
1286 }
1287 }
1288 selfDrawRect_ = selfDrawRect_.JoinRect(localShadowRect_.ConvertTo<float>());
1289 }
1290
CollectAndUpdateLocalOutlineRect()1291 void RSRenderNode::CollectAndUpdateLocalOutlineRect()
1292 {
1293 // update outline if oueline changes
1294 if (dirtySlots_.find(RSDrawableSlot::OUTLINE) != dirtySlots_.end()) {
1295 RSPropertiesPainter::GetOutlineDirtyRect(localOutlineRect_, GetRenderProperties(), false);
1296 }
1297 selfDrawRect_ = selfDrawRect_.JoinRect(localOutlineRect_.ConvertTo<float>());
1298 }
1299
CollectAndUpdateLocalPixelStretchRect()1300 void RSRenderNode::CollectAndUpdateLocalPixelStretchRect()
1301 {
1302 // update outline if oueline changes
1303 if (dirtySlots_.find(RSDrawableSlot::PIXEL_STRETCH) != dirtySlots_.end()) {
1304 RSPropertiesPainter::GetPixelStretchDirtyRect(localPixelStretchRect_, GetRenderProperties(), false);
1305 }
1306 selfDrawRect_ = selfDrawRect_.JoinRect(localPixelStretchRect_.ConvertTo<float>());
1307 }
1308
CollectAndUpdateLocalForegroundEffectRect()1309 void RSRenderNode::CollectAndUpdateLocalForegroundEffectRect()
1310 {
1311 // update foreground effect's dirty region if it changes
1312 if (GetRenderProperties().GetForegroundEffectDirty()) {
1313 RSPropertiesPainter::GetForegroundEffectDirtyRect(localForegroundEffectRect_, GetRenderProperties(), false);
1314 GetMutableRenderProperties().SetForegroundEffectDirty(false);
1315 }
1316 selfDrawRect_ = selfDrawRect_.JoinRect(localForegroundEffectRect_.ConvertTo<float>());
1317 }
1318
CollectAndUpdateLocalDistortionEffectRect()1319 void RSRenderNode::CollectAndUpdateLocalDistortionEffectRect()
1320 {
1321 // update distortion effect's dirty region if it changes
1322 if (GetRenderProperties().GetDistortionDirty()) {
1323 RSPropertiesPainter::GetDistortionEffectDirtyRect(localDistortionEffectRect_, GetRenderProperties());
1324 GetMutableRenderProperties().SetDistortionDirty(false);
1325 }
1326 selfDrawRect_ = selfDrawRect_.JoinRect(localDistortionEffectRect_.ConvertTo<float>());
1327 }
1328
UpdateBufferDirtyRegion()1329 void RSRenderNode::UpdateBufferDirtyRegion()
1330 {
1331 #ifndef ROSEN_CROSS_PLATFORM
1332 isSelfDrawingNode_ = false;
1333 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1334 return;
1335 }
1336 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
1337 if (surfaceNode == nullptr) {
1338 return;
1339 }
1340 auto buffer = surfaceNode->GetRSSurfaceHandler()->GetBuffer();
1341 if (buffer != nullptr) {
1342 isSelfDrawingNode_ = true;
1343 // Use the matrix from buffer to relative coordinate and the absolute matrix
1344 // to calculate the buffer damageRegion's absolute rect
1345 auto rect = surfaceNode->GetRSSurfaceHandler()->GetDamageRegion();
1346 auto matrix = surfaceNode->GetBufferRelMatrix();
1347 auto bufferDirtyRect = GetRenderProperties().GetBoundsGeometry()->MapRect(
1348 RectF(rect.x, rect.y, rect.w, rect.h), matrix).ConvertTo<float>();
1349 // The buffer's dirtyRect should not be out of the scope of the node's dirtyRect
1350 selfDrawingNodeDirtyRect_ = bufferDirtyRect.IntersectRect(selfDrawRect_);
1351 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode id: %" PRIu64 ", buffer size [%d,%d], "
1352 "buffer damageRegion [%d,%d,%d,%d], dirtyRect %s", GetId(),
1353 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(),
1354 rect.x, rect.y, rect.w, rect.h, selfDrawingNodeDirtyRect_.ToString().c_str());
1355 }
1356 #endif
1357 }
1358
UpdateSelfDrawRect()1359 bool RSRenderNode::UpdateSelfDrawRect()
1360 {
1361 auto prevSelfDrawRect = selfDrawRect_;
1362 // empty rect would not join and doesn't need to check
1363 auto& properties = GetRenderProperties();
1364 selfDrawRect_ = properties.GetLocalBoundsAndFramesRect();
1365 UpdateBufferDirtyRegion();
1366 if (auto drawRegion = properties.GetDrawRegion()) {
1367 selfDrawRect_ = selfDrawRect_.JoinRect(*drawRegion);
1368 }
1369 CollectAndUpdateLocalShadowRect();
1370 CollectAndUpdateLocalOutlineRect();
1371 CollectAndUpdateLocalPixelStretchRect();
1372 CollectAndUpdateLocalForegroundEffectRect();
1373 CollectAndUpdateLocalDistortionEffectRect();
1374 return !selfDrawRect_.IsNearEqual(prevSelfDrawRect);
1375 }
1376
GetSelfDrawRect() const1377 const RectF& RSRenderNode::GetSelfDrawRect() const
1378 {
1379 return selfDrawRect_;
1380 }
1381
GetAbsDrawRect() const1382 const RectI& RSRenderNode::GetAbsDrawRect() const
1383 {
1384 return absDrawRect_;
1385 }
1386
CheckAndUpdateGeoTrans(std::shared_ptr<RSObjAbsGeometry> & geoPtr)1387 bool RSRenderNode::CheckAndUpdateGeoTrans(std::shared_ptr<RSObjAbsGeometry>& geoPtr)
1388 {
1389 if (!renderContent_->drawCmdModifiers_.count(RSModifierType::GEOMETRYTRANS)) {
1390 return false;
1391 }
1392 RSModifierContext context = { GetMutableRenderProperties() };
1393 for (auto& modifier : renderContent_->drawCmdModifiers_[RSModifierType::GEOMETRYTRANS]) {
1394 // todo Concat matrix directly
1395 modifier->Apply(context);
1396 }
1397 return true;
1398 }
1399
UpdateAbsDirtyRegion(RSDirtyRegionManager & dirtyManager,const RectI & clipRect)1400 void RSRenderNode::UpdateAbsDirtyRegion(RSDirtyRegionManager& dirtyManager, const RectI& clipRect)
1401 {
1402 dirtyManager.MergeDirtyRect(oldDirty_);
1403 if (absDrawRect_ != oldAbsDrawRect_) {
1404 if (isSelfDrawingNode_) {
1405 // merge self drawing node last frame size and join current frame size to absDrawRect_ when changed
1406 dirtyManager.MergeDirtyRect(oldAbsDrawRect_.IntersectRect(clipRect));
1407 selfDrawingNodeAbsDirtyRect_.JoinRect(absDrawRect_);
1408 }
1409 oldAbsDrawRect_ = absDrawRect_;
1410 }
1411 // easily merge oldDirty if switch to invisible
1412 if (!shouldPaint_ && isLastVisible_) {
1413 return;
1414 }
1415 auto dirtyRect = isSelfDrawingNode_ ? selfDrawingNodeAbsDirtyRect_ : absDrawRect_;
1416 dirtyRect = dirtyRect.IntersectRect(clipRect);
1417 oldDirty_ = dirtyRect;
1418 oldDirtyInSurface_ = oldDirty_.IntersectRect(dirtyManager.GetSurfaceRect());
1419 if (!dirtyRect.IsEmpty()) {
1420 dirtyManager.MergeDirtyRect(dirtyRect);
1421 isDirtyRegionUpdated_ = true;
1422 }
1423 }
1424
UpdateDrawRectAndDirtyRegion(RSDirtyRegionManager & dirtyManager,bool accumGeoDirty,const RectI & clipRect,const Drawing::Matrix & parentSurfaceMatrix)1425 bool RSRenderNode::UpdateDrawRectAndDirtyRegion(RSDirtyRegionManager& dirtyManager, bool accumGeoDirty,
1426 const RectI& clipRect, const Drawing::Matrix& parentSurfaceMatrix)
1427 {
1428 bool selfDrawRectChanged = false;
1429 // 1. update self drawrect if dirty
1430 if (IsDirty()) {
1431 selfDrawRectChanged = UpdateSelfDrawRect();
1432 }
1433 // 2. update geoMatrix by parent for dirty collection
1434 // update geoMatrix and accumGeoDirty if needed
1435 auto parent = GetParent().lock();
1436 if (parent && parent->GetGeoUpdateDelay()) {
1437 accumGeoDirty = true;
1438 // Set geometry update delay flag recursively to update node's old dirty in subTree
1439 SetGeoUpdateDelay(true);
1440 }
1441 auto& properties = GetMutableRenderProperties();
1442 if (accumGeoDirty || properties.NeedClip() || properties.geoDirty_ || (dirtyStatus_ != NodeDirty::CLEAN)) {
1443 UpdateDrawRect(accumGeoDirty, clipRect, parentSurfaceMatrix);
1444 // planning: double check if it would be covered by updateself without geo update
1445 // currently CheckAndUpdateGeoTrans without dirty check
1446 auto& geoPtr = properties.boundsGeo_;
1447 // selfdrawing node's geo may not dirty when its dirty region changes
1448 if (geoPtr && (CheckAndUpdateGeoTrans(geoPtr) || accumGeoDirty || properties.geoDirty_ ||
1449 isSelfDrawingNode_ || selfDrawRectChanged)) {
1450 absDrawRect_ = geoPtr->MapAbsRect(selfDrawRect_);
1451 if (isSelfDrawingNode_) {
1452 selfDrawingNodeAbsDirtyRect_ = geoPtr->MapAbsRect(selfDrawingNodeDirtyRect_);
1453 }
1454 UpdateSrcOrClipedAbsDrawRectChangeState(clipRect);
1455 }
1456 }
1457 // 3. update dirtyRegion if needed
1458 if (properties.GetBackgroundFilter()) {
1459 UpdateFilterCacheWithBelowDirty(dirtyManager);
1460 }
1461 ValidateLightResources();
1462 isDirtyRegionUpdated_ = false; // todo make sure why windowDirty use it
1463 // Only when satisfy following conditions, absDirtyRegion should update:
1464 // 1.The node is dirty; 2.The clip absDrawRect change; 3.Parent clip property change or has GeoUpdateDelay dirty;
1465 if ((IsDirty() || srcOrClipedAbsDrawRectChangeFlag_ || (parent && (parent->GetAccumulatedClipFlagChange() ||
1466 parent->GetGeoUpdateDelay()))) && (shouldPaint_ || isLastVisible_)) {
1467 // update ForegroundFilterCache
1468 UpdateAbsDirtyRegion(dirtyManager, clipRect);
1469 UpdateDirtyRegionInfoForDFX(dirtyManager);
1470 }
1471 // 4. reset dirty status
1472 RecordCurDirtyStatus();
1473 SetClean();
1474 properties.ResetDirty();
1475 isLastVisible_ = shouldPaint_;
1476 return accumGeoDirty;
1477 }
1478
UpdateDrawRect(bool & accumGeoDirty,const RectI & clipRect,const Drawing::Matrix & parentSurfaceMatrix)1479 void RSRenderNode::UpdateDrawRect(
1480 bool& accumGeoDirty, const RectI& clipRect, const Drawing::Matrix& parentSurfaceMatrix)
1481 {
1482 auto parent = GetParent().lock();
1483 auto& properties = GetMutableRenderProperties();
1484 if (auto sandbox = properties.GetSandBox(); sandbox.has_value() && sharedTransitionParam_) {
1485 // case a. use parent sur_face matrix with sandbox
1486 auto translateMatrix = Drawing::Matrix();
1487 translateMatrix.Translate(sandbox->x_, sandbox->y_);
1488 properties.GetBoundsGeometry()->SetContextMatrix(translateMatrix);
1489 accumGeoDirty = properties.UpdateGeometryByParent(&parentSurfaceMatrix, std::nullopt) || accumGeoDirty;
1490 properties.GetBoundsGeometry()->SetContextMatrix(std::nullopt);
1491 } else if (parent != nullptr) {
1492 // case b. use parent matrix
1493 auto parentMatrix = &(parent->GetRenderProperties().GetBoundsGeometry()->GetAbsMatrix());
1494 auto offset = !IsInstanceOf<RSSurfaceRenderNode>()
1495 ? std::make_optional<Drawing::Point>(parent->GetRenderProperties().GetFrameOffsetX(),
1496 parent->GetRenderProperties().GetFrameOffsetY())
1497 : std::nullopt;
1498 accumGeoDirty = properties.UpdateGeometryByParent(parentMatrix, offset) || accumGeoDirty;
1499 } else {
1500 // case c. no parent
1501 accumGeoDirty = properties.UpdateGeometryByParent(nullptr, std::nullopt) || accumGeoDirty;
1502 }
1503 }
1504
UpdateDirtyRegionInfoForDFX(RSDirtyRegionManager & dirtyManager)1505 void RSRenderNode::UpdateDirtyRegionInfoForDFX(RSDirtyRegionManager& dirtyManager)
1506 {
1507 if (RSSystemProperties::GetDirtyRegionDebugType() == DirtyRegionDebugType::DISABLED) {
1508 return;
1509 }
1510 // update OVERLAY_RECT
1511 auto& properties = GetRenderProperties();
1512 if (auto drawRegion = properties.GetDrawRegion()) {
1513 if (auto& geoPtr = properties.GetBoundsGeometry()) {
1514 dirtyManager.UpdateDirtyRegionInfoForDfx(
1515 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, geoPtr->MapAbsRect(*drawRegion));
1516 }
1517 } else {
1518 dirtyManager.UpdateDirtyRegionInfoForDfx(
1519 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, RectI());
1520 }
1521 // update UPDATE_DIRTY_REGION
1522 dirtyManager.UpdateDirtyRegionInfoForDfx(
1523 GetId(), GetType(), DirtyRegionType::UPDATE_DIRTY_REGION, oldDirtyInSurface_);
1524 DirtyRegionInfoForDFX dirtyRegionInfo;
1525 dirtyRegionInfo.oldDirty = oldDirty_;
1526 dirtyRegionInfo.oldDirtyInSurface = oldDirtyInSurface_;
1527 stagingRenderParams_->SetDirtyRegionInfoForDFX(dirtyRegionInfo);
1528 }
1529
UpdateSubTreeSkipDirtyForDFX(RSDirtyRegionManager & dirtyManager,const RectI & rect)1530 void RSRenderNode::UpdateSubTreeSkipDirtyForDFX(RSDirtyRegionManager& dirtyManager, const RectI& rect)
1531 {
1532 if (RSSystemProperties::GetDirtyRegionDebugType() == DirtyRegionDebugType::DISABLED) {
1533 return;
1534 }
1535 dirtyManager.UpdateDirtyRegionInfoForDfx(
1536 GetId(), GetType(), DirtyRegionType::SUBTREE_SKIP_OUT_OF_PARENT_RECT, rect);
1537 }
1538
Update(RSDirtyRegionManager & dirtyManager,const std::shared_ptr<RSRenderNode> & parent,bool parentDirty,std::optional<RectI> clipRect)1539 bool RSRenderNode::Update(RSDirtyRegionManager& dirtyManager, const std::shared_ptr<RSRenderNode>& parent,
1540 bool parentDirty, std::optional<RectI> clipRect)
1541 {
1542 // no need to update invisible nodes
1543 if (!ShouldPaint() && !isLastVisible_) {
1544 SetClean();
1545 GetMutableRenderProperties().ResetDirty();
1546 return false;
1547 }
1548 // [planning] surfaceNode use frame instead
1549 std::optional<Drawing::Point> offset;
1550 if (parent != nullptr && !IsInstanceOf<RSSurfaceRenderNode>()) {
1551 auto& properties = parent->GetRenderProperties();
1552 offset = Drawing::Point { properties.GetFrameOffsetX(), properties.GetFrameOffsetY() };
1553 }
1554 // in some case geodirty_ is not marked in drawCmdModifiers_, we should update node geometry
1555 // [planing] using drawcmdModifierDirty from dirtyType_
1556 parentDirty = parentDirty || (dirtyStatus_ != NodeDirty::CLEAN);
1557 auto parentProperties = parent ? &parent->GetRenderProperties() : nullptr;
1558 bool dirty = GetMutableRenderProperties().UpdateGeometry(parentProperties, parentDirty, offset);
1559 if ((IsDirty() || dirty) && renderContent_->drawCmdModifiers_.count(RSModifierType::GEOMETRYTRANS)) {
1560 RSModifierContext context = { GetMutableRenderProperties() };
1561 for (auto& modifier : renderContent_->drawCmdModifiers_[RSModifierType::GEOMETRYTRANS]) {
1562 modifier->Apply(context);
1563 }
1564 }
1565 isDirtyRegionUpdated_ = false;
1566 isLastVisible_ = ShouldPaint();
1567 GetMutableRenderProperties().ResetDirty();
1568
1569 // Note:
1570 // 1. cache manager will use dirty region to update cache validity, background filter cache manager should use
1571 // 'dirty region of all the nodes drawn before this node', and foreground filter cache manager should use 'dirty
1572 // region of all the nodes drawn before this node, this node, and the children of this node'
1573 // 2. Filter must be valid when filter cache manager is valid, we make sure that in RSRenderNode::ApplyModifiers().
1574 if (GetRenderProperties().GetBackgroundFilter()) {
1575 UpdateFilterCacheWithBelowDirty(dirtyManager);
1576 }
1577 UpdateDirtyRegion(dirtyManager, dirty, clipRect);
1578 return dirty;
1579 }
1580
GetMutableRenderProperties()1581 RSProperties& RSRenderNode::GetMutableRenderProperties()
1582 {
1583 return renderContent_->GetMutableRenderProperties();
1584 }
1585
UpdateBufferDirtyRegion(RectI & dirtyRect,const RectI & drawRegion)1586 bool RSRenderNode::UpdateBufferDirtyRegion(RectI& dirtyRect, const RectI& drawRegion)
1587 {
1588 #ifndef ROSEN_CROSS_PLATFORM
1589 if (GetType() != RSRenderNodeType::SURFACE_NODE) {
1590 return false;
1591 }
1592 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
1593 if (surfaceNode == nullptr) {
1594 return false;
1595 }
1596 auto surfaceHandler = surfaceNode->GetRSSurfaceHandler();
1597 auto buffer = surfaceHandler->GetBuffer();
1598 if (buffer != nullptr) {
1599 // Use the matrix from buffer to relative coordinate and the absolute matrix
1600 // to calculate the buffer damageRegion's absolute rect
1601 auto rect = surfaceHandler->GetDamageRegion();
1602 auto matrix = surfaceNode->GetBufferRelMatrix();
1603 matrix.PostConcat(GetRenderProperties().GetBoundsGeometry()->GetAbsMatrix());
1604 auto bufferDirtyRect = GetRenderProperties().GetBoundsGeometry()->MapRect(
1605 RectF(rect.x, rect.y, rect.w, rect.h), matrix);
1606 bufferDirtyRect.JoinRect(drawRegion);
1607 // The buffer's dirtyRect should not be out of the scope of the node's dirtyRect
1608 dirtyRect = bufferDirtyRect.IntersectRect(dirtyRect);
1609 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode id: %" PRIu64 ", buffer size [%d,%d], "
1610 "buffer damageRegion [%d,%d,%d,%d], dirtyRect %s", GetId(),
1611 buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(),
1612 rect.x, rect.y, rect.w, rect.h, dirtyRect.ToString().c_str());
1613 return true;
1614 }
1615 #endif
1616 return false;
1617 }
1618
UpdateDirtyRegion(RSDirtyRegionManager & dirtyManager,bool geoDirty,const std::optional<RectI> & clipRect)1619 void RSRenderNode::UpdateDirtyRegion(
1620 RSDirtyRegionManager& dirtyManager, bool geoDirty, const std::optional<RectI>& clipRect)
1621 {
1622 if (!IsDirty() && !geoDirty) {
1623 return;
1624 }
1625 if (RSSystemProperties::GetSkipGeometryNotChangeEnabled()) {
1626 // while node absRect not change and other content not change, return directly for not generate dirty region
1627 if (!IsSelfDrawingNode() && !geometryChangeNotPerceived_ && !geoDirty) {
1628 return;
1629 }
1630 geometryChangeNotPerceived_ = false;
1631 }
1632 if (!oldDirty_.IsEmpty()) {
1633 dirtyManager.MergeDirtyRect(oldDirty_);
1634 }
1635 // merge old dirty if switch to invisible
1636 if (!ShouldPaint() && isLastVisible_) {
1637 ROSEN_LOGD("RSRenderNode:: id %{public}" PRIu64 " UpdateDirtyRegion visible->invisible", GetId());
1638 } else {
1639 RectI drawRegion;
1640 RectI shadowRect;
1641 auto& properties = GetRenderProperties();
1642 auto dirtyRect = properties.GetDirtyRect(drawRegion);
1643 auto rectFromRenderProperties = dirtyRect;
1644 // When surface node with buffer has damageRegion, use this instead of the node size
1645 if (UpdateBufferDirtyRegion(dirtyRect, drawRegion)) {
1646 // Add node's last and current frame absRect when the node size change
1647 if (rectFromRenderProperties != oldRectFromRenderProperties_) {
1648 dirtyManager.MergeDirtyRect(oldRectFromRenderProperties_);
1649 dirtyRect.JoinRect(rectFromRenderProperties);
1650 oldRectFromRenderProperties_ = rectFromRenderProperties;
1651 }
1652 }
1653
1654 // Add node's shadow region to dirtyRect
1655 if (properties.IsShadowValid()) {
1656 SetShadowValidLastFrame(true);
1657 if (IsInstanceOf<RSSurfaceRenderNode>()) {
1658 const RectF absBounds = {0, 0, properties.GetBoundsWidth(),
1659 properties.GetBoundsHeight()};
1660 RRect absClipRRect = RRect(absBounds, properties.GetCornerRadius());
1661 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties, &absClipRRect);
1662 } else {
1663 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, properties);
1664 }
1665 if (!shadowRect.IsEmpty()) {
1666 // Avoid deviation caused by converting float to int
1667 shadowRect = shadowRect.MakeOutset({1, 1, 1, 1});
1668 dirtyRect = dirtyRect.JoinRect(shadowRect);
1669 }
1670 }
1671
1672 // Add node's outline region to dirtyRect
1673 auto& outline = properties.GetOutline();
1674 RectI outlineRect;
1675 if (outline && outline->HasBorder()) {
1676 RSPropertiesPainter::GetOutlineDirtyRect(outlineRect, properties);
1677 if (!outlineRect.IsEmpty()) {
1678 dirtyRect = dirtyRect.JoinRect(outlineRect);
1679 }
1680 }
1681
1682 // Add node's pixelStretch region to dirtyRect
1683 if (properties.pixelStretch_) {
1684 auto stretchDirtyRect = properties.GetPixelStretchDirtyRect();
1685 dirtyRect = dirtyRect.JoinRect(stretchDirtyRect);
1686 }
1687
1688 // Add node's foregroundEffect region to dirtyRect
1689 std::shared_ptr<RSFilter> foregroundFilter = nullptr;
1690 if (RSProperties::IS_UNI_RENDER) {
1691 foregroundFilter = properties.GetForegroundFilterCache();
1692 } else {
1693 foregroundFilter = properties.GetForegroundFilter();
1694 }
1695 if (foregroundFilter && foregroundFilter->GetFilterType() == RSFilter::FOREGROUND_EFFECT) {
1696 float dirtyExtension =
1697 std::static_pointer_cast<RSForegroundEffectFilter>(foregroundFilter)->GetDirtyExtension();
1698 dirtyRect = dirtyRect.MakeOutset(Vector4<int>(dirtyExtension));
1699 }
1700
1701 if (clipRect.has_value()) {
1702 dirtyRect = dirtyRect.IntersectRect(*clipRect);
1703 }
1704 oldDirty_ = dirtyRect;
1705 oldDirtyInSurface_ = oldDirty_.IntersectRect(dirtyManager.GetSurfaceRect());
1706 // filter invalid dirtyrect
1707 if (!dirtyRect.IsEmpty()) {
1708 dirtyManager.MergeDirtyRect(dirtyRect);
1709 isDirtyRegionUpdated_ = true;
1710 // save types of dirty region of target dirty manager for dfx
1711 if (dirtyManager.IsTargetForDfx() &&
1712 (GetType() == RSRenderNodeType::CANVAS_NODE || GetType() == RSRenderNodeType::SURFACE_NODE)) {
1713 dirtyManager.UpdateDirtyRegionInfoForDfx(
1714 GetId(), GetType(), DirtyRegionType::UPDATE_DIRTY_REGION, oldDirtyInSurface_);
1715 dirtyManager.UpdateDirtyRegionInfoForDfx(
1716 GetId(), GetType(), DirtyRegionType::OVERLAY_RECT, drawRegion);
1717 dirtyManager.UpdateDirtyRegionInfoForDfx(
1718 GetId(), GetType(), DirtyRegionType::SHADOW_RECT, shadowRect);
1719 dirtyManager.UpdateDirtyRegionInfoForDfx(
1720 GetId(), GetType(), DirtyRegionType::PREPARE_CLIP_RECT, clipRect.value_or(RectI()));
1721 dirtyManager.UpdateDirtyRegionInfoForDfx(
1722 GetId(), GetType(), DirtyRegionType::RENDER_PROPERTIES_RECT, rectFromRenderProperties);
1723 dirtyManager.UpdateDirtyRegionInfoForDfx(
1724 GetId(), GetType(), DirtyRegionType::OUTLINE_RECT, outlineRect);
1725 }
1726 }
1727 }
1728
1729 SetClean();
1730 }
1731
IsSelfDrawingNode() const1732 bool RSRenderNode::IsSelfDrawingNode() const
1733 {
1734 return GetType() == RSRenderNodeType::CANVAS_DRAWING_NODE || GetType() == RSRenderNodeType::SURFACE_NODE;
1735 }
1736
IsDirty() const1737 bool RSRenderNode::IsDirty() const
1738 {
1739 return dirtyStatus_ != NodeDirty::CLEAN || GetRenderProperties().IsDirty();
1740 }
1741
IsSubTreeDirty() const1742 bool RSRenderNode::IsSubTreeDirty() const
1743 {
1744 return isSubTreeDirty_;
1745 }
1746
SetSubTreeDirty(bool val)1747 void RSRenderNode::SetSubTreeDirty(bool val)
1748 {
1749 isSubTreeDirty_ = val;
1750 }
1751
SetParentSubTreeDirty()1752 void RSRenderNode::SetParentSubTreeDirty()
1753 {
1754 auto parentNode = parent_.lock();
1755 if (parentNode && !parentNode->IsSubTreeDirty()) {
1756 parentNode->SetSubTreeDirty(true);
1757 parentNode->SetParentSubTreeDirty();
1758 }
1759 }
1760
IsContentDirty() const1761 bool RSRenderNode::IsContentDirty() const
1762 {
1763 // Considering renderNode, it should consider both basenode's case and its properties
1764 return isContentDirty_ || GetRenderProperties().IsContentDirty();
1765 }
1766
UpdateRenderStatus(RectI & dirtyRegion,bool isPartialRenderEnabled)1767 void RSRenderNode::UpdateRenderStatus(RectI& dirtyRegion, bool isPartialRenderEnabled)
1768 {
1769 auto dirtyRect = GetRenderProperties().GetDirtyRect();
1770 // should judge if there's any child out of parent
1771 if (!isPartialRenderEnabled || HasChildrenOutOfRect()) {
1772 isRenderUpdateIgnored_ = false;
1773 } else if (dirtyRegion.IsEmpty() || dirtyRect.IsEmpty()) {
1774 isRenderUpdateIgnored_ = true;
1775 } else {
1776 RectI intersectRect = dirtyRegion.IntersectRect(dirtyRect);
1777 isRenderUpdateIgnored_ = intersectRect.IsEmpty();
1778 }
1779 }
1780
MapAndUpdateChildrenRect()1781 void RSRenderNode::MapAndUpdateChildrenRect()
1782 {
1783 auto geoPtr = GetRenderProperties().GetBoundsGeometry();
1784 if (!shouldPaint_ || geoPtr == nullptr) {
1785 return;
1786 }
1787 auto childRect = selfDrawRect_;
1788 // all child must map to its direct parent
1789 if (!childrenRect_.IsEmpty()) {
1790 // clean subtree means childrenRect maps to parent already
1791 childRect = childRect.JoinRect(childrenRect_.ConvertTo<float>());
1792 }
1793 // map before update parent, if parent has clip property, use clipped children rect instead.
1794 // node with sharedTransitionParam should recalculate childRelativeToParentMatrix from absMatrix due to sandbox.
1795 if (auto parentNode = parent_.lock()) {
1796 const auto& parentProperties = parentNode->GetRenderProperties();
1797 const auto& sandbox = GetRenderProperties().GetSandBox();
1798 RectI childRectMapped;
1799 if (LIKELY(!sandbox.has_value())) {
1800 childRectMapped = geoPtr->MapRect(childRect, geoPtr->GetMatrix());
1801 } else {
1802 Drawing::Matrix invertAbsParentMatrix;
1803 const auto& parentGeoPtr = parentProperties.GetBoundsGeometry();
1804 if (parentGeoPtr && parentGeoPtr->GetAbsMatrix().Invert(invertAbsParentMatrix)) {
1805 auto childRelativeToParentMatrix = geoPtr->GetAbsMatrix();
1806 childRelativeToParentMatrix.PostConcat(invertAbsParentMatrix);
1807 childRectMapped = geoPtr->MapRect(childRect, childRelativeToParentMatrix);
1808 } else {
1809 childRectMapped = geoPtr->MapRect(childRect, geoPtr->GetMatrix());
1810 }
1811 }
1812 if (parentProperties.GetClipToBounds() || parentProperties.GetClipToFrame()) {
1813 childRectMapped = parentNode->GetSelfDrawRect().ConvertTo<int>().IntersectRect(childRectMapped);
1814 }
1815 parentNode->UpdateChildrenRect(childRectMapped);
1816 // check each child is inside of parent
1817 childRect = childRectMapped.ConvertTo<float>();
1818 if (!childRect.IsInsideOf(parentNode->GetSelfDrawRect())) {
1819 parentNode->UpdateChildrenOutOfRectFlag(true);
1820 }
1821 }
1822 }
1823
UpdateParentChildrenRect(std::shared_ptr<RSRenderNode> parentNode) const1824 void RSRenderNode::UpdateParentChildrenRect(std::shared_ptr<RSRenderNode> parentNode) const
1825 {
1826 if (!shouldPaint_ || (oldDirty_.IsEmpty() && GetChildrenRect().IsEmpty())) {
1827 return;
1828 }
1829 if (parentNode) {
1830 // accumulate current node's all children region(including itself)
1831 // apply oldDirty_ as node's real region(including overlay and shadow)
1832 RectI accumulatedRect = GetChildrenRect().JoinRect(oldDirty_);
1833 parentNode->UpdateChildrenRect(accumulatedRect);
1834 // check each child is inside of parent
1835 if (!accumulatedRect.IsInsideOf(parentNode->GetOldDirty())) {
1836 parentNode->UpdateChildrenOutOfRectFlag(true);
1837 }
1838 }
1839 }
1840
IsFilterCacheValid() const1841 bool RSRenderNode::IsFilterCacheValid() const
1842 {
1843 if (!RSSystemProperties::GetBlurEnabled() || !RSProperties::FilterCacheEnabled) {
1844 ROSEN_LOGD("IsBackgroundFilterCacheValid::blur is disabled or filter cache is disabled.");
1845 return false;
1846 }
1847 auto filterDrawable = GetRenderProperties().GetFilter() != nullptr ?
1848 GetFilterDrawable(true) : GetFilterDrawable(false);
1849 if (filterDrawable == nullptr) {
1850 return false;
1851 }
1852 return filterDrawable->IsFilterCacheValid();
1853 }
1854
IsAIBarFilterCacheValid() const1855 bool RSRenderNode::IsAIBarFilterCacheValid() const
1856 {
1857 if (!RSSystemProperties::GetBlurEnabled() || !RSProperties::FilterCacheEnabled) {
1858 ROSEN_LOGD("IsBackgroundFilterCacheValid::blur is disabled or filter cache is disabled.");
1859 return false;
1860 }
1861 auto filterDrawable = GetRenderProperties().GetFilter() != nullptr ?
1862 GetFilterDrawable(true) : GetFilterDrawable(false);
1863 if (filterDrawable == nullptr) {
1864 return false;
1865 }
1866 return filterDrawable->IsAIBarCacheValid();
1867 }
1868
GetFilterCachedRegion() const1869 const RectI RSRenderNode::GetFilterCachedRegion() const
1870 {
1871 return lastFilterRegion_;
1872 }
1873
HasBlurFilter() const1874 bool RSRenderNode::HasBlurFilter() const
1875 {
1876 return GetRenderProperties().GetBackgroundFilter() || GetRenderProperties().GetFilter();
1877 }
1878
UpdateLastFilterCacheRegion()1879 void RSRenderNode::UpdateLastFilterCacheRegion()
1880 {
1881 lastFilterRegion_ = filterRegion_;
1882 }
1883
GetAbsMatrixReverse(const RSRenderNode & rootNode,Drawing::Matrix & absMatrix)1884 bool RSRenderNode::GetAbsMatrixReverse(const RSRenderNode& rootNode, Drawing::Matrix& absMatrix)
1885 {
1886 auto& rootProperties = rootNode.GetRenderProperties();
1887 auto rootGeo = rootProperties.GetBoundsGeometry();
1888 auto selfGeo = GetRenderProperties().GetBoundsGeometry();
1889 if (!rootGeo || !selfGeo) {
1890 return false;
1891 }
1892 Drawing::Matrix selfMatrix = selfGeo->GetMatrix();
1893 auto directParent = GetParent().lock();
1894 while (directParent && directParent->GetId() != rootNode.GetId()) {
1895 if (auto parentGeo = directParent->GetRenderProperties().GetBoundsGeometry()) {
1896 selfMatrix.PostConcat(parentGeo->GetMatrix());
1897 }
1898 directParent = directParent->GetParent().lock();
1899 }
1900 if (!directParent) {
1901 return false;
1902 }
1903 selfMatrix.PostConcat(rootGeo->GetAbsMatrix());
1904 absMatrix = selfMatrix;
1905 return true;
1906 }
1907
Rect2DrawingRect(const RectF & r)1908 inline static Drawing::Rect Rect2DrawingRect(const RectF& r)
1909 {
1910 return Drawing::Rect(r.left_, r.top_, r.left_ + r.width_, r.top_ + r.height_);
1911 }
1912
UpdateFilterRegionInSkippedSubTree(RSDirtyRegionManager & dirtyManager,const RSRenderNode & subTreeRoot,RectI & filterRect,const RectI & clipRect)1913 void RSRenderNode::UpdateFilterRegionInSkippedSubTree(RSDirtyRegionManager& dirtyManager,
1914 const RSRenderNode& subTreeRoot, RectI& filterRect, const RectI& clipRect)
1915 {
1916 Drawing::Matrix absMatrix;
1917 if (!GetAbsMatrixReverse(subTreeRoot, absMatrix)) {
1918 return;
1919 }
1920 Drawing::RectF absDrawRect;
1921 absMatrix.MapRect(absDrawRect, Rect2DrawingRect(selfDrawRect_));
1922 oldDirtyInSurface_ = RectI(absDrawRect.GetLeft(), absDrawRect.GetTop(),
1923 absDrawRect.GetWidth(), absDrawRect.GetHeight()).IntersectRect(clipRect);
1924 Drawing::RectF absRect;
1925 absMatrix.MapRect(absRect, Rect2DrawingRect(GetRenderProperties().GetBoundsRect()));
1926 filterRect = RectI(absRect.GetLeft(), absRect.GetTop(), absRect.GetWidth(), absRect.GetHeight());
1927 filterRect = filterRect.IntersectRect(clipRect);
1928 filterRegion_ = filterRect;
1929 if (filterRect == lastFilterRegion_) {
1930 return;
1931 }
1932 dirtyManager.MergeDirtyRect(filterRect);
1933 isDirtyRegionUpdated_ = true;
1934 }
1935
CheckBlurFilterCacheNeedForceClearOrSave(bool rotationChanged,bool rotationStatusChanged)1936 void RSRenderNode::CheckBlurFilterCacheNeedForceClearOrSave(bool rotationChanged, bool rotationStatusChanged)
1937 {
1938 bool rotationClear = false;
1939 if (!IsInstanceOf<RSEffectRenderNode>() && rotationChanged) {
1940 rotationClear = true;
1941 }
1942 const auto& properties = GetRenderProperties();
1943 if (properties.GetBackgroundFilter()) {
1944 auto filterDrawable = GetFilterDrawable(false);
1945 if (filterDrawable != nullptr) {
1946 auto bgDirty = dirtySlots_.count(RSDrawableSlot::BACKGROUND_COLOR) ||
1947 dirtySlots_.count(RSDrawableSlot::BACKGROUND_SHADER) ||
1948 dirtySlots_.count(RSDrawableSlot::BACKGROUND_IMAGE);
1949 if (!(filterDrawable->IsForceClearFilterCache()) && (rotationClear || bgDirty)) {
1950 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode[%llu] background color or shader or image is dirty", GetId());
1951 filterDrawable->MarkFilterForceClearCache();
1952 }
1953 }
1954 }
1955 if (IsInstanceOf<RSEffectRenderNode>()) {
1956 rotationStatusChanged = false;
1957 }
1958 if (properties.GetFilter()) {
1959 auto filterDrawable = GetFilterDrawable(true);
1960 if (filterDrawable != nullptr) {
1961 if (!(filterDrawable->IsForceClearFilterCache()) && (rotationStatusChanged || !dirtySlots_.empty())) {
1962 RS_OPTIONAL_TRACE_NAME_FMT("RSRenderNode[%llu] foreground is dirty", GetId());
1963 filterDrawable->MarkFilterForceClearCache();
1964 }
1965 }
1966 }
1967 }
1968
IsForceClearOrUseFilterCache(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable)1969 bool RSRenderNode::IsForceClearOrUseFilterCache(std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable)
1970 {
1971 return filterDrawable->IsForceUseFilterCache() || filterDrawable->IsForceClearFilterCache();
1972 }
1973
MarkFilterStatusChanged(bool isForeground,bool isFilterRegionChanged)1974 void RSRenderNode::MarkFilterStatusChanged(bool isForeground, bool isFilterRegionChanged)
1975 {
1976 auto filterDrawable = GetFilterDrawable(isForeground);
1977 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
1978 return;
1979 }
1980 auto& flag = isForeground ?
1981 (isFilterRegionChanged ? foregroundFilterRegionChanged_ : foregroundFilterInteractWithDirty_) :
1982 (isFilterRegionChanged ? backgroundFilterRegionChanged_ : backgroundFilterInteractWithDirty_);
1983 flag = true;
1984 isFilterRegionChanged ?
1985 filterDrawable->MarkFilterRegionChanged() : filterDrawable->MarkFilterRegionInteractWithDirty();
1986 }
1987
GetFilterDrawable(bool isForeground) const1988 std::shared_ptr<DrawableV2::RSFilterDrawable> RSRenderNode::GetFilterDrawable(bool isForeground) const
1989 {
1990 auto slot = isForeground ? RSDrawableSlot::COMPOSITING_FILTER : RSDrawableSlot::BACKGROUND_FILTER;
1991 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
1992 if (auto filterDrawable = std::static_pointer_cast<DrawableV2::RSFilterDrawable>(drawable)) {
1993 return filterDrawable;
1994 }
1995 }
1996 return nullptr;
1997 }
1998
UpdateFilterCacheWithBackgroundDirty()1999 void RSRenderNode::UpdateFilterCacheWithBackgroundDirty()
2000 {
2001 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2002 if (!RSProperties::FilterCacheEnabled) {
2003 return;
2004 }
2005 auto filterDrawable = GetFilterDrawable(false);
2006 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
2007 return;
2008 }
2009 auto hasBackground = drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_COLOR)] ||
2010 drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_SHADER)] ||
2011 drawableVec_[static_cast<int32_t>(RSDrawableSlot::BACKGROUND_IMAGE)];
2012 auto alphaDirty = dirtyTypes_.test(static_cast<size_t>(RSModifierType::ALPHA));
2013 if (alphaDirty && hasBackground) {
2014 RS_OPTIONAL_TRACE_NAME_FMT(
2015 "RSRenderNode[%llu] background color or shader or image is dirty due to changes in alpha", GetId());
2016 filterDrawable->MarkFilterForceClearCache();
2017 }
2018 #endif
2019 }
2020
UpdateFilterCacheWithBelowDirty(RSDirtyRegionManager & dirtyManager,bool isForeground)2021 void RSRenderNode::UpdateFilterCacheWithBelowDirty(RSDirtyRegionManager& dirtyManager, bool isForeground)
2022 {
2023 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2024 if (!RSProperties::FilterCacheEnabled) {
2025 ROSEN_LOGE("RSRenderNode::UpdateFilterCacheWithBelowDirty filter cache is disabled.");
2026 return;
2027 }
2028 auto filterDrawable = GetFilterDrawable(isForeground);
2029 if (filterDrawable == nullptr || IsForceClearOrUseFilterCache(filterDrawable)) {
2030 return;
2031 }
2032 auto dirtyRegion = dirtyManager.GetCurrentFrameDirtyRegion();
2033 RS_OPTIONAL_TRACE_NAME_FMT("UpdateFilterCacheWithBelowDirty:node[%llu] foreground:%d, lastRect:%s, dirtyRegion:%s",
2034 GetId(), isForeground, lastFilterRegion_.ToString().c_str(), dirtyRegion.ToString().c_str());
2035 if (!dirtyRegion.Intersect(lastFilterRegion_)) {
2036 return;
2037 }
2038 MarkFilterStatusChanged(isForeground, false);
2039 #endif
2040 }
2041
UpdateFilterCacheWithSelfDirty()2042 void RSRenderNode::UpdateFilterCacheWithSelfDirty()
2043 {
2044 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
2045 if (!RSProperties::FilterCacheEnabled) {
2046 ROSEN_LOGE("RSRenderNode::UpdateFilterCacheWithSelfDirty filter cache is disabled.");
2047 return;
2048 }
2049 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] UpdateFilterCacheWithSelfDirty lastRect:%s, currRegion:%s",
2050 GetId(), lastFilterRegion_.ToString().c_str(), filterRegion_.ToString().c_str());
2051 const auto& properties = GetRenderProperties();
2052 if ((properties.GetBackgroundFilter() || properties.GetNeedDrawBehindWindow()) &&
2053 !filterRegion_.IsInsideOf(lastFilterRegion_)) {
2054 auto filterDrawable = GetFilterDrawable(false);
2055 if (filterDrawable != nullptr) {
2056 if (!IsForceClearOrUseFilterCache(filterDrawable)) {
2057 MarkFilterStatusChanged(false, true);
2058 }
2059 }
2060 }
2061 if (properties.GetFilter() && filterRegion_ != lastFilterRegion_) {
2062 auto filterDrawable = GetFilterDrawable(true);
2063 if (filterDrawable != nullptr) {
2064 if (!IsForceClearOrUseFilterCache(filterDrawable)) {
2065 MarkFilterStatusChanged(true, true);
2066 }
2067 }
2068 }
2069 #endif
2070 }
2071
IsBackgroundInAppOrNodeSelfDirty() const2072 bool RSRenderNode::IsBackgroundInAppOrNodeSelfDirty() const
2073 {
2074 return backgroundFilterInteractWithDirty_ || backgroundFilterRegionChanged_;
2075 }
2076
UpdateDirtySlotsAndPendingNodes(RSDrawableSlot slot)2077 void RSRenderNode::UpdateDirtySlotsAndPendingNodes(RSDrawableSlot slot)
2078 {
2079 dirtySlots_.emplace(slot);
2080 AddToPendingSyncList();
2081 }
2082
IsLargeArea(int width,int height)2083 inline static bool IsLargeArea(int width, int height)
2084 {
2085 static const auto threshold = RSSystemProperties::GetFilterCacheSizeThreshold();
2086 return width > threshold && height > threshold;
2087 }
2088
PostPrepareForBlurFilterNode(RSDirtyRegionManager & dirtyManager,bool needRequestNextVsync)2089 void RSRenderNode::PostPrepareForBlurFilterNode(RSDirtyRegionManager& dirtyManager, bool needRequestNextVsync)
2090 {
2091 MarkFilterHasEffectChildren();
2092 if (!RSProperties::FilterCacheEnabled) {
2093 ROSEN_LOGE("RSRenderNode::PostPrepareForBlurFilterNode filter cache is disabled.");
2094 return;
2095 }
2096 const auto& properties = GetRenderProperties();
2097 if (properties.GetBackgroundFilter() || properties.GetNeedDrawBehindWindow()) {
2098 auto filterDrawable = GetFilterDrawable(false);
2099 if (filterDrawable != nullptr) {
2100 MarkFilterCacheFlags(filterDrawable, dirtyManager, needRequestNextVsync);
2101 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::BACKGROUND_FILTER);
2102 }
2103 }
2104 if (properties.GetFilter()) {
2105 auto filterDrawable = GetFilterDrawable(true);
2106 if (filterDrawable != nullptr) {
2107 MarkFilterCacheFlags(filterDrawable, dirtyManager, needRequestNextVsync);
2108 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::COMPOSITING_FILTER);
2109 }
2110 }
2111 OnFilterCacheStateChanged();
2112 UpdateLastFilterCacheRegion();
2113 }
2114
MarkFilterCacheFlags(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable,RSDirtyRegionManager & dirtyManager,bool needRequestNextVsync)2115 void RSRenderNode::MarkFilterCacheFlags(std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable,
2116 RSDirtyRegionManager& dirtyManager, bool needRequestNextVsync)
2117 {
2118 if (IsForceClearOrUseFilterCache(filterDrawable)) {
2119 return;
2120 }
2121
2122 RS_OPTIONAL_TRACE_NAME_FMT("MarkFilterCacheFlags:node[%llu], NeedPendingPurge:%d, forceClearWithoutNextVsync:%d",
2123 GetId(), filterDrawable->NeedPendingPurge(), (!needRequestNextVsync && filterDrawable->IsSkippingFrame()));
2124 // force update if last frame use cache because skip-frame and current frame background is not dirty
2125 if (filterDrawable->NeedPendingPurge()) {
2126 dirtyManager.MergeDirtyRect(filterRegion_);
2127 isDirtyRegionUpdated_ = true;
2128 return;
2129 }
2130 // force update if no next vsync when skip-frame enabled
2131 if (!needRequestNextVsync && filterDrawable->IsSkippingFrame()) {
2132 filterDrawable->MarkForceClearCacheWithLastFrame();
2133 return;
2134 }
2135
2136 // when background changed, skip-frame will enabled if filter region > 400 and blur radius > 25
2137 if (IsLargeArea(oldDirty_.GetWidth(), oldDirty_.GetHeight())) {
2138 filterDrawable->MarkFilterRegionIsLargeArea();
2139 }
2140 }
2141
CheckFilterCacheAndUpdateDirtySlots(std::shared_ptr<DrawableV2::RSFilterDrawable> & filterDrawable,RSDrawableSlot slot)2142 void RSRenderNode::CheckFilterCacheAndUpdateDirtySlots(
2143 std::shared_ptr<DrawableV2::RSFilterDrawable>& filterDrawable, RSDrawableSlot slot)
2144 {
2145 if (filterDrawable == nullptr) {
2146 return;
2147 }
2148 filterDrawable->MarkNeedClearFilterCache();
2149 UpdateDirtySlotsAndPendingNodes(slot);
2150 }
2151
MarkForceClearFilterCacheWithInvisible()2152 void RSRenderNode::MarkForceClearFilterCacheWithInvisible()
2153 {
2154 if (GetRenderProperties().GetBackgroundFilter()) {
2155 auto filterDrawable = GetFilterDrawable(false);
2156 if (filterDrawable != nullptr) {
2157 filterDrawable->MarkFilterForceClearCache();
2158 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::BACKGROUND_FILTER);
2159 }
2160 }
2161 if (GetRenderProperties().GetFilter()) {
2162 auto filterDrawable = GetFilterDrawable(true);
2163 if (filterDrawable != nullptr) {
2164 filterDrawable->MarkFilterForceClearCache();
2165 CheckFilterCacheAndUpdateDirtySlots(filterDrawable, RSDrawableSlot::BACKGROUND_FILTER);
2166 }
2167 }
2168 }
2169
SetOccludedStatus(bool occluded)2170 void RSRenderNode::SetOccludedStatus(bool occluded)
2171 {
2172 if (GetRenderProperties().GetBackgroundFilter()) {
2173 auto filterDrawable = GetFilterDrawable(false);
2174 if (filterDrawable != nullptr) {
2175 filterDrawable->MarkNodeIsOccluded(occluded);
2176 }
2177 }
2178 if (GetRenderProperties().GetFilter()) {
2179 auto filterDrawable = GetFilterDrawable(true);
2180 if (filterDrawable != nullptr) {
2181 filterDrawable->MarkNodeIsOccluded(occluded);
2182 }
2183 }
2184 isOccluded_ = occluded;
2185 }
2186
RenderTraceDebug() const2187 void RSRenderNode::RenderTraceDebug() const
2188 {
2189 if (RSSystemProperties::GetRenderNodeTraceEnabled()) {
2190 RSPropertyTrace::GetInstance().PropertiesDisplayByTrace(GetId(),
2191 std::static_pointer_cast<RSObjAbsGeometry>(GetRenderProperties().GetBoundsGeometry()));
2192 RSPropertyTrace::GetInstance().TracePropertiesByNodeName(GetId(), GetNodeName(), GetRenderProperties());
2193 }
2194 }
2195
ApplyBoundsGeometry(RSPaintFilterCanvas & canvas)2196 void RSRenderNode::ApplyBoundsGeometry(RSPaintFilterCanvas& canvas)
2197 {
2198 DrawPropertyDrawableRange(RSPropertyDrawableSlot::SAVE_ALL, RSPropertyDrawableSlot::BOUNDS_MATRIX, canvas);
2199 }
2200
ApplyAlpha(RSPaintFilterCanvas & canvas)2201 void RSRenderNode::ApplyAlpha(RSPaintFilterCanvas& canvas)
2202 {
2203 DrawPropertyDrawable(RSPropertyDrawableSlot::ALPHA, canvas);
2204 }
2205
ProcessTransitionBeforeChildren(RSPaintFilterCanvas & canvas)2206 void RSRenderNode::ProcessTransitionBeforeChildren(RSPaintFilterCanvas& canvas)
2207 {
2208 DrawPropertyDrawableRange(RSPropertyDrawableSlot::SAVE_ALL, RSPropertyDrawableSlot::MASK, canvas);
2209 }
2210
ProcessRenderBeforeChildren(RSPaintFilterCanvas & canvas)2211 void RSRenderNode::ProcessRenderBeforeChildren(RSPaintFilterCanvas& canvas)
2212 {
2213 RSRenderNode::ProcessTransitionBeforeChildren(canvas);
2214 }
2215
ProcessTransitionAfterChildren(RSPaintFilterCanvas & canvas)2216 void RSRenderNode::ProcessTransitionAfterChildren(RSPaintFilterCanvas& canvas)
2217 {
2218 DrawPropertyDrawable(RSPropertyDrawableSlot::RESTORE_ALL, canvas);
2219 }
2220
ProcessRenderAfterChildren(RSPaintFilterCanvas & canvas)2221 void RSRenderNode::ProcessRenderAfterChildren(RSPaintFilterCanvas& canvas)
2222 {
2223 DrawPropertyDrawable(RSPropertyDrawableSlot::RESTORE_ALL, canvas);
2224 }
2225
SetUifirstSyncFlag(bool needSync)2226 void RSRenderNode::SetUifirstSyncFlag(bool needSync)
2227 {
2228 uifirstNeedSync_ = needSync;
2229 }
2230
AddModifier(const std::shared_ptr<RSRenderModifier> & modifier,bool isSingleFrameComposer)2231 void RSRenderNode::AddModifier(const std::shared_ptr<RSRenderModifier>& modifier, bool isSingleFrameComposer)
2232 {
2233 if (!modifier) {
2234 ROSEN_LOGW("RSRenderNode: null modifier add failed.");
2235 return;
2236 }
2237 SetDirty();
2238 if (RSSystemProperties::GetSingleFrameComposerEnabled() &&
2239 GetNodeIsSingleFrameComposer() && isSingleFrameComposer) {
2240 if (singleFrameComposer_ == nullptr) {
2241 singleFrameComposer_ = std::make_shared<RSSingleFrameComposer>();
2242 }
2243 singleFrameComposer_->SingleFrameAddModifier(modifier);
2244 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode:add modifier for single frame, node id: %{public}" PRIu64 ","
2245 "type: %{public}s, cmdList: %{public}s",
2246 GetId(), modifier->GetModifierTypeString().c_str(), std::to_string(modifier->GetDrawCmdListId()).c_str());
2247 return;
2248 }
2249 if (modifier->GetType() == RSModifierType::BOUNDS || modifier->GetType() == RSModifierType::FRAME) {
2250 AddGeometryModifier(modifier);
2251 } else if (modifier->GetType() < RSModifierType::CUSTOM) {
2252 modifiers_.emplace(modifier->GetPropertyId(), modifier);
2253 } else {
2254 modifier->SetSingleFrameModifier(false);
2255 renderContent_->drawCmdModifiers_[modifier->GetType()].emplace_back(modifier);
2256 }
2257 modifier->GetProperty()->Attach(shared_from_this());
2258 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode:add modifier, node id: %{public}" PRIu64 ", type: %{public}s",
2259 GetId(), modifier->GetModifierTypeString().c_str());
2260 }
2261
AddGeometryModifier(const std::shared_ptr<RSRenderModifier> & modifier)2262 void RSRenderNode::AddGeometryModifier(const std::shared_ptr<RSRenderModifier>& modifier)
2263 {
2264 // bounds and frame modifiers must be unique
2265 if (modifier->GetType() == RSModifierType::BOUNDS) {
2266 if (boundsModifier_ == nullptr) {
2267 boundsModifier_ = modifier;
2268 } else {
2269 boundsModifier_->Update(modifier->GetProperty(), false);
2270 }
2271 modifiers_.emplace(modifier->GetPropertyId(), boundsModifier_);
2272 }
2273
2274 if (modifier->GetType() == RSModifierType::FRAME) {
2275 if (frameModifier_ == nullptr) {
2276 frameModifier_ = modifier;
2277 } else {
2278 frameModifier_->Update(modifier->GetProperty(), false);
2279 }
2280 modifiers_.emplace(modifier->GetPropertyId(), frameModifier_);
2281 }
2282 }
2283
RemoveModifier(const PropertyId & id)2284 void RSRenderNode::RemoveModifier(const PropertyId& id)
2285 {
2286 SetDirty();
2287 auto it = modifiers_.find(id);
2288 if (it != modifiers_.end()) {
2289 if (it->second) {
2290 AddDirtyType(it->second->GetType());
2291 }
2292 ROSEN_LOGI_IF(DEBUG_MODIFIER, "RSRenderNode::remove modifier, node id: %{public}" PRIu64 ", type: %{public}s",
2293 GetId(), (it->second) ? it->second->GetModifierTypeString().c_str() : "UNKNOWN");
2294 modifiers_.erase(it);
2295 return;
2296 }
2297 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2298 bool found = EraseIf(modifiers,
2299 [id](const auto& modifier) -> bool { return modifier == nullptr || modifier->GetPropertyId() == id; });
2300 if (found) {
2301 AddDirtyType(type);
2302 }
2303 }
2304 }
2305
RemoveAllModifiers()2306 void RSRenderNode::RemoveAllModifiers()
2307 {
2308 modifiers_.clear();
2309 renderContent_->drawCmdModifiers_.clear();
2310 }
2311
AccmulateDirtyInOcclusion(bool isOccluded)2312 void RSRenderNode::AccmulateDirtyInOcclusion(bool isOccluded)
2313 {
2314 if (isOccluded) {
2315 // accmulate dirtytypes for modifiers
2316 AccmulateDirtyTypes();
2317 // accmulate dirtystatus in rendernode
2318 AccmulateDirtyStatus();
2319 // accmulate dirtystatus in render properties(isDirty, geoDirty, contentDirty)
2320 GetMutableRenderProperties().AccmulateDirtyStatus();
2321 return;
2322 }
2323 ResetAccmulateDirtyTypes();
2324 ResetAccmulateDirtyStatus();
2325 }
2326
RecordCurDirtyStatus()2327 void RSRenderNode::RecordCurDirtyStatus()
2328 {
2329 curDirtyStatus_ = dirtyStatus_;
2330 GetMutableRenderProperties().RecordCurDirtyStatus();
2331 }
2332
AccmulateDirtyStatus()2333 void RSRenderNode::AccmulateDirtyStatus()
2334 {
2335 GetMutableRenderProperties().AccmulateDirtyStatus();
2336 if (curDirtyStatus_ == NodeDirty::CLEAN) {
2337 return;
2338 }
2339 SetDirty();
2340 }
2341
ResetAccmulateDirtyStatus()2342 void RSRenderNode::ResetAccmulateDirtyStatus()
2343 {
2344 dirtyStatus_ = NodeDirty::CLEAN;
2345 GetMutableRenderProperties().ResetDirty();
2346 }
2347
RecordCurDirtyTypes()2348 void RSRenderNode::RecordCurDirtyTypes()
2349 {
2350 for (int i = 0; i < (int)RSModifierType::MAX_RS_MODIFIER_TYPE; i++) {
2351 if (dirtyTypes_.test(static_cast<size_t>(i))) {
2352 continue;
2353 }
2354 curDirtyTypes_.set(static_cast<int>(i), true);
2355 }
2356 }
2357
AccmulateDirtyTypes()2358 void RSRenderNode::AccmulateDirtyTypes()
2359 {
2360 for (int i = 0; i < (int)RSModifierType::MAX_RS_MODIFIER_TYPE; i++) {
2361 if (curDirtyTypes_.test(static_cast<size_t>(i))) {
2362 continue;
2363 }
2364 dirtyTypes_.set(static_cast<int>(i), true);
2365 }
2366 }
2367
ResetAccmulateDirtyTypes()2368 void RSRenderNode::ResetAccmulateDirtyTypes()
2369 {
2370 dirtyTypes_.reset();
2371 }
2372
ApplyPositionZModifier()2373 void RSRenderNode::ApplyPositionZModifier()
2374 {
2375 constexpr auto positionZModifierType = static_cast<size_t>(RSModifierType::POSITION_Z);
2376 if (!dirtyTypes_.test(positionZModifierType)) {
2377 return;
2378 }
2379
2380 GetMutableRenderProperties().SetPositionZ(0.0f);
2381 RSModifierContext context = { GetMutableRenderProperties() };
2382 for (auto& [id, modifier] : modifiers_) {
2383 if (modifier->GetType() == RSModifierType::POSITION_Z) {
2384 modifier->Apply(context);
2385 }
2386 }
2387
2388 dirtyTypes_.reset(positionZModifierType);
2389 }
2390
SetChildHasSharedTransition(bool val)2391 void RSRenderNode::SetChildHasSharedTransition(bool val)
2392 {
2393 childHasSharedTransition_ = val;
2394 }
2395
ChildHasSharedTransition() const2396 bool RSRenderNode::ChildHasSharedTransition() const
2397 {
2398 return childHasSharedTransition_;
2399 }
2400
MarkForegroundFilterCache()2401 void RSRenderNode::MarkForegroundFilterCache()
2402 {
2403 if (GetRenderProperties().GetForegroundFilterCache() != nullptr) {
2404 MarkNodeGroup(NodeGroupType::GROUPED_BY_FOREGROUND_FILTER, true, true);
2405 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_FOREGROUND_FILTER) { // clear foreground filter cache
2406 MarkNodeGroup(NodeGroupType::GROUPED_BY_FOREGROUND_FILTER, false, false);
2407 }
2408 }
2409
ApplyModifier(RSModifierContext & context,std::shared_ptr<RSRenderModifier> modifier)2410 void RSRenderNode::ApplyModifier(RSModifierContext& context, std::shared_ptr<RSRenderModifier> modifier)
2411 {
2412 auto modifierType = modifier->GetType();
2413 if (!dirtyTypes_.test(static_cast<size_t>(modifierType))) {
2414 return;
2415 }
2416 modifier->Apply(context);
2417 isOnlyBasicGeoTransform_ = isOnlyBasicGeoTransform_ && BASIC_GEOTRANSFORM_ANIMATION_TYPE.count(modifierType);
2418 }
2419
ApplyModifiers()2420 void RSRenderNode::ApplyModifiers()
2421 {
2422 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::apply modifiers isFullChildrenListValid_:%{public}d"
2423 " isChildrenSorted_:%{public}d childrenHasSharedTransition_:%{public}d",
2424 isFullChildrenListValid_, isChildrenSorted_, childrenHasSharedTransition_);
2425 if (UNLIKELY(!isFullChildrenListValid_)) {
2426 GenerateFullChildrenList();
2427 AddDirtyType(RSModifierType::CHILDREN);
2428 } else if (UNLIKELY(!isChildrenSorted_)) {
2429 ResortChildren();
2430 AddDirtyType(RSModifierType::CHILDREN);
2431 } else if (UNLIKELY(childrenHasSharedTransition_)) {
2432 // if children has shared transition, force regenerate RSChildrenDrawable
2433 AddDirtyType(RSModifierType::CHILDREN);
2434 } else if (!RSRenderNode::IsDirty() || dirtyTypes_.none()) {
2435 RS_LOGD("RSRenderNode::apply modifiers RSRenderNode's dirty is false or dirtyTypes_ is none");
2436 // clean node, skip apply
2437 return;
2438 }
2439 RecordCurDirtyTypes();
2440 // Reset and re-apply all modifiers
2441 RSModifierContext context = { GetMutableRenderProperties() };
2442
2443 // Reset before apply modifiers
2444 GetMutableRenderProperties().ResetProperty(dirtyTypes_);
2445
2446 // Apply modifiers
2447 auto displayNode = RSBaseRenderNode::ReinterpretCast<RSDisplayRenderNode>(shared_from_this());
2448 if (displayNode && displayNode->GetCurrentScbPid() != -1) {
2449 RS_LOGD("RSRenderNode::apply modifiers displayNode's currentScbPid:%{public}d",
2450 displayNode->GetCurrentScbPid());
2451 for (auto& [id, modifier] : modifiers_) {
2452 if (ExtractPid(id) == displayNode->GetCurrentScbPid()) {
2453 ApplyModifier(context, modifier);
2454 }
2455 }
2456 } else {
2457 RS_LOGD("RSRenderNode::apply modifiers displayNode is nullptr or displayNode's currentScbPid is -1");
2458 for (auto& [id, modifier] : modifiers_) {
2459 ApplyModifier(context, modifier);
2460 }
2461 }
2462 // execute hooks
2463 GetMutableRenderProperties().OnApplyModifiers();
2464 OnApplyModifiers();
2465 MarkForegroundFilterCache();
2466 UpdateShouldPaint();
2467
2468 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::USE_EFFECT)) ||
2469 dirtyTypes_.test(static_cast<size_t>(RSModifierType::USE_EFFECT_TYPE))) {
2470 ProcessBehindWindowAfterApplyModifiers();
2471 }
2472
2473 RS_LOGI_IF(DEBUG_NODE,
2474 "RSRenderNode::apply modifiers RenderProperties's sandBox's hasValue is %{public}d"
2475 " isTextureExportNode_:%{public}d", GetRenderProperties().GetSandBox().has_value(),
2476 isTextureExportNode_);
2477 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::SANDBOX)) &&
2478 !GetRenderProperties().GetSandBox().has_value() && sharedTransitionParam_) {
2479 auto paramCopy = sharedTransitionParam_;
2480 paramCopy->InternalUnregisterSelf();
2481 }
2482 if (dirtyTypes_.test(static_cast<size_t>(RSModifierType::FOREGROUND_EFFECT_RADIUS))) {
2483 GetMutableRenderProperties().SetForegroundEffectDirty(true);
2484 }
2485
2486 // Temporary code, copy matrix into render params
2487 if (LIKELY(RSUniRenderJudgement::IsUniRender() && !isTextureExportNode_)) {
2488 UpdateDrawableVecV2();
2489 } else {
2490 UpdateDrawableVec();
2491 }
2492
2493 UpdateFilterCacheWithBackgroundDirty();
2494
2495 //Clear node some resource
2496 ClearResource();
2497 // update state
2498 dirtyTypes_.reset();
2499 AddToPendingSyncList();
2500
2501 // update rate decider scale reference size.
2502 animationManager_.SetRateDeciderScaleSize(GetRenderProperties().GetBoundsWidth(),
2503 GetRenderProperties().GetBoundsHeight());
2504 }
2505
MarkParentNeedRegenerateChildren() const2506 void RSRenderNode::MarkParentNeedRegenerateChildren() const
2507 {
2508 auto parent = GetParent().lock();
2509 if (parent == nullptr) {
2510 return;
2511 }
2512 parent->isChildrenSorted_ = false;
2513 }
2514
UpdateDrawableVec()2515 void RSRenderNode::UpdateDrawableVec()
2516 {
2517 // Collect dirty slots
2518 auto dirtySlots = RSPropertyDrawable::GenerateDirtySlots(GetRenderProperties(), dirtyTypes_);
2519 if (!GetIsUsedBySubThread()) {
2520 UpdateDrawableVecInternal(dirtySlots);
2521 } else if (auto context = context_.lock()) {
2522 context->PostTask([weakPtr = weak_from_this(), dirtySlots]() {
2523 if (auto node = weakPtr.lock()) {
2524 node->UpdateDrawableVecInternal(dirtySlots);
2525 }
2526 });
2527 }
2528 }
2529
UpdateDrawableVecV2()2530 void RSRenderNode::UpdateDrawableVecV2()
2531 {
2532 // Step 1: Collect dirty slots
2533 auto dirtySlots = RSDrawable::CalculateDirtySlots(dirtyTypes_, drawableVec_);
2534 if (dirtySlots.empty()) {
2535 RS_LOGD("RSRenderNode::update drawable VecV2 dirtySlots is empty");
2536 return;
2537 }
2538 // Step 2: Update or regenerate drawable if needed
2539 bool drawableChanged = RSDrawable::UpdateDirtySlots(*this, drawableVec_, dirtySlots);
2540 // Step 2.1 (optional): fuze some drawables
2541 RSDrawable::FuzeDrawableSlots(*this, drawableVec_);
2542 // If any drawable has changed, or the CLIP_TO_BOUNDS slot has changed, then we need to recalculate
2543 // save/clip/restore.
2544 RS_LOGI_IF(DEBUG_NODE,
2545 "RSRenderNode::update drawable VecV2 drawableChanged:%{public}d", drawableChanged);
2546 if (drawableChanged || dirtySlots.count(RSDrawableSlot::CLIP_TO_BOUNDS)) {
2547 // Step 3: Recalculate save/clip/restore on demands
2548 RSDrawable::UpdateSaveRestore(*this, drawableVec_, drawableVecStatus_);
2549 // if shadow changed, update shadow rect
2550 UpdateShadowRect();
2551 UpdateDirtySlotsAndPendingNodes(RSDrawableSlot::SHADOW);
2552 std::unordered_set<RSDrawableSlot> dirtySlotShadow;
2553 dirtySlotShadow.emplace(RSDrawableSlot::SHADOW);
2554 RSDrawable::UpdateDirtySlots(*this, drawableVec_, dirtySlotShadow);
2555 // Step 4: Generate drawCmdList from drawables
2556 UpdateDisplayList();
2557 }
2558 // Merge dirty slots
2559 if (dirtySlots_.empty()) {
2560 dirtySlots_ = std::move(dirtySlots);
2561 } else {
2562 dirtySlots_.insert(dirtySlots.begin(), dirtySlots.end());
2563 }
2564 }
2565
UpdateDrawableVecInternal(std::unordered_set<RSPropertyDrawableSlot> dirtySlots)2566 void RSRenderNode::UpdateDrawableVecInternal(std::unordered_set<RSPropertyDrawableSlot> dirtySlots)
2567 {
2568 // initialize necessary save/clip/restore
2569 if (drawableVecStatusV1_ == 0) {
2570 RSPropertyDrawable::InitializeSaveRestore(*renderContent_, renderContent_->propertyDrawablesVec_);
2571 }
2572 // Update or regenerate drawable
2573 bool drawableChanged =
2574 RSPropertyDrawable::UpdateDrawableVec(*renderContent_, renderContent_->propertyDrawablesVec_, dirtySlots);
2575 // if 1. first initialized or 2. any drawables changed, update save/clip/restore
2576 if (drawableChanged || drawableVecStatusV1_ == 0) {
2577 RSPropertyDrawable::UpdateSaveRestore(
2578 *renderContent_, renderContent_->propertyDrawablesVec_, drawableVecStatusV1_);
2579 }
2580 }
2581
UpdateShadowRect()2582 void RSRenderNode::UpdateShadowRect()
2583 {
2584 if (drawableVec_[static_cast<int8_t>(RSDrawableSlot::SHADOW)] != nullptr &&
2585 GetRenderProperties().GetShadowColorStrategy() != SHADOW_COLOR_STRATEGY::COLOR_STRATEGY_NONE) {
2586 RectI shadowRect;
2587 auto rRect = GetRenderProperties().GetRRect();
2588 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rRect, false, false);
2589 stagingRenderParams_->SetShadowRect(Drawing::Rect(
2590 static_cast<float>(shadowRect.GetLeft()),
2591 static_cast<float>(shadowRect.GetTop()),
2592 static_cast<float>(shadowRect.GetRight()),
2593 static_cast<float>(shadowRect.GetBottom())));
2594 RS_OPTIONAL_TRACE_NAME_FMT("UpdateShadowRect id:%llu shadowRect:%s",
2595 GetId(), shadowRect.ToString().c_str());
2596 } else {
2597 stagingRenderParams_->SetShadowRect(Drawing::Rect());
2598 }
2599 }
2600
UpdateDisplayList()2601 void RSRenderNode::UpdateDisplayList()
2602 {
2603 #ifndef ROSEN_ARKUI_X
2604 // Planning: use the mask from DrawableVecStatus in rs_drawable.cpp
2605 constexpr uint8_t FRAME_NOT_EMPTY = 1 << 4;
2606 constexpr uint8_t NODE_NOT_EMPTY = 1 << 5;
2607
2608 stagingDrawCmdList_.clear();
2609 drawCmdListNeedSync_ = true;
2610
2611 if (UNLIKELY((drawableVecStatus_ & NODE_NOT_EMPTY) == 0)) {
2612 // NODE_NOT_EMPTY is not set, so nothing to draw, just skip
2613 stagingRenderParams_->SetContentEmpty(IsInstanceOf<RSCanvasRenderNode>());
2614 return;
2615 }
2616
2617 int8_t index = 0;
2618 // Process all drawables in [index, end], end is included.
2619 // Note: After this loop, index will be end+1
2620 auto AppendDrawFunc = [&](RSDrawableSlot end) -> int8_t {
2621 auto endIndex = static_cast<int8_t>(end);
2622 for (; index <= endIndex; ++index) {
2623 if (const auto& drawable = drawableVec_[index]) {
2624 stagingDrawCmdList_.emplace_back(drawable->CreateDrawFunc());
2625 }
2626 }
2627 // If the end drawable exist, return its index, otherwise return -1
2628 return drawableVec_[endIndex] != nullptr ? stagingDrawCmdList_.size() - 1 : -1;
2629 };
2630 // Update index of ENV_FOREGROUND_COLOR
2631 stagingDrawCmdIndex_.envForeGroundColorIndex_ = AppendDrawFunc(RSDrawableSlot::ENV_FOREGROUND_COLOR);
2632
2633 // Update index of SHADOW
2634 stagingDrawCmdIndex_.shadowIndex_ = AppendDrawFunc(RSDrawableSlot::SHADOW);
2635
2636 AppendDrawFunc(RSDrawableSlot::OUTLINE);
2637 stagingDrawCmdIndex_.renderGroupBeginIndex_ = stagingDrawCmdList_.size();
2638 stagingDrawCmdIndex_.foregroundFilterBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2639
2640 // Update index of BACKGROUND_COLOR
2641 stagingDrawCmdIndex_.backgroundColorIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_COLOR);
2642
2643 // Update index of BACKGROUND_IMAGE
2644 stagingDrawCmdIndex_.backgroundImageIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_IMAGE);
2645
2646 // Update index of BACKGROUND_FILTER
2647 stagingDrawCmdIndex_.backgroundFilterIndex_ = AppendDrawFunc(RSDrawableSlot::BACKGROUND_FILTER);
2648
2649 // Update index of USE_EFFECT
2650 stagingDrawCmdIndex_.useEffectIndex_ = AppendDrawFunc(RSDrawableSlot::USE_EFFECT);
2651
2652 AppendDrawFunc(RSDrawableSlot::BG_RESTORE_BOUNDS);
2653
2654 if (drawableVecStatus_ & FRAME_NOT_EMPTY) {
2655 // Update index of CONTENT_STYLE
2656 stagingDrawCmdIndex_.contentIndex_ = AppendDrawFunc(RSDrawableSlot::CONTENT_STYLE);
2657
2658 // Update index of BACKGROUND_END
2659 stagingDrawCmdIndex_.backgroundEndIndex_ = stagingDrawCmdIndex_.contentIndex_ == -1
2660 ? static_cast<int8_t>(stagingDrawCmdList_.size()) : stagingDrawCmdIndex_.contentIndex_;
2661
2662 // Update index of CHILDREN
2663 stagingDrawCmdIndex_.childrenIndex_ = AppendDrawFunc(RSDrawableSlot::CHILDREN);
2664 stagingDrawCmdIndex_.foregroundBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2665
2666 AppendDrawFunc(RSDrawableSlot::RESTORE_FRAME);
2667 } else {
2668 // Nothing inside frame, skip useless slots and update indexes
2669 stagingDrawCmdIndex_.contentIndex_ = -1;
2670 stagingDrawCmdIndex_.childrenIndex_ = -1;
2671 stagingDrawCmdIndex_.backgroundEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2672 stagingDrawCmdIndex_.foregroundBeginIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2673 index = static_cast<int8_t>(RSDrawableSlot::FG_SAVE_BOUNDS);
2674 }
2675 stagingDrawCmdIndex_.renderGroupEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2676
2677 AppendDrawFunc(RSDrawableSlot::RESTORE_BLENDER);
2678 stagingDrawCmdIndex_.foregroundFilterEndIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2679 AppendDrawFunc(RSDrawableSlot::RESTORE_ALL);
2680 stagingDrawCmdIndex_.endIndex_ = static_cast<int8_t>(stagingDrawCmdList_.size());
2681 stagingRenderParams_->SetContentEmpty(false);
2682 #endif
2683 }
2684
UpdateEffectRegion(std::optional<Drawing::RectI> & region,bool isForced)2685 void RSRenderNode::UpdateEffectRegion(std::optional<Drawing::RectI>& region, bool isForced)
2686 {
2687 if (!region.has_value()) {
2688 return;
2689 }
2690 const auto& property = GetRenderProperties();
2691 if (!isForced && !property.GetUseEffect()) {
2692 return;
2693 }
2694
2695 auto absRect = property.GetBoundsGeometry()->GetAbsRect();
2696 region->Join(Drawing::RectI(absRect.GetLeft(), absRect.GetTop(), absRect.GetRight(), absRect.GetBottom()));
2697 }
2698
GetModifier(const PropertyId & id)2699 std::shared_ptr<RSRenderModifier> RSRenderNode::GetModifier(const PropertyId& id)
2700 {
2701 if (modifiers_.count(id)) {
2702 return modifiers_[id];
2703 }
2704 for (const auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2705 auto it = std::find_if(modifiers.begin(), modifiers.end(),
2706 [id](const auto& modifier) -> bool { return modifier->GetPropertyId() == id; });
2707 if (it != modifiers.end()) {
2708 return *it;
2709 }
2710 }
2711 return nullptr;
2712 }
2713
FilterModifiersByPid(pid_t pid)2714 void RSRenderNode::FilterModifiersByPid(pid_t pid)
2715 {
2716 // remove all modifiers added by given pid (by matching higher 32 bits of node id)
2717 EraseIf(modifiers_, [pid](const auto& pair) -> bool { return ExtractPid(pair.first) == pid; });
2718
2719 // remove all modifiers added by given pid (by matching higher 32 bits of node id)
2720 for (auto& [type, modifiers] : renderContent_->drawCmdModifiers_) {
2721 modifiers.remove_if([pid](const auto& it) -> bool { return ExtractPid(it->GetPropertyId()) == pid; });
2722 }
2723 }
2724
UpdateShouldPaint()2725 void RSRenderNode::UpdateShouldPaint()
2726 {
2727 // node should be painted if either it is visible or it has disappearing transition animation,
2728 // but only when its alpha is not zero.
2729 // Besides, if one node has sharedTransitionParam, it should be painted no matter what alpha it has.
2730 shouldPaint_ = ((ROSEN_GNE(GetRenderProperties().GetAlpha(), 0.0f)) &&
2731 (GetRenderProperties().GetVisible() || HasDisappearingTransition(false))) ||
2732 sharedTransitionParam_;
2733 if (!shouldPaint_ && HasBlurFilter()) { // force clear blur cache
2734 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] is invisible", GetId());
2735 MarkForceClearFilterCacheWithInvisible();
2736 }
2737 }
2738
SetSharedTransitionParam(const std::shared_ptr<SharedTransitionParam> & sharedTransitionParam)2739 void RSRenderNode::SetSharedTransitionParam(const std::shared_ptr<SharedTransitionParam>& sharedTransitionParam)
2740 {
2741 if (!sharedTransitionParam_ && !sharedTransitionParam) {
2742 // both are empty, do nothing
2743 return;
2744 }
2745 sharedTransitionParam_ = sharedTransitionParam;
2746 SetDirty();
2747 // tell parent to regenerate children drawable
2748 if (auto parent = parent_.lock()) {
2749 parent->AddDirtyType(RSModifierType::CHILDREN);
2750 parent->SetDirty();
2751 }
2752 }
2753
GetSharedTransitionParam() const2754 const std::shared_ptr<SharedTransitionParam>& RSRenderNode::GetSharedTransitionParam() const
2755 {
2756 return sharedTransitionParam_;
2757 }
2758
SetGlobalAlpha(float alpha)2759 void RSRenderNode::SetGlobalAlpha(float alpha)
2760 {
2761 if (globalAlpha_ == alpha) {
2762 return;
2763 }
2764 if ((ROSEN_EQ(globalAlpha_, 1.0f) && !ROSEN_EQ(alpha, 1.0f)) ||
2765 (ROSEN_EQ(alpha, 1.0f) && !ROSEN_EQ(globalAlpha_, 1.0f))) {
2766 OnAlphaChanged();
2767 }
2768 globalAlpha_ = alpha;
2769 stagingRenderParams_->SetGlobalAlpha(alpha);
2770 }
2771
GetGlobalAlpha() const2772 float RSRenderNode::GetGlobalAlpha() const
2773 {
2774 return globalAlpha_;
2775 }
2776
SetBootAnimation(bool isBootAnimation)2777 void RSRenderNode::SetBootAnimation(bool isBootAnimation)
2778 {
2779 ROSEN_LOGD("SetBootAnimation:: id:%{public}" PRIu64 "isBootAnimation %{public}d",
2780 GetId(), isBootAnimation);
2781 isBootAnimation_ = isBootAnimation;
2782 }
2783
GetBootAnimation() const2784 bool RSRenderNode::GetBootAnimation() const
2785 {
2786 return isBootAnimation_;
2787 }
2788
NeedInitCacheSurface() const2789 bool RSRenderNode::NeedInitCacheSurface() const
2790 {
2791 auto cacheType = GetCacheType();
2792 int width = 0;
2793 int height = 0;
2794 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() &&
2795 !GetRenderProperties().IsSpherizeValid() && !GetRenderProperties().IsAttractionValid()) {
2796 const RectF boundsRect = GetRenderProperties().GetBoundsRect();
2797 RRect rrect = RRect(boundsRect, {0, 0, 0, 0});
2798 RectI shadowRect;
2799 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rrect, false);
2800 width = shadowRect.GetWidth();
2801 height = shadowRect.GetHeight();
2802 } else {
2803 Vector2f size = GetOptionalBufferSize();
2804 width = size.x_;
2805 height = size.y_;
2806 }
2807 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2808 if (cacheSurface_ == nullptr) {
2809 return true;
2810 }
2811 auto cacheCanvas = cacheSurface_->GetCanvas();
2812 if (cacheCanvas == nullptr) {
2813 return true;
2814 }
2815 return cacheCanvas->GetWidth() != width || cacheCanvas->GetHeight() != height;
2816 }
2817
NeedInitCacheCompletedSurface() const2818 bool RSRenderNode::NeedInitCacheCompletedSurface() const
2819 {
2820 Vector2f size = GetOptionalBufferSize();
2821 int width = static_cast<int>(size.x_);
2822 int height = static_cast<int>(size.y_);
2823 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2824 if (cacheCompletedSurface_ == nullptr) {
2825 return true;
2826 }
2827 auto cacheCanvas = cacheCompletedSurface_->GetCanvas();
2828 if (cacheCanvas == nullptr) {
2829 return true;
2830 }
2831 return cacheCanvas->GetWidth() != width || cacheCanvas->GetHeight() != height;
2832 }
2833
InitCacheSurface(Drawing::GPUContext * gpuContext,ClearCacheSurfaceFunc func,uint32_t threadIndex)2834 void RSRenderNode::InitCacheSurface(Drawing::GPUContext* gpuContext, ClearCacheSurfaceFunc func, uint32_t threadIndex)
2835 {
2836 RS_TRACE_NAME_FMT("InitCacheSurface");
2837 if (func) {
2838 cacheSurfaceThreadIndex_ = threadIndex;
2839 if (!clearCacheSurfaceFunc_) {
2840 clearCacheSurfaceFunc_ = func;
2841 }
2842 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2843 if (cacheSurface_) {
2844 func(std::move(cacheSurface_), nullptr,
2845 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2846 cacheSurface_ = nullptr;
2847 }
2848 } else {
2849 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2850 cacheSurface_ = nullptr;
2851 }
2852 #ifdef RS_ENABLE_VK
2853 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
2854 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
2855 cacheCleanupHelper_ = nullptr;
2856 }
2857 #endif
2858 auto cacheType = GetCacheType();
2859 float width = 0.0f, height = 0.0f;
2860 Vector2f size = GetOptionalBufferSize();
2861 boundsWidth_ = size.x_;
2862 boundsHeight_ = size.y_;
2863 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() &&
2864 !GetRenderProperties().IsSpherizeValid() && !GetRenderProperties().IsAttractionValid()) {
2865 const RectF boundsRect = GetRenderProperties().GetBoundsRect();
2866 RRect rrect = RRect(boundsRect, {0, 0, 0, 0});
2867 RectI shadowRect;
2868 RSPropertiesPainter::GetShadowDirtyRect(shadowRect, GetRenderProperties(), &rrect, false);
2869 width = shadowRect.GetWidth();
2870 height = shadowRect.GetHeight();
2871 shadowRectOffsetX_ = -shadowRect.GetLeft();
2872 shadowRectOffsetY_ = -shadowRect.GetTop();
2873 } else {
2874 width = boundsWidth_;
2875 height = boundsHeight_;
2876 }
2877 #if (defined (RS_ENABLE_GL) || defined (RS_ENABLE_VK)) && (defined RS_ENABLE_EGLIMAGE)
2878 if (gpuContext == nullptr) {
2879 if (func) {
2880 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2881 func(std::move(cacheSurface_), std::move(cacheCompletedSurface_),
2882 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2883 ClearCacheSurface();
2884 }
2885 return;
2886 }
2887 #ifdef RS_ENABLE_GL
2888 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::VULKAN &&
2889 OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::DDGR) {
2890 Drawing::ImageInfo info = Drawing::ImageInfo::MakeN32Premul(width, height);
2891 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2892 cacheSurface_ = Drawing::Surface::MakeRenderTarget(gpuContext, true, info);
2893 }
2894 #endif
2895 #ifdef RS_ENABLE_VK
2896 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
2897 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
2898 auto initCacheBackendTexture = MakeBackendTexture(width, height);
2899 auto vkTextureInfo = initCacheBackendTexture.GetTextureInfo().GetVKTextureInfo();
2900 if (!initCacheBackendTexture.IsValid() || !vkTextureInfo) {
2901 if (func) {
2902 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2903 func(std::move(cacheSurface_), std::move(cacheCompletedSurface_),
2904 cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
2905 ClearCacheSurface();
2906 }
2907 return;
2908 }
2909 auto initCacheCleanupHelper = new NativeBufferUtils::VulkanCleanupHelper(RsVulkanContext::GetSingleton(),
2910 vkTextureInfo->vkImage, vkTextureInfo->vkAlloc.memory, vkTextureInfo->vkAlloc.statName);
2911 auto initCacheSurface = Drawing::Surface::MakeFromBackendTexture(
2912 gpuContext, initCacheBackendTexture.GetTextureInfo(), Drawing::TextureOrigin::BOTTOM_LEFT,
2913 1, Drawing::ColorType::COLORTYPE_RGBA_8888, nullptr,
2914 NativeBufferUtils::DeleteVkImage, initCacheCleanupHelper);
2915 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2916 cacheBackendTexture_ = initCacheBackendTexture;
2917 cacheCleanupHelper_ = initCacheCleanupHelper;
2918 cacheSurface_ = initCacheSurface;
2919 }
2920 #endif
2921 #else
2922 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2923 cacheSurface_ = Drawing::Surface::MakeRasterN32Premul(width, height);
2924 #endif
2925 }
2926
IsCacheSurfaceValid() const2927 bool RSRenderNode::IsCacheSurfaceValid() const
2928 {
2929 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2930 return (cacheSurface_ != nullptr);
2931 }
2932
IsCacheCompletedSurfaceValid() const2933 bool RSRenderNode::IsCacheCompletedSurfaceValid() const
2934 {
2935 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
2936 return (cacheCompletedSurface_ != nullptr);
2937 }
2938
GetOptionalBufferSize() const2939 Vector2f RSRenderNode::GetOptionalBufferSize() const
2940 {
2941 const auto& modifier = boundsModifier_ ? boundsModifier_ : frameModifier_;
2942 if (!modifier) {
2943 return {0.0f, 0.0f};
2944 }
2945 auto renderProperty = std::static_pointer_cast<RSRenderAnimatableProperty<Vector4f>>(modifier->GetProperty());
2946 auto vector4f = renderProperty->Get();
2947 // bounds vector4f: x y z w -> left top width height
2948 return { vector4f.z_, vector4f.w_ };
2949 }
2950
DrawCacheSurface(RSPaintFilterCanvas & canvas,uint32_t threadIndex,bool isUIFirst)2951 void RSRenderNode::DrawCacheSurface(RSPaintFilterCanvas& canvas, uint32_t threadIndex, bool isUIFirst)
2952 {
2953 if (ROSEN_EQ(boundsWidth_, 0.f) || ROSEN_EQ(boundsHeight_, 0.f)) {
2954 return;
2955 }
2956 auto cacheType = GetCacheType();
2957 canvas.Save();
2958 Vector2f size = GetOptionalBufferSize();
2959 float scaleX = size.x_ / boundsWidth_;
2960 float scaleY = size.y_ / boundsHeight_;
2961 canvas.Scale(scaleX, scaleY);
2962 auto cacheImage = GetCompletedImage(canvas, threadIndex, isUIFirst);
2963 if (cacheImage == nullptr) {
2964 canvas.Restore();
2965 return;
2966 }
2967 if (RSSystemProperties::GetRecordingEnabled()) {
2968 if (cacheImage->IsTextureBacked()) {
2969 RS_LOGI("RSRenderNode::DrawCacheSurface convert cacheImage from texture to raster image");
2970 cacheImage = cacheImage->MakeRasterImage();
2971 if (!cacheImage) {
2972 RS_LOGE("RSRenderNode::DrawCacheSurface: MakeRasterImage failed");
2973 canvas.Restore();
2974 return;
2975 }
2976 }
2977 }
2978 Drawing::Brush brush;
2979 canvas.AttachBrush(brush);
2980 auto samplingOptions = Drawing::SamplingOptions(Drawing::FilterMode::LINEAR, Drawing::MipmapMode::NONE);
2981 if ((cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid()) || isUIFirst) {
2982 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
2983 Vector2f gravityTranslate = surfaceNode ?
2984 surfaceNode->GetGravityTranslate(cacheImage->GetWidth(), cacheImage->GetHeight()) : Vector2f(0.0f, 0.0f);
2985 canvas.DrawImage(*cacheImage, -shadowRectOffsetX_ * scaleX + gravityTranslate.x_,
2986 -shadowRectOffsetY_ * scaleY + gravityTranslate.y_, samplingOptions);
2987 } else {
2988 if (canvas.GetTotalMatrix().HasPerspective()) {
2989 // In case of perspective transformation, make dstRect 1px outset to anti-alias
2990 Drawing::Rect dst(0, 0, cacheImage->GetWidth(), cacheImage->GetHeight());
2991 dst.MakeOutset(1, 1);
2992 canvas.DrawImageRect(*cacheImage, dst, samplingOptions);
2993 } else {
2994 canvas.DrawImage(*cacheImage, 0.0, 0.0, samplingOptions);
2995 }
2996 }
2997 canvas.DetachBrush();
2998 canvas.Restore();
2999 }
3000
GetCompletedImage(RSPaintFilterCanvas & canvas,uint32_t threadIndex,bool isUIFirst)3001 std::shared_ptr<Drawing::Image> RSRenderNode::GetCompletedImage(
3002 RSPaintFilterCanvas& canvas, uint32_t threadIndex, bool isUIFirst)
3003 {
3004 if (isUIFirst) {
3005 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
3006 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3007 if (!cacheCompletedBackendTexture_.IsValid()) {
3008 RS_LOGE("invalid grBackendTexture_");
3009 return nullptr;
3010 }
3011 #ifdef RS_ENABLE_VK
3012 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3013 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3014 if (!cacheCompletedSurface_ || !cacheCompletedCleanupHelper_) {
3015 return nullptr;
3016 }
3017 }
3018 #endif
3019 if (canvas.GetGPUContext() == nullptr) {
3020 RS_LOGE("canvas GetGPUContext failed");
3021 return nullptr;
3022 }
3023 auto image = std::make_shared<Drawing::Image>();
3024 Drawing::TextureOrigin origin = Drawing::TextureOrigin::BOTTOM_LEFT;
3025 Drawing::BitmapFormat info = Drawing::BitmapFormat{ Drawing::COLORTYPE_RGBA_8888,
3026 Drawing::ALPHATYPE_PREMUL };
3027 #ifdef RS_ENABLE_GL
3028 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::VULKAN &&
3029 OHOS::Rosen::RSSystemProperties::GetGpuApiType() != OHOS::Rosen::GpuApiType::DDGR) {
3030 image->BuildFromTexture(*canvas.GetGPUContext(), cacheCompletedBackendTexture_.GetTextureInfo(),
3031 origin, info, nullptr);
3032 }
3033 #endif
3034
3035 #ifdef RS_ENABLE_VK
3036 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3037 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3038 image->BuildFromTexture(*canvas.GetGPUContext(), cacheCompletedBackendTexture_.GetTextureInfo(),
3039 origin, info, nullptr,
3040 NativeBufferUtils::DeleteVkImage, cacheCompletedCleanupHelper_->Ref());
3041 }
3042 #endif
3043 return image;
3044 #endif
3045 }
3046
3047 if (!cacheCompletedSurface_) {
3048 RS_LOGE("DrawCacheSurface invalid cacheCompletedSurface");
3049 return nullptr;
3050 }
3051 auto completeImage = cacheCompletedSurface_->GetImageSnapshot();
3052 if (!completeImage) {
3053 RS_LOGE("Get complete image failed");
3054 return nullptr;
3055 }
3056 if (threadIndex == completedSurfaceThreadIndex_) {
3057 return completeImage;
3058 }
3059 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
3060 Drawing::TextureOrigin origin = Drawing::TextureOrigin::BOTTOM_LEFT;
3061 auto backendTexture = completeImage->GetBackendTexture(false, &origin);
3062 if (!backendTexture.IsValid()) {
3063 RS_LOGE("get backendTexture failed");
3064 return nullptr;
3065 }
3066 auto cacheImage = std::make_shared<Drawing::Image>();
3067 Drawing::BitmapFormat info =
3068 Drawing::BitmapFormat{ completeImage->GetColorType(), completeImage->GetAlphaType() };
3069 if (canvas.GetGPUContext() == nullptr) {
3070 RS_LOGE("canvas GetGPUContext failed");
3071 return nullptr;
3072 }
3073 bool ret = cacheImage->BuildFromTexture(*canvas.GetGPUContext(), backendTexture.GetTextureInfo(),
3074 origin, info, nullptr);
3075 if (!ret) {
3076 RS_LOGE("RSRenderNode::GetCompletedImage image BuildFromTexture failed");
3077 return nullptr;
3078 }
3079 return cacheImage;
3080 #else
3081 return completeImage;
3082 #endif
3083 }
3084
3085 #if defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK)
UpdateBackendTexture()3086 void RSRenderNode::UpdateBackendTexture()
3087 {
3088 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3089 if (cacheSurface_ == nullptr) {
3090 return;
3091 }
3092 cacheBackendTexture_ = cacheSurface_->GetBackendTexture();
3093 }
3094 #endif
3095
GetCompletedCacheSurface(uint32_t threadIndex,bool needCheckThread,bool releaseAfterGet)3096 std::shared_ptr<Drawing::Surface> RSRenderNode::GetCompletedCacheSurface(uint32_t threadIndex, bool needCheckThread,
3097 bool releaseAfterGet)
3098 {
3099 {
3100 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3101 if (releaseAfterGet) {
3102 #ifdef RS_ENABLE_VK
3103 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3104 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3105 cacheCompletedCleanupHelper_ = nullptr;
3106 }
3107 #endif
3108 return cacheCompletedSurface_;
3109 }
3110 if (!needCheckThread || completedSurfaceThreadIndex_ == threadIndex || !cacheCompletedSurface_) {
3111 return cacheCompletedSurface_;
3112 }
3113 }
3114
3115 // freeze cache scene
3116 ClearCacheSurfaceInThread();
3117 return nullptr;
3118 }
3119
ClearCacheSurfaceInThread()3120 void RSRenderNode::ClearCacheSurfaceInThread()
3121 {
3122 if (clearCacheSurfaceFunc_) {
3123 clearCacheSurfaceFunc_(std::move(cacheSurface_), std::move(cacheCompletedSurface_), cacheSurfaceThreadIndex_,
3124 completedSurfaceThreadIndex_);
3125 }
3126 ClearCacheSurface();
3127 }
3128
GetCacheSurface(uint32_t threadIndex,bool needCheckThread,bool releaseAfterGet)3129 std::shared_ptr<Drawing::Surface> RSRenderNode::GetCacheSurface(uint32_t threadIndex, bool needCheckThread,
3130 bool releaseAfterGet)
3131 {
3132 {
3133 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3134 if (releaseAfterGet) {
3135 #ifdef RS_ENABLE_VK
3136 if (OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::VULKAN ||
3137 OHOS::Rosen::RSSystemProperties::GetGpuApiType() == OHOS::Rosen::GpuApiType::DDGR) {
3138 cacheCleanupHelper_ = nullptr;
3139 }
3140 #endif
3141 return std::move(cacheSurface_);
3142 }
3143 if (!needCheckThread || cacheSurfaceThreadIndex_ == threadIndex || !cacheSurface_) {
3144 return cacheSurface_;
3145 }
3146 }
3147
3148 // freeze cache scene
3149 ClearCacheSurfaceInThread();
3150 return nullptr;
3151 }
3152
CheckGroupableAnimation(const PropertyId & id,bool isAnimAdd)3153 void RSRenderNode::CheckGroupableAnimation(const PropertyId& id, bool isAnimAdd)
3154 {
3155 if (id <= 0 || GetType() != RSRenderNodeType::CANVAS_NODE) {
3156 return;
3157 }
3158 auto context = GetContext().lock();
3159 if (!RSSystemProperties::GetAnimationCacheEnabled() ||
3160 !context || !context->GetNodeMap().IsResidentProcessNode(GetId())) {
3161 return;
3162 }
3163 auto target = modifiers_.find(id);
3164 if (target == modifiers_.end() || !target->second) {
3165 return;
3166 }
3167 if (isAnimAdd) {
3168 if (GROUPABLE_ANIMATION_TYPE.count(target->second->GetType())) {
3169 MarkNodeGroup(NodeGroupType::GROUPED_BY_ANIM, true, false);
3170 } else if (CACHEABLE_ANIMATION_TYPE.count(target->second->GetType())) {
3171 hasCacheableAnim_ = true;
3172 }
3173 return;
3174 }
3175 bool hasGroupableAnim = false;
3176 hasCacheableAnim_ = false;
3177 for (auto& [_, animation] : animationManager_.animations_) {
3178 if (!animation || id == animation->GetPropertyId()) {
3179 continue;
3180 }
3181 auto itr = modifiers_.find(animation->GetPropertyId());
3182 if (itr == modifiers_.end() || !itr->second) {
3183 continue;
3184 }
3185 hasGroupableAnim = (hasGroupableAnim || (GROUPABLE_ANIMATION_TYPE.count(itr->second->GetType()) != 0));
3186 hasCacheableAnim_ = (hasCacheableAnim_ || (CACHEABLE_ANIMATION_TYPE.count(itr->second->GetType()) != 0));
3187 }
3188 MarkNodeGroup(NodeGroupType::GROUPED_BY_ANIM, hasGroupableAnim, false);
3189 }
3190
IsForcedDrawInGroup() const3191 bool RSRenderNode::IsForcedDrawInGroup() const
3192 {
3193 return nodeGroupType_ & NodeGroupType::GROUPED_BY_USER;
3194 }
3195
IsSuggestedDrawInGroup() const3196 bool RSRenderNode::IsSuggestedDrawInGroup() const
3197 {
3198 return nodeGroupType_ != NodeGroupType::NONE;
3199 }
3200
MarkNodeGroup(NodeGroupType type,bool isNodeGroup,bool includeProperty)3201 void RSRenderNode::MarkNodeGroup(NodeGroupType type, bool isNodeGroup, bool includeProperty)
3202 {
3203 RS_OPTIONAL_TRACE_NAME_FMT("MarkNodeGroup type:%d isNodeGroup:%d id:%llu", type, isNodeGroup, GetId());
3204 RS_LOGI_IF(DEBUG_NODE, "RSRenderNode::MarkNodeGP type:%{public}d isNodeGroup:%{public}d id:%{public}" PRIu64,
3205 type, isNodeGroup, GetId());
3206 if (isNodeGroup && type == NodeGroupType::GROUPED_BY_UI) {
3207 auto context = GetContext().lock();
3208 if (context && context->GetNodeMap().IsResidentProcessNode(GetId())) {
3209 nodeGroupType_ |= type;
3210 SetDirty();
3211 stagingRenderParams_->SetDirtyType(RSRenderParamsDirtyType::DRAWING_CACHE_TYPE_DIRTY);
3212 }
3213 } else {
3214 if (isNodeGroup) {
3215 nodeGroupType_ |= type;
3216 } else {
3217 nodeGroupType_ &= ~type;
3218 }
3219 SetDirty();
3220 stagingRenderParams_->SetDirtyType(RSRenderParamsDirtyType::DRAWING_CACHE_TYPE_DIRTY);
3221 }
3222 if (nodeGroupType_ == static_cast<uint8_t>(NodeGroupType::NONE) && !isNodeGroup) {
3223 needClearSurface_ = true;
3224 }
3225 nodeGroupIncludeProperty_ = includeProperty;
3226 #ifdef ROSEN_PREVIEW
3227 if (type == NodeGroupType::GROUPED_BY_USER) {
3228 dirtyTypes_.set(static_cast<int>(RSModifierType::ALPHA), true);
3229 GetMutableRenderProperties().SetAlphaOffscreen(isNodeGroup);
3230 }
3231 #endif
3232 AddToPendingSyncList();
3233 }
3234
IsNodeGroupIncludeProperty() const3235 bool RSRenderNode::IsNodeGroupIncludeProperty() const
3236 {
3237 return nodeGroupIncludeProperty_;
3238 }
3239
MarkNodeSingleFrameComposer(bool isNodeSingleFrameComposer,pid_t pid)3240 void RSRenderNode::MarkNodeSingleFrameComposer(bool isNodeSingleFrameComposer, pid_t pid)
3241 {
3242 isNodeSingleFrameComposer_ = isNodeSingleFrameComposer;
3243 appPid_ = pid;
3244 }
3245
GetNodeIsSingleFrameComposer() const3246 bool RSRenderNode::GetNodeIsSingleFrameComposer() const
3247 {
3248 return isNodeSingleFrameComposer_;
3249 }
3250
CheckDrawingCacheType()3251 void RSRenderNode::CheckDrawingCacheType()
3252 {
3253 if (nodeGroupType_ == NodeGroupType::NONE) {
3254 SetDrawingCacheType(RSDrawingCacheType::DISABLED_CACHE);
3255 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_FOREGROUND_FILTER) {
3256 SetDrawingCacheType(RSDrawingCacheType::FOREGROUND_FILTER_CACHE);
3257 } else if (nodeGroupType_ & NodeGroupType::GROUPED_BY_USER) {
3258 SetDrawingCacheType(RSDrawingCacheType::FORCED_CACHE);
3259 } else {
3260 SetDrawingCacheType(RSDrawingCacheType::TARGETED_CACHE);
3261 }
3262 }
3263
3264 #ifdef RS_ENABLE_STACK_CULLING
SetFullSurfaceOpaqueMarks(const std::shared_ptr<RSRenderNode> curSurfaceNodeParam)3265 void RSRenderNode::SetFullSurfaceOpaqueMarks(const std::shared_ptr<RSRenderNode> curSurfaceNodeParam)
3266 {
3267 if (!isFullSurfaceOpaquCanvasNode_) {
3268 int32_t tempValue = coldDownCounter_;
3269 coldDownCounter_ = (coldDownCounter_ + 1) % MAX_COLD_DOWN_NUM;
3270 if (tempValue != 0) {
3271 return;
3272 }
3273 } else {
3274 coldDownCounter_ = 0;
3275 }
3276
3277 isFullSurfaceOpaquCanvasNode_ = false;
3278 if (!ROSEN_EQ(GetGlobalAlpha(), 1.0f) || HasFilter()) {
3279 return;
3280 }
3281
3282 if (GetRenderProperties().GetBackgroundColor().GetAlpha() < 255) {
3283 return;
3284 }
3285
3286 if (!curSurfaceNodeParam) {
3287 return;
3288 }
3289
3290 auto curSurfaceNode = std::static_pointer_cast<RSSurfaceRenderNode>(curSurfaceNodeParam);
3291 auto surfaceNodeAbsRect = curSurfaceNode->GetOldDirty();
3292 auto absRect = GetFilterRect();
3293 if (surfaceNodeAbsRect.IsInsideOf(absRect)) {
3294 isFullSurfaceOpaquCanvasNode_ = true;
3295
3296 auto rsParent = GetParent().lock();
3297 while (rsParent) {
3298 //skip when another child has set its parent or reach rootnode
3299 if (rsParent->hasChildFullSurfaceOpaquCanvasNode_) {
3300 break;
3301 }
3302
3303 rsParent->hasChildFullSurfaceOpaquCanvasNode_ = true;
3304 if (rsParent->IsInstanceOf<RSRootRenderNode>()) {
3305 break;
3306 }
3307
3308 rsParent = rsParent->GetParent().lock();
3309 }
3310 }
3311 }
3312
SetSubNodesCovered()3313 void RSRenderNode::SetSubNodesCovered()
3314 {
3315 if (hasChildFullSurfaceOpaquCanvasNode_) {
3316 auto sortedChildren_ = GetSortedChildren();
3317 if (sortedChildren_->size() <= 1) {
3318 return;
3319 }
3320
3321 bool found = false;
3322 for (auto child = sortedChildren_->rbegin(); child != sortedChildren_->rend(); child++) {
3323 if (!found && ((*child)->isFullSurfaceOpaquCanvasNode_ || (*child)->hasChildFullSurfaceOpaquCanvasNode_)) {
3324 found = true;
3325 continue;
3326 }
3327 if (found) {
3328 (*child)->isCoveredByOtherNode_ = true;
3329 }
3330 }
3331 }
3332 }
ResetSubNodesCovered()3333 void RSRenderNode::ResetSubNodesCovered()
3334 {
3335 hasChildFullSurfaceOpaquCanvasNode_ = false;
3336 }
3337 #endif
3338
ResetFilterRectsInCache(const std::unordered_set<NodeId> & curRects)3339 void RSRenderNode::ResetFilterRectsInCache(const std::unordered_set<NodeId>& curRects)
3340 {
3341 curCacheFilterRects_ = curRects;
3342 }
3343
GetFilterRectsInCache(std::unordered_map<NodeId,std::unordered_set<NodeId>> & allRects) const3344 void RSRenderNode::GetFilterRectsInCache(std::unordered_map<NodeId, std::unordered_set<NodeId>>& allRects) const
3345 {
3346 if (!curCacheFilterRects_.empty()) {
3347 allRects.emplace(GetId(), curCacheFilterRects_);
3348 }
3349 }
3350
IsFilterRectsInCache() const3351 bool RSRenderNode::IsFilterRectsInCache() const
3352 {
3353 return !curCacheFilterRects_.empty();
3354 }
3355
GetFilterRect() const3356 RectI RSRenderNode::GetFilterRect() const
3357 {
3358 auto& properties = GetRenderProperties();
3359 auto& geoPtr = (properties.GetBoundsGeometry());
3360 if (!geoPtr) {
3361 return {};
3362 }
3363 if (properties.GetClipBounds() != nullptr) {
3364 auto filterRect = properties.GetClipBounds()->GetDrawingPath().GetBounds();
3365 Drawing::Rect absRect;
3366 geoPtr->GetAbsMatrix().MapRect(absRect, filterRect);
3367 return {absRect.GetLeft(), absRect.GetTop(), absRect.GetWidth(), absRect.GetHeight()};
3368 } else {
3369 return geoPtr->GetAbsRect();
3370 }
3371 }
3372
CalVisibleFilterRect(const std::optional<RectI> & clipRect)3373 void RSRenderNode::CalVisibleFilterRect(const std::optional<RectI>& clipRect)
3374 {
3375 filterRegion_ = GetFilterRect();
3376 if (clipRect.has_value()) {
3377 filterRegion_ = filterRegion_.IntersectRect(*clipRect);
3378 }
3379 }
3380
UpdateFullScreenFilterCacheRect(RSDirtyRegionManager & dirtyManager,bool isForeground) const3381 void RSRenderNode::UpdateFullScreenFilterCacheRect(
3382 RSDirtyRegionManager& dirtyManager, bool isForeground) const
3383 {
3384 }
3385
OnTreeStateChanged()3386 void RSRenderNode::OnTreeStateChanged()
3387 {
3388 if (!isOnTheTree_) {
3389 startingWindowFlag_ = false;
3390 }
3391 if (isOnTheTree_) {
3392 // Set dirty and force add to active node list, re-generate children list if needed
3393 SetDirty(true);
3394 SetParentSubTreeDirty();
3395 } else if (sharedTransitionParam_) {
3396 // Mark shared transition unpaired, and mark paired node dirty
3397 sharedTransitionParam_->paired_ = false;
3398 if (auto pairedNode = sharedTransitionParam_->GetPairedNode(id_)) {
3399 pairedNode->SetDirty(true);
3400 }
3401 }
3402 if (!isOnTheTree_ && HasBlurFilter()) { // force clear blur cache
3403 RS_OPTIONAL_TRACE_NAME_FMT("node[%llu] off the tree", GetId());
3404 MarkForceClearFilterCacheWithInvisible();
3405 }
3406 // Clear fullChildrenList_ and RSChildrenDrawable of the parent node; otherwise, it may cause a memory leak.
3407 if (!isOnTheTree_) {
3408 isFullChildrenListValid_ = false;
3409 std::atomic_store_explicit(&fullChildrenList_, EmptyChildrenList, std::memory_order_release);
3410 drawableVec_[static_cast<int8_t>(RSDrawableSlot::CHILDREN)].reset();
3411 stagingDrawCmdList_.clear();
3412 drawCmdListNeedSync_ = true;
3413 uifirstNeedSync_ = true;
3414 AddToPendingSyncList();
3415 }
3416 auto& properties = GetMutableRenderProperties();
3417 bool useEffect = properties.GetUseEffect();
3418 UseEffectType useEffectType = static_cast<UseEffectType>(properties.GetUseEffectType());
3419 if (useEffect && useEffectType == UseEffectType::BEHIND_WINDOW) {
3420 ProcessBehindWindowOnTreeStateChanged();
3421 }
3422 }
3423
HasDisappearingTransition(bool recursive) const3424 bool RSRenderNode::HasDisappearingTransition(bool recursive) const
3425 {
3426 if (!isOnTheTree_) {
3427 return false;
3428 }
3429 if (disappearingTransitionCount_ > 0) {
3430 return true;
3431 }
3432 if (recursive == false) {
3433 return false;
3434 }
3435 auto parent = GetParent().lock();
3436 if (parent == nullptr) {
3437 return false;
3438 }
3439 return parent->HasDisappearingTransition(true);
3440 }
3441
GetChildren() const3442 RSRenderNode::ChildrenListSharedPtr RSRenderNode::GetChildren() const
3443 {
3444 return std::atomic_load_explicit(&fullChildrenList_, std::memory_order_acquire);
3445 }
3446
GetSortedChildren() const3447 RSRenderNode::ChildrenListSharedPtr RSRenderNode::GetSortedChildren() const
3448 {
3449 return std::atomic_load_explicit(&fullChildrenList_, std::memory_order_acquire);
3450 }
3451
GetFirstChild() const3452 std::shared_ptr<RSRenderNode> RSRenderNode::GetFirstChild() const
3453 {
3454 return children_.empty() ? nullptr : children_.front().lock();
3455 }
3456
GenerateFullChildrenList()3457 void RSRenderNode::GenerateFullChildrenList()
3458 {
3459 // both children_ and disappearingChildren_ are empty, no need to generate fullChildrenList_
3460 if (children_.empty() && disappearingChildren_.empty()) {
3461 auto prevFullChildrenList = fullChildrenList_;
3462 isFullChildrenListValid_ = true;
3463 isChildrenSorted_ = true;
3464 std::atomic_store_explicit(&fullChildrenList_, EmptyChildrenList, std::memory_order_release);
3465 return;
3466 }
3467
3468 // Step 0: Initialize
3469 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>();
3470
3471 // Step 1: Copy all children into sortedChildren while checking and removing expired children.
3472 children_.remove_if([&](const auto& child) -> bool {
3473 auto existingChild = child.lock();
3474 if (existingChild == nullptr) {
3475 ROSEN_LOGI("RSRenderNode::GenerateSortedChildren removing expired child, this is rare but possible.");
3476 return true;
3477 }
3478 if (isContainBootAnimation_ && !existingChild->GetBootAnimation()) {
3479 ROSEN_LOGD("RSRenderNode::GenerateSortedChildren %{public}" PRIu64 " skip"
3480 " move not bootAnimation displaynode"
3481 "child(id %{public}" PRIu64 ")"" into children_", GetId(), existingChild->GetId());
3482 return false;
3483 }
3484 fullChildrenList->emplace_back(std::move(existingChild));
3485 return false;
3486 });
3487
3488 // Step 2: Insert disappearing children into sortedChildren at their original position.
3489 // Note:
3490 // 1. We don't need to check if the disappearing transition is finished; it's already handled in
3491 // RSRenderTransition::OnDetach.
3492 // 2. We don't need to check if the disappearing child is expired; it's already been checked when moving from
3493 // children_ to disappearingChildren_. We hold ownership of the shared_ptr of the child after that.
3494 std::for_each(disappearingChildren_.begin(), disappearingChildren_.end(), [&](const auto& pair) -> void {
3495 auto& disappearingChild = pair.first;
3496 if (isContainBootAnimation_ && !disappearingChild->GetBootAnimation()) {
3497 ROSEN_LOGD("RSRenderNode::GenerateSortedChildren %{public}" PRIu64 " skip"
3498 " move not bootAnimation displaynode"
3499 "child(id %{public}" PRIu64 ")"" into disappearingChild", GetId(), disappearingChild->GetId());
3500 return;
3501 }
3502 fullChildrenList->emplace_back(disappearingChild);
3503 });
3504
3505 // temporary fix for wrong z-order
3506 for (auto& child : *fullChildrenList) {
3507 child->ApplyPositionZModifier();
3508 }
3509
3510 // Step 3: Sort all children by z-order
3511 std::stable_sort(
3512 fullChildrenList->begin(), fullChildrenList->end(), [](const auto& first, const auto& second) -> bool {
3513 return first->GetRenderProperties().GetPositionZ() < second->GetRenderProperties().GetPositionZ();
3514 });
3515
3516 // Keep a reference to fullChildrenList_ to prevent its deletion when swapping it
3517 auto prevFullChildrenList = fullChildrenList_;
3518
3519 // Update the flag to indicate that children are now valid and sorted
3520 isFullChildrenListValid_ = true;
3521 isChildrenSorted_ = true;
3522
3523 // Move the fullChildrenList to fullChildrenList_ atomically
3524 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
3525 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
3526 }
3527
ResortChildren()3528 void RSRenderNode::ResortChildren()
3529 {
3530 // Make a copy of the fullChildrenList for sorting
3531 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>(*fullChildrenList_);
3532
3533 // temporary fix for wrong z-order
3534 for (auto& child : *fullChildrenList) {
3535 child->ApplyPositionZModifier();
3536 }
3537
3538 // Sort the children by their z-order
3539 std::stable_sort(
3540 fullChildrenList->begin(), fullChildrenList->end(), [](const auto& first, const auto& second) -> bool {
3541 return first->GetRenderProperties().GetPositionZ() < second->GetRenderProperties().GetPositionZ();
3542 });
3543
3544 // Keep a reference to fullChildrenList_ to prevent its deletion when swapping it
3545 auto prevFullChildrenList = fullChildrenList_;
3546
3547 // Update the flag to indicate that children are now sorted
3548 isChildrenSorted_ = true;
3549
3550 // Move the fullChildrenList to fullChildrenList_ atomically
3551 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
3552 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
3553 }
3554
GetChildrenCount() const3555 uint32_t RSRenderNode::GetChildrenCount() const
3556 {
3557 return children_.size();
3558 }
3559
SetTunnelHandleChange(bool change)3560 void RSRenderNode::SetTunnelHandleChange(bool change)
3561 {
3562 isTunnelHandleChange_ = change;
3563 }
GetTunnelHandleChange() const3564 bool RSRenderNode::GetTunnelHandleChange() const
3565 {
3566 return isTunnelHandleChange_;
3567 }
HasChildrenOutOfRect() const3568 bool RSRenderNode::HasChildrenOutOfRect() const
3569 {
3570 if (GetRenderProperties().GetClipToBounds() || GetRenderProperties().GetClipToFrame()) {
3571 return false;
3572 }
3573 return hasChildrenOutOfRect_;
3574 }
UpdateChildrenOutOfRectFlag(bool flag)3575 void RSRenderNode::UpdateChildrenOutOfRectFlag(bool flag)
3576 {
3577 hasChildrenOutOfRect_ = flag;
3578 }
ResetHasRemovedChild()3579 void RSRenderNode::ResetHasRemovedChild()
3580 {
3581 hasRemovedChild_ = false;
3582 }
HasRemovedChild() const3583 bool RSRenderNode::HasRemovedChild() const
3584 {
3585 return hasRemovedChild_;
3586 }
GetChildrenRect() const3587 RectI RSRenderNode::GetChildrenRect() const
3588 {
3589 return childrenRect_;
3590 }
ChildHasVisibleFilter() const3591 bool RSRenderNode::ChildHasVisibleFilter() const
3592 {
3593 return childHasVisibleFilter_;
3594 }
SetChildHasVisibleFilter(bool val)3595 void RSRenderNode::SetChildHasVisibleFilter(bool val)
3596 {
3597 childHasVisibleFilter_ = val;
3598 stagingRenderParams_->SetChildHasVisibleFilter(val);
3599 }
ChildHasVisibleEffect() const3600 bool RSRenderNode::ChildHasVisibleEffect() const
3601 {
3602 return childHasVisibleEffect_;
3603 }
SetChildHasVisibleEffect(bool val)3604 void RSRenderNode::SetChildHasVisibleEffect(bool val)
3605 {
3606 childHasVisibleEffect_ = val;
3607 stagingRenderParams_->SetChildHasVisibleEffect(val);
3608 }
GetVisibleFilterChild() const3609 const std::vector<NodeId>& RSRenderNode::GetVisibleFilterChild() const
3610 {
3611 return visibleFilterChild_;
3612 }
UpdateVisibleFilterChild(RSRenderNode & childNode)3613 void RSRenderNode::UpdateVisibleFilterChild(RSRenderNode& childNode)
3614 {
3615 if (childNode.GetRenderProperties().NeedFilter()) {
3616 visibleFilterChild_.emplace_back(childNode.GetId());
3617 }
3618 auto& childFilterNodes = childNode.GetVisibleFilterChild();
3619 visibleFilterChild_.insert(visibleFilterChild_.end(),
3620 childFilterNodes.begin(), childFilterNodes.end());
3621 }
GetVisibleEffectChild() const3622 const std::unordered_set<NodeId>& RSRenderNode::GetVisibleEffectChild() const
3623 {
3624 return visibleEffectChild_;
3625 }
UpdateVisibleEffectChild(RSRenderNode & childNode)3626 void RSRenderNode::UpdateVisibleEffectChild(RSRenderNode& childNode)
3627 {
3628 if (childNode.GetRenderProperties().GetUseEffect()) {
3629 visibleEffectChild_.emplace(childNode.GetId());
3630 }
3631 auto& childEffectNodes = childNode.GetVisibleEffectChild();
3632 visibleEffectChild_.insert(childEffectNodes.begin(), childEffectNodes.end());
3633 }
3634
GetInstanceRootNode() const3635 const std::shared_ptr<RSRenderNode> RSRenderNode::GetInstanceRootNode() const
3636 {
3637 auto context = GetContext().lock();
3638 if (!context) {
3639 ROSEN_LOGD("RSRenderNode::GetInstanceRootNode: Invalid context");
3640 return nullptr;
3641 }
3642 return context->GetNodeMap().GetRenderNode(instanceRootNodeId_);
3643 }
3644
UpdateTreeUifirstRootNodeId(NodeId id)3645 void RSRenderNode::UpdateTreeUifirstRootNodeId(NodeId id)
3646 {
3647 uifirstRootNodeId_ = id;
3648 if (stagingRenderParams_ && stagingRenderParams_->SetUiFirstRootNode(uifirstRootNodeId_)) {
3649 AddToPendingSyncList();
3650 }
3651 for (auto& child : *GetChildren()) {
3652 if (child) {
3653 child->UpdateTreeUifirstRootNodeId(id);
3654 }
3655 }
3656 }
3657
GetFirstLevelNode() const3658 const std::shared_ptr<RSRenderNode> RSRenderNode::GetFirstLevelNode() const
3659 {
3660 auto context = GetContext().lock();
3661 if (!context) {
3662 ROSEN_LOGE("RSRenderNode::GetFirstLevelNode: Invalid context");
3663 return nullptr;
3664 }
3665 return context->GetNodeMap().GetRenderNode(firstLevelNodeId_);
3666 }
3667
GetUifirstRootNode() const3668 const std::shared_ptr<RSRenderNode> RSRenderNode::GetUifirstRootNode() const
3669 {
3670 auto context = GetContext().lock();
3671 if (!context) {
3672 ROSEN_LOGE("RSRenderNode::GetUifirstRootNode: Invalid context");
3673 return nullptr;
3674 }
3675 return context->GetNodeMap().GetRenderNode(uifirstRootNodeId_);
3676 }
3677
IsRenderUpdateIgnored() const3678 bool RSRenderNode::IsRenderUpdateIgnored() const
3679 {
3680 return isRenderUpdateIgnored_;
3681 }
GetAnimationManager()3682 RSAnimationManager& RSRenderNode::GetAnimationManager()
3683 {
3684 return animationManager_;
3685 }
GetOldDirty() const3686 RectI RSRenderNode::GetOldDirty() const
3687 {
3688 return oldDirty_;
3689 }
GetOldDirtyInSurface() const3690 RectI RSRenderNode::GetOldDirtyInSurface() const
3691 {
3692 return oldDirtyInSurface_;
3693 }
GetOldClipRect() const3694 RectI RSRenderNode::GetOldClipRect() const
3695 {
3696 return oldClipRect_;
3697 }
SetOldDirtyInSurface(RectI oldDirtyInSurface)3698 void RSRenderNode::SetOldDirtyInSurface(RectI oldDirtyInSurface)
3699 {
3700 oldDirtyInSurface_ = oldDirtyInSurface;
3701 }
IsDirtyRegionUpdated() const3702 bool RSRenderNode::IsDirtyRegionUpdated() const
3703 {
3704 return isDirtyRegionUpdated_;
3705 }
CleanDirtyRegionUpdated()3706 void RSRenderNode::CleanDirtyRegionUpdated()
3707 {
3708 isDirtyRegionUpdated_ = false;
3709 }
IsShadowValidLastFrame() const3710 bool RSRenderNode::IsShadowValidLastFrame() const
3711 {
3712 return isShadowValidLastFrame_;
3713 }
SetStaticCached(bool isStaticCached)3714 void RSRenderNode::SetStaticCached(bool isStaticCached)
3715 {
3716 isStaticCached_ = isStaticCached;
3717 // ensure defrost subtree would be updated
3718 stagingRenderParams_->SetRSFreezeFlag(isStaticCached);
3719 if (!isStaticCached_) {
3720 SetContentDirty();
3721 }
3722 }
IsStaticCached() const3723 bool RSRenderNode::IsStaticCached() const
3724 {
3725 return isStaticCached_;
3726 }
SetNodeName(const std::string & nodeName)3727 void RSRenderNode::SetNodeName(const std::string& nodeName)
3728 {
3729 nodeName_ = nodeName;
3730 }
GetNodeName() const3731 const std::string& RSRenderNode::GetNodeName() const
3732 {
3733 return nodeName_;
3734 }
UpdateCompletedCacheSurface()3735 void RSRenderNode::UpdateCompletedCacheSurface()
3736 {
3737 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3738 std::swap(cacheSurface_, cacheCompletedSurface_);
3739 std::swap(cacheSurfaceThreadIndex_, completedSurfaceThreadIndex_);
3740 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3741 std::swap(cacheBackendTexture_, cacheCompletedBackendTexture_);
3742 #ifdef RS_ENABLE_VK
3743 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3744 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3745 std::swap(cacheCleanupHelper_, cacheCompletedCleanupHelper_);
3746 }
3747 #endif
3748 SetTextureValidFlag(true);
3749 #endif
3750 }
SetTextureValidFlag(bool isValid)3751 void RSRenderNode::SetTextureValidFlag(bool isValid)
3752 {
3753 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3754 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3755 isTextureValid_ = isValid;
3756 #endif
3757 }
ClearCacheSurface(bool isClearCompletedCacheSurface)3758 void RSRenderNode::ClearCacheSurface(bool isClearCompletedCacheSurface)
3759 {
3760 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3761 cacheSurface_ = nullptr;
3762 #ifdef RS_ENABLE_VK
3763 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3764 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3765 cacheCleanupHelper_ = nullptr;
3766 }
3767 #endif
3768 if (isClearCompletedCacheSurface) {
3769 cacheCompletedSurface_ = nullptr;
3770 #ifdef RS_ENABLE_VK
3771 if (RSSystemProperties::GetGpuApiType() == GpuApiType::VULKAN ||
3772 RSSystemProperties::GetGpuApiType() == GpuApiType::DDGR) {
3773 cacheCompletedCleanupHelper_ = nullptr;
3774 }
3775 #endif
3776 #if defined(NEW_SKIA) && (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3777 isTextureValid_ = false;
3778 #endif
3779 }
3780 }
SetCacheType(CacheType cacheType)3781 void RSRenderNode::SetCacheType(CacheType cacheType)
3782 {
3783 cacheType_ = cacheType;
3784 }
GetCacheType() const3785 CacheType RSRenderNode::GetCacheType() const
3786 {
3787 return cacheType_;
3788 }
GetShadowRectOffsetX() const3789 int RSRenderNode::GetShadowRectOffsetX() const
3790 {
3791 return shadowRectOffsetX_;
3792 }
GetShadowRectOffsetY() const3793 int RSRenderNode::GetShadowRectOffsetY() const
3794 {
3795 return shadowRectOffsetY_;
3796 }
SetDrawingCacheType(RSDrawingCacheType cacheType)3797 void RSRenderNode::SetDrawingCacheType(RSDrawingCacheType cacheType)
3798 {
3799 drawingCacheType_ = cacheType;
3800 }
GetDrawingCacheType() const3801 RSDrawingCacheType RSRenderNode::GetDrawingCacheType() const
3802 {
3803 return drawingCacheType_;
3804 }
SetDrawingCacheChanged(bool cacheChanged)3805 void RSRenderNode::SetDrawingCacheChanged(bool cacheChanged)
3806 {
3807 stagingRenderParams_->SetDrawingCacheChanged(cacheChanged, lastFrameSynced_);
3808 }
GetDrawingCacheChanged() const3809 bool RSRenderNode::GetDrawingCacheChanged() const
3810 {
3811 return stagingRenderParams_->GetDrawingCacheChanged();
3812 }
ResetDrawingCacheNeedUpdate()3813 void RSRenderNode::ResetDrawingCacheNeedUpdate()
3814 {
3815 drawingCacheNeedUpdate_ = false;
3816 }
SetGeoUpdateDelay(bool val)3817 void RSRenderNode::SetGeoUpdateDelay(bool val)
3818 {
3819 geoUpdateDelay_ = geoUpdateDelay_ || val;
3820 }
ResetGeoUpdateDelay()3821 void RSRenderNode::ResetGeoUpdateDelay()
3822 {
3823 geoUpdateDelay_ = false;
3824 }
GetGeoUpdateDelay() const3825 bool RSRenderNode::GetGeoUpdateDelay() const
3826 {
3827 return geoUpdateDelay_;
3828 }
3829
StoreMustRenewedInfo()3830 void RSRenderNode::StoreMustRenewedInfo()
3831 {
3832 mustRenewedInfo_ = hasHardwareNode_ || childHasVisibleFilter_ || childHasVisibleEffect_;
3833 }
3834
HasMustRenewedInfo() const3835 bool RSRenderNode::HasMustRenewedInfo() const
3836 {
3837 return mustRenewedInfo_;
3838 }
3839
SetVisitedCacheRootIds(const std::unordered_set<NodeId> & visitedNodes)3840 void RSRenderNode::SetVisitedCacheRootIds(const std::unordered_set<NodeId>& visitedNodes)
3841 {
3842 visitedCacheRoots_ = visitedNodes;
3843 }
GetVisitedCacheRootIds() const3844 const std::unordered_set<NodeId>& RSRenderNode::GetVisitedCacheRootIds() const
3845 {
3846 return visitedCacheRoots_;
3847 }
AddSubSurfaceUpdateInfo(SharedPtr curParent,SharedPtr preParent)3848 void RSRenderNode::AddSubSurfaceUpdateInfo(SharedPtr curParent, SharedPtr preParent)
3849 {
3850 if (!selfAddForSubSurfaceCnt_ && GetType() == RSRenderNodeType::SURFACE_NODE) {
3851 auto surfaceNode = ReinterpretCastTo<RSSurfaceRenderNode>();
3852 subSurfaceCnt_ = (surfaceNode && (surfaceNode->IsLeashWindow() || surfaceNode->IsAppWindow())) ?
3853 subSurfaceCnt_ + 1 : subSurfaceCnt_;
3854 selfAddForSubSurfaceCnt_ = true;
3855 }
3856 if (subSurfaceCnt_ == 0) {
3857 return;
3858 }
3859 if (auto context = context_.lock()) {
3860 context->AddSubSurfaceCntUpdateInfo({subSurfaceCnt_,
3861 preParent == nullptr ? INVALID_NODEID : preParent->GetId(),
3862 curParent == nullptr ? INVALID_NODEID : curParent->GetId()});
3863 }
3864 }
UpdateSubSurfaceCnt(int updateCnt)3865 void RSRenderNode::UpdateSubSurfaceCnt(int updateCnt)
3866 {
3867 // avoid loop
3868 if (visitedForSubSurfaceCnt_) {
3869 RS_LOGE("RSRenderNode::UpdateSubSurfaceCnt: %{public}" PRIu64" has loop tree", GetId());
3870 return;
3871 }
3872 visitedForSubSurfaceCnt_ = true;
3873 if (updateCnt == 0) {
3874 visitedForSubSurfaceCnt_ = false;
3875 return;
3876 }
3877 int cnt = subSurfaceCnt_ + updateCnt;
3878 subSurfaceCnt_ = cnt < 0 ? 0 : cnt;
3879 if (auto parent = GetParent().lock()) {
3880 parent->UpdateSubSurfaceCnt(updateCnt);
3881 }
3882 visitedForSubSurfaceCnt_ = false;
3883 }
HasSubSurface() const3884 bool RSRenderNode::HasSubSurface() const
3885 {
3886 return subSurfaceCnt_ > 0;
3887 }
SetDrawingCacheRootId(NodeId id)3888 void RSRenderNode::SetDrawingCacheRootId(NodeId id)
3889 {
3890 drawingCacheRootId_ = id;
3891 }
GetDrawingCacheRootId() const3892 NodeId RSRenderNode::GetDrawingCacheRootId() const
3893 {
3894 return drawingCacheRootId_;
3895 }
HasAnimation() const3896 bool RSRenderNode::HasAnimation() const
3897 {
3898 return !animationManager_.animations_.empty();
3899 }
HasFilter() const3900 bool RSRenderNode::HasFilter() const
3901 {
3902 return hasFilter_;
3903 }
SetHasFilter(bool hasFilter)3904 void RSRenderNode::SetHasFilter(bool hasFilter)
3905 {
3906 hasFilter_ = hasFilter;
3907 }
GetSurfaceMutex() const3908 std::recursive_mutex& RSRenderNode::GetSurfaceMutex() const
3909 {
3910 return surfaceMutex_;
3911 }
HasHardwareNode() const3912 bool RSRenderNode::HasHardwareNode() const
3913 {
3914 return hasHardwareNode_;
3915 }
SetHasHardwareNode(bool hasHardwareNode)3916 void RSRenderNode::SetHasHardwareNode(bool hasHardwareNode)
3917 {
3918 hasHardwareNode_ = hasHardwareNode;
3919 }
HasAbilityComponent() const3920 bool RSRenderNode::HasAbilityComponent() const
3921 {
3922 return hasAbilityComponent_;
3923 }
SetHasAbilityComponent(bool hasAbilityComponent)3924 void RSRenderNode::SetHasAbilityComponent(bool hasAbilityComponent)
3925 {
3926 hasAbilityComponent_ = hasAbilityComponent;
3927 }
GetCacheSurfaceThreadIndex() const3928 uint32_t RSRenderNode::GetCacheSurfaceThreadIndex() const
3929 {
3930 return cacheSurfaceThreadIndex_;
3931 }
GetCompletedSurfaceThreadIndex() const3932 uint32_t RSRenderNode::GetCompletedSurfaceThreadIndex() const
3933 {
3934 return completedSurfaceThreadIndex_;
3935 }
3936
IsMainThreadNode() const3937 bool RSRenderNode::IsMainThreadNode() const
3938 {
3939 return isMainThreadNode_;
3940 }
SetIsMainThreadNode(bool isMainThreadNode)3941 void RSRenderNode::SetIsMainThreadNode(bool isMainThreadNode)
3942 {
3943 isMainThreadNode_ = isMainThreadNode;
3944 }
IsScale() const3945 bool RSRenderNode::IsScale() const
3946 {
3947 return isScale_;
3948 }
SetIsScale(bool isScale)3949 void RSRenderNode::SetIsScale(bool isScale)
3950 {
3951 isScale_ = isScale;
3952 }
IsScaleInPreFrame() const3953 bool RSRenderNode::IsScaleInPreFrame() const
3954 {
3955 return isScaleInPreFrame_;
3956 }
SetIsScaleInPreFrame(bool isScale)3957 void RSRenderNode::SetIsScaleInPreFrame(bool isScale)
3958 {
3959 isScaleInPreFrame_ = isScale;
3960 }
SetPriority(NodePriorityType priority)3961 void RSRenderNode::SetPriority(NodePriorityType priority)
3962 {
3963 priority_ = priority;
3964 }
GetPriority()3965 NodePriorityType RSRenderNode::GetPriority()
3966 {
3967 return priority_;
3968 }
IsAncestorDirty() const3969 bool RSRenderNode::IsAncestorDirty() const
3970 {
3971 return isAncestorDirty_;
3972 }
SetIsAncestorDirty(bool isAncestorDirty)3973 void RSRenderNode::SetIsAncestorDirty(bool isAncestorDirty)
3974 {
3975 isAncestorDirty_ = isAncestorDirty;
3976 }
IsParentLeashWindow() const3977 bool RSRenderNode::IsParentLeashWindow() const
3978 {
3979 return isParentLeashWindow_;
3980 }
SetParentLeashWindow()3981 void RSRenderNode::SetParentLeashWindow()
3982 {
3983 isParentLeashWindow_ = true;
3984 }
IsParentScbScreen() const3985 bool RSRenderNode::IsParentScbScreen() const
3986 {
3987 return isParentScbScreen_;
3988 }
SetParentScbScreen()3989 void RSRenderNode::SetParentScbScreen()
3990 {
3991 isParentScbScreen_ = true;
3992 }
HasCachedTexture() const3993 bool RSRenderNode::HasCachedTexture() const
3994 {
3995 #if (defined(RS_ENABLE_GL) || defined(RS_ENABLE_VK))
3996 std::scoped_lock<std::recursive_mutex> lock(surfaceMutex_);
3997 return isTextureValid_;
3998 #else
3999 return true;
4000 #endif
4001 }
SetDrawRegion(const std::shared_ptr<RectF> & rect)4002 void RSRenderNode::SetDrawRegion(const std::shared_ptr<RectF>& rect)
4003 {
4004 if (rect && (rect->GetHeight() >= std::numeric_limits<uint16_t>::max() ||
4005 rect->GetWidth() >= std::numeric_limits<uint16_t>::max())) {
4006 RS_LOGW("node %{public}" PRIu64" set large draw region from arkui: %{public}s",
4007 GetId(), rect->ToString().c_str());
4008 RS_OPTIONAL_TRACE_NAME_FMT("node %" PRIu64" set large draw region from arkui: %s",
4009 GetId(), rect->ToString().c_str());
4010 }
4011 drawRegion_ = rect;
4012 GetMutableRenderProperties().SetDrawRegion(rect);
4013 }
GetDrawRegion() const4014 const std::shared_ptr<RectF>& RSRenderNode::GetDrawRegion() const
4015 {
4016 return drawRegion_;
4017 }
SetOutOfParent(OutOfParentType outOfParent)4018 void RSRenderNode::SetOutOfParent(OutOfParentType outOfParent)
4019 {
4020 outOfParent_ = outOfParent;
4021 }
GetOutOfParent() const4022 OutOfParentType RSRenderNode::GetOutOfParent() const
4023 {
4024 return outOfParent_;
4025 }
GetNodeGroupType()4026 RSRenderNode::NodeGroupType RSRenderNode::GetNodeGroupType()
4027 {
4028 uint8_t type = NodeGroupType::GROUP_TYPE_BUTT;
4029 while (type != NodeGroupType::NONE) {
4030 if (nodeGroupType_ & type) {
4031 return static_cast<NodeGroupType>(type);
4032 } else {
4033 type = type >> 1;
4034 }
4035 }
4036 return NodeGroupType::NONE;
4037 }
4038
MarkNonGeometryChanged()4039 void RSRenderNode::MarkNonGeometryChanged()
4040 {
4041 geometryChangeNotPerceived_ = true;
4042 }
4043
GetIsUsedBySubThread() const4044 bool RSRenderNode::GetIsUsedBySubThread() const
4045 {
4046 return isUsedBySubThread_.load();
4047 }
SetIsUsedBySubThread(bool isUsedBySubThread)4048 void RSRenderNode::SetIsUsedBySubThread(bool isUsedBySubThread)
4049 {
4050 isUsedBySubThread_.store(isUsedBySubThread);
4051 }
4052
GetLastIsNeedAssignToSubThread() const4053 bool RSRenderNode::GetLastIsNeedAssignToSubThread() const
4054 {
4055 return lastIsNeedAssignToSubThread_;
4056 }
SetLastIsNeedAssignToSubThread(bool lastIsNeedAssignToSubThread)4057 void RSRenderNode::SetLastIsNeedAssignToSubThread(bool lastIsNeedAssignToSubThread)
4058 {
4059 lastIsNeedAssignToSubThread_ = lastIsNeedAssignToSubThread;
4060 }
4061
InitRenderParams()4062 void RSRenderNode::InitRenderParams()
4063 {
4064 stagingRenderParams_ = std::make_unique<RSRenderParams>(GetId());
4065 DrawableV2::RSRenderNodeDrawableAdapter::OnGenerate(shared_from_this());
4066 if (renderDrawable_ == nullptr) {
4067 RS_LOGE("RSRenderNode::InitRenderParams failed");
4068 return;
4069 }
4070 }
4071
UpdateRenderParams()4072 void RSRenderNode::UpdateRenderParams()
4073 {
4074 auto& boundGeo = GetRenderProperties().GetBoundsGeometry();
4075 if (!boundGeo) {
4076 return;
4077 }
4078 bool hasSandbox = sharedTransitionParam_ && GetRenderProperties().GetSandBox();
4079 stagingRenderParams_->SetHasSandBox(hasSandbox);
4080 stagingRenderParams_->SetMatrix(boundGeo->GetMatrix());
4081 stagingRenderParams_->SetFrameGravity(GetRenderProperties().GetFrameGravity());
4082 stagingRenderParams_->SetBoundsRect({ 0, 0, boundGeo->GetWidth(), boundGeo->GetHeight() });
4083 stagingRenderParams_->SetFrameRect({ 0, 0, GetRenderProperties().GetFrameWidth(),
4084 GetRenderProperties().GetFrameHeight() });
4085 stagingRenderParams_->SetShouldPaint(shouldPaint_);
4086 stagingRenderParams_->SetCacheSize(GetOptionalBufferSize());
4087 stagingRenderParams_->SetAlphaOffScreen(GetRenderProperties().GetAlphaOffscreen());
4088 stagingRenderParams_->SetForegroundFilterCache(GetRenderProperties().GetForegroundFilterCache());
4089 stagingRenderParams_->SetNeedFilter(GetRenderProperties().NeedFilter());
4090 stagingRenderParams_->SetHasBlurFilter(HasBlurFilter());
4091 stagingRenderParams_->SetNodeType(GetType());
4092 stagingRenderParams_->SetEffectNodeShouldPaint(EffectNodeShouldPaint());
4093 stagingRenderParams_->SetHasGlobalCorner(!globalCornerRadius_.IsZero());
4094 stagingRenderParams_->SetAbsRotation(absRotation_);
4095 }
4096
UpdateLocalDrawRect()4097 bool RSRenderNode::UpdateLocalDrawRect()
4098 {
4099 auto drawRect = selfDrawRect_.JoinRect(childrenRect_.ConvertTo<float>());
4100 return stagingRenderParams_->SetLocalDrawRect(drawRect);
4101 }
4102
UpdateAbsDrawRect()4103 void RSRenderNode::UpdateAbsDrawRect()
4104 {
4105 auto absRect = GetAbsDrawRect();
4106 stagingRenderParams_->SetAbsDrawRect(absRect);
4107 }
4108
UpdateCurCornerRadius(Vector4f & curCornerRadius)4109 void RSRenderNode::UpdateCurCornerRadius(Vector4f& curCornerRadius)
4110 {
4111 Vector4f::Max(GetRenderProperties().GetCornerRadius(), curCornerRadius, curCornerRadius);
4112 globalCornerRadius_ = curCornerRadius;
4113 }
4114
ResetChangeState()4115 void RSRenderNode::ResetChangeState()
4116 {
4117 srcOrClipedAbsDrawRectChangeFlag_ = false;
4118 geometryChangeNotPerceived_ = false;
4119 }
4120
UpdateSrcOrClipedAbsDrawRectChangeState(const RectI & clipRect)4121 void RSRenderNode::UpdateSrcOrClipedAbsDrawRectChangeState(const RectI& clipRect)
4122 {
4123 if (RSSystemProperties::GetSkipGeometryNotChangeEnabled()) {
4124 if (geometryChangeNotPerceived_) {
4125 srcOrClipedAbsDrawRectChangeFlag_ = false;
4126 return;
4127 }
4128 }
4129 auto clipedAbsDrawRect = absDrawRect_.IntersectRect(clipRect);
4130 // The old dirty In surface is equivalent to the old clipped absolute draw rectangle
4131 srcOrClipedAbsDrawRectChangeFlag_ = (absDrawRect_ != oldAbsDrawRect_ || clipedAbsDrawRect != oldDirtyInSurface_);
4132 }
4133
OnSync()4134 void RSRenderNode::OnSync()
4135 {
4136 addedToPendingSyncList_ = false;
4137 bool isLeashWindowPartialSkip = false;
4138
4139 if (renderDrawable_ == nullptr) {
4140 return;
4141 }
4142 // uifirstSkipPartialSync means don't need to trylock whether drawable is onDraw or not
4143 DrawableV2::RSRenderNodeSingleDrawableLocker
4144 singleLocker(uifirstSkipPartialSync_ ? nullptr : renderDrawable_.get());
4145 if (!uifirstSkipPartialSync_ && UNLIKELY(!singleLocker.IsLocked())) {
4146 singleLocker.DrawableOnDrawMultiAccessEventReport(__func__);
4147 RS_LOGE("Drawable try to Sync when node %{public}" PRIu64 " onDraw!!!", GetId());
4148 return;
4149 }
4150
4151 if (drawCmdListNeedSync_) {
4152 std::swap(stagingDrawCmdList_, renderDrawable_->drawCmdList_);
4153 stagingDrawCmdList_.clear();
4154 renderDrawable_->drawCmdIndex_ = stagingDrawCmdIndex_;
4155 SyncPurgeFunc();
4156 drawCmdListNeedSync_ = false;
4157 }
4158
4159 renderDrawable_->backgroundFilterDrawable_ = GetFilterDrawable(false);
4160 renderDrawable_->compositingFilterDrawable_ = GetFilterDrawable(true);
4161
4162 if (stagingRenderParams_->NeedSync()) {
4163 stagingRenderParams_->OnSync(renderDrawable_->renderParams_);
4164 }
4165
4166 if (!uifirstSkipPartialSync_) {
4167 if (!dirtySlots_.empty()) {
4168 for (const auto& slot : dirtySlots_) {
4169 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
4170 drawable->OnSync();
4171 }
4172 }
4173 dirtySlots_.clear();
4174 }
4175
4176 // copy newest for uifirst root node, now force sync done nodes
4177 if (uifirstNeedSync_) {
4178 RS_TRACE_NAME_FMT("uifirst_sync %lld", GetId());
4179 renderDrawable_->uifirstDrawCmdList_.assign(renderDrawable_->drawCmdList_.begin(),
4180 renderDrawable_->drawCmdList_.end());
4181 renderDrawable_->uifirstDrawCmdIndex_ = renderDrawable_->drawCmdIndex_;
4182 renderDrawable_->renderParams_->OnSync(renderDrawable_->uifirstRenderParams_);
4183 uifirstNeedSync_ = false;
4184 }
4185 } else {
4186 RS_TRACE_NAME_FMT("partial_sync %lld", GetId());
4187 std::vector<RSDrawableSlot> todele;
4188 if (!dirtySlots_.empty()) {
4189 for (const auto& slot : dirtySlots_) {
4190 if (slot != RSDrawableSlot::CONTENT_STYLE && slot != RSDrawableSlot::CHILDREN) { // SAVE_FRAME
4191 if (auto& drawable = drawableVec_[static_cast<uint32_t>(slot)]) {
4192 drawable->OnSync();
4193 }
4194 todele.push_back(slot);
4195 }
4196 }
4197 for (const auto& slot : todele) {
4198 dirtySlots_.erase(slot);
4199 }
4200 }
4201 uifirstSkipPartialSync_ = false;
4202 isLeashWindowPartialSkip = true;
4203 }
4204 if (ShouldClearSurface()) {
4205 renderDrawable_->TryClearSurfaceOnSync();
4206 needClearSurface_ = false;
4207 }
4208 // Reset FilterCache Flags
4209 backgroundFilterRegionChanged_ = false;
4210 backgroundFilterInteractWithDirty_ = false;
4211 foregroundFilterRegionChanged_ = false;
4212 foregroundFilterInteractWithDirty_ = false;
4213
4214 lastFrameSynced_ = !isLeashWindowPartialSkip;
4215 }
4216
ShouldClearSurface()4217 bool RSRenderNode::ShouldClearSurface()
4218 {
4219 bool renderGroupFlag = GetDrawingCacheType() != RSDrawingCacheType::DISABLED_CACHE || isOpincRootFlag_;
4220 bool freezeFlag = stagingRenderParams_->GetRSFreezeFlag();
4221 return (renderGroupFlag || freezeFlag || nodeGroupType_ == static_cast<uint8_t>(NodeGroupType::NONE)) &&
4222 needClearSurface_;
4223 }
4224
ValidateLightResources()4225 void RSRenderNode::ValidateLightResources()
4226 {
4227 auto& properties = GetMutableRenderProperties();
4228 if (properties.lightSourcePtr_ && properties.lightSourcePtr_->IsLightSourceValid()) {
4229 properties.CalculateAbsLightPosition();
4230 RSPointLightManager::Instance()->AddDirtyLightSource(weak_from_this());
4231 }
4232 if (properties.illuminatedPtr_ && properties.illuminatedPtr_->IsIlluminatedValid()) {
4233 RSPointLightManager::Instance()->AddDirtyIlluminated(weak_from_this());
4234 }
4235 }
4236
MarkBlurIntersectWithDRM(bool intersectWithDRM,bool isDark)4237 void RSRenderNode::MarkBlurIntersectWithDRM(bool intersectWithDRM, bool isDark)
4238 {
4239 const auto& properties = GetRenderProperties();
4240 if (properties.GetBackgroundFilter()) {
4241 if (auto filterDrawable = GetFilterDrawable(false)) {
4242 filterDrawable->MarkBlurIntersectWithDRM(intersectWithDRM, isDark);
4243 }
4244 }
4245 }
4246
GetUifirstSupportFlag()4247 bool RSRenderNode::GetUifirstSupportFlag()
4248 {
4249 if (sharedTransitionParam_ && !sharedTransitionParam_->IsInAppTranSition()) {
4250 return false;
4251 }
4252 return isChildSupportUifirst_ && isUifirstNode_;
4253 }
4254
UpdatePointLightDirtySlot()4255 void RSRenderNode::UpdatePointLightDirtySlot()
4256 {
4257 UpdateDirtySlotsAndPendingNodes(RSDrawableSlot::POINT_LIGHT);
4258 }
4259
AddToPendingSyncList()4260 void RSRenderNode::AddToPendingSyncList()
4261 {
4262 if (addedToPendingSyncList_) {
4263 return;
4264 }
4265
4266 if (auto context = GetContext().lock()) {
4267 context->AddPendingSyncNode(shared_from_this());
4268 addedToPendingSyncList_ = true;
4269 } else {
4270 ROSEN_LOGE("RSRenderNode::AddToPendingSyncList context is null");
4271 OnSync();
4272 }
4273 }
4274
SetStartingWindowFlag(bool startingFlag)4275 void RSRenderNode::SetStartingWindowFlag(bool startingFlag)
4276 {
4277 if (startingFlag) {
4278 UpdateDrawingCacheInfoAfterChildren();
4279 }
4280 if (startingWindowFlag_ == startingFlag) {
4281 return;
4282 }
4283 startingWindowFlag_ = startingFlag;
4284 auto stagingParams = stagingRenderParams_.get();
4285 if (stagingParams) {
4286 stagingParams->SetStartingWindowFlag(startingFlag);
4287 AddToPendingSyncList();
4288 }
4289 }
4290
MarkUifirstNode(bool isUifirstNode)4291 void RSRenderNode::MarkUifirstNode(bool isUifirstNode)
4292 {
4293 RS_OPTIONAL_TRACE_NAME_FMT("MarkUifirstNode id:%lld, isUifirstNode:%d", GetId(), isUifirstNode);
4294 isUifirstNode_ = isUifirstNode;
4295 isUifirstDelay_ = 0;
4296 }
4297
4298
MarkUifirstNode(bool isForceFlag,bool isUifirstEnable)4299 void RSRenderNode::MarkUifirstNode(bool isForceFlag, bool isUifirstEnable)
4300 {
4301 RS_TRACE_NAME_FMT("MarkUifirstNode id:%lld, isForceFlag:%d, isUifirstEnable:%d",
4302 GetId(), isForceFlag, isUifirstEnable);
4303 ROSEN_LOGI("MarkUifirstNode id:%{public}" PRIu64 " isForceFlag:%{public}d, isUifirstEnable:%{public}d",
4304 GetId(), isForceFlag, isUifirstEnable);
4305 isForceFlag_ = isForceFlag;
4306 isUifirstEnable_ = isUifirstEnable;
4307 }
4308
GetUifirstNodeForceFlag() const4309 bool RSRenderNode::GetUifirstNodeForceFlag() const
4310 {
4311 return isForceFlag_;
4312 }
4313
SetChildrenHasSharedTransition(bool hasSharedTransition)4314 void RSRenderNode::SetChildrenHasSharedTransition(bool hasSharedTransition)
4315 {
4316 childrenHasSharedTransition_ = hasSharedTransition;
4317 }
4318
RemoveChildFromFulllist(NodeId id)4319 void RSRenderNode::RemoveChildFromFulllist(NodeId id)
4320 {
4321 // Make a copy of the fullChildrenList
4322 if (!fullChildrenList_) {
4323 return;
4324 }
4325 auto fullChildrenList = std::make_shared<std::vector<std::shared_ptr<RSRenderNode>>>(*fullChildrenList_);
4326
4327 fullChildrenList->erase(std::remove_if(fullChildrenList->begin(),
4328 fullChildrenList->end(), [id](const auto& node) { return id == node->GetId(); }), fullChildrenList->end());
4329
4330 // Move the fullChildrenList to fullChildrenList_ atomically
4331 ChildrenListSharedPtr constFullChildrenList = std::move(fullChildrenList);
4332 std::atomic_store_explicit(&fullChildrenList_, constFullChildrenList, std::memory_order_release);
4333 }
4334
SetPurgeStatus(bool flag)4335 void RSRenderNode::SetPurgeStatus(bool flag)
4336 {
4337 if (!isPurgeable_) {
4338 return;
4339 }
4340 if (auto context = GetContext().lock()) {
4341 if (flag) {
4342 context->GetMutableNodeMap().RemoveOffTreeNode(id_);
4343 } else {
4344 context->GetMutableNodeMap().AddOffTreeNode(id_);
4345 }
4346 }
4347 }
4348
SyncPurgeFunc()4349 void RSRenderNode::SyncPurgeFunc()
4350 {
4351 if (!isPurgeable_) {
4352 return;
4353 }
4354 std::shared_ptr<RSDrawable> drawable = drawableVec_[static_cast<int32_t>(RSDrawableSlot::CONTENT_STYLE)];
4355 if (!drawable) {
4356 return;
4357 }
4358 std::weak_ptr<RSDrawable> drawableWeakPtr = drawable;
4359 renderDrawable_->purgeFunc_ = [drawableWeakPtr]() {
4360 auto drawable = drawableWeakPtr.lock();
4361 if (drawable) {
4362 drawable->OnPurge();
4363 }
4364 };
4365 }
4366
4367 std::map<NodeId, std::weak_ptr<SharedTransitionParam>> SharedTransitionParam::unpairedShareTransitions_;
4368
SharedTransitionParam(RSRenderNode::SharedPtr inNode,RSRenderNode::SharedPtr outNode)4369 SharedTransitionParam::SharedTransitionParam(RSRenderNode::SharedPtr inNode, RSRenderNode::SharedPtr outNode)
4370 : inNode_(inNode), outNode_(outNode), inNodeId_(inNode->GetId()), outNodeId_(outNode->GetId()),
4371 crossApplication_(inNode->GetInstanceRootNodeId() != outNode->GetInstanceRootNodeId())
4372 {}
4373
GetPairedNode(const NodeId nodeId) const4374 RSRenderNode::SharedPtr SharedTransitionParam::GetPairedNode(const NodeId nodeId) const
4375 {
4376 if (inNodeId_ == nodeId) {
4377 return outNode_.lock();
4378 }
4379 if (outNodeId_ == nodeId) {
4380 return inNode_.lock();
4381 }
4382 return nullptr;
4383 }
4384
SetChildrenHasUIExtension(bool childrenHasUIExtension)4385 void RSRenderNode::SetChildrenHasUIExtension(bool childrenHasUIExtension)
4386 {
4387 childrenHasUIExtension_ = childrenHasUIExtension;
4388 auto parent = GetParent().lock();
4389 if (parent && parent->ChildrenHasUIExtension() != childrenHasUIExtension) {
4390 parent->SetChildrenHasUIExtension(childrenHasUIExtension);
4391 }
4392 }
4393
UpdateHierarchyAndReturnIsLower(const NodeId nodeId)4394 bool SharedTransitionParam::UpdateHierarchyAndReturnIsLower(const NodeId nodeId)
4395 {
4396 // We already know which node is the lower one.
4397 if (relation_ != NodeHierarchyRelation::UNKNOWN) {
4398 return relation_ == NodeHierarchyRelation::IN_NODE_BELOW_OUT_NODE ? inNodeId_ == nodeId : outNodeId_ == nodeId;
4399 }
4400
4401 bool visitingInNode = (nodeId == inNodeId_);
4402 if (!visitingInNode && nodeId != outNodeId_) {
4403 return false;
4404 }
4405 // Nodes in the same application will be traversed by order (first visited node has lower hierarchy), while
4406 // applications will be traversed by reverse order. If visitingInNode matches crossApplication_, inNode is above
4407 // outNode. Otherwise, inNode is below outNode.
4408 relation_ = (visitingInNode == crossApplication_) ? NodeHierarchyRelation::IN_NODE_ABOVE_OUT_NODE
4409 : NodeHierarchyRelation::IN_NODE_BELOW_OUT_NODE;
4410 // If crossApplication_ is true, first visited node (this node) has higher hierarchy. and vice versa.
4411 return !crossApplication_;
4412 }
4413
Dump() const4414 std::string SharedTransitionParam::Dump() const
4415 {
4416 return ", SharedTransitionParam: [" + std::to_string(inNodeId_) + " -> " + std::to_string(outNodeId_) + "]";
4417 }
4418
ResetRelation()4419 void SharedTransitionParam::ResetRelation()
4420 {
4421 relation_ = NodeHierarchyRelation::UNKNOWN;
4422 }
4423
InternalUnregisterSelf()4424 void SharedTransitionParam::InternalUnregisterSelf()
4425 {
4426 if (auto inNode = inNode_.lock()) {
4427 inNode->SetSharedTransitionParam(nullptr);
4428 if (auto parent = inNode->GetParent().lock()) {
4429 parent->ApplyModifiers();
4430 }
4431 }
4432 if (auto outNode = outNode_.lock()) {
4433 outNode->SetSharedTransitionParam(nullptr);
4434 if (auto parent = outNode->GetParent().lock()) {
4435 parent->ApplyModifiers();
4436 }
4437 }
4438 }
4439
ProcessBehindWindowOnTreeStateChanged()4440 void RSRenderNode::ProcessBehindWindowOnTreeStateChanged()
4441 {
4442 auto rootNode = GetInstanceRootNode();
4443 if (!rootNode) {
4444 return;
4445 }
4446 RS_LOGD("RSSurfaceRenderNode::ProcessBehindWindowOnTreeStateChanged nodeId = %{public}" PRIu64
4447 ", isOnTheTree_ = %{public}d", GetId(), isOnTheTree_);
4448 if (isOnTheTree_) {
4449 rootNode->AddChildBlurBehindWindow(GetId());
4450 } else {
4451 rootNode->RemoveChildBlurBehindWindow(GetId());
4452 }
4453 }
4454
ProcessBehindWindowAfterApplyModifiers()4455 void RSRenderNode::ProcessBehindWindowAfterApplyModifiers()
4456 {
4457 auto rootNode = GetInstanceRootNode();
4458 if (!rootNode) {
4459 return;
4460 }
4461 auto& properties = GetMutableRenderProperties();
4462 bool useEffect = properties.GetUseEffect();
4463 UseEffectType useEffectType = static_cast<UseEffectType>(properties.GetUseEffectType());
4464 RS_LOGD("RSSurfaceRenderNode::ProcessBehindWindowAfterApplyModifiers nodeId = %{public}" PRIu64
4465 ", isOnTheTree_ = %{public}d, useEffect = %{public}d, useEffectType = %{public}hd",
4466 GetId(), isOnTheTree_, useEffect, useEffectType);
4467 if (useEffect && useEffectType == UseEffectType::BEHIND_WINDOW) {
4468 rootNode->AddChildBlurBehindWindow(GetId());
4469 } else {
4470 rootNode->RemoveChildBlurBehindWindow(GetId());
4471 }
4472 }
4473 } // namespace Rosen
4474 } // namespace OHOS
4475