1 /* 2 * Copyright (c) 2020-2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef GRAPHIC_LITE_RENDER_MANAGER_H 17 #define GRAPHIC_LITE_RENDER_MANAGER_H 18 19 #include "common/task_manager.h" 20 #include "components/root_view.h" 21 #include "components/ui_view.h" 22 #include "gfx_utils/geometry2d.h" 23 #include "gfx_utils/list.h" 24 #include "gfx_utils/sys_info.h" 25 26 #if ENABLE_WINDOW 27 #include "window/window.h" 28 #endif 29 30 namespace OHOS { 31 static constexpr float MAX_FPS = 90.f; 32 33 static constexpr int16_t SAMPLE_NUMBER = 100; 34 35 static constexpr uint16_t MILLISECONDS_PER_SECOND = 1000; 36 37 class RenderManager : public Task { 38 public: 39 static RenderManager& GetInstance(); 40 41 void Init() override; 42 43 #if ENABLE_WINDOW GetWindowById(int32_t id)44 Window* GetWindowById(int32_t id) 45 { 46 auto node = winList_.Begin(); 47 while (node != winList_.End()) { 48 if (node->data_->GetWindowId() == id) { 49 return node->data_; 50 } 51 node = node->next_; 52 } 53 return nullptr; 54 } 55 #endif 56 57 void Callback() override; 58 GetFPS()59 float GetFPS() const 60 { 61 return fps_; 62 } 63 RegisterFPSChangedListener(SysInfo::OnFPSChangedListener * onFPSChangedListener)64 void RegisterFPSChangedListener(SysInfo::OnFPSChangedListener* onFPSChangedListener) 65 { 66 onFPSChangedListener_ = onFPSChangedListener; 67 needResetFPS_ = true; 68 } 69 70 #if ENABLE_WINDOW 71 void AddToDisplay(Window* window); 72 73 void RemoveFromDisplay(Window* window); 74 #endif 75 static void RenderRect(const Rect& rect, RootView* rootView); 76 void RefreshScreen(); 77 78 private: 79 RenderManager(); 80 81 ~RenderManager(); 82 83 #if ENABLE_FPS_SUPPORT 84 void UpdateFPS(); 85 86 void UpdateFPSByFixedTimeMethod(); 87 88 void UpdateFPSByAverageSamplingMethod(); 89 90 void UpdateFPSByPreciseSamplingMethod(); 91 OnFPSChanged(float newFPS)92 void OnFPSChanged(float newFPS) 93 { 94 if (onFPSChangedListener_) { 95 onFPSChangedListener_->OnFPSChanged(newFPS); 96 } 97 } 98 #endif 99 100 float fps_; 101 102 bool needResetFPS_; 103 104 SysInfo::OnFPSChangedListener* onFPSChangedListener_; 105 106 #if ENABLE_WINDOW 107 List<Window*> winList_; 108 #endif 109 }; 110 } // namespace OHOS 111 #endif // GRAPHIC_LITE_RENDER_MANAGER_H 112