1 /*
2 * Copyright (C) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "matrix.h"
17
18 #include "image_log.h"
19
20 #undef LOG_DOMAIN
21 #define LOG_DOMAIN LOG_TAG_DOMAIN_ID_IMAGE
22
23 #undef LOG_TAG
24 #define LOG_TAG "Matrix"
25
26 namespace OHOS {
27 namespace Media {
28
Reset()29 Matrix &Matrix::Reset()
30 {
31 *this = Matrix();
32 return *this;
33 }
34
SetTranslate(const float tx,const float ty)35 Matrix &Matrix::SetTranslate(const float tx, const float ty)
36 {
37 *this = Matrix(1, 0, tx, 0, 1, ty, 0, 1, 1, (tx == 0 || ty == 0) ? IDENTITY : TRANSLATE);
38 return *this;
39 }
40
SetScale(const float sx,const float sy)41 Matrix &Matrix::SetScale(const float sx, const float sy)
42 {
43 *this = Matrix(sx, 0, 0, 0, sy, 0, 0, 0, 1, (sx == 1 && sy == 1) ? IDENTITY : SCALE);
44 return *this;
45 }
46
SetRotate(const float degrees,const float px,const float py)47 Matrix &Matrix::SetRotate(const float degrees, const float px, const float py)
48 {
49 float radians = DegreesToRadians(degrees);
50 return SetSinCos(ValueNearToZero(radians, true), ValueNearToZero(radians, false), px, py);
51 }
52
SetSinCos(const float sinValue,const float cosValue,const float px,const float py)53 Matrix &Matrix::SetSinCos(const float sinValue, const float cosValue, const float px, const float py)
54 {
55 const float reverseCosValue = 1.0f - cosValue;
56
57 fMat_[IMAGE_SCALEX] = cosValue;
58 fMat_[IMAGE_SKEWX] = -sinValue;
59 fMat_[IMAGE_TRANSX] = sinValue * py + reverseCosValue * px;
60
61 fMat_[IMAGE_SKEWY] = sinValue;
62 fMat_[IMAGE_SCALEY] = cosValue;
63 fMat_[IMAGE_TRANSY] = -sinValue * px + reverseCosValue * py;
64
65 fMat_[IMAGE_PERSP0] = fMat_[IMAGE_PERSP1] = 0;
66 fMat_[IMAGE_PERSP2] = 1;
67
68 operType_ = ROTATEORSKEW;
69
70 return *this;
71 }
72
SetConcat(const Matrix & m)73 Matrix &Matrix::SetConcat(const Matrix &m)
74 {
75 OperType aOperType = this->GetOperType();
76 OperType bOperType = m.GetOperType();
77
78 if ((static_cast<uint8_t>(aOperType) & OPERTYPE_MASK) == 0) {
79 *this = m;
80 } else if (((static_cast<uint8_t>(aOperType) | static_cast<uint8_t>(bOperType)) & ROTATEORSKEW) == 0) {
81 SetTranslateAndScale(fMat_[IMAGE_TRANSX] * m.fMat_[IMAGE_TRANSX] + fMat_[IMAGE_TRANSX],
82 fMat_[IMAGE_TRANSY] * m.fMat_[IMAGE_TRANSY] + fMat_[IMAGE_TRANSY],
83 fMat_[IMAGE_SCALEX] * m.fMat_[IMAGE_SCALEX], fMat_[IMAGE_SCALEY] * m.fMat_[IMAGE_SCALEY]);
84 } else {
85 Matrix src = *this;
86 fMat_[IMAGE_SCALEX] = static_cast<float>(
87 MulAddMul(src.fMat_[IMAGE_SCALEX], m.fMat_[IMAGE_SCALEX], src.fMat_[IMAGE_SKEWX], m.fMat_[IMAGE_SKEWY]));
88
89 fMat_[IMAGE_SKEWX] = static_cast<float>(
90 MulAddMul(src.fMat_[IMAGE_SCALEX], m.fMat_[IMAGE_SKEWX], src.fMat_[IMAGE_SKEWX], m.fMat_[IMAGE_SCALEY]));
91
92 fMat_[IMAGE_TRANSX] = static_cast<float>(
93 MulAddMul(src.fMat_[IMAGE_SCALEX], m.fMat_[IMAGE_TRANSX], src.fMat_[IMAGE_SKEWX], m.fMat_[IMAGE_TRANSY]) +
94 src.fMat_[IMAGE_TRANSX]);
95
96 fMat_[IMAGE_SKEWY] = static_cast<float>(
97 MulAddMul(src.fMat_[IMAGE_SKEWY], m.fMat_[IMAGE_SCALEX], src.fMat_[IMAGE_SCALEY], m.fMat_[IMAGE_SKEWY]));
98
99 fMat_[IMAGE_SCALEY] = static_cast<float>(
100 MulAddMul(src.fMat_[IMAGE_SKEWY], m.fMat_[IMAGE_SKEWX], src.fMat_[IMAGE_SCALEY], m.fMat_[IMAGE_SCALEY]));
101
102 fMat_[IMAGE_TRANSY] = static_cast<float>(
103 MulAddMul(src.fMat_[IMAGE_SKEWY], m.fMat_[IMAGE_TRANSX], src.fMat_[IMAGE_SCALEY], m.fMat_[IMAGE_TRANSY]) +
104 src.fMat_[IMAGE_TRANSY]);
105
106 fMat_[IMAGE_PERSP0] = fMat_[IMAGE_PERSP1] = 0;
107 fMat_[IMAGE_PERSP2] = 1;
108
109 operType_ = ROTATEORSKEW;
110 }
111 return *this;
112 }
113
GetOperType() const114 Matrix::OperType Matrix::GetOperType() const
115 {
116 return (OperType)(operType_ & OPERTYPE_MASK);
117 }
118
SetTranslateAndScale(const float tx,const float ty,const float sx,const float sy)119 void Matrix::SetTranslateAndScale(const float tx, const float ty, const float sx, const float sy)
120 {
121 fMat_[IMAGE_SCALEX] = sx;
122 fMat_[IMAGE_SKEWX] = 0;
123 fMat_[IMAGE_TRANSX] = tx;
124
125 fMat_[IMAGE_SKEWY] = 0;
126 fMat_[IMAGE_SCALEY] = sy;
127 fMat_[IMAGE_TRANSY] = ty;
128
129 fMat_[IMAGE_PERSP0] = fMat_[IMAGE_PERSP1] = 0;
130 fMat_[IMAGE_PERSP2] = 1;
131
132 if (sx != 1 || sy != 1) {
133 operType_ |= SCALE;
134 }
135 if (tx != 0 || ty != 0) {
136 operType_ |= TRANSLATE;
137 }
138 }
139
Invert(Matrix & invMatrix)140 bool Matrix::Invert(Matrix &invMatrix)
141 {
142 invMatrix.operType_ = operType_;
143 if (IsIdentity()) {
144 invMatrix.Reset();
145 return true;
146 }
147
148 if ((operType_ & (~(TRANSLATE | SCALE))) == 0) {
149 if (operType_ & SCALE) {
150 float invScaleX = fMat_[IMAGE_SCALEX];
151 float invScaleY = fMat_[IMAGE_SCALEY];
152 if (std::fabs(invScaleX) < MATRIX_EPSILON || std::fabs(invScaleY) < MATRIX_EPSILON) {
153 return false;
154 }
155
156 // 1.0f used when calculating the inverse matrix
157 invScaleX = FDivide(1.0f, invScaleX);
158 invScaleY = FDivide(1.0f, invScaleY);
159
160 invMatrix.fMat_[IMAGE_SCALEX] = invScaleX;
161 invMatrix.fMat_[IMAGE_SCALEY] = invScaleY;
162
163 invMatrix.fMat_[IMAGE_TRANSX] = -fMat_[IMAGE_TRANSX] * invScaleX;
164 invMatrix.fMat_[IMAGE_TRANSY] = -fMat_[IMAGE_TRANSY] * invScaleY;
165
166 invMatrix.fMat_[IMAGE_SKEWX] = invMatrix.fMat_[IMAGE_SKEWY] = invMatrix.fMat_[IMAGE_PERSP0] =
167 invMatrix.fMat_[IMAGE_PERSP1] = 0;
168 invMatrix.fMat_[IMAGE_PERSP2] = 1;
169 } else {
170 invMatrix.SetTranslate(-fMat_[IMAGE_TRANSX], -fMat_[IMAGE_TRANSY]);
171 }
172 return true;
173 }
174
175 return InvertForRotate(invMatrix);
176 }
177
InvertForRotate(Matrix & invMatrix)178 bool Matrix::InvertForRotate(Matrix &invMatrix)
179 {
180 double invDet = MulSubMul(fMat_[IMAGE_SCALEX], fMat_[IMAGE_SCALEY], fMat_[IMAGE_SKEWX], fMat_[IMAGE_SKEWY]);
181 if (fabsf(static_cast<float>(invDet)) < (FLOAT_NEAR_ZERO * FLOAT_NEAR_ZERO * FLOAT_NEAR_ZERO)) {
182 return false;
183 } else {
184 invDet = 1.0 / invDet; // 1.0 used when calculating the inverse matrix
185 }
186
187 invMatrix.fMat_[IMAGE_SCALEX] = static_cast<float>(fMat_[IMAGE_SCALEY] * invDet);
188 invMatrix.fMat_[IMAGE_SKEWX] = static_cast<float>(-fMat_[IMAGE_SKEWX] * invDet);
189 invMatrix.fMat_[IMAGE_TRANSX] = static_cast<float>(
190 MulSubMul(fMat_[IMAGE_SKEWX], fMat_[IMAGE_TRANSY], fMat_[IMAGE_SCALEY], fMat_[IMAGE_TRANSX]) * invDet);
191
192 invMatrix.fMat_[IMAGE_SKEWY] = static_cast<float>(-fMat_[IMAGE_SKEWY] * invDet);
193 invMatrix.fMat_[IMAGE_SCALEY] = static_cast<float>(fMat_[IMAGE_SCALEX] * invDet);
194 invMatrix.fMat_[IMAGE_TRANSY] = static_cast<float>(
195 MulSubMul(fMat_[IMAGE_SKEWY], fMat_[IMAGE_TRANSX], fMat_[IMAGE_SCALEX], fMat_[IMAGE_TRANSY]) * invDet);
196
197 invMatrix.fMat_[IMAGE_PERSP0] = invMatrix.fMat_[IMAGE_PERSP1] = 0;
198 invMatrix.fMat_[IMAGE_PERSP2] = 1;
199
200 return true;
201 }
202
IdentityXY(const Matrix & m,const float sx,const float sy,Point & pt)203 void Matrix::IdentityXY(const Matrix &m, const float sx, const float sy, Point &pt)
204 {
205 if (m.GetOperType() == 0) {
206 pt.x = sx;
207 pt.y = sy;
208 }
209 }
210
ScaleXY(const Matrix & m,const float sx,const float sy,Point & pt)211 void Matrix::ScaleXY(const Matrix &m, const float sx, const float sy, Point &pt)
212 {
213 if ((static_cast<uint8_t>(m.GetOperType()) & SCALE) == SCALE) {
214 pt.x = sx * m.fMat_[IMAGE_SCALEX] + m.fMat_[IMAGE_TRANSX];
215 pt.y = sy * m.fMat_[IMAGE_SCALEY] + m.fMat_[IMAGE_TRANSY];
216 }
217 }
218
TransXY(const Matrix & m,const float tx,const float ty,Point & pt)219 void Matrix::TransXY(const Matrix &m, const float tx, const float ty, Point &pt)
220 {
221 if (m.GetOperType() == TRANSLATE) {
222 pt.x = tx + m.fMat_[IMAGE_TRANSX];
223 pt.y = ty + m.fMat_[IMAGE_TRANSY];
224 }
225 }
226
RotXY(const Matrix & m,const float rx,const float ry,Point & pt)227 void Matrix::RotXY(const Matrix &m, const float rx, const float ry, Point &pt)
228 {
229 if ((static_cast<uint8_t>(m.GetOperType()) & ROTATEORSKEW) == ROTATEORSKEW) {
230 pt.x = rx * m.fMat_[IMAGE_SCALEX] + ry * m.fMat_[IMAGE_SKEWX] + m.fMat_[IMAGE_TRANSX];
231 pt.y = rx * m.fMat_[IMAGE_SKEWY] + ry * m.fMat_[IMAGE_SCALEY] + m.fMat_[IMAGE_TRANSY];
232 }
233 }
234
235 const Matrix::CalcXYProc Matrix::gCalcXYProcs[] = { Matrix::IdentityXY, Matrix::TransXY, Matrix::ScaleXY,
236 Matrix::ScaleXY, Matrix::RotXY, Matrix::RotXY,
237 Matrix::RotXY, Matrix::RotXY };
238
239 // Matrix print function, including 9 elements
Print()240 void Matrix::Print()
241 {
242 IMAGE_LOGD("[Matrix][%{public}8.4f %{public}8.4f %{public}8.4f]"
243 "[%{public}8.4f %{public}8.4f %{public}8.4f][%{public}8.4f %{public}8.4f %{public}8.4f].",
244 fMat_[IMAGE_SCALEX], fMat_[IMAGE_SKEWX], fMat_[IMAGE_TRANSX], fMat_[IMAGE_SKEWY],
245 fMat_[IMAGE_SCALEY], fMat_[IMAGE_TRANSY], fMat_[IMAGE_PERSP0], fMat_[IMAGE_PERSP1], fMat_[IMAGE_PERSP2]);
246 }
247 } // namespace Media
248 } // namespace OHOS
249