Searched defs:animationTrack (Results 1 – 3 of 3) sorted by relevance
575 IEcsTrackAnimation::Ptr animationTrack; in GatherAnimationTracks() local717 if (auto animationTrack = animationTrackManager_->Read(track->GetEntity()); animationTrack) { in RemoveKey() local751 auto animationTrack = animationTrackManager_->Read(track->GetEntity()); in UpdateKey() local874 EntityReference animationTrack; in CreateAnimationTrack() local1155 void EcsAnimation::SetKeyFrameData(Entity animationTrack, float timeStamp, vector<uint8_t> valueDat… in SetKeyFrameData()1219 void EcsAnimation::UpdateAnimationTrackDuration(Entity animationTrack) in UpdateAnimationTrackDuration()1239 float EcsAnimation::GetTrackDuration(Entity animationTrack) in GetTrackDuration()
553 AnimationSystem::PropertyEntry FindDynamicProperty(const AnimationTrackComponent& animationTrack, in FindDynamicProperty()1323 …m::InitializeInitialDataComponent(Entity trackEntity, const AnimationTrackComponent& animationTrac… in InitializeInitialDataComponent()
2463 AnimationTrack animationTrack; in PrimitiveAttributes() local