Searched defs:bloom (Results 1 – 4 of 4) sorted by relevance
156 SCENE_NS::IBloom::Ptr bloom = postproc->Bloom()->GetValue(); in PostProcJS() local250 SCENE_NS::IBloom::Ptr bloom = postproc->Bloom()->GetValue(); in GetBloom() local266 SCENE_NS::IBloom::Ptr bloom = postproc->Bloom()->GetValue(); in SetBloom() local
76 if (auto bloom = obr.Create<SCENE_NS::IBloom>(SCENE_NS::ClassId::Bloom)) { in Build() local178 if (auto bloom = interface_cast<IPostProcessEffectPrivate>(META_NS::GetValue(Bloom()))) { in SetEntity() local
3880 void SetPointLightBloom(ArkUINodeHandle node, ArkUI_Float32 bloom, ArkUI_Float32 bloomRadius, ArkUI… in SetPointLightBloom()
8635 JSRef<JSVal> bloom = object->GetProperty("bloom"); in JsPointLight() local