Searched defs:cameraHandle (Results 1 – 4 of 4) sorted by relevance
155 ScopedHandle<CameraComponent> cameraHandle = ccm->Write(entity); in UpdateCameraViewport() local177 ScopedHandle<CameraComponent> cameraHandle = ccm->Write(entity); in UpdateCameraViewport() local
583 if (auto cameraHandle = cameraManager_->Read(cameraEntity_); cameraHandle) { in OnTouchEvent() local982 if (auto cameraHandle = cameraManager_->Write(cameraEntity_); cameraHandle) { in CreateEnvScene() local
169 void SceneHolder::SetRenderSize(uint32_t width, uint32_t height, uint64_t cameraHandle) in SetRenderSize()660 void SceneHolder::UpdateViewportSize(uint32_t width, uint32_t height, uint64_t cameraHandle) in UpdateViewportSize()
134 auto cameraHandle = GetCameraHandle(camera); in GetData() local