Searched defs:dplat (Results 1 – 2 of 2) sorted by relevance
163 …const GpuImagePlatformDataGL& dplat = static_cast<const GpuImagePlatformDataGL&>(image->GetPlatfor… in HasStencil() local169 …const GpuImagePlatformDataGL& dplat = static_cast<const GpuImagePlatformDataGL&>(image->GetPlatfor… in HasDepth() local
1512 … const auto& dplat = static_cast<const GpuImagePlatformDataGL&>(image->GetPlatformData()); in InvalidateDepthStencil() local1553 … const auto& dplat = static_cast<const GpuImagePlatformDataGL&>(image->GetPlatformData()); in InvalidateColor() local2555 auto bindTexture = [this](uint32_t textureUnit, const GpuImagePlatformDataGL& dplat) { in BindResources()2564 const GpuImagePlatformDataGL& dplat) { in BindResources()2606 auto& dplat = obj.image.image->GetPlatformData(); in BindResources() local2620 auto& dplat = obj.image.image->GetPlatformData(); in BindResources() local