Home
last modified time | relevance | path

Searched defs:dynamicOffsets (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_command_list.h297 BASE_NS::array_view<const uint32_t> dynamicOffsets; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp225 const uint32_t dynamicOffsets[] = { currMeshMatrixOffset, currJointMatrixOffset }; in RenderSubmeshes() local
H A Drender_node_default_shadow_render_slot.cpp362 const uint32_t dynamicOffsets[] = { currMeshMatrixOffset, currJointMatrixOffset }; in RenderSubmeshes() local
H A Drender_node_default_material_render_slot.cpp367 …const uint32_t dynamicOffsets[] = { currMeshMatrixOffset, currJointMatrixOffset, currMaterialOffse… in RenderSubmeshes() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp1651 const uint32_t set, const RenderHandle handle, const array_view<const uint32_t> dynamicOffsets) in BindDescriptorSet()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp2175 uint32_t dynamicOffsets[PipelineLayoutConstants::MAX_DYNAMIC_DESCRIPTOR_OFFSET_COUNT * in RenderCommand() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2047 const auto& dynamicOffsets = renderCmd.descriptorSetDynamicOffsets[set]; in ProcessBindings() local