Home
last modified time | relevance | path

Searched defs:ecsNode (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp988 if (auto ecsNode = root.LookupNodeByPath(fullPath)) { in FindMesh() local
1052 if (auto ecsNode = root.LookupNodeByPath(fullPath)) { in FindMaterial() local
1114 if (auto ecsNode = root.LookupNodeByPath(fullPath)) { in FindAnimation() local
1602 if (auto ecsNode = nodeSystem_->GetNode(entity)) { in RenameEntity() local
1693 auto ecsNode = root.LookupNodeByPath(name); in ReparentEntity() local
H A Dnode_impl.cpp739 SceneHolder::Ptr sceneHolder, const CORE3D_NS::ISceneNode* ecsNode) in SetPathWithEcsNode()
862 auto ecsNode = sceneHolder->ReparentEntity(parentPath, name); in SetPath() local
H A Dscene_impl.cpp412 const auto& ecsNode = root.LookupNodeByPath(patchedPath); in ResolveNodeTypeFromPath() local