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Searched defs:focusRadius (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/rating/
H A Drosen_render_rating.cpp49 double focusRadius = singleWidth_ - imageVerticalOffset * 2; in Paint() local
58 double focusRadius = singleWidth_; in Paint() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/checkable/
H A Drosen_render_radio.cpp187 double focusRadius = focusBorderHeight * HALF; in DrawFocusBorder() local
H A Drosen_render_switch.cpp415 double focusRadius = focusBorderHeight * HALF; in PaintFocusBorder() local
H A Drosen_render_checkbox.cpp524 double focusRadius = NormalizeToPx(borderRadius_ + FOCUS_PADDING); in DrawFocusBorder() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drosen_render_button.cpp665 double focusRadius = focusBorderHeight * HALF; in PaintFocus() local
709 double focusRadius = focusBorderHeight * HALF; in PaintPopupFocus() local
735 double focusRadius = focusBorderHeight * HALF; in PaintPopupFocus() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/picker/
H A Drosen_render_picker_base.cpp217 double focusRadius = NormalizeToPx(FOCUS_RADIUS); in PaintFocusOptionBorder() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/progress/
H A Dprogress_pattern.cpp257 auto focusRadius = in GetInnerFocusPaintRect() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/swiper/
H A Drosen_render_swiper.cpp509 double focusRadius = focusHeight / 2; in DrawIndicatorFocus() local
H A Drender_swiper.cpp2321 … Radius focusRadius = Radius(radius) - Radius(NormalizeToPx(INDICATOR_FOCUS_RADIUS_DEL_SIZE)); in IndicatorShowFocus() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/slider/
H A Dslider_pattern.cpp1187 auto focusRadius = in GetOutsetInnerFocusPaintRect() local
1197 float focusRadius; in GetOutsetInnerFocusPaintRect() local
1232 float focusRadius = trackThickness_ * HALF + static_cast<float>(focusDistance.ConvertToPx()); in GetInsetAndNoneInnerFocusPaintRect() local